Recent advancements in Vehicle-to-Everything (V2X) technologies have enabled autonomous vehicles to share sensing information to see through occlusions, greatly boosting the perception capability. However, there are no real-world datasets to facilitate the real V2X cooperative perception research -- existing datasets either only support Vehicle-to-Infrastructure cooperation or Vehicle-to-Vehicle cooperation. In this paper, we propose a dataset that has a mixture of multiple vehicles and smart infrastructure simultaneously to facilitate the V2X cooperative perception development with multi-modality sensing data. Our V2X-Real is collected using two connected automated vehicles and two smart infrastructures, which are all equipped with multi-modal sensors including LiDAR sensors and multi-view cameras. The whole dataset contains 33K LiDAR frames and 171K camera data with over 1.2M annotated bounding boxes of 10 categories in very challenging urban scenarios. According to the collaboration mode and ego perspective, we derive four types of datasets for Vehicle-Centric, Infrastructure-Centric, Vehicle-to-Vehicle, and Infrastructure-to-Infrastructure cooperative perception. Comprehensive multi-class multi-agent benchmarks of SOTA cooperative perception methods are provided. The V2X-Real dataset and benchmark codes will be released.
Declarative knowledge and procedural knowledge are two key parts in meta-cognitive theory, and these two hold significant importance in pre-training and inference of LLMs. However, a comprehensive analysis comparing these two types of knowledge is lacking, primarily due to challenges in definition, probing and quantitative assessment. In this paper, we explore from a new perspective by providing ground-truth knowledge for LLMs and evaluating the effective score. Through extensive experiments with widely-used datasets and models, we get conclusions: (1) In most tasks, benefits from declarative knowledge are greater than those from procedural knowledge. (2) Profits of procedural knowledge are larger than declarative knowledge only in reasoning tasks with simple logic. (3) As pre-training progresses and size increases, model ability to utilize both kinds of knowledge significantly improves, but in different speed. We do detailed analysis for the findings and this can provide primary guidance for evaluation and enhancement of large language models.
Multi-agent cooperative perception is an increasingly popular topic in the field of autonomous driving, where roadside LiDARs play an essential role. However, how to optimize the placement of roadside LiDARs is a crucial but often overlooked problem. This paper proposes an approach to optimize the placement of roadside LiDARs by selecting optimized positions within the scene for better perception performance. To efficiently obtain the best combination of locations, a greedy algorithm based on perceptual gain is proposed, which selects the location that can maximize the perceptual gain sequentially. We define perceptual gain as the increased perceptual capability when a new LiDAR is placed. To obtain the perception capability, we propose a perception predictor that learns to evaluate LiDAR placement using only a single point cloud frame. A dataset named Roadside-Opt is created using the CARLA simulator to facilitate research on the roadside LiDAR placement problem.
Vehicle-to-everything (V2X) autonomous driving opens up a promising direction for developing a new generation of intelligent transportation systems. Collaborative perception (CP) as an essential component to achieve V2X can overcome the inherent limitations of individual perception, including occlusion and long-range perception. In this survey, we provide a comprehensive review of CP methods for V2X scenarios, bringing a profound and in-depth understanding to the community. Specifically, we first introduce the architecture and workflow of typical V2X systems, which affords a broader perspective to understand the entire V2X system and the role of CP within it. Then, we thoroughly summarize and analyze existing V2X perception datasets and CP methods. Particularly, we introduce numerous CP methods from various crucial perspectives, including collaboration stages, roadside sensors placement, latency compensation, performance-bandwidth trade-off, attack/defense, pose alignment, etc. Moreover, we conduct extensive experimental analyses to compare and examine current CP methods, revealing some essential and unexplored insights. Specifically, we analyze the performance changes of different methods under different bandwidths, providing a deep insight into the performance-bandwidth trade-off issue. Also, we examine methods under different LiDAR ranges. To study the model robustness, we further investigate the effects of various simulated real-world noises on the performance of different CP methods, covering communication latency, lossy communication, localization errors, and mixed noises. In addition, we look into the sim-to-real generalization ability of existing CP methods. At last, we thoroughly discuss issues and challenges, highlighting promising directions for future efforts. Our codes for experimental analysis will be public at https://github.com/memberRE/Collaborative-Perception.
Reinforcement Learning has achieved tremendous success in the many Atari games. In this paper we explored with the lunar lander environment and implemented classical methods including Q-Learning, SARSA, MC as well as tiling coding. We also implemented Neural Network based methods including DQN, Double DQN, Clipped DQN. On top of these, we proposed a new algorithm called Heuristic RL which utilizes heuristic to guide the early stage training while alleviating the introduced human bias. Our experiments showed promising results for our proposed methods in the lunar lander environment.
