Aerial scene recognition is a fundamental task in remote sensing and has recently received increased interest. While the visual information from overhead images with powerful models and efficient algorithms yields good performance on scene recognition, additional information is always a bonus, for example, the corresponding audio information. In this paper, for improving the performance on the aerial scene recognition, we explore a novel audiovisual aerial scene recognition task using both images and sounds as input. Based on an observation that some specific sound events are more likely to be heard at a given geographic location, we propose to exploit the knowledge from the sound events to improve the performance on the aerial scene recognition. For this purpose, we have constructed a new dataset named AuDio Visual Aerial sceNe reCognition datasEt (ADVANCE). With the help of this dataset, we evaluate three proposed approaches for transferring the sound event knowledge to the aerial scene recognition task in a multimodal learning framework, and show the benefit of exploiting the audio information for the aerial scene recognition. The source code is publicly available for reproducibility purposes.https://github.com/DTaoo/Multimodal-Aerial-Scene-Recognition.
We propose an approach for face image generation of virtual people with disentangled, precisely-controllable latent representations for identity of non-existing people, expression, pose, and illumination. We embed 3D priors into adversarial learning and train the network to imitate the image formation of an analytic 3D face deformation and rendering process. To deal with the generation freedom induced by the domain gap between real and rendered faces, we further introduce contrastive learning to promote disentanglement by comparing pairs of generated images. Experiments show that through our imitative-contrastive learning, the factor variations are very well disentangled and the properties of a generated face can be precisely controlled. We also analyze the learned latent space and present several meaningful properties supporting factor disentanglement. Our method can also be used to embed real images into the disentangled latent space. We hope our method could provide new understandings of the relationship between physical properties and deep image synthesis.
In this paper, we present a learning-based approach for recovering the 3D geometry of human head from a single portrait image. Our method is learned in an unsupervised manner without any ground-truth 3D data. We represent the head geometry with a parametric 3D face model together with a depth map for other head regions including hair and ear. A two-step geometry learning scheme is proposed to learn 3D head reconstruction from in-the-wild face images, where we first learn face shape on single images using self-reconstruction and then learn hair and ear geometry using pairs of images in a stereo-matching fashion. The second step is based on the output of the first to not only improve the accuracy but also ensure the consistency of overall head geometry. We evaluate the accuracy of our method both in 3D and with pose manipulation tasks on 2D images. We alter pose based on the recovered geometry and apply a refinement network trained with adversarial learning to ameliorate the reprojected images and translate them to the real image domain. Extensive evaluations and comparison with previous methods show that our new method can produce high-fidelity 3D head geometry and head pose manipulation results.
Low-rank matrix approximation (LRMA) is a technique widely applied in hyperspectral images (HSI) denoising or completion. The uncertainty quantification of the estimated restored HSI, however, has not been addressed in previous researches. The lack of uncertainty of the product significantly limits the applications like multi-source or multi-scale data fusion, data assimilation and product confidence quantification, since these applications require an accurate way to describe the statistical distributions of the source data. To address this issue, we propose a prior-free closed-form element-wise uncertainty quantification method for the LRMA based HSI restoration. The proposed approach only requires the uncertainty of the observed HSI and can yield uncertainty in a limited amount of time and with similar time complexity comparing to the LRMA technique. We conduct extensive experiments to validate that the closed-form uncertainty describes the estimation accurately, is robust to at least 10\% ratio of random impulse noises and takes only around 10-20% amount of time of LRMA. All the experiments indicate that the proposed closed-form uncertainty quantification method is more applicable to be deployed to real-world applications than the baseline Monte-Carlo tests.
