Multiple object tracking is the process of tracking and following multiple objects in a video sequence.
Human-like dexterous hands with multiple fingers offer human-level manipulation capabilities, but training control policies that can directly deploy on real hardware remains difficult due to contact-rich physics and imperfect actuation. We close this gap with a practical sim-to-real reinforcement learning (RL) framework that utilizes dense tactile feedback combined with joint torque sensing to explicitly regulate physical interactions. To enable effective sim-to-real transfer, we introduce (i) a computationally fast tactile simulation that computes distances between dense virtual tactile units and the object via parallel forward kinematics, providing high-rate, high-resolution touch signals needed by RL; (ii) a current-to-torque calibration that eliminates the need for torque sensors on dexterous hands by mapping motor current to joint torque; and (iii) actuator dynamics modeling to bridge the actuation gaps with randomization of non-ideal effects such as backlash, torque-speed saturation. Using an asymmetric actor-critic PPO pipeline trained entirely in simulation, our policies deploy directly to a five-finger hand. The resulting policies demonstrated two essential skills: (1) command-based, controllable grasp force tracking, and (2) reorientation of objects in the hand, both of which were robustly executed without fine-tuning on the robot. By combining tactile and torque in the observation space with effective sensing/actuation modeling, our system provides a practical solution to achieve reliable dexterous manipulation. To our knowledge, this is the first demonstration of controllable grasping on a multi-finger dexterous hand trained entirely in simulation and transferred zero-shot on real hardware.
Automated analysis of volumetric medical imaging on edge devices is severely constrained by the high memory and computational demands of 3D Convolutional Neural Networks (CNNs). This paper develops a lightweight computer vision framework that reconciles the efficiency of 2D detection with the necessity of 3D context by reformulating volumetric Computer Tomography (CT) data as sequential video streams. This video-viewpoint paradigm is applied to the time-sensitive task of Intracranial Hemorrhage (ICH) detection using the Hemorica dataset. To ensure operational efficiency, we benchmarked multiple generations of the YOLO architecture (v8, v10, v11 and v12) in their Nano configurations, selecting the version with the highest mAP@50 to serve as the slice-level backbone. A ByteTrack algorithm is then introduced to enforce anatomical consistency across the $z$-axis. To address the initialization lag inherent in video trackers, a hybrid inference strategy and a spatiotemporal consistency filter are proposed to distinguish true pathology from transient prediction noise. Experimental results on independent test data demonstrate that the proposed framework serves as a rigorous temporal validator, increasing detection Precision from 0.703 to 0.779 compared to the baseline 2D detector, while maintaining high sensitivity. By approximating 3D contextual reasoning at a fraction of the computational cost, this method provides a scalable solution for real-time patient prioritization in resource-constrained environments, such as mobile stroke units and IoT-enabled remote clinics.
Multiple-object tracking (MOT) in agricultural environments presents major challenges due to repetitive patterns, similar object appearances, sudden illumination changes, and frequent occlusions. Contemporary trackers in this domain rely on the motion of objects rather than appearance for association. Nevertheless, they struggle to maintain object identities when targets undergo frequent and strong occlusions. The high similarity of object appearances makes integrating appearance-based association nontrivial for agricultural scenarios. To solve this problem we propose CropTrack, a novel MOT framework based on the combination of appearance and motion information. CropTrack integrates a reranking-enhanced appearance association, a one-to-many association with appearance-based conflict resolution strategy, and an exponential moving average prototype feature bank to improve appearance-based association. Evaluated on publicly available agricultural MOT datasets, CropTrack demonstrates consistent identity preservation, outperforming traditional motion-based tracking methods. Compared to the state of the art, CropTrack achieves significant gains in identification F1 and association accuracy scores with a lower number of identity switches.
