Artificial Intelligence Lab, Department of Computer Systems Engineering, University of Engineering and Applied Sciences
Abstract:Community literacy programs supporting young newcomer children in Canada face limited staffing and scarce one-to-one time, which constrains personalized English and cultural learning support. This paper reports on a co-design study with United for Literacy tutors that informed Maple, a table-top, peer-like Socially Assistive Robot (SAR) designed as a practice partner within tutor-mediated sessions. From shadowing and co-design interviews, we derived newcomer-specific requirements and added them in an integrated prototype that uses short story-based activities, multi-modal scaffolding (speech, facial feedback, gesture), and embedded quizzes that support attention while producing tutor-actionable formative signals. We contribute system design implications for tutor-in-the-loop SARs supporting language socialization in community settings and outline directions for child-centered evaluation in authentic programs.
Abstract:Non-stationarity is a fundamental challenge in multivariate long-term time series forecasting, often manifested as rapid changes in amplitude and phase. These variations lead to severe distribution shifts and consequently degrade predictive performance. Existing normalization-based methods primarily rely on first- and second-order statistics, implicitly assuming that distributions evolve smoothly and overlooking fine-grained temporal dynamics. To address these limitations, we propose TimeAPN, an Adaptive Amplitude-Phase Non-Stationarity Normalization framework that explicitly models and predicts non-stationary factors from both the time and frequency domains. Specifically, TimeAPN first models the mean sequence jointly in the time and frequency domains, and then forecasts its evolution over future horizons. Meanwhile, phase information is extracted in the frequency domain, and the phase discrepancy between the predicted and ground-truth future sequences is explicitly modeled to capture temporal misalignment. Furthermore, TimeAPN incorporates amplitude information into an adaptive normalization mechanism, enabling the model to effectively account for abrupt fluctuations in signal energy. The predicted non-stationary factors are subsequently integrated with the backbone forecasting outputs through a collaborative de-normalization process to reconstruct the final non-stationary time series. The proposed framework is model-agnostic and can be seamlessly integrated with various forecasting backbones. Extensive experiments on seven real-world multivariate datasets demonstrate that TimeAPN consistently improves long-term forecasting accuracy across multiple prediction horizons and outperforms state-of-the-art reversible normalization methods.
Abstract:This paper develops LongNav-R1, an end-to-end multi-turn reinforcement learning (RL) framework designed to optimize Visual-Language-Action (VLA) models for long-horizon navigation. Unlike existing single-turn paradigm, LongNav-R1 reformulates the navigation decision process as a continuous multi-turn conversation between the VLA policy and the embodied environment. This multi-turn RL framework offers two distinct advantages: i) it enables the agent to reason about the causal effects of historical interactions and sequential future outcomes; and ii) it allows the model to learn directly from online interactions, fostering diverse trajectory generation and avoiding the behavioral rigidity often imposed by human demonstrations. Furthermore, we introduce Horizon-Adaptive Policy Optimization. This mechanism explicitly accounts for varying horizon lengths during advantage estimation, facilitating accurate temporal credit assignment over extended sequences. Consequently, the agent develops diverse navigation behaviors and resists collapse during long-horizon tasks. Experiments on object navigation benchmarks validate the framework's efficacy: With 4,000 rollout trajectories, LongNav-R1 boosts the Qwen3-VL-2B success rate from 64.3% to 73.0%. These results demonstrate superior sample efficiency and significantly outperform state-of-the-art methods. The model's generalizability and robustness are further validated by its zero-shot performance in long-horizon real-world navigation settings. All source code will be open-sourced upon publication.
Abstract:In modern dense 3D reconstruction, feed-forward systems (e.g., VGGT, pi3) focus on end-to-end matching and geometry prediction but do not explicitly output the novel view synthesis (NVS). Neural rendering-based approaches offer high-fidelity NVS and detailed geometry from posed images, yet they typically assume fixed camera poses and can be sensitive to pose errors. As a result, it remains non-trivial to obtain a single framework that can offer accurate poses, reliable depth, high-quality rendering, and accurate 3D surfaces from casually captured views. We present NeVStereo, a NeRF-driven NVS-stereo architecture that aims to jointly deliver camera poses, multi-view depth, novel view synthesis, and surface reconstruction from multi-view RGB-only inputs. NeVStereo combines NeRF-based NVS for stereo-friendly renderings, confidence-guided multi-view depth estimation, NeRF-coupled bundle adjustment for pose refinement, and an iterative refinement stage that updates both depth and the radiance field to improve geometric consistency. This design mitigated the common NeRF-based issues such as surface stacking, artifacts, and pose-depth coupling. Across indoor, outdoor, tabletop, and aerial benchmarks, our experiments indicate that NeVStereo achieves consistently strong zero-shot performance, with up to 36% lower depth error, 10.4% improved pose accuracy, 4.5% higher NVS fidelity, and state-of-the-art mesh quality (F1 91.93%, Chamfer 4.35 mm) compared to existing prestigious methods.
