Abstract:Autoregressive (AR) video diffusion models enable long-form video generation but remain expensive due to repeated multi-step denoising. Existing training-free acceleration methods rely on binary cache-or-recompute decisions, overlooking intermediate cases where direct reuse is too coarse yet full recomputation is unnecessary. Moreover, asynchronous AR schedules assign different noise levels to co-generated frames, yet existing methods process the entire valid interval uniformly. To address these AR-specific inefficiencies, we present SCOPE, a training-free framework for efficient AR video diffusion. SCOPE introduces a tri-modal scheduler over cache, predict, and recompute, where prediction via noise-level Taylor extrapolation fills the gap between reuse and recomputation with explicit stability controls backed by error propagation analysis. It further introduces selective computation that restricts execution to the active frame interval. On MAGI-1 and SkyReels-V2, SCOPE achieves up to 4.73x speedup while maintaining quality comparable to the original output, outperforming all training-free baselines.
Abstract:Vision-Language-Action (VLA) models aim to control robots for manipulation from visual observations and natural-language instructions. However, existing hierarchical and autoregressive paradigms often introduce architectural overhead, suffer from temporal inconsistency and long-horizon error accumulation, and lack a mechanism to capture environment dynamics without extra modules. To this end, we present MMaDA-VLA, a fully native pre-trained large diffusion VLA model that unifies multi-modal understanding and generation in a single framework. Our key idea is a native discrete diffusion formulation that embeds language, images, and continuous robot controls into one discrete token space and trains a single backbone with masked token denoising to jointly generate a future goal observation and an action chunk in parallel. Iterative denoising enables global, order-free refinement, improving long-horizon consistency while grounding actions in predicted future visual outcomes without auxiliary world models. Experiments across simulation benchmarks and real-world tasks show state-of-the-art performance, achieving 98.0% average success on LIBERO and 4.78 average length on CALVIN.
Abstract:We present MultiTempBench, a multilingual temporal reasoning benchmark spanning three tasks, date arithmetic, time zone conversion, and temporal relation extraction across five languages (English, German, Chinese, Arabic, and Hausa) and multiple calendar conventions (Gregorian, Hijri, and Chinese Lunar). MultiTempBench contains $15,000$ examples built by translating $750$ curated English questions and expanding each into controlled date-format variants. We evaluate 20 LLMs and introduce the multilingual Date Fragmentation Ratio (mDFR), calibrated with human severity ratings, together with geometric-probing analyses of internal temporal representations. We find tokenisation quality of temporal artefacts is a resource-dependent bottleneck: in low-resource languages and rarer calendar formats, fragmentation disrupts Year/Month/Day separation and accuracy collapses, while high-resource settings are often robust to digit-level splitting. Beyond tokenisation, crossed mixed-effects regression shows that temporal linearity is the strongest predictor of temporal reasoning in high-resource languages, whereas fragmentation is the stronger predictor in low-resource languages. Code is available at: https://github.com/gagan3012/mtb
Abstract:Multi-view learning primarily aims to fuse multiple features to describe data comprehensively. Most prior studies implicitly assume that different views share similar dimensions. In practice, however, severe dimensional disparities often exist among different views, leading to the unbalanced multi-view learning issue. For example, in emotion recognition tasks, video frames often reach dimensions of $10^6$, while physiological signals comprise only $10^1$ dimensions. Existing methods typically face two main challenges for this problem: (1) They often bias towards high-dimensional data, overlooking the low-dimensional views. (2) They struggle to effectively align representations under extreme dimensional imbalance, which introduces severe redundancy into the low-dimensional ones. To address these issues, we propose the Adaptive Multi-view Sparsity Learning (AdaMuS) framework. First, to prevent ignoring the information of low-dimensional views, we construct view-specific encoders to map them into a unified dimensional space. Given that mapping low-dimensional data to a high-dimensional space often causes severe overfitting, we design a parameter-free pruning method to adaptively remove redundant parameters in the encoders. Furthermore, we propose a sparse fusion paradigm that flexibly suppresses redundant dimensions and effectively aligns each view. Additionally, to learn representations with stronger generalization, we propose a self-supervised learning paradigm that obtains supervision information by constructing similarity graphs. Extensive evaluations on a synthetic toy dataset and seven real-world benchmarks demonstrate that AdaMuS consistently achieves superior performance and exhibits strong generalization across both classification and semantic segmentation tasks.
Abstract:Generative Retrieval (GR) has emerged as a promising paradigm to unify indexing and search within a single probabilistic framework. However, existing approaches suffer from two intrinsic conflicts: (1) an Optimization Blockage, where the non-differentiable nature of discrete indexing creates a gradient blockage, decoupling index construction from the downstream retrieval objective; and (2) a Geometric Conflict, where standard unnormalized inner-product objectives induce norm-inflation instability, causing popular "hub" items to geometrically overshadow relevant long-tail items. To systematically resolve these misalignments, we propose Differentiable Geometric Indexing (DGI). First, to bridge the optimization gap, DGI enforces Operational Unification. It employs Soft Teacher Forcing via Gumbel-Softmax to establish a fully differentiable pathway, combined with Symmetric Weight Sharing to effectively align the quantizer's indexing space with the retriever's decoding space. Second, to restore geometric fidelity, DGI introduces Isotropic Geometric Optimization. We replace inner-product logits with scaled cosine similarity on the unit hypersphere to effectively decouple popularity bias from semantic relevance. Extensive experiments on large-scale industry search datasets and online e-commerce platform demonstrate that DGI outperforms competitive sparse, dense, and generative baselines. Notably, DGI exhibits superior robustness in long-tail scenarios, validating the necessity of harmonizing structural differentiability with geometric isotropy.