Spatio-temporal alignment is crucial for temporal modeling of end-to-end (E2E) perception in autonomous driving (AD), providing valuable structural and textural prior information. Existing methods typically rely on the attention mechanism to align objects across frames, simplifying the motion model with a unified explicit physical model (constant velocity, etc.). These approaches prefer semantic features for implicit alignment, challenging the importance of explicit motion modeling in the traditional perception paradigm. However, variations in motion states and object features across categories and frames render this alignment suboptimal. To address this, we propose HAT, a spatio-temporal alignment module that allows each object to adaptively decode the optimal alignment proposal from multiple hypotheses without direct supervision. Specifically, HAT first utilizes multiple explicit motion models to generate spatial anchors and motion-aware feature proposals for historical instances. It then performs multi-hypothesis decoding by incorporating semantic and motion cues embedded in cached object queries, ultimately providing the optimal alignment proposal for the target frame. On nuScenes, HAT consistently improves 3D temporal detectors and trackers across diverse baselines. It achieves state-of-the-art tracking results with 46.0% AMOTA on the test set when paired with the DETR3D detector. In an object-centric E2E AD method, HAT enhances perception accuracy (+1.3% mAP, +3.1% AMOTA) and reduces the collision rate by 32%. When semantics are corrupted (nuScenes-C), the enhancement of motion modeling by HAT enables more robust perception and planning in the E2E AD.
CCTV-based vehicle tracking systems face structural limitations in continuously connecting the trajectories of the same vehicle across multiple camera environments. In particular, blind spots occur due to the intervals between CCTVs and limited Fields of View (FOV), which leads to object ID switching and trajectory loss, thereby reducing the reliability of real-time path prediction. This paper proposes SPOT (Spatial Prediction Over Trajectories), a map-guided LLM agent capable of tracking vehicles even in blind spots of multi-CCTV environments without prior training. The proposed method represents road structures (Waypoints) and CCTV placement information as documents based on 2D spatial coordinates and organizes them through chunking techniques to enable real-time querying and inference. Furthermore, it transforms the vehicle's position into the actual world coordinate system using the relative position and FOV information of objects observed in CCTV images. By combining map spatial information with the vehicle's moving direction, speed, and driving patterns, a beam search is performed at the intersection level to derive candidate CCTV locations where the vehicle is most likely to enter after the blind spot. Experimental results based on the CARLA simulator in a virtual city environment confirmed that the proposed method accurately predicts the next appearing CCTV even in blind spot sections, maintaining continuous vehicle trajectories more effectively than existing techniques.
Multimodal large language models (MLLMs) are proficient in perception and instruction-following, but they still struggle with spatial reasoning: the ability to mentally track and manipulate objects across multiple views and over time. Spatial reasoning is a key component of human intelligence, but most existing benchmarks focus on static images or final outputs, failing to account for the sequential and viewpoint-dependent nature of this skill. To close this gap, we introduce GamiBench, a benchmark designed to evaluate spatial reasoning and 2D-to-3D planning in MLLMs through origami-inspired folding tasks. GamiBench includes 186 regular and 186 impossible 2D crease patterns paired with their corresponding 3D folded shapes, produced from six distinct viewpoints across three visual question-answering (VQA) tasks: predicting 3D fold configurations, distinguishing valid viewpoints, and detecting impossible patterns. Unlike previous benchmarks that assess only final predictions, GamiBench holistically evaluates the entire reasoning process--measuring cross-view consistency, physical feasibility through impossible-fold detection, and interpretation of intermediate folding steps. It further introduces new diagnostic metrics--viewpoint consistency (VC) and impossible fold selection rate (IFSR)--to measure how well models handle folds of varying complexity. Our experiments show that even leading models such as GPT-5 and Gemini-2.5-Pro struggle on single-step spatial understanding. These contributions establish a standardized framework for evaluating geometric understanding and spatial reasoning in MLLMs. Dataset and code: https://github.com/stvngo/GamiBench.
