Abstract:6D object pose estimation in cluttered scenes remains challenging due to severe occlusion and sensor noise. We propose MAPRPose, a two-stage framework that leverages mask-aware correspondences for pose proposal and amodal-driven Region-of-Interest (ROI) prediction for robust refinement. In the Mask-Aware Pose Proposal (MAPP) stage, we lift 2D correspondences into 3D space to establish reliable keypoint matches and generate geometrically consistent pose hypotheses based on correspondence-level scoring, from which the top-$K$ candidates are selected. In the refinement stage, we introduce a tensorized render-and-compare pipeline integrated with an Amodal Mask Prediction and ROI Re-Alignment (AMPR) module. By reconstructing complete object geometry and dynamically adjusting the ROI, AMPR mitigates localization errors and spatial misalignment under heavy occlusion. Furthermore, our GPU-accelerated RGB-XYZ reprojection enables simultaneous refinement of all $N \times B$ pose hypotheses in a single forward pass. Evaluated on the BOP benchmark, MAPRPose achieves a state-of-the-art Average Recall (AR) of 76.5%, outperforming FoundationPose by 3.1% AR while delivering a 43x speedup in multi-object inference.
Abstract:Multimodal reward models (MRMs) play a crucial role in aligning Multimodal Large Language Models (MLLMs) with human preferences. Training a good MRM requires high-quality multimodal preference data. However, existing preference datasets face three key challenges: lack of granularity in preference strength, textual style bias, and unreliable preference signals. Besides, existing open-source multimodal preference datasets suffer from substantial noise, yet there is a lack of effective and scalable curation methods to enhance their quality. To address these limitations, we propose \textbf{DT2IT-MRM}, which integrates a \textbf{D}ebiased preference construction pipeline, a novel reformulation of text-to-image (\textbf{T2I}) preference data, and an \textbf{I}terative \textbf{T}raining framework that curates existing multimodal preference datasets for \textbf{M}ultimodal \textbf{R}eward \textbf{M}odeling. Our experimental results show that DT2IT-MRM achieves new \textbf{state-of-the-art} overall performance on three major benchmarks: VL-RewardBench, Multimodal RewardBench, and MM-RLHF-RewardBench.
Abstract:Dynamism is common in AI computation, e.g., the dynamic tensor shapes and the dynamic control flows in models. Due to the long compilation time, existing runtime compilation damages the model efficiency, while the offline compilers either suffer from the long compilation time and device memory footprint to cover all the possible execution instances of a dynamic model, or sacrifice optimization opportunities for usability. In this paper, we rethink the feasibility of runtime compilation for dynamic models and identify that the key for it to work is to speed up the compilation or hide the compilation overhead. To do this, we propose a real-time compiler, DVM. In DVM, we design a runtime operator compiler based on a bytecode virtual machine to perform effective and efficient compilation for each dynamic operator instance given its input. Specifically, instead of compiling programs into machine code, we encode the operator program into bytecode on the CPU and decode the bytecode into virtual instructions for direct execution on the NPU. Based on the runtime operator compiler, we further propose an operator fuser, which performs symbol-deduction-based fusion on static graphs and runtime fusion on dynamic graphs. Both pattern- and stacking-based fusion are supported to increase fusion opportunities. Evaluation on operators, subgraphs, and models shows that, compared with TorchInductor, PyTorch-eager and MindSpore-graph-O0, we are up to 11.77$\times$ better in terms of the operator/model efficiency and up to 5 orders of magnitude faster in terms of the maximum compilation time.
