Despite recent advances in semantic segmentation, an inevitable challenge is the performance degradation caused by the domain shift in real application. Current dominant approach to solve this problem is unsupervised domain adaptation (UDA). However, the absence of labeled target data in UDA is overly restrictive and limits performance. To overcome this limitation, a more practical scenario called semi-supervised domain adaptation (SSDA) has been proposed. Existing SSDA methods are derived from the UDA paradigm and primarily focus on leveraging the unlabeled target data and source data. In this paper, we highlight the significance of exploiting the intra-domain information between the limited labeled target data and unlabeled target data, as it greatly benefits domain adaptation. Instead of solely using the scarce labeled data for supervision, we propose a novel SSDA framework that incorporates both inter-domain mixing and intra-domain mixing, where inter-domain mixing mitigates the source-target domain gap and intra-domain mixing enriches the available target domain information. By simultaneously learning from inter-domain mixing and intra-domain mixing, the network can capture more domain-invariant features and promote its performance on the target domain. We also explore different domain mixing operations to better exploit the target domain information. Comprehensive experiments conducted on the GTA5toCityscapes and SYNTHIA2Cityscapes benchmarks demonstrate the effectiveness of our method, surpassing previous methods by a large margin.
3D point cloud visual grounding plays a critical role in 3D scene comprehension, encompassing 3D referring expression comprehension (3DREC) and segmentation (3DRES). We argue that 3DREC and 3DRES should be unified in one framework, which is also a natural progression in the community. To explain, 3DREC can help 3DRES locate the referent, while 3DRES can also facilitate 3DREC via more finegrained language-visual alignment. To achieve this, this paper takes the initiative step to integrate 3DREC and 3DRES into a unified framework, termed 3D Referring Transformer (3DRefTR). Its key idea is to build upon a mature 3DREC model and leverage ready query embeddings and visual tokens from the 3DREC model to construct a dedicated mask branch. Specially, we propose Superpoint Mask Branch, which serves a dual purpose: i) By leveraging the heterogeneous CPU-GPU parallelism, while the GPU is occupied generating visual tokens, the CPU concurrently produces superpoints, equivalently accomplishing the upsampling computation; ii) By harnessing on the inherent association between the superpoints and point cloud, it eliminates the heavy computational overhead on the high-resolution visual features for upsampling. This elegant design enables 3DRefTR to achieve both well-performing 3DRES and 3DREC capacities with only a 6% additional latency compared to the original 3DREC model. Empirical evaluations affirm the superiority of 3DRefTR. Specifically, on the ScanRefer dataset, 3DRefTR surpasses the state-of-the-art 3DRES method by 12.43% in mIoU and improves upon the SOTA 3DREC method by 0.6% Acc@0.25IoU.
Convolution-based and Transformer-based vision backbone networks process images into the grid or sequence structures, respectively, which are inflexible for capturing irregular objects. Though Vision GNN (ViG) adopts graph-level features for complex images, it has some issues, such as inaccurate neighbor node selection, expensive node information aggregation calculation, and over-smoothing in the deep layers. To address the above problems, we propose a Progressive Vision Graph (PVG) architecture for vision recognition task. Compared with previous works, PVG contains three main components: 1) Progressively Separated Graph Construction (PSGC) to introduce second-order similarity by gradually increasing the channel of the global graph branch and decreasing the channel of local branch as the layer deepens; 2) Neighbor nodes information aggregation and update module by using Max pooling and mathematical Expectation (MaxE) to aggregate rich neighbor information; 3) Graph error Linear Unit (GraphLU) to enhance low-value information in a relaxed form to reduce the compression of image detail information for alleviating the over-smoothing. Extensive experiments on mainstream benchmarks demonstrate the superiority of PVG over state-of-the-art methods, e.g., our PVG-S obtains 83.0% Top-1 accuracy on ImageNet-1K that surpasses GNN-based ViG-S by +0.9 with the parameters reduced by 18.5%, while the largest PVG-B obtains 84.2% that has +0.5 improvement than ViG-B. Furthermore, our PVG-S obtains +1.3 box AP and +0.4 mask AP gains than ViG-S on COCO dataset.