Multi-object tracking aims to maintain object identities over time by associating detections across video frames. Two dominant paradigms exist in literature: tracking-by-detection methods, which are computationally efficient but rely on handcrafted association heuristics, and end-to-end approaches, which learn association from data at the cost of higher computational complexity. We propose Track-Detection Link Prediction (TDLP), a tracking-by-detection method that performs per-frame association via link prediction between tracks and detections, i.e., by predicting the correct continuation of each track at every frame. TDLP is architecturally designed primarily for geometric features such as bounding boxes, while optionally incorporating additional cues, including pose and appearance. Unlike heuristic-based methods, TDLP learns association directly from data without handcrafted rules, while remaining modular and computationally efficient compared to end-to-end trackers. Extensive experiments on multiple benchmarks demonstrate that TDLP consistently surpasses state-of-the-art performance across both tracking-by-detection and end-to-end methods. Finally, we provide a detailed analysis comparing link prediction with metric learning-based association and show that link prediction is more effective, particularly when handling heterogeneous features such as detection bounding boxes. Our code is available at \href{https://github.com/Robotmurlock/TDLP}{https://github.com/Robotmurlock/TDLP}.




We consider the problem of cooperative manipulation by a mobile multi-manipulator system operating in obstacle-cluttered and highly constrained environments under spatio-temporal task specifications. The task requires transporting a grasped object while respecting both continuous robot dynamics and discrete geometric constraints arising from obstacles and narrow passages. To address this hybrid structure, we propose a multi-rate planning and control framework that combines offline generation of an STL-satisfying object trajectory and collision-free base footprints with online constrained inverse kinematics and continuous-time feedback control. The resulting closed-loop system enables coordinated reconfiguration of multiple manipulators while tracking the desired object motion. The approach is evaluated in high-fidelity physics simulations using three Franka Emika Panda mobile manipulators rigidly grasping an object.
Dynamic multimodal multiobjective optimization presents the dual challenge of simultaneously tracking multiple equivalent pareto optimal sets and maintaining population diversity in time-varying environments. However, existing dynamic multiobjective evolutionary algorithms often neglect solution modality, whereas static multimodal multiobjective evolutionary algorithms lack adaptability to dynamic changes. To address above challenge, this paper makes two primary contributions. First, we introduce a new benchmark suite of dynamic multimodal multiobjective test functions constructed by fusing the properties of both dynamic and multimodal optimization to establish a rigorous evaluation platform. Second, we propose a novel algorithm centered on a Clustering-based Autoencoder prediction dynamic response mechanism, which utilizes an autoencoder model to process matched clusters to generate a highly diverse initial population. Furthermore, to balance the algorithm's convergence and diversity, we integrate an adaptive niching strategy into the static optimizer. Empirical analysis on 12 instances of dynamic multimodal multiobjective test functions reveals that, compared with several state-of-the-art dynamic multiobjective evolutionary algorithms and multimodal multiobjective evolutionary algorithms, our algorithm not only preserves population diversity more effectively in the decision space but also achieves superior convergence in the objective space.
Perception of deformable linear objects (DLOs), such as cables, ropes, and wires, is the cornerstone for successful downstream manipulation. Although vision-based methods have been extensively explored, they remain highly vulnerable to occlusions that commonly arise in constrained manipulation environments due to surrounding obstacles, large and varying deformations, and limited viewpoints. Moreover, the high dimensionality of the state space, the lack of distinctive visual features, and the presence of sensor noises further compound the challenges of reliable DLO perception. To address these open issues, this paper presents UniStateDLO, the first complete DLO perception pipeline with deep-learning methods that achieves robust performance under severe occlusion, covering both single-frame state estimation and cross-frame state tracking from partial point clouds. Both tasks are formulated as conditional generative problems, leveraging the strong capability of diffusion models to capture the complex mapping between highly partial observations and high-dimensional DLO states. UniStateDLO effectively handles a wide range of occlusion patterns, including initial occlusion, self-occlusion, and occlusion caused by multiple objects. In addition, it exhibits strong data efficiency as the entire network is trained solely on a large-scale synthetic dataset, enabling zero-shot sim-to-real generalization without any real-world training data. Comprehensive simulation and real-world experiments demonstrate that UniStateDLO outperforms all state-of-the-art baselines in both estimation and tracking, producing globally smooth yet locally precise DLO state predictions in real time, even under substantial occlusions. Its integration as the front-end module in a closed-loop DLO manipulation system further demonstrates its ability to support stable feedback control in complex, constrained 3-D environments.