Abstract:Multi-turn, multi-agent LLM game evaluations often exhibit substantial run-to-run variance. In long-horizon interactions, small early deviations compound across turns and are amplified by multi-agent coupling. This biases win rate estimates and makes rankings unreliable across repeated tournaments. Prompt choice worsens this further by producing different effective policies. We address both instability and underperformance with MEMO (Memory-augmented MOdel context optimization), a self-play framework that optimizes inference-time context by coupling retention and exploration. Retention maintains a persistent memory bank that stores structured insights from self-play trajectories and injects them as priors during later play. Exploration runs tournament-style prompt evolution with uncertainty-aware selection via TrueSkill, and uses prioritized replay to revisit rare and decisive states. Across five text-based games, MEMO raises mean win rate from 25.1% to 49.5% for GPT-4o-mini and from 20.9% to 44.3% for Qwen-2.5-7B-Instruct, using $2,000$ self-play games per task. Run-to-run variance also drops, giving more stable rankings across prompt variations. These results suggest that multi-agent LLM game performance and robustness have substantial room for improvement through context optimization. MEMO achieves the largest gains in negotiation and imperfect-information games, while RL remains more effective in perfect-information settings.
Abstract:Vision-Language-Action (VLA) models are a promising path toward embodied intelligence, yet they often overlook the predictive and temporal-causal structure underlying visual dynamics. World-model VLAs address this by predicting future frames, but waste capacity reconstructing redundant backgrounds. Latent-action VLAs encode frame-to-frame transitions compactly, but lack temporally continuous dynamic modeling and world knowledge. To overcome these limitations, we introduce CoWVLA (Chain-of-World VLA), a new "Chain of World" paradigm that unifies world-model temporal reasoning with a disentangled latent motion representation. First, a pretrained video VAE serves as a latent motion extractor, explicitly factorizing video segments into structure and motion latents. Then, during pre-training, the VLA learns from an instruction and an initial frame to infer a continuous latent motion chain and predict the segment's terminal frame. Finally, during co-fine-tuning, this latent dynamic is aligned with discrete action prediction by jointly modeling sparse keyframes and action sequences in a unified autoregressive decoder. This design preserves the world-model benefits of temporal reasoning and world knowledge while retaining the compactness and interpretability of latent actions, enabling efficient visuomotor learning. Extensive experiments on robotic simulation benchmarks show that CoWVLA outperforms existing world-model and latent-action approaches and achieves moderate computational efficiency, highlighting its potential as a more effective VLA pretraining paradigm. The project website can be found at https://fx-hit.github.io/cowvla-io.
Abstract:Reinforcement learning for agentic multimodal models often suffers from interaction collapse, where models learn to reduce tool usage and multi-turn reasoning, limiting the benefits of agentic behavior. We introduce PyVision-RL, a reinforcement learning framework for open-weight multimodal models that stabilizes training and sustains interaction. Our approach combines an oversampling-filtering-ranking rollout strategy with an accumulative tool reward to prevent collapse and encourage multi-turn tool use. Using a unified training pipeline, we develop PyVision-Image and PyVision-Video for image and video understanding. For video reasoning, PyVision-Video employs on-demand context construction, selectively sampling task-relevant frames during reasoning to significantly reduce visual token usage. Experiments show strong performance and improved efficiency, demonstrating that sustained interaction and on-demand visual processing are critical for scalable multimodal agents.
Abstract:Whereas most brain-computer interface research has focused on decoding neural signals into behavior or intent, the reverse challenge-using controlled stimuli to steer brain activity-remains far less understood, particularly in the visual domain. However, designing images that consistently elicit desired neural responses is difficult: subjective states lack clear quantitative measures, and EEG feedback is both noisy and non-differentiable. We introduce MindPilot, the first closed-loop framework that uses EEG signals as optimization feedback to guide naturalistic image generation. Unlike prior work limited to invasive settings or low-level flicker stimuli, MindPilot leverages non-invasive EEG with natural images, treating the brain as a black-box function and employing a pseudo-model guidance mechanism to iteratively refine images without requiring explicit rewards or gradients. We validate MindPilot in both simulation and human experiments, demonstrating (i) efficient retrieval of semantic targets, (ii) closed-loop optimization of EEG features, and (iii) human-subject validations in mental matching and emotion regulation tasks. Our results establish the feasibility of EEG-guided image synthesis and open new avenues for non-invasive closed-loop brain modulation, bidirectional brain-computer interfaces, and neural signal-guided generative modeling.
Abstract:Deep neural networks often generalize well despite heavy over-parameterization, challenging classical parameter-based analyses. We study generalization from a representation-centric perspective and analyze how the geometry of learned embeddings controls predictive performance for a fixed trained model. We show that population risk can be bounded by two factors: (i) the intrinsic dimension of the embedding distribution, which determines the convergence rate of empirical embedding distribution to the population distribution in Wasserstein distance, and (ii) the sensitivity of the downstream mapping from embeddings to predictions, characterized by Lipschitz constants. Together, these yield an embedding-dependent error bound that does not rely on parameter counts or hypothesis class complexity. At the final embedding layer, architectural sensitivity vanishes and the bound is dominated by embedding dimension, explaining its strong empirical correlation with generalization performance. Experiments across architectures and datasets validate the theory and demonstrate the utility of embedding-based diagnostics.