Image-to-text generation aims to describe images using natural language. Recently, zero-shot image captioning based on pre-trained vision-language models (VLMs) and large language models (LLMs) has made significant progress. However, we have observed and empirically demonstrated that these methods are susceptible to modality bias induced by LLMs and tend to generate descriptions containing objects (entities) that do not actually exist in the image but frequently appear during training (i.e., object hallucination). In this paper, we propose ViECap, a transferable decoding model that leverages entity-aware decoding to generate descriptions in both seen and unseen scenarios. ViECap incorporates entity-aware hard prompts to guide LLMs' attention toward the visual entities present in the image, enabling coherent caption generation across diverse scenes. With entity-aware hard prompts, ViECap is capable of maintaining performance when transferring from in-domain to out-of-domain scenarios. Extensive experiments demonstrate that ViECap sets a new state-of-the-art cross-domain (transferable) captioning and performs competitively in-domain captioning compared to previous VLMs-based zero-shot methods. Our code is available at: https://github.com/FeiElysia/ViECap
Glass-like objects are widespread in daily life but remain intractable to be segmented for most existing methods. The transparent property makes it difficult to be distinguished from background, while the tiny separation boundary further impedes the acquisition of their exact contour. In this paper, by revealing the key co-evolution demand of semantic and boundary learning, we propose a Selective Mutual Evolution (SME) module to enable the reciprocal feature learning between them. Then to exploit the global shape context, we propose a Structurally Attentive Refinement (SAR) module to conduct a fine-grained feature refinement for those ambiguous points around the boundary. Finally, to further utilize the multi-scale representation, we integrate the above two modules into a cascaded structure and then introduce a Reciprocal Feature Evolution Network (RFENet) for effective glass-like object segmentation. Extensive experiments demonstrate that our RFENet achieves state-of-the-art performance on three popular public datasets.
Change detection is a widely adopted technique in remote sense imagery (RSI) analysis in the discovery of long-term geomorphic evolution. To highlight the areas of semantic changes, previous effort mostly pays attention to learning representative feature descriptors of a single image, while the difference information is either modeled with simple difference operations or implicitly embedded via feature interactions. Nevertheless, such difference modeling can be noisy since it suffers from non-semantic changes and lacks explicit guidance from image content or context. In this paper, we revisit the importance of feature difference for change detection in RSI, and propose a series of operations to fully exploit the difference information: Alignment, Perturbation and Decoupling (APD). Firstly, alignment leverages contextual similarity to compensate for the non-semantic difference in feature space. Next, a difference module trained with semantic-wise perturbation is adopted to learn more generalized change estimators, which reversely bootstraps feature extraction and prediction. Finally, a decoupled dual-decoder structure is designed to predict semantic changes in both content-aware and content-agnostic manners. Extensive experiments are conducted on benchmarks of LEVIR-CD, WHU-CD and DSIFN-CD, demonstrating our proposed operations bring significant improvement and achieve competitive results under similar comparative conditions. Code is available at https://github.com/wangsp1999/CD-Research/tree/main/openAPD
This paper introduces a novel attention mechanism, called dual attention, which is both efficient and effective. The dual attention mechanism consists of two parallel components: local attention generated by Convolutional Neural Networks (CNNs) and long-range attention generated by Vision Transformers (ViTs). To address the high computational complexity and memory footprint of vanilla Multi-Head Self-Attention (MHSA), we introduce a novel Multi-Head Partition-wise Attention (MHPA) mechanism. The partition-wise attention approach models both intra-partition and inter-partition attention simultaneously. Building on the dual attention block and partition-wise attention mechanism, we present a hierarchical vision backbone called DualFormer. We evaluate the effectiveness of our model on several computer vision tasks, including image classification on ImageNet, object detection on COCO, and semantic segmentation on Cityscapes. Specifically, the proposed DualFormer-XS achieves 81.5\% top-1 accuracy on ImageNet, outperforming the recent state-of-the-art MPViT-XS by 0.6\% top-1 accuracy with much higher throughput.
