Our work focuses on tackling large-scale fine-grained image retrieval as ranking the images depicting the concept of interests (i.e., the same sub-category labels) highest based on the fine-grained details in the query. It is desirable to alleviate the challenges of both fine-grained nature of small inter-class variations with large intra-class variations and explosive growth of fine-grained data for such a practical task. In this paper, we propose attribute-aware hashing networks with self-consistency for generating attribute-aware hash codes to not only make the retrieval process efficient, but also establish explicit correspondences between hash codes and visual attributes. Specifically, based on the captured visual representations by attention, we develop an encoder-decoder structure network of a reconstruction task to unsupervisedly distill high-level attribute-specific vectors from the appearance-specific visual representations without attribute annotations. Our models are also equipped with a feature decorrelation constraint upon these attribute vectors to strengthen their representative abilities. Then, driven by preserving original entities' similarity, the required hash codes can be generated from these attribute-specific vectors and thus become attribute-aware. Furthermore, to combat simplicity bias in deep hashing, we consider the model design from the perspective of the self-consistency principle and propose to further enhance models' self-consistency by equipping an additional image reconstruction path. Comprehensive quantitative experiments under diverse empirical settings on six fine-grained retrieval datasets and two generic retrieval datasets show the superiority of our models over competing methods.
Human Object Interaction (HOI) detection aims to localize and infer the relationships between a human and an object. Arguably, training supervised models for this task from scratch presents challenges due to the performance drop over rare classes and the high computational cost and time required to handle long-tailed distributions of HOIs in complex HOI scenes in realistic settings. This observation motivates us to design an HOI detector that can be trained even with long-tailed labeled data and can leverage existing knowledge from pre-trained models. Inspired by the powerful generalization ability of the large Vision-Language Models (VLM) on classification and retrieval tasks, we propose an efficient Adaptive HOI Detector with Concept-guided Memory (ADA-CM). ADA-CM has two operating modes. The first mode makes it tunable without learning new parameters in a training-free paradigm. Its second mode incorporates an instance-aware adapter mechanism that can further efficiently boost performance if updating a lightweight set of parameters can be afforded. Our proposed method achieves competitive results with state-of-the-art on the HICO-DET and V-COCO datasets with much less training time. Code can be found at https://github.com/ltttpku/ADA-CM.
Video anomaly detection (VAD) has been paid increasing attention due to its potential applications, its current dominant tasks focus on online detecting anomalies% at the frame level, which can be roughly interpreted as the binary or multiple event classification. However, such a setup that builds relationships between complicated anomalous events and single labels, e.g., ``vandalism'', is superficial, since single labels are deficient to characterize anomalous events. In reality, users tend to search a specific video rather than a series of approximate videos. Therefore, retrieving anomalous events using detailed descriptions is practical and positive but few researches focus on this. In this context, we propose a novel task called Video Anomaly Retrieval (VAR), which aims to pragmatically retrieve relevant anomalous videos by cross-modalities, e.g., language descriptions and synchronous audios. Unlike the current video retrieval where videos are assumed to be temporally well-trimmed with short duration, VAR is devised to retrieve long untrimmed videos which may be partially relevant to the given query. To achieve this, we present two large-scale VAR benchmarks, UCFCrime-AR and XDViolence-AR, constructed on top of prevalent anomaly datasets. Meanwhile, we design a model called Anomaly-Led Alignment Network (ALAN) for VAR. In ALAN, we propose an anomaly-led sampling to focus on key segments in long untrimmed videos. Then, we introduce an efficient pretext task to enhance semantic associations between video-text fine-grained representations. Besides, we leverage two complementary alignments to further match cross-modal contents. Experimental results on two benchmarks reveal the challenges of VAR task and also demonstrate the advantages of our tailored method.