Abstract:Recent work has found that neural networks with stronger generalization tend to exhibit higher representational alignment with one another across architectures and training paradigms. In this work, we show that models with stronger generalization also align more strongly with human neural activity. Moreover, generalization performance, model--model alignment, and model--brain alignment are all significantly correlated with each other. We further show that these relationships can be explained by a single geometric property of learned representations: the local intrinsic dimension of embeddings. Lower local dimension is consistently associated with stronger model--model alignment, stronger model--brain alignment, and better generalization, whereas global dimension measures fail to capture these effects. Finally, we find that increasing model capacity and training data scale systematically reduces local intrinsic dimension, providing a geometric account of the benefits of scaling. Together, our results identify local intrinsic dimension as a unifying descriptor of representational convergence in artificial and biological systems.
Abstract:Large Audio-Language Models (LALMs) have demonstrated strong performance in audio understanding and generation. Yet, our extensive benchmarking reveals that their behavior is largely generic (e.g., summarizing spoken content) and fails to adequately support personalized question answering (e.g., summarizing what my best friend says). In contrast, human conditions their interpretation and decision-making on each individual's personal context. To bridge this gap, we formalize the task of Personalized LALMs (PALM) for recognizing personal concepts and reasoning within personal context. Moreover, we create the first benchmark (PALM-Bench) to foster the methodological advances in PALM and enable structured evaluation on several tasks across multi-speaker scenarios. Our extensive experiments on representative open-source LALMs, show that existing training-free prompting and supervised fine-tuning strategies, while yield improvements, remains limited in modeling personalized knowledge and transferring them across tasks robustly. Data and code will be released.




Abstract:Consistent pose-driven character animation has achieved remarkable progress in single-character scenarios. However, extending these advances to multi-character settings is non-trivial, especially when position swap is involved. Beyond mere scaling, the core challenge lies in enforcing correct Identity Correspondence (IC) between characters in reference and generated frames. To address this, we introduce EverybodyDance, a systematic solution targeting IC correctness in multi-character animation. EverybodyDance is built around the Identity Matching Graph (IMG), which models characters in the generated and reference frames as two node sets in a weighted complete bipartite graph. Edge weights, computed via our proposed Mask-Query Attention (MQA), quantify the affinity between each pair of characters. Our key insight is to formalize IC correctness as a graph structural metric and to optimize it during training. We also propose a series of targeted strategies tailored for multi-character animation, including identity-embedded guidance, a multi-scale matching strategy, and pre-classified sampling, which work synergistically. Finally, to evaluate IC performance, we curate the Identity Correspondence Evaluation benchmark, dedicated to multi-character IC correctness. Extensive experiments demonstrate that EverybodyDance substantially outperforms state-of-the-art baselines in both IC and visual fidelity.




Abstract:Despite remarkable progress, multimodal foundation models still exhibit surprising deficiencies in spatial intelligence. In this work, we explore scaling up multimodal foundation models to cultivate spatial intelligence within the SenseNova-SI family, built upon established multimodal foundations including visual understanding models (i.e., Qwen3-VL and InternVL3) and unified understanding and generation models (i.e., Bagel). We take a principled approach to constructing high-performing and robust spatial intelligence by systematically curating SenseNova-SI-8M: eight million diverse data samples under a rigorous taxonomy of spatial capabilities. SenseNova-SI demonstrates unprecedented performance across a broad range of spatial intelligence benchmarks: 68.7% on VSI-Bench, 43.3% on MMSI, 85.6% on MindCube, 54.6% on ViewSpatial, and 50.1% on SITE, while maintaining strong general multimodal understanding (e.g., 84.9% on MMBench-En). More importantly, we analyze the impact of data scaling, discuss early signs of emergent generalization capabilities enabled by diverse data training, analyze the risk of overfitting and language shortcuts, present a preliminary study on spatial chain-of-thought reasoning, and validate the potential downstream application. SenseNova-SI is an ongoing project, and this report will be updated continuously. All newly trained multimodal foundation models are publicly released to facilitate further research in this direction.
Abstract:Feed-forward 3D reconstruction from sparse, low-resolution (LR) images is a crucial capability for real-world applications, such as autonomous driving and embodied AI. However, existing methods often fail to recover fine texture details. This limitation stems from the inherent lack of high-frequency information in LR inputs. To address this, we propose \textbf{SRSplat}, a feed-forward framework that reconstructs high-resolution 3D scenes from only a few LR views. Our main insight is to compensate for the deficiency of texture information by jointly leveraging external high-quality reference images and internal texture cues. We first construct a scene-specific reference gallery, generated for each scene using Multimodal Large Language Models (MLLMs) and diffusion models. To integrate this external information, we introduce the \textit{Reference-Guided Feature Enhancement (RGFE)} module, which aligns and fuses features from the LR input images and their reference twin image. Subsequently, we train a decoder to predict the Gaussian primitives using the multi-view fused feature obtained from \textit{RGFE}. To further refine predicted Gaussian primitives, we introduce \textit{Texture-Aware Density Control (TADC)}, which adaptively adjusts Gaussian density based on the internal texture richness of the LR inputs. Extensive experiments demonstrate that our SRSplat outperforms existing methods on various datasets, including RealEstate10K, ACID, and DTU, and exhibits strong cross-dataset and cross-resolution generalization capabilities.