Abstract:Block-wise semi-autoregressive decoding is the standard inference paradigm for diffusion large language models (DLMs), but it imposes a strict dependency between blocks: the next block cannot begin until the current block is fully decoded or its denoising budget is exhausted. We observe that once a block exposes a reliable delimiter boundary or stable semantic prefix, continuation generation need not wait for every residual token to be resolved. We propose AsyncLane, a training-free decoding scheduler that decouples refinement from advancement. AsyncLane forks a generate lane at observed delimiter boundaries into a refine lane and a continuation generate lane: the prefix remains editable, while the continuation advances before prefix refinement finishes. The resulting lane tree records decoding dependencies and output order, while execution proceeds over the active lane set. To make this asynchronous schedule efficient under bidirectional attention, AsyncLane combines shared-prefix lane batching, lookahead draft reuse, cascading termination, and compact cache refresh with refresh-logit reuse, preventing model-call cost from scaling directly with the number of lanes. AsyncLane is a drop-in replacement for block-wise DLM samplers and requires no retraining. Experiments on mathematical reasoning and code generation show that AsyncLane consistently improves throughput while maintaining competitive quality. Across LLaDA and Dream backbones, AsyncLane achieves the highest TPS in all evaluated benchmark-length settings; relative to the fastest competing baseline, it reaches peak speedups of 2.95x on LLaDA and 3.04x on Dream, with especially large gains under longer generation budgets.
Abstract:True general intelligence requires not only a model of the physical world but also a social world model: the capacity to infer how individual mental states interact and crystallize into group-level outcomes. Despite notable progress in individual-level Theory of Mind (ToM) reasoning, existing multimodal large language models fail at this broader task. Collective behavior emerges non-linearly from social tensions, conformity dynamics, and structural constraints, meaning it cannot be recovered by merely summing individual intentions. We present GroupToM-Bench, the first multimodal benchmark for group-level ToM, built around a causal chain spanning micro-level BDI states (belief, desire, intention), meso-level group tension and structural constraints, and macro-level outcome prediction and mechanistic attribution. To probe this full arc, we develop a seven-level cognitive audit framework. Experiments reveal a gap between current models and human baselines, highlighting a failure to process social structures and non-linear collective dynamics.
Abstract:As LLM agents adopt large skill libraries, selecting the right subset becomes a structural problem rather than a similarity-matching one: skills depend on, conflict with, specialize, or duplicate one another, a structure invisible to both full enumeration and embedding similarity. We present SkillDAG, which models inter-skill relationships as a typed directed graph and exposes it to an LLM agent as an inference-time, agent-callable structural retrieval interface, queried and evolved during execution rather than baked into a fixed retrieval pipeline: each search returns vector matches, typed-edge neighbors, and conflict signals, and a propose-then-commit protocol lets the agent register execution-backed edges so the graph accumulates structure across episodes. On ALFWorld and SkillsBench with MiniMax-M2.7, SkillDAG reaches 67.1% success and 27.3% reward, exceeding the strongest reported Graph-of-Skills baseline by +12.8 and +8.6 points; the advantage ports to gpt-5.2-codex, and intrinsic SkillsBench Ret@K rises from 65.5 to 78.2 under matched queries. These gains trace to isolable mechanisms: candidate ranking that stays robust as the pool grows 10x where a fixed seeding-diffusion pipeline degrades, and set-monotone online edits that enlarge ground-truth recall without evicting prior hits.