Abstract:Vision-Language-Action (VLA) models have emerged as a generalist robotic agent. However, existing VLAs are hindered by excessive parameter scales, prohibitive pre-training requirements, and limited applicability to diverse embodiments. To improve the practicality of VLAs, we propose a comprehensive benchmark and an improved baseline. First, we propose CEBench, a new benchmark spanning diverse embodiments in both simulation and the real world with consideration of domain randomization. We collect 14.4k simulated trajectories and 1.6k real-world expert-curated trajectories to support training on CEBench. Second, using CEBench as our testbed, we study three critical aspects of VLAs' practicality and offer several key findings. Informed by these findings, we introduce LLaVA-VLA, a lightweight yet powerful VLA designed for practical deployment on consumer-grade GPUs. Architecturally, it integrates a compact VLM backbone with multi-view perception, proprioceptive tokenization, and action chunking. To eliminate reliance on costly pre-training, LLaVA-VLA adopts a two-stage training paradigm including post-training and fine-tuning. Furthermore, LLaVA-VLA extends the action space to unify navigation and manipulation. Experiments across embodiments demonstrate the capabilities of generalization and versatility of LLaVA-VLA , while real-world mobile manipulation experiments establish it as the first end-to-end VLA model for mobile manipulation. We will open-source all datasets, codes, and checkpoints upon acceptance to foster reproducibility and future research.
Abstract:Sign language lexicographers construct bilingual dictionaries by establishing word-to-sign mappings, where polysemous and homonymous words corresponding to different signs across contexts are often underrepresented. A usage-based approach examining how word senses map to signs can identify such novel mappings absent from current dictionaries, enriching lexicographic resources. We address this by analyzing German and German Sign Language (Deutsche Gebärdensprache, DGS), manually annotating 1,404 word use-to-sign ID mappings derived from 32 words from the German Word Usage Graph (D-WUG) and 49 signs from the Digital Dictionary of German Sign Language (DW-DGS). We identify three correspondence types: Type 1 (one-to-many), Type 2 (many-to-one), and Type 3 (one-to-one), plus No Match cases. We evaluate computational methods: Exact Match (EM) and Semantic Similarity (SS) using SBERT embeddings. SS substantially outperforms EM overall 88.52% vs. 71.31%), with dramatic gains for Type 1 (+52.1 pp). Our work establishes the first annotated dataset for cross-modal sense correspondence and reveals which correspondence patterns are computationally identifiable. Our code and dataset are made publicly available.
Abstract:Portable backscatter imaging systems (PBI) integrate an X-ray source and detector in a single unit, utilizing Compton scattering photons to rapidly acquire superficial or shallow structural information of an inspected object through single-sided imaging. The application of this technology overcomes the limitations of traditional transmission X-ray detection, offering greater flexibility and portability, making it the preferred tool for the rapid and accurate identification of potential threats in scenarios such as borders, ports, and industrial nondestructive security inspections. However, the image quality is significantly compromised due to the limited number of Compton backscattered photons. The insufficient photon counts result primarily from photon absorption in materials, the pencil-beam scanning design, and short signal sampling times. It therefore yields severe image noise and an extremely low signal-to-noise ratio, greatly reducing the accuracy and reliability of PBI systems. To address these challenges, this paper introduces BSoNet, a novel deep learning-based approach specifically designed to optimize the image quality of PBI systems. The approach significantly enhances image clarity, recognition, and contrast while meeting practical application requirements. It transforms PBI systems into more effective and reliable inspection tools, contributing significantly to strengthening security protection.
Abstract:Motion tokenization is a key component of generalizable motion models, yet most existing approaches are restricted to species-specific skeletons, limiting their applicability across diverse morphologies. We propose NECromancer (NEC), a universal motion tokenizer that operates directly on arbitrary BVH skeletons. NEC consists of three components: (1) an Ontology-aware Skeletal Graph Encoder (OwO) that encodes structural priors from BVH files, including joint semantics, rest-pose offsets, and skeletal topology, into skeletal embeddings; (2) a Topology-Agnostic Tokenizer (TAT) that compresses motion sequences into a universal, topology-invariant discrete representation; and (3) the Unified BVH Universe (UvU), a large-scale dataset aggregating BVH motions across heterogeneous skeletons. Experiments show that NEC achieves high-fidelity reconstruction under substantial compression and effectively disentangles motion from skeletal structure. The resulting token space supports cross-species motion transfer, composition, denoising, generation with token-based models, and text-motion retrieval, establishing a unified framework for motion analysis and synthesis across diverse morphologies. Demo page: https://animotionlab.github.io/NECromancer/
Abstract:Prior masked modeling motion generation methods predominantly study text-to-motion. We present DiMo, a discrete diffusion-style framework, which extends masked modeling to bidirectional text--motion understanding and generation. Unlike GPT-style autoregressive approaches that tokenize motion and decode sequentially, DiMo performs iterative masked token refinement, unifying Text-to-Motion (T2M), Motion-to-Text (M2T), and text-free Motion-to-Motion (M2M) within a single model. This decoding paradigm naturally enables a quality-latency trade-off at inference via the number of refinement steps.We further improve motion token fidelity with residual vector quantization (RVQ) and enhance alignment and controllability with Group Relative Policy Optimization (GRPO). Experiments on HumanML3D and KIT-ML show strong motion quality and competitive bidirectional understanding under a unified framework. In addition, we demonstrate model ability in text-free motion completion, text-guided motion prediction and motion caption correction without architectural change.Additional qualitative results are available on our project page: https://animotionlab.github.io/DiMo/.