Video temporal grounding (VTG), which localizes the start and end times of a queried event in an untrimmed video, is a key test of whether multimodal large language models (MLLMs) understand not only what happens but also when it happens. Although modern MLLMs describe video content fluently, their timestamp predictions remain unreliable, while existing remedies either require costly post-training on temporal annotations or rely on coarse training-free heuristics. In this work, we probe the cross-modal attention of MLLMs and uncover a perception-generation gap. Our key finding is that MLLMs often know the target interval during prefill, but lose this signal when generating the final answer. In the prefill stage, a sparse set of attention heads, which we call \emph{Temporal Grounding Heads} (TG-Heads), concentrates query-to-video attention on the ground-truth interval. During autoregressive decoding, however, the answer tokens shift attention away from this interval toward visually salient but query-irrelevant segments. This observation motivates an inference-time read-then-regenerate framework. We first convert TG-Head prefill attention into a debiased frame-level relevance signal and extract the high-attention interval it highlights. We then re-invoke the MLLM with visual context restricted to this interval, using video cropping or attention masking to suppress distractors. Without parameter updates and architectural changes, our framework consistently improves MiMo-VL-7B, Qwen3-VL-8B, and TimeLens-8B on three VTG benchmarks, with gains of up to +3.5 mIoU. The project website can be found at https://ddz16.github.io/mllmsknowwhen.github.io/.
Camera pose matters. The position and orientation of each viewpoint define a shared spatial coordinate frame that relates observations across video frames. Yet this signal is largely absent from multimodal LLMs (MLLMs) for video understanding, which process frames as isolated 2D snapshots, instead of the persistent scene humans perceive. We revisit pose as a lightweight supervisory signal and introduce Cambrian-P, a video MLLM augmented with per-frame learnable camera tokens and a pose regression head. With a carefully designed sampling scheme, the model achieves substantial gains of 4.5-6.5% on spatial reasoning benchmarks such as VSI-Bench, generalizes across eight additional spatial and general video QA benchmarks, and, as a byproduct, achieves state of the art streaming pose estimation on ScanNet. Surprisingly, training on pseudo-annotated poses from in-the-wild video further improves general video QA benchmarks, showing pose helps beyond spatial reasoning. Together, these results position camera pose as a fundamental signal for video models that reason about the physical world.
Linear attention replaces the unbounded cache of softmax attention with a fixed-size recurrent state, reducing sequence mixing to linear time and decoding to constant memory. The hard part is not just what to forget, but how to edit this compressed memory without scrambling existing associations. Delta-rule models subtract the current read before writing a new value, and Kimi Delta Attention (KDA) sharpens forgetting with channel-wise decay. But the active edit still uses a single scalar gate to control two different things: how much old content to erase on the key side and how much new content to commit on the value side. We introduce Gated DeltaNet-2, which generalizes both Gated DeltaNet and KDA by inheriting adaptive forgetting and channel-wise decay while addressing their shared limitation, the scalar tie between erasing and writing. Gated Delta Rule-2 separates these roles with a channel-wise erase gate b_t and a channel-wise write gate w_t, reducing to KDA when both gates collapse to the same scalar and to Gated DeltaNet when the decay also collapses. We derive a fast-weight update view, a chunkwise WY algorithm with channel-wise decay absorbed into asymmetric erase factors, and a gate-aware backward pass that preserves efficient parallel training. At 1.3B parameters trained on 100B FineWeb-Edu tokens, Gated DeltaNet-2 achieves the strongest overall results among Mamba-2, Gated DeltaNet, KDA, and Mamba-3 variants across language modeling, commonsense reasoning, and retrieval. Its advantage is most pronounced on long-context RULER needle-in-a-haystack benchmarks, where it improves the evaluated multi-key retrieval setting and remains strong in both recurrent and hybrid settings. Code is available at https://github.com/NVlabs/GatedDeltaNet-2.