Abstract:Robotic manipulation requires models that generate executable actions while anticipating and evaluating their future consequences before physical execution. We present $τ_0$-World Model ($τ_0$-WM), a unified video-action world model that integrates policy learning, video prediction, and action evaluation within a single future-predictive framework. Built on a shared video diffusion backbone, $τ_0$-WM provides two complementary interfaces. First, a video action model jointly predicts future visual latents and continuous action chunks from multi-view observations, language instructions, and robot state. Second, an action-conditioned video simulator rolls out candidate action chunks into multi-view futures and predicts dense task-progress scores. The model is trained on approximately $27{,}300$ hours of real-robot teleoperation, UMI-style interaction, egocentric human videos, and rollout or failure trajectories using modality-specific supervision masks. At inference time, $τ_0$-WM uses test-time computation to sample action candidates, rank them with re-denoising consistency, and invoke simulator-based rectification for low-quality candidates. On challenging long-horizon and fine-grained robotic manipulation tasks, $τ_0$-WM shows superior performance over other relevant baselines.
Abstract:Unified audio-visual generation is rapidly gaining industrial and creative relevance, enabling applications in virtual production and interactive media. However, when moving from general audio-video synthesis to music-dance co-generation, the task becomes substantially harder: musical rhythm, phrasing, and accents must drive choreographic motion at fine temporal resolution, and such rhythmic coupling is not captured by unimodal metrics or generic audiovisual consistency scores used in current evaluation practice. We introduce TMD-Bench, a benchmark for text-driven music-dance co-generation that assesses systems across unimodal generation quality, instruction adherence, and cross-modal rhythmic alignment. The benchmark integrates computable physical metrics with perceptual multimodal judgments, and is supported by a curated rhythm-aligned music-dance dataset and a fine-grained Music Captioner for structured music semantics. TMD-Bench further reveals that (i) modern commercial audio-visual models, such as Veo 3 and Sora 2, produce high-quality music and video, while rhythmic coupling remains less consistently optimized and leaves room for improvement, and (ii) our unified baseline RhyJAM trained on rhythm-aligned data achieves competitive beat-level synchronization while maintaining competitive unimodal fidelity. This presents prospects for building next-generation music-dance models that explicitly optimize rhythmic and kinetic coherence.
Abstract:Language-model agents are increasingly used as persistent coworkers that assist users across multiple working days. During such workflows, the surrounding environment may change independently of the agent: new emails arrive, calendar entries shift, knowledge-base records are updated, and evidence appears across images, scanned PDFs, audio, video, and spreadsheets. Existing benchmarks do not adequately evaluate this setting because they typically run within a single static episode and remain largely text-centric. We introduce \bench{}, a benchmark for coworker agents built around multi-turn multi-day tasks, a stateful sandboxed service environment whose state evolves between turns, and rule-based verification. The current release contains 100 tasks across 13 professional scenarios, executed against five stateful sandboxed services (filesystem, email, calendar, knowledge base, spreadsheet) and scored by 1537 deterministic Python checkers over post-execution service state; no LLM-as-judge is invoked during scoring. We benchmark seven frontier agent systems. The strongest model reaches 75.8 weighted score, but the best strict Task Success is only 20.0\%, indicating that partial progress is common while complete end-to-end workflow completion remains rare. Turn-level analysis shows that performance drops after the first exogenous environment update, highlighting adaptation to changing state as a key open challenge. We release the benchmark, evaluation harness, and construction pipeline to support reproducible coworker-agent evaluation.
