Abstract:Reinforcement Learning with Verifiable Rewards (RLVR) has emerged as a powerful paradigm for enhancing the reasoning capabilities of Large Language Models (LLMs). However, vanilla RLVR suffers from inefficient exploration, particularly when confronting "hard samples" that yield nearzero success rates. In such scenarios, the reliance on sparse outcome rewards typically results in zero-advantage estimates, effectively starving the model of supervision signals despite the high informational value of these instances. To address this, we propose P^2O, a novel framework that synergizes Prompt Optimization with Policy Optimization. P^2O identifies hard samples during training iterations and leverages the GeneticPareto (GEPA) prompt optimization algorithm to evolve prompt templates that guide the model toward discovering successful trajectories. Crucially, unlike traditional prompt engineering methods that rely on input augmentation, P^2O distills the reasoning gains induced by these optimized prompts directly into the model parameters. This mechanism provides denser positive supervision signals for hard samples and accelerates convergence. Extensive experiments demonstrate that P^2O not only achieves superior performance on in-distribution datasets but also exhibits strong generalization, yielding substantial improvements on out-of-distribution benchmarks (+4.7% avg.).
Abstract:Reinforcement learning significantly enhances LLM capabilities but suffers from a critical issue: length inflation, where models adopt verbosity or inefficient reasoning to maximize rewards. Prior approaches struggle to address this challenge in a general and lossless manner, primarily because additive penalties introduce a compensatory effect that creates optimization shortcuts, while heuristic gating strategies lack generality beyond binary feedback. To bridge this gap, we present Group Relative Reward Rescaling (GR$^3$), which reframes length control as a multiplicative rescaling paradigm, effectively establishing a generalized, continuous, and reward-dependent gating mechanism. To further ensure lossless optimization, we incorporate group-relative regularization and advantage-aware calibration, which dynamically adapt length budgets to instance difficulty and preserve the advantage signal of high-quality trajectories. Empirically, across both RLHF and RLVR settings, GR$^3$~maintains training dynamics and downstream performance comparable to standard GRPO while significantly mitigating length inflation, outperforming state-of-the-art length-regularized baselines.
Abstract:Reinforcement Learning from Verifiable Rewards (RLVR) significantly enhances large language models (LLMs) reasoning but severely suffers from calibration degeneration, where models become excessively over-confident in incorrect answers. Previous studies devote to directly incorporating calibration objective into existing optimization target. However, our theoretical analysis demonstrates that there exists a fundamental gradient conflict between the optimization for maximizing policy accuracy and minimizing calibration error. Building on this insight, we propose DCPO, a simple yet effective framework that systematically decouples reasoning and calibration objectives. Extensive experiments demonstrate that our DCPO not only preserves accuracy on par with GRPO but also achieves the best calibration performance and substantially mitigates the over-confidence issue. Our study provides valuable insights and practical solution for more reliable LLM deployment.
Abstract:Presentation generation requires deep content research, coherent visual design, and iterative refinement based on observation. However, existing presentation agents often rely on predefined workflows and fixed templates. To address this, we present DeepPresenter, an agentic framework that adapts to diverse user intents, enables effective feedback-driven refinement, and generalizes beyond a scripted pipeline. Specifically, DeepPresenter autonomously plans, renders, and revises intermediate slide artifacts to support long-horizon refinement with environmental observations. Furthermore, rather than relying on self-reflection over internal signals (e.g., reasoning traces), our environment-grounded reflection conditions the generation process on perceptual artifact states (e.g., rendered slides), enabling the system to identify and correct presentation-specific issues during execution. Results on the evaluation set covering diverse presentation-generation scenarios show that DeepPresenter achieves state-of-the-art performance, and the fine-tuned 9B model remains highly competitive at substantially lower cost. Our project is available at: https://github.com/icip-cas/PPTAgent
Abstract:Knowledge editing methods for large language models are commonly evaluated using predefined benchmarks that assess edited facts together with a limited set of related or neighboring knowledge. While effective, such evaluations remain confined to finite, dataset-bounded samples, leaving the broader impact of editing on the model's knowledge system insufficiently understood. To address this gap, we introduce Embedding-Virtualized Knowledge (EVK) that characterizes model knowledge through controlled perturbations in embedding space, enabling the exploration of a substantially broader and virtualized knowledge region beyond explicit data annotations. Based on EVK, we construct an embedding-level evaluation benchmark EVK-Bench that quantifies potential knowledge drift induced by editing, revealing effects that are not captured by conventional sample-based metrics. Furthermore, we propose a plug-and-play EVK-Align module that constrains embedding-level knowledge drift during editing and can be seamlessly integrated into existing editing methods. Experiments demonstrate that our approach enables more comprehensive evaluation while significantly improving knowledge preservation without sacrificing editing accuracy.