Representation Autoencoders (RAEs) leverage frozen vision foundation models (VFMs) as tokenizer encoders, providing robust high-level representations that facilitate fast convergence and high-quality generation in latent diffusion models. However, freezing the VFM inherently constrains its spatial reconstruction capacity, limiting fine-grained generation and image editing; in contrast, incorporating reconstruction-oriented signals via fine-tuning disrupts the pretrained semantic space and degrades generative fidelity. To address this trade-off, we propose DecQ, a simple yet effective framework for RAEs. Specifically, DecQ introduces lightweight detail-condensing queries that extract fine-grained information from intermediate VFM features through condenser modules. These queries are incorporated into the decoder to support reconstruction and are jointly generated with patch tokens during generative modeling. By aggregating information from both shallow and deep layers, DecQ effectively mitigates the reconstruction--generation trade-off, improving both reconstruction quality and generative performance. Our experiments demonstrate that: (1) with only 8 additional queries and 3.9% extra computation, DecQ improves reconstruction over the frozen DINOv2-based RAE, increasing PSNR from 19.13 dB to 22.76 dB; and (2) for generative modeling, DecQ achieves 3.3$\times$ faster convergence than RAE, attaining an FID of 1.41 without guidance and 1.05 with guidance.
Discrete diffusion models are often trained through clean-data prediction, but the prediction can be used in different ways to define the reverse dynamics. In Masked Diffusion Models (MDM) these choices largely coincide, whereas in Uniform Diffusion Models (UDM) they do not. We show that the standard plug-in bridge parameterization for UDM is not optimized by the denoising posterior, but by a leave-one-out posterior that predicts each clean token without using its own noisy observation. This identifies a mismatch between the plug-in ELBO and the usual cross-entropy denoising objective. We characterize the leave-one-out target and derive exact conversions between the denoiser, the leave-one-out posterior, and the score. These conversions allow us to disentangle parameterization and training objective. Our results also lead to inference improvements without any additional training through an informed predictor-corrector sampler and improved temperature sampling based on the leave-one-out predictor. We further introduce an absorbing-state reformulation of uniform diffusion that preserves the UDM joint law while decomposing it into masked-diffusion-like sampling operations, with simpler denoising posteriors, carry-over unmasking, and a natural remasking mechanism. On language modeling, leave-one-out parameterizations consistently improve UDM generation, while the absorbing construction matches or surpasses masked diffusion. These results suggest that the empirical gap between masked and uniform diffusion is driven less by the choice of marginals themselves than by parameterization and sampling design. The code and models can be found at https://github.com/samsongourevitch/rev_udm.
Large language model post-training methods such as supervised fine-tuning (SFT), reinforcement learning (RL), and distillation are often analyzed through their loss functions: maximum likelihood, policy gradients, forward KL, reverse KL, or related objective-level variants. We study a complementary factor: the state distribution on which supervision is applied. For an autoregressive policy, a state is a prompt plus generated prefix. SFT trains on fixed dataset states, while RL and on-policy distillation (OPD) train on states induced by the current learner. We formalize post-training as state-distribution shaping and run a controlled smallscale study using Qwen3-0.6B-Base on GSM8K, with TruthfulQA and MMLU as retention evaluations. Our results show three phenomena. First, a mild SFT run improves GSM8K with little forgetting, while a stress SFT run causes substantial retention loss. Second, OPD from a degraded SFT teacher surpasses that teacher on GSM8K, TruthfulQA, and MMLU, despite using the teacher as its only supervision source. Third, a lightweight on-policy RL run improves GSM8K while preserving retention. These results support a state-centric view of post-training: the source and locality of training states can be as important as the form of the supervision signal.
We report a small, reproducible audit of which sparse-autoencoder (SAE) features of GPT-2 small fire differently on failed versus successful trials of the Indirect Object Identification (IOI) task. On 300 prompts, GPT-2 small reaches 79.7% accuracy; 146 of the 24,576 features in the layer-8 residual-stream SAE release of Bloom (2024) clear a Holm-corrected significance threshold and 105 reach a large effect size (|Cohen's d| > 0.8). The strongest single correlate of failure -- feature 17,491, d=+2.93, Neuronpedia label 'cryptographic keys' -- is essentially silent except when the prompt's transferred object is 'the keys,' on which GPT-2 small fails 93.3% of the time vs. 7.5% on the other seven objects (Fisher exact p = 8.79 x 10^-33). We put this correlate through three controls that a mechanistic claim should pass. (i) A causal ablation: zeroing feature 17,491 in the residual stream across all token positions of the 45 keys prompts does not restore accuracy (6.7% -> 4.4%); the feature is a correlate, not a sufficient cause at this layer. (ii) A representation baseline: a logistic regression on the raw 768-dimensional residual stream reaches 5-fold ROC AUC = 0.929, matching the top-100 SAE features (0.927); the SAE basis adds interpretability, not predictive power. (iii) A seed-robustness check: across five random seeds the keys-subset failure rate stays in 75.0--93.3% (the behavioural effect is real), but feature 17,491 is the top-|d| feature in only 1 of 5 runs. The methodological contribution is therefore the audit pipeline (cheap, model-agnostic, surfaces named correlates) rather than any single feature found through it. We release the code, the 300-prompt corpus, the 300x24,576 activation matrix, the ablation and baseline scripts, and the figures. The full pipeline runs on a laptop (Apple M3 Max, no discrete GPU).