Abstract:Masked generative models have become a strong paradigm for text-to-motion synthesis, but they still treat motion frames too uniformly during masking, attention, and decoding. This is a poor match for motion, where local dynamic complexity varies sharply over time. We show that current masked motion generators degrade disproportionately on dynamically complex motions, and that frame-wise generation error is strongly correlated with motion dynamics. Motivated by this mismatch, we introduce the Motion Spectral Descriptor (MSD), a simple and parameter-free measure of local dynamic complexity computed from the short-time spectrum of motion velocity. Unlike learned difficulty predictors, MSD is deterministic, interpretable, and derived directly from the motion signal itself. We use MSD to make masked motion generation complexity-aware. In particular, MSD guides content-focused masking during training, provides a spectral similarity prior for self-attention, and can additionally modulate token-level sampling during iterative decoding. Built on top of masked motion generators, our method, DynMask, improves motion generation most clearly on dynamically complex motions while also yielding stronger overall FID on HumanML3D and KIT-ML. These results suggest that respecting local motion complexity is a useful design principle for masked motion generation. Project page: https://xiangyue-zhang.github.io/DynMask
Abstract:Traditional Retrieval-Augmented Generation (RAG) effectively supports single-hop question answering with large language models but faces significant limitations in multi-hop question answering tasks, which require combining evidence from multiple documents. Existing chunk-based retrieval often provides irrelevant and logically incoherent context, leading to incomplete evidence chains and incorrect reasoning during answer generation. To address these challenges, we propose SentGraph, a sentence-level graph-based RAG framework that explicitly models fine-grained logical relationships between sentences for multi-hop question answering. Specifically, we construct a hierarchical sentence graph offline by first adapting Rhetorical Structure Theory to distinguish nucleus and satellite sentences, and then organizing them into topic-level subgraphs with cross-document entity bridges. During online retrieval, SentGraph performs graph-guided evidence selection and path expansion to retrieve fine-grained sentence-level evidence. Extensive experiments on four multi-hop question answering benchmarks demonstrate the effectiveness of SentGraph, validating the importance of explicitly modeling sentence-level logical dependencies for multi-hop reasoning.
Abstract:Specifying robotic manipulation tasks in a manner that is both expressive and precise remains a central challenge. While visual goals provide a compact and unambiguous task specification, existing goal-conditioned policies often struggle with long-horizon manipulation due to their reliance on single-step action prediction without explicit modeling of task progress. We propose Act2Goal, a general goal-conditioned manipulation policy that integrates a goal-conditioned visual world model with multi-scale temporal control. Given a current observation and a target visual goal, the world model generates a plausible sequence of intermediate visual states that captures long-horizon structure. To translate this visual plan into robust execution, we introduce Multi-Scale Temporal Hashing (MSTH), which decomposes the imagined trajectory into dense proximal frames for fine-grained closed-loop control and sparse distal frames that anchor global task consistency. The policy couples these representations with motor control through end-to-end cross-attention, enabling coherent long-horizon behavior while remaining reactive to local disturbances. Act2Goal achieves strong zero-shot generalization to novel objects, spatial layouts, and environments. We further enable reward-free online adaptation through hindsight goal relabeling with LoRA-based finetuning, allowing rapid autonomous improvement without external supervision. Real-robot experiments demonstrate that Act2Goal improves success rates from 30% to 90% on challenging out-of-distribution tasks within minutes of autonomous interaction, validating that goal-conditioned world models with multi-scale temporal control provide structured guidance necessary for robust long-horizon manipulation. Project page: https://act2goal.github.io/
Abstract:Generating or editing images directly from Neural signals has immense potential at the intersection of neuroscience, vision, and Brain-computer interaction. In this paper, We present Uni-Neur2Img, a unified framework for neural signal-driven image generation and editing. The framework introduces a parameter-efficient LoRA-based neural signal injection module that independently processes each conditioning signal as a pluggable component, facilitating flexible multi-modal conditioning without altering base model parameters. Additionally, we employ a causal attention mechanism accommodate the long-sequence modeling demands of conditional generation tasks. Existing neural-driven generation research predominantly focuses on textual modalities as conditions or intermediate representations, resulting in limited exploration of visual modalities as direct conditioning signals. To bridge this research gap, we introduce the EEG-Style dataset. We conduct comprehensive evaluations across public benchmarks and self-collected neural signal datasets: (1) EEG-driven image generation on the public CVPR40 dataset; (2) neural signal-guided image editing on the public Loongx dataset for semantic-aware local modifications; and (3) EEG-driven style transfer on our self-collected EEG-Style dataset. Extensive experimental results demonstrate significant improvements in generation fidelity, editing consistency, and style transfer quality while maintaining low computational overhead and strong scalability to additional modalities. Thus, Uni-Neur2Img offers a unified, efficient, and extensible solution for bridging neural signals and visual content generation.