We propose to restore old photos that suffer from severe degradation through a deep learning approach. Unlike conventional restoration tasks that can be solved through supervised learning, the degradation in real photos is complex and the domain gap between synthetic images and real old photos makes the network fail to generalize. Therefore, we propose a novel triplet domain translation network by leveraging real photos along with massive synthetic image pairs. Specifically, we train two variational autoencoders (VAEs) to respectively transform old photos and clean photos into two latent spaces. And the translation between these two latent spaces is learned with synthetic paired data. This translation generalizes well to real photos because the domain gap is closed in the compact latent space. Besides, to address multiple degradations mixed in one old photo, we design a global branch with a partial nonlocal block targeting to the structured defects, such as scratches and dust spots, and a local branch targeting to the unstructured defects, such as noises and blurriness. Two branches are fused in the latent space, leading to improved capability to restore old photos from multiple defects. The proposed method outperforms state-of-the-art methods in terms of visual quality for old photos restoration.
We present a general framework for exemplar-based image translation, which synthesizes a photo-realistic image from the input in a distinct domain (e.g., semantic segmentation mask, or edge map, or pose keypoints), given an exemplar image. The output has the style (e.g., color, texture) in consistency with the semantically corresponding objects in the exemplar. We propose to jointly learn the crossdomain correspondence and the image translation, where both tasks facilitate each other and thus can be learned with weak supervision. The images from distinct domains are first aligned to an intermediate domain where dense correspondence is established. Then, the network synthesizes images based on the appearance of semantically corresponding patches in the exemplar. We demonstrate the effectiveness of our approach in several image translation tasks. Our method is superior to state-of-the-art methods in terms of image quality significantly, with the image style faithful to the exemplar with semantic consistency. Moreover, we show the utility of our method for several applications
Airborne LiDAR (Light Detection and Ranging) data is widely applied in building reconstruction, with studies reporting success in typical buildings. However, the reconstruction of curved buildings remains an open research problem. To this end, we propose a new framework for curved building reconstruction via assembling and deforming geometric primitives. The input LiDAR point cloud are first converted into contours where individual buildings are identified. After recognizing geometric units (primitives) from building contours, we get initial models by matching basic geometric primitives to these primitives. To polish assembly models, we employ a warping field for model refinements. Specifically, an embedded deformation (ED) graph is constructed via downsampling the initial model. Then, the point-to-model displacements are minimized by adjusting node parameters in the ED graph based on our objective function. The presented framework is validated on several highly curved buildings collected by various LiDAR in different cities. The experimental results, as well as accuracy comparison, demonstrate the advantage and effectiveness of our method. {The new insight attributes to an efficient reconstruction manner.} Moreover, we prove that the primitive-based framework significantly reduces the data storage to 10-20 percent of classical mesh models.
Generative adversarial networks (GANs) have achieved impressive results today, but not all generated images are perfect. A number of quantitative criteria have recently emerged for generative model, but none of them are designed for a single generated image. In this paper, we propose a new research topic, Generated Image Quality Assessment (GIQA), which quantitatively evaluates the quality of each generated image. We introduce three GIQA algorithms from two perspectives: learning-based and data-based. We evaluate a number of images generated by various recent GAN models on different datasets and demonstrate that they are consistent with human assessments. Furthermore, GIQA is available to many applications, like separately evaluating the realism and diversity of generative models, and enabling online hard negative mining (OHEM) in the training of GANs to improve the results.
In this paper we propose a method to extract an abstracted floor plan from typical grid maps using Bayesian reasoning. The result of this procedure is a probabilistic generative model of the environment defined over abstract concepts. It is well suited for higher-level reasoning and communication purposes. We demonstrate the effectiveness of the approach through real-world experiments.
In this paper, we propose a probabilistic method to generate abstract scene graphs for table-top scenes from 6D object pose estimates. We explicitly make use of task-specfic context knowledge by encoding this knowledge as descriptive rules in Markov logic networks. Our approach to generate scene graphs is probabilistic: Uncertainty in the object poses is addressed by a probabilistic sensor model that is embedded in a data driven MCMC process. We apply Markov logic inference to reason about hidden objects and to detect false estimates of object poses. The effectiveness of our approach is demonstrated and evaluated in real world experiments.