Abstract:Dynamism is common in AI computation, e.g., the dynamic tensor shapes and the dynamic control flows in models. Due to the long compilation time, existing runtime compilation damages the model efficiency, while the offline compilers either suffer from the long compilation time and device memory footprint to cover all the possible execution instances of a dynamic model, or sacrifice optimization opportunities for usability. In this paper, we rethink the feasibility of runtime compilation for dynamic models and identify that the key for it to work is to speed up the compilation or hide the compilation overhead. To do this, we propose a real-time compiler, DVM. In DVM, we design a runtime operator compiler based on a bytecode virtual machine to perform effective and efficient compilation for each dynamic operator instance given its input. Specifically, instead of compiling programs into machine code, we encode the operator program into bytecode on the CPU and decode the bytecode into virtual instructions for direct execution on the NPU. Based on the runtime operator compiler, we further propose an operator fuser, which performs symbol-deduction-based fusion on static graphs and runtime fusion on dynamic graphs. Both pattern- and stacking-based fusion are supported to increase fusion opportunities. Evaluation on operators, subgraphs, and models shows that, compared with TorchInductor, PyTorch-eager and MindSpore-graph-O0, we are up to 11.77$\times$ better in terms of the operator/model efficiency and up to 5 orders of magnitude faster in terms of the maximum compilation time.
Abstract:With society entering the Internet era, the volume and speed of data and information have been increasing. Predicting the popularity of information cascades can help with high-value information delivery and public opinion monitoring on the internet platforms. The current state-of-the-art models for predicting information popularity utilize deep learning methods such as graph convolution networks (GCNs) and recurrent neural networks (RNNs) to capture early cascades and temporal features to predict their popularity increments. However, these previous methods mainly focus on the micro features of information cascades, neglecting their general macroscopic patterns. Furthermore, they also lack consideration of the impact of information heterogeneity on spread popularity. To overcome these limitations, we propose a physics-informed neural network with adaptive clustering learning mechanism, PIACN, for predicting the popularity of information cascades. Our proposed model not only models the macroscopic patterns of information dissemination through physics-informed approach for the first time but also considers the influence of information heterogeneity through an adaptive clustering learning mechanism. Extensive experimental results on three real-world datasets demonstrate that our model significantly outperforms other state-of-the-art methods in predicting information popularity.
Abstract:Generative Retrieval (GR) has emerged as a promising paradigm to unify indexing and search within a single probabilistic framework. However, existing approaches suffer from two intrinsic conflicts: (1) an Optimization Blockage, where the non-differentiable nature of discrete indexing creates a gradient blockage, decoupling index construction from the downstream retrieval objective; and (2) a Geometric Conflict, where standard unnormalized inner-product objectives induce norm-inflation instability, causing popular "hub" items to geometrically overshadow relevant long-tail items. To systematically resolve these misalignments, we propose Differentiable Geometric Indexing (DGI). First, to bridge the optimization gap, DGI enforces Operational Unification. It employs Soft Teacher Forcing via Gumbel-Softmax to establish a fully differentiable pathway, combined with Symmetric Weight Sharing to effectively align the quantizer's indexing space with the retriever's decoding space. Second, to restore geometric fidelity, DGI introduces Isotropic Geometric Optimization. We replace inner-product logits with scaled cosine similarity on the unit hypersphere to effectively decouple popularity bias from semantic relevance. Extensive experiments on large-scale industry search datasets and online e-commerce platform demonstrate that DGI outperforms competitive sparse, dense, and generative baselines. Notably, DGI exhibits superior robustness in long-tail scenarios, validating the necessity of harmonizing structural differentiability with geometric isotropy.
Abstract:With growing real-world demands, efficient tracking has received increasing attention. However, most existing methods are limited to RGB inputs and struggle in multi-modal scenarios. Moreover, current multi-modal tracking approaches typically use complex designs, making them too heavy and slow for resource-constrained deployment. To tackle these limitations, we propose UETrack, an efficient framework for single object tracking. UETrack demonstrates high practicality and versatility, efficiently handling multiple modalities including RGB, Depth, Thermal, Event, and Language, and addresses the gap in efficient multi-modal tracking. It introduces two key components: a Token-Pooling-based Mixture-of-Experts mechanism that enhances modeling capacity through feature aggregation and expert specialization, and a Target-aware Adaptive Distillation strategy that selectively performs distillation based on sample characteristics, reducing redundant supervision and improving performance. Extensive experiments on 12 benchmarks across 3 hardware platforms show that UETrack achieves a superior speed-accuracy trade-off compared to previous methods. For instance, UETrack-B achieves 69.2% AUC on LaSOT and runs at 163/56/60 FPS on GPU/CPU/AGX, demonstrating strong practicality and versatility. Code is available at https://github.com/kangben258/UETrack.