Abstract:Vision-Language Models like CLIP create aligned embedding spaces for text and images, making it possible for anyone to build a visual classifier by simply naming the classes they want to distinguish. However, a model that works well in one domain may fail in another, and non-expert users have no straightforward way to assess whether their chosen VLM will work on their problem. We build on prior work using text-only comparisons to evaluate how well a model works for a given natural language task, and explore approaches that also generate synthetic images relevant to that task to evaluate and refine the prediction of zero-shot accuracy. We show that generated imagery to the baseline text-only scores substantially improves the quality of these predictions. Additionally, it gives a user feedback on the kinds of images that were used to make the assessment. Experiments on standard CLIP benchmark datasets demonstrate that the image-based approach helps users predict, without any labeled examples, whether a VLM will be effective for their application.
Abstract:Vision-Language Models like CLIP create aligned embedding spaces for text and images, making it possible for anyone to build a visual classifier by simply naming the classes they want to distinguish. However, a model that works well in one domain may fail in another, and non-expert users have no straightforward way to assess whether their chosen VLM will work on their problem. We build on prior work using text-only comparisons to evaluate how well a model works for a given natural language task, and explore approaches that also generate synthetic images relevant to that task to evaluate and refine the prediction of zero-shot accuracy. We show that generated imagery to the baseline text-only scores substantially improves the quality of these predictions. Additionally, it gives a user feedback on the kinds of images that were used to make the assessment. Experiments on standard CLIP benchmark datasets demonstrate that the image-based approach helps users predict, without any labeled examples, whether a VLM will be effective for their application.
Abstract:While reinforcement learning have achieved impressive progress in language model reasoning, they are constrained by the requirement for verifiable rewards. Recent verifier-free RL methods address this limitation by utilizing the intrinsic probabilities of LLMs generating reference answers as reward signals. However, these approaches typically sample reasoning traces conditioned only on the question. This design decouples reasoning-trace sampling from answer information, leading to inefficient exploration and incoherence between traces and final answers. In this paper, we propose \textit{\b{Co}upled \b{V}ariational \b{R}einforcement \b{L}earning} (CoVRL), which bridges variational inference and reinforcement learning by coupling prior and posterior distributions through a hybrid sampling strategy. By constructing and optimizing a composite distribution that integrates these two distributions, CoVRL enables efficient exploration while preserving strong thought-answer coherence. Extensive experiments on mathematical and general reasoning benchmarks show that CoVRL improves performance by 12.4\% over the base model and achieves an additional 2.3\% improvement over strong state-of-the-art verifier-free RL baselines, providing a principled framework for enhancing the general reasoning capabilities of language models.
Abstract:Goal-driven persuasive dialogue, exemplified by applications like telemarketing, requires sophisticated multi-turn planning and strict factual faithfulness, which remains a significant challenge for even state-of-the-art Large Language Models (LLMs). A lack of task-specific data often limits previous works, and direct LLM application suffers from strategic brittleness and factual hallucination. In this paper, we first construct and release TeleSalesCorpus, the first real-world-grounded dialogue dataset for this domain. We then propose AI-Salesman, a novel framework featuring a dual-stage architecture. For the training stage, we design a Bayesian-supervised reinforcement learning algorithm that learns robust sales strategies from noisy dialogues. For the inference stage, we introduce the Dynamic Outline-Guided Agent (DOGA), which leverages a pre-built script library to provide dynamic, turn-by-turn strategic guidance. Moreover, we design a comprehensive evaluation framework that combines fine-grained metrics for key sales skills with the LLM-as-a-Judge paradigm. Experimental results demonstrate that our proposed AI-Salesman significantly outperforms baseline models in both automatic metrics and comprehensive human evaluations, showcasing its effectiveness in complex persuasive scenarios.
Abstract:Recent advancements in Large Language Models (LLMs) have shown outstanding potential for role-playing applications. Evaluating these capabilities is becoming crucial yet remains challenging. Existing benchmarks mostly adopt a \textbf{character-centric} approach, simplify user-character interactions to isolated Q&A tasks, and fail to reflect real-world applications. To address this limitation, we introduce RMTBench, a comprehensive \textbf{user-centric} bilingual role-playing benchmark featuring 80 diverse characters and over 8,000 dialogue rounds. RMTBench includes custom characters with detailed backgrounds and abstract characters defined by simple traits, enabling evaluation across various user scenarios. Our benchmark constructs dialogues based on explicit user motivations rather than character descriptions, ensuring alignment with practical user applications. Furthermore, we construct an authentic multi-turn dialogue simulation mechanism. With carefully selected evaluation dimensions and LLM-based scoring, this mechanism captures the complex intention of conversations between the user and the character. By shifting focus from character background to user intention fulfillment, RMTBench bridges the gap between academic evaluation and practical deployment requirements, offering a more effective framework for assessing role-playing capabilities in LLMs. All code and datasets will be released soon.