Abstract:The ability of Large Language Models (LLMs) to use external tools unlocks powerful real-world interactions, making rigorous evaluation essential. However, current benchmarks primarily report final accuracy, revealing what models can do but obscuring the cognitive bottlenecks that define their true capability boundaries. To move from simple performance scoring to a diagnostic tool, we introduce a framework grounded in Cognitive Load Theory. Our framework deconstructs task complexity into two quantifiable components: Intrinsic Load, the inherent structural complexity of the solution path, formalized with a novel Tool Interaction Graph; and Extraneous Load, the difficulty arising from ambiguous task presentation. To enable controlled experiments, we construct ToolLoad-Bench, the first benchmark with parametrically adjustable cognitive load. Our evaluation reveals distinct performance cliffs as cognitive load increases, allowing us to precisely map each model's capability boundary. We validate that our framework's predictions are highly calibrated with empirical results, establishing a principled methodology for understanding an agent's limits and a practical foundation for building more efficient systems.
Abstract:Large Language Models show great potential with external tools, but face significant challenges in complex, multi-turn tool invocation. They often exhibit weak planning, tool hallucination, erroneous parameter generation, and struggle with robust interaction. To tackle these issues, we present PEARL, a novel framework to enhance LLM planning and execution for sophisticated tool use. PEARL adopts a two-stage approach: an offline phase where the agent explores tools to learn valid usage patterns and failure conditions, and an online reinforcement learning phase. In the online phase, a dedicated Planner is trained via group Relative Policy Optimization (GRPO) with a carefully designed reward function that provides distinct signals for planning quality. Experiments on the ToolHop and T-Eval benchmarks show PEARL significantly outperforms existing methods, achieving a new state-of-the-art success rate of \textbf{56.5\%} on ToolHop while maintaining a low invocation error rate. Our work marks a key advance in addressing the complex planning challenges of tool use, contributing to the development of more robust and reliable LLM-based agents.
Abstract:Cross-view spatial reasoning is essential for embodied AI, underpinning spatial understanding, mental simulation and planning in complex environments. Existing benchmarks primarily emphasize indoor or street settings, overlooking the unique challenges of open-ended urban spaces characterized by rich semantics, complex geometries, and view variations. To address this, we introduce CityCube, a systematic benchmark designed to probe cross-view reasoning capabilities of current VLMs in urban settings. CityCube integrates four viewpoint dynamics to mimic camera movements and spans a wide spectrum of perspectives from multiple platforms, e.g., vehicles, drones and satellites. For a comprehensive assessment, it features 5,022 meticulously annotated multi-view QA pairs categorized into five cognitive dimensions and three spatial relation expressions. A comprehensive evaluation of 33 VLMs reveals a significant performance disparity with humans: even large-scale models struggle to exceed 54.1% accuracy, remaining 34.2% below human performance. By contrast, small-scale fine-tuned VLMs achieve over 60.0% accuracy, highlighting the necessity of our benchmark. Further analyses indicate the task correlations and fundamental cognitive disparity between VLMs and human-like reasoning.
Abstract:While autonomous software engineering (SWE) agents are reshaping programming paradigms, they currently suffer from a "closed-world" limitation: they attempt to fix bugs from scratch or solely using local context, ignoring the immense historical human experience available on platforms like GitHub. Accessing this open-world experience is hindered by the unstructured and fragmented nature of real-world issue-tracking data. In this paper, we introduce MemGovern, a framework designed to govern and transform raw GitHub data into actionable experiential memory for agents. MemGovern employs experience governance to convert human experience into agent-friendly experience cards and introduces an agentic experience search strategy that enables logic-driven retrieval of human expertise. By producing 135K governed experience cards, MemGovern achieves a significant performance boost, improving resolution rates on the SWE-bench Verified by 4.65%. As a plug-in approach, MemGovern provides a solution for agent-friendly memory infrastructure.
Abstract:Computational narrative analysis aims to capture rhythm, tension, and emotional dynamics in literary texts. Existing large language models can generate long stories but overly focus on causal coherence, neglecting the complex story arcs and orchestration inherent in human narratives. This creates a structural misalignment between model- and human-generated narratives. We propose VISTA Space, a high-dimensional representational framework for narrative orchestration that unifies human and model narrative perspectives. We further introduce LitVISTA, a structurally annotated benchmark grounded in literary texts, enabling systematic evaluation of models' narrative orchestration capabilities. We conduct oracle evaluations on a diverse selection of frontier LLMs, including GPT, Claude, Grok, and Gemini. Results reveal systematic deficiencies: existing models fail to construct a unified global narrative view, struggling to jointly capture narrative function and structure. Furthermore, even advanced thinking modes yield only limited gains for such literary narrative understanding.
Abstract:Attribution is essential for interpreting object-level foundation models. Recent methods based on submodular subset selection have achieved high faithfulness, but their efficiency limitations hinder practical deployment in real-world scenarios. To address this, we propose PhaseWin, a novel phase-window search algorithm that enables faithful region attribution with near-linear complexity. PhaseWin replaces traditional quadratic-cost greedy selection with a phased coarse-to-fine search, combining adaptive pruning, windowed fine-grained selection, and dynamic supervision mechanisms to closely approximate greedy behavior while dramatically reducing model evaluations. Theoretically, PhaseWin retains near-greedy approximation guarantees under mild monotone submodular assumptions. Empirically, PhaseWin achieves over 95% of greedy attribution faithfulness using only 20% of the computational budget, and consistently outperforms other attribution baselines across object detection and visual grounding tasks with Grounding DINO and Florence-2. PhaseWin establishes a new state of the art in scalable, high-faithfulness attribution for object-level multimodal models.