Abstract:Moving beyond the traditional paradigm of adapting internet-pretrained models to physical tasks, we present DM0, an Embodied-Native Vision-Language-Action (VLA) framework designed for Physical AI. Unlike approaches that treat physical grounding as a fine-tuning afterthought, DM0 unifies embodied manipulation and navigation by learning from heterogeneous data sources from the onset. Our methodology follows a comprehensive three-stage pipeline: Pretraining, Mid-Training, and Post-Training. First, we conduct large-scale unified pretraining on the Vision-Language Model (VLM) using diverse corpora--seamlessly integrating web text, autonomous driving scenarios, and embodied interaction logs-to jointly acquire semantic knowledge and physical priors. Subsequently, we build a flow-matching action expert atop the VLM. To reconcile high-level reasoning with low-level control, DM0 employs a hybrid training strategy: for embodied data, gradients from the action expert are not backpropagated to the VLM to preserve generalized representations, while the VLM remains trainable on non-embodied data. Furthermore, we introduce an Embodied Spatial Scaffolding strategy to construct spatial Chain-of-Thought (CoT) reasoning, effectively constraining the action solution space. Experiments on the RoboChallenge benchmark demonstrate that DM0 achieves state-of-the-art performance in both Specialist and Generalist settings on Table30.
Abstract:We introduce WorldVQA, a benchmark designed to evaluate the atomic visual world knowledge of Multimodal Large Language Models (MLLMs). Unlike current evaluations, which often conflate visual knowledge retrieval with reasoning, WorldVQA decouples these capabilities to strictly measure "what the model memorizes." The benchmark assesses the atomic capability of grounding and naming visual entities across a stratified taxonomy, spanning from common head-class objects to long-tail rarities. We expect WorldVQA to serve as a rigorous test for visual factuality, thereby establishing a standard for assessing the encyclopedic breadth and hallucination rates of current and next-generation frontier models.
Abstract:Recent advances in multi-modal detection have significantly improved detection accuracy in challenging environments (e.g., low light, overexposure). By integrating RGB with modalities such as thermal and depth, multi-modal fusion increases data redundancy and system robustness. However, significant challenges remain in effectively extracting task-relevant information both within and across modalities, as well as in achieving precise cross-modal alignment. While CNNs excel at feature extraction, they are limited by constrained receptive fields, strong inductive biases, and difficulty in capturing long-range dependencies. Transformer-based models offer global context but suffer from quadratic computational complexity and are confined to pairwise correlation modeling. Mamba and other State Space Models (SSMs), on the other hand, are hindered by their sequential scanning mechanism, which flattens 2D spatial structures into 1D sequences, disrupting topological relationships and limiting the modeling of complex higher-order dependencies. To address these issues, we propose a multi-modal perception network based on hypergraph theory called M2I2HA. Our architecture includes an Intra-Hypergraph Enhancement module to capture global many-to-many high-order relationships within each modality, and an Inter-Hypergraph Fusion module to align, enhance, and fuse cross-modal features by bridging configuration and spatial gaps between data sources. We further introduce a M2-FullPAD module to enable adaptive multi-level fusion of multi-modal enhanced features within the network, meanwhile enhancing data distribution and flow across the architecture. Extensive object detection experiments on multiple public datasets against baselines demonstrate that M2I2HA achieves state-of-the-art performance in multi-modal object detection tasks.