Abstract:Front-end web code has become a core product surface for every frontier LLM release, yet evaluating these interactive applications at development speed remains costly because human-judged leaderboards like Arena do not scale. Existing automated proxies typically lean on reference implementations, test suites, or rigid checklists, and tend to miss the reasoned synthesis a human reviewer performs over a live session. We articulate a new evaluation regime that is simultaneously reference-free, autonomously driven, and holistically reasoned, and instantiate it through two artifacts. \textbf{\dataname} is an 11-domain, 54-leaf, 1,000-query WebDev benchmark spanning both static-presentation and interactive-application tasks, balanced across three difficulty tiers and three target-language groups, with briefs rewritten to resist recall from circulated prompts. \textbf{\framename}, grounded in Flavell's metacognitive monitoring, separates evidence accumulation from judgment across three stages: Static Perception forms a first impression from passive observation; Agent-Driven Interaction explores the application autonomously while capturing continuous screen video, audio, and per-step screenshots; Dynamic Scoring issues holistic functionality and aesthetics verdicts with structured failure attribution only after the evidence chain is complete. On \dataname, \framename aligns closely with expert human ratings while surfacing substantial headroom across 13 frontier LLMs on interactive web generation. \noindenthttps://anonymous.4open.science/r/Cookie-3CE/
Abstract:Modern tensor compilers such as TorchInductor deliver substantial speedups on mainstream models, yet face a systematic performance ceiling on long-tail workloads -- our profiling shows that 43% of real-world subgraphs experience end-to-end slowdowns under default compilation. While LLMs offer a path toward automated optimization, existing efforts focus on standalone kernel generation. We argue that pass generation -- where LLMs author structured graph transformations that integrate directly into compiler pipelines -- is the more appropriate abstraction. We propose PassNet, the first large-scale ecosystem for LLM-based compiler pass generation, comprising: (1) PassNet-Dataset, over 18K unique computational graphs from 100K real-world models; and (2) PassBench, 200 curated long-tail fusible tasks (comprising 2,060 subgraphs in total) evaluated under the Error-aware Speedup Score (ES_t) -- a metric unifying correctness, stability, and performance -- with layered integrity defenses against systematic LLM exploitation. Experiments reveal that PassBench is both highly discriminative and genuinely unsaturated: the best frontier model trails TorchInductor by 37% in aggregate, yet on individual subgraphs LLMs achieve up to 3x speedup over the same compiler -- indicating that the bottleneck is consistency, not capability. Fine-tuning a small model on merely ~4K PassNet trajectories yields a 2.67x improvement approaching frontier-model performance, demonstrating substantial headroom and validating PassNet as live training infrastructure for advancing LLM-driven compiler optimization. All data, benchmarks, and tooling are publicly available.
Abstract:In this report, we introduce ERNIE 5.0, a natively autoregressive foundation model desinged for unified multimodal understanding and generation across text, image, video, and audio. All modalities are trained from scratch under a unified next-group-of-tokens prediction objective, based on an ultra-sparse mixture-of-experts (MoE) architecture with modality-agnostic expert routing. To address practical challenges in large-scale deployment under diverse resource constraints, ERNIE 5.0 adopts a novel elastic training paradigm. Within a single pre-training run, the model learns a family of sub-models with varying depths, expert capacities, and routing sparsity, enabling flexible trade-offs among performance, model size, and inference latency in memory- or time-constrained scenarios. Moreover, we systematically address the challenges of scaling reinforcement learning to unified foundation models, thereby guaranteeing efficient and stable post-training under ultra-sparse MoE architectures and diverse multimodal settings. Extensive experiments demonstrate that ERNIE 5.0 achieves strong and balanced performance across multiple modalities. To the best of our knowledge, among publicly disclosed models, ERNIE 5.0 represents the first production-scale realization of a trillion-parameter unified autoregressive model that supports both multimodal understanding and generation. To facilitate further research, we present detailed visualizations of modality-agnostic expert routing in the unified model, alongside comprehensive empirical analysis of elastic training, aiming to offer profound insights to the community.
Abstract:The evolution of Large Language Model (LLM) agents for software engineering (SWE) is constrained by the scarcity of verifiable datasets, a bottleneck stemming from the complexity of constructing executable environments across diverse languages. To address this, we introduce MEnvAgent, a Multi-language framework for automated Environment construction that facilitates scalable generation of verifiable task instances. MEnvAgent employs a multi-agent Planning-Execution-Verification architecture to autonomously resolve construction failures and integrates a novel Environment Reuse Mechanism that reduces computational overhead by incrementally patching historical environments. Evaluations on MEnvBench, a new benchmark comprising 1,000 tasks across 10 languages, demonstrate that MEnvAgent outperforms baselines, improving Fail-to-Pass (F2P) rates by 8.6% while reducing time costs by 43%. Additionally, we demonstrate the utility of MEnvAgent by constructing MEnvData-SWE, the largest open-source polyglot dataset of realistic verifiable Docker environments to date, alongside solution trajectories that enable consistent performance gains on SWE tasks across a wide range of models. Our code, benchmark, and dataset are available at https://github.com/ernie-research/MEnvAgent.
Abstract:Language model families exhibit striking disparity in their capacity to benefit from reinforcement learning: under identical training, models like Qwen achieve substantial gains, while others like Llama yield limited improvements. Complementing data-centric approaches, we reveal that this disparity reflects a hidden structural property: \textbf{distributional clarity} in probability space. Through a three-stage analysis-from phenomenon to mechanism to interpretation-we uncover that RL-friendly models exhibit intra-class compactness and inter-class separation in their probability assignments to correct vs. incorrect responses. We quantify this clarity using the \textbf{Silhouette Coefficient} ($S$) and demonstrate that (1) high $S$ correlates strongly with RL performance; (2) low $S$ is associated with severe logic errors and reasoning instability. To confirm this property, we introduce a Silhouette-Aware Reweighting strategy that prioritizes low-$S$ samples during training. Experiments across six mathematical benchmarks show consistent improvements across all model families, with gains up to 5.9 points on AIME24. Our work establishes distributional clarity as a fundamental, trainable property underlying RL-Friendliness.
Abstract:Reinforcement Learning with Verifiable Rewards (RLVR) is a promising approach for enhancing agentic deep search. However, its application is often hindered by low \textbf{Reward Density} in deep search scenarios, where agents expend significant exploratory costs for infrequent and often null final rewards. In this paper, we formalize this challenge as the \textbf{Reward Density Optimization} problem, which aims to improve the reward obtained per unit of exploration cost. This paper introduce \textbf{InfoFlow}, a systematic framework that tackles this problem from three aspects. 1) \textbf{Subproblem decomposition}: breaking down long-range tasks to assign process rewards, thereby providing denser learning signals. 2) \textbf{Failure-guided hints}: injecting corrective guidance into stalled trajectories to increase the probability of successful outcomes. 3) \textbf{Dual-agent refinement}: employing a dual-agent architecture to offload the cognitive burden of deep exploration. A refiner agent synthesizes the search history, which effectively compresses the researcher's perceived trajectory, thereby reducing exploration cost and increasing the overall reward density. We evaluate InfoFlow on multiple agentic search benchmarks, where it significantly outperforms strong baselines, enabling lightweight LLMs to achieve performance comparable to advanced proprietary LLMs.
Abstract:Automatic evaluation benchmarks such as MT-Bench, Arena-Hard, and Auto-Arena are seeing growing adoption for the evaluation of Large Language Models (LLMs). Existing research has primarily focused on approximating human-based model rankings using limited data and LLM-as-a-Judge. However, the fundamental premise of these studies, which attempts to replicate human rankings, is flawed. Specifically, these benchmarks typically offer only overall scores, limiting their utility to leaderboard rankings, rather than providing feedback that can guide model optimization and support model profiling. Therefore, we advocate for an evaluation paradigm shift from approximating human-based model rankings to providing feedback with analytical value. To this end, we introduce Feedbacker, an evaluation framework that provides comprehensive and fine-grained results, thereby enabling thorough identification of a model's specific strengths and weaknesses. Such feedback not only supports the targeted optimization of the model but also enhances the understanding of its behavior. Feedbacker comprises three key components: an extensible tree-based query taxonomy builder, an automated query synthesis scheme, and a suite of visualization and analysis tools. Furthermore, we propose a novel LLM-as-a-Judge method: PC2 (Pre-Comparison-derived Criteria) pointwise evaluation. This method derives evaluation criteria by pre-comparing the differences between several auxiliary responses, achieving the accuracy of pairwise evaluation while maintaining the time complexity of pointwise evaluation. Finally, leveraging the evaluation results of 17 mainstream LLMs, we demonstrate the usage of Feedbacker and highlight its effectiveness and potential. Our homepage project is available at https://liudan193.github.io/Feedbacker.