Vehicle-to-Vehicle technologies have enabled autonomous vehicles to share information to see through occlusions, greatly enhancing perception performance. Nevertheless, existing works all focused on homogeneous traffic where vehicles are equipped with the same type of sensors, which significantly hampers the scale of collaboration and benefit of cross-modality interactions. In this paper, we investigate the multi-agent hetero-modal cooperative perception problem where agents may have distinct sensor modalities. We present HM-ViT, the first unified multi-agent hetero-modal cooperative perception framework that can collaboratively predict 3D objects for highly dynamic vehicle-to-vehicle (V2V) collaborations with varying numbers and types of agents. To effectively fuse features from multi-view images and LiDAR point clouds, we design a novel heterogeneous 3D graph transformer to jointly reason inter-agent and intra-agent interactions. The extensive experiments on the V2V perception dataset OPV2V demonstrate that the HM-ViT outperforms SOTA cooperative perception methods for V2V hetero-modal cooperative perception. We will release codes to facilitate future research.
Modern perception systems of autonomous vehicles are known to be sensitive to occlusions and lack the capability of long perceiving range. It has been one of the key bottlenecks that prevents Level 5 autonomy. Recent research has demonstrated that the Vehicle-to-Vehicle (V2V) cooperative perception system has great potential to revolutionize the autonomous driving industry. However, the lack of a real-world dataset hinders the progress of this field. To facilitate the development of cooperative perception, we present V2V4Real, the first large-scale real-world multi-modal dataset for V2V perception. The data is collected by two vehicles equipped with multi-modal sensors driving together through diverse scenarios. Our V2V4Real dataset covers a driving area of 410 km, comprising 20K LiDAR frames, 40K RGB frames, 240K annotated 3D bounding boxes for 5 classes, and HDMaps that cover all the driving routes. V2V4Real introduces three perception tasks, including cooperative 3D object detection, cooperative 3D object tracking, and Sim2Real domain adaptation for cooperative perception. We provide comprehensive benchmarks of recent cooperative perception algorithms on three tasks. The V2V4Real dataset can be found at https://research.seas.ucla.edu/mobility-lab/v2v4real/.
In recent years, self-supervised learning has attracted widespread academic debate and addressed many of the key issues of computer vision. The present research focus is on how to construct a good agent task that allows for improved network learning of advanced semantic information on images so that model reasoning is accelerated during pre-training of the current task. In order to solve the problem that existing feature extraction networks are pre-trained on the ImageNet dataset and cannot extract the fine-grained information in pedestrian images well, and the existing pre-task of contrast self-supervised learning may destroy the original properties of pedestrian images, this paper designs a pre-task of mask reconstruction to obtain a pre-training model with strong robustness and uses it for the pedestrian re-identification task. The training optimization of the network is performed by improving the triplet loss based on the centroid, and the mask image is added as an additional sample to the loss calculation, so that the network can better cope with the pedestrian matching in practical applications after the training is completed. This method achieves about 5% higher mAP on Marker1501 and CUHK03 data than existing self-supervised learning pedestrian re-identification methods, and about 1% higher for Rank1, and ablation experiments are conducted to demonstrate the feasibility of this method. Our model code is located at https://github.com/ZJieX/prsnet.
Advances in Single-vehicle intelligence of automated driving have encountered significant challenges because of limited capabilities in perception and interaction with complex traffic environments. Cooperative Driving Automation~(CDA) has been considered a pivotal solution to next-generation automated driving and intelligent transportation. Though CDA has attracted much attention from both academia and industry, exploration of its potential is still in its infancy. In industry, companies tend to build their in-house data collection pipeline and research tools to tailor their needs and protect intellectual properties. Reinventing the wheels, however, wastes resources and limits the generalizability of the developed approaches since no standardized benchmarks exist. On the other hand, in academia, due to the absence of real-world traffic data and computation resources, researchers often investigate CDA topics in simplified and mostly simulated environments, restricting the possibility of scaling the research outputs to real-world scenarios. Therefore, there is an urgent need to establish an open-source ecosystem~(OSE) to address the demands of different communities for CDA research, particularly in the early exploratory research stages, and provide the bridge to ensure an integrated development and testing pipeline that diverse communities can share. In this paper, we introduce the OpenCDA research ecosystem, a unified OSE integrated with a model zoo, a suite of driving simulators at various resolutions, large-scale real-world and simulated datasets, complete development toolkits for benchmark training/testing, and a scenario database/generator. We also demonstrate the effectiveness of OpenCDA OSE through example use cases, including cooperative 3D LiDAR detection, cooperative merge, cooperative camera-based map prediction, and adversarial scenario generation.