Image harmonization aims to solve the visual inconsistency problem in composited images by adaptively adjusting the foreground pixels with the background as references. Existing methods employ local color transformation or region matching between foreground and background, which neglects powerful proximity prior and independently distinguishes fore-/back-ground as a whole part for harmonization. As a result, they still show a limited performance across varied foreground objects and scenes. To address this issue, we propose a novel Global-aware Kernel Network (GKNet) to harmonize local regions with comprehensive consideration of long-distance background references. Specifically, GKNet includes two parts, \ie, harmony kernel prediction and harmony kernel modulation branches. The former includes a Long-distance Reference Extractor (LRE) to obtain long-distance context and Kernel Prediction Blocks (KPB) to predict multi-level harmony kernels by fusing global information with local features. To achieve this goal, a novel Selective Correlation Fusion (SCF) module is proposed to better select relevant long-distance background references for local harmonization. The latter employs the predicted kernels to harmonize foreground regions with both local and global awareness. Abundant experiments demonstrate the superiority of our method for image harmonization over state-of-the-art methods, \eg, achieving 39.53dB PSNR that surpasses the best counterpart by +0.78dB $\uparrow$; decreasing fMSE/MSE by 11.5\%$\downarrow$/6.7\%$\downarrow$ compared with the SoTA method. Code will be available at \href{https://github.com/XintianShen/GKNet}{here}.
Recently, emotional talking face generation has received considerable attention. However, existing methods only adopt one-hot coding, image, or audio as emotion conditions, thus lacking flexible control in practical applications and failing to handle unseen emotion styles due to limited semantics. They either ignore the one-shot setting or the quality of generated faces. In this paper, we propose a more flexible and generalized framework. Specifically, we supplement the emotion style in text prompts and use an Aligned Multi-modal Emotion encoder to embed the text, image, and audio emotion modality into a unified space, which inherits rich semantic prior from CLIP. Consequently, effective multi-modal emotion space learning helps our method support arbitrary emotion modality during testing and could generalize to unseen emotion styles. Besides, an Emotion-aware Audio-to-3DMM Convertor is proposed to connect the emotion condition and the audio sequence to structural representation. A followed style-based High-fidelity Emotional Face generator is designed to generate arbitrary high-resolution realistic identities. Our texture generator hierarchically learns flow fields and animated faces in a residual manner. Extensive experiments demonstrate the flexibility and generalization of our method in emotion control and the effectiveness of high-quality face synthesis.
Weak feature representation problem has influenced the performance of few-shot classification task for a long time. To alleviate this problem, recent researchers build connections between support and query instances through embedding patch features to generate discriminative representations. However, we observe that there exists semantic mismatches (foreground/ background) among these local patches, because the location and size of the target object are not fixed. What is worse, these mismatches result in unreliable similarity confidences, and complex dense connection exacerbates the problem. According to this, we propose a novel Clustered-patch Element Connection (CEC) layer to correct the mismatch problem. The CEC layer leverages Patch Cluster and Element Connection operations to collect and establish reliable connections with high similarity patch features, respectively. Moreover, we propose a CECNet, including CEC layer based attention module and distance metric. The former is utilized to generate a more discriminative representation benefiting from the global clustered-patch features, and the latter is introduced to reliably measure the similarity between pair-features. Extensive experiments demonstrate that our CECNet outperforms the state-of-the-art methods on classification benchmark. Furthermore, our CEC approach can be extended into few-shot segmentation and detection tasks, which achieves competitive performances.