Abstract:The quality of knowledge retrieval is crucial in knowledge-intensive conversations. Two common strategies to improve the retrieval quality are finetuning the retriever or generating a self-contained query, while they encounter heavy burdens on expensive computation and elaborate annotations. In this paper, we propose an unsupervised query enhanced approach for knowledge-intensive conversations, namely QKConv. There are three modules in QKConv: a query generator, an off-the-shelf knowledge selector, and a response generator. Without extra supervision, the end-to-end joint training of QKConv explores multiple candidate queries and utilizes corresponding selected knowledge to yield the target response. To evaluate the effectiveness of the proposed method, we conducted comprehensive experiments on conversational question-answering, task-oriented dialogue, and knowledge-grounded conversation. Experimental results demonstrate that QKConv achieves state-of-the-art performance compared to unsupervised methods and competitive performance compared to supervised methods.




Abstract:Recently, the practical deployment of open-domain dialogue systems has been plagued by the knowledge issue of information deficiency and factual inaccuracy. To this end, we introduce PLATO-K based on two-stage dialogic learning to strengthen internal knowledge memorization and external knowledge exploitation. In the first stage, PLATO-K learns through massive dialogue corpora and memorizes essential knowledge into model parameters. In the second stage, PLATO-K mimics human beings to search for external information and to leverage the knowledge in response generation. Extensive experiments reveal that the knowledge issue is alleviated significantly in PLATO-K with such comprehensive internal and external knowledge enhancement. Compared to the existing state-of-the-art Chinese dialogue model, the overall engagingness of PLATO-K is improved remarkably by 36.2% and 49.2% on chit-chat and knowledge-intensive conversations.




Abstract:Existing pipelined task-oriented dialogue systems usually have difficulties adapting to unseen domains, whereas end-to-end systems are plagued by large-scale knowledge bases in practice. In this paper, we introduce a novel query-driven task-oriented dialogue system, namely Q-TOD. The essential information from the dialogue context is extracted into a query, which is further employed to retrieve relevant knowledge records for response generation. Firstly, as the query is in the form of natural language and not confined to the schema of the knowledge base, the issue of domain adaption is alleviated remarkably in Q-TOD. Secondly, as the query enables the decoupling of knowledge retrieval from the generation, Q-TOD gets rid of the issue of knowledge base scalability. To evaluate the effectiveness of the proposed Q-TOD, we collect query annotations for three publicly available task-oriented dialogue datasets. Comprehensive experiments verify that Q-TOD outperforms strong baselines and establishes a new state-of-the-art performance on these datasets.