Autoregressive video diffusion models have enabled real-time, action-conditioned world generation. However, sustaining a persistent world, where revisiting a previously seen viewpoint yields consistent content, remains an open problem. Full KV-cache attention preserves this consistency but breaks real-time constraints: memory footprint and attention cost grow linearly with rollout length. Sliding window inference restores throughput but discards long-term consistency. We propose WorldKV, a training-free framework with two components: World Retrieval and World Compression. World Retrieval stores evicted KV-cache chunks in GPU/CPU memory and selectively retrieves scene-relevant chunks via camera/ action correspondence, inserting them back into the native attention window without re-encoding. World Compression prunes redundant tokens within each chunk via key-key similarity to an anchor frame, halving per-chunk storage to fit 2x more history under a fixed budget. On Matrix-Game-2.0 and LingBot- World-Fast, WorldKV matches or exceeds full-KV memory fidelity at roughly 2x the throughput, and is competitive with memory-trained baselines without any fine-tuning. Project Page: https://cvlab-kaist.github.io/WorldKV/
As wearable and mobile devices become increasingly embedded in daily life, they offer a practical way to continuously sense human motion in the wild. But inertial signals are highly dependent on the sensing setup, including body location, mounting position, sensor orientation, device hardware, and sampling protocol. This setup dependence makes it difficult to learn motion representations that transfer across devices and datasets, and limits the broader use of wearable IMUs beyond closed-set recognition. We introduce AnyMo, a geometry-aware framework for setup-agnostic human motion modeling. AnyMo uses physics-grounded IMU simulation over dense body-surface placements to generate diverse and plausible synthetic signals, pre-trains a graph encoder from paired synthetic placement views and masked partial observations, tokenizes multi-position IMU into full-body motion tokens, and aligns these tokens with an LLM for motion-language understanding. We evaluate AnyMo on three complementary tasks: zero-shot activity recognition across 14 unseen downstream datasets, cross-modal retrieval, and wearable IMU motion captioning, where it improves average Accuracy/F1/R@2 by 11.7\%/11.6\%/22.6\% on HAR, increases zero-shot IMU-to-text and text-to-IMU retrieval MRR by 15.9\% and 28.6\%, respectively, and improves zero-shot captioning BERT-F1 by 18.8\%. These results support AnyMo as a generalist model for wearable motion understanding in the wild. Project page: https://baiyuchen.com/project/AnyMo.
Large language models are routinely used as automated evaluators: to review code, moderate content, or score outputs, often with many items passing through one conversation. We ask whether the polarity of prior conversation history biases subsequent judgments, an effect we call the accumulated message effect on LLM judgments (AMEL). Across 75,898 API calls to 11 models from 4 providers (OpenAI, Anthropic, Google, and four open-source models), we present identical test items in isolation or following histories saturated with predominantly positive or negative evaluations. Models shift toward the conversation's prevailing polarity (d = -0.17, p < 10^-46). The effect concentrates on items where the model is genuinely uncertain at baseline (d = -0.34 for high-entropy items, vs d = -0.15 when the baseline is deterministic). Bias does not grow with context length: 5 prior turns and 50 produce the same shift (Spearman |r| < 0.01; OLS slope p = 0.80). And there is a negativity asymmetry: paired per item, negative histories induce 1.62x more bias than positive (t = 13.46, p < 10^-39, n = 2,481). Scaling helps but does not solve it (Anthropic: Haiku -0.22 to Opus -0.17; OpenAI: Nano -0.34 to GPT-5.2 -0.17). Three follow-ups narrow the mechanism. The token probability distribution shifts continuously, not at a threshold. The negativity asymmetry has both token-level and semantic components, though attributing the balance is exploratory at our sample sizes. Position does not matter: five biased turns anywhere in a 50-turn history produce the same shift. The simplest fix for evaluation pipelines is a fresh context per item; when batching is unavoidable, balancing the history helps.