Collaborative filtering-based recommender systems that rely on a single type of behavior often encounter serious sparsity issues in real-world applications, leading to unsatisfactory performance. Multi-behavior Recommendation (MBR) is a method that seeks to learn user preferences, represented as vector embeddings, from auxiliary information. By leveraging these preferences for target behavior recommendations, MBR addresses the sparsity problem and improves the accuracy of recommendations. In this paper, we propose MB-HGCN, a novel multi-behavior recommendation model that uses a hierarchical graph convolutional network to learn user and item embeddings from coarse-grained on the global level to fine-grained on the behavior-specific level. Our model learns global embeddings from a unified homogeneous graph constructed by the interactions of all behaviors, which are then used as initialized embeddings for behavior-specific embedding learning in each behavior graph. We also emphasize the distinct of the user and item behaviorspecific embeddings and design two simple-yet-effective strategies to aggregate the behavior-specific embeddings for users and items, respectively. Finally, we adopt multi-task learning for optimization. Extensive experimental results on three real-world datasets demonstrate that our model significantly outperforms the baselines, achieving a relative improvement of 73.93% and 74.21% for HR@10 and NDCG@10, respectively, on the Tmall datasets.
Content-aware visual-textual presentation layout aims at arranging spatial space on the given canvas for pre-defined elements, including text, logo, and underlay, which is a key to automatic template-free creative graphic design. In practical applications, e.g., poster designs, the canvas is originally non-empty, and both inter-element relationships as well as inter-layer relationships should be concerned when generating a proper layout. A few recent works deal with them simultaneously, but they still suffer from poor graphic performance, such as a lack of layout variety or spatial non-alignment. Since content-aware visual-textual presentation layout is a novel task, we first construct a new dataset named PosterLayout, which consists of 9,974 poster-layout pairs and 905 images, i.e., non-empty canvases. It is more challenging and useful for greater layout variety, domain diversity, and content diversity. Then, we propose design sequence formation (DSF) that reorganizes elements in layouts to imitate the design processes of human designers, and a novel CNN-LSTM-based conditional generative adversarial network (GAN) is presented to generate proper layouts. Specifically, the discriminator is design-sequence-aware and will supervise the "design" process of the generator. Experimental results verify the usefulness of the new benchmark and the effectiveness of the proposed approach, which achieves the best performance by generating suitable layouts for diverse canvases.
Multi-behavior recommendation, which exploits auxiliary behaviors (e.g., click and cart) to help predict users' potential interactions on the target behavior (e.g., buy), is regarded as an effective way to alleviate the data sparsity or cold-start issues in recommendation. Multi-behaviors are often taken in certain orders in real-world applications (e.g., click>cart>buy). In a behavior chain, a latter behavior usually exhibits a stronger signal of user preference than the former one does. Most existing multi-behavior models fail to capture such dependencies in a behavior chain for embedding learning. In this work, we propose a novel multi-behavior recommendation model with cascading graph convolution networks (named MB-CGCN). In MB-CGCN, the embeddings learned from one behavior are used as the input features for the next behavior's embedding learning after a feature transformation operation. In this way, our model explicitly utilizes the behavior dependencies in embedding learning. Experiments on two benchmark datasets demonstrate the effectiveness of our model on exploiting multi-behavior data. It outperforms the best baseline by 33.7% and 35.9% on average over the two datasets in terms of Recall@10 and NDCG@10, respectively.
Video temporal grounding aims to pinpoint a video segment that matches the query description. Despite the recent advance in short-form videos (\textit{e.g.}, in minutes), temporal grounding in long videos (\textit{e.g.}, in hours) is still at its early stage. To address this challenge, a common practice is to employ a sliding window, yet can be inefficient and inflexible due to the limited number of frames within the window. In this work, we propose an end-to-end framework for fast temporal grounding, which is able to model an hours-long video with \textbf{one-time} network execution. Our pipeline is formulated in a coarse-to-fine manner, where we first extract context knowledge from non-overlapped video clips (\textit{i.e.}, anchors), and then supplement the anchors that highly response to the query with detailed content knowledge. Besides the remarkably high pipeline efficiency, another advantage of our approach is the capability of capturing long-range temporal correlation, thanks to modeling the entire video as a whole, and hence facilitates more accurate grounding. Experimental results suggest that, on the long-form video datasets MAD and Ego4d, our method significantly outperforms state-of-the-arts, and achieves \textbf{14.6$\times$} / \textbf{102.8$\times$} higher efficiency respectively. Project can be found at \url{https://github.com/afcedf/SOONet.git}.
Existing audio analysis methods generally first transform the audio stream to spectrogram, and then feed it into CNN for further analysis. A standard CNN recognizes specific visual patterns over feature map, then pools for high-level representation, which overlooks the positional information of recognized patterns. However, unlike natural image, the semantic of an audio spectrogram is sensitive to positional change, as its vertical and horizontal axes indicate the frequency and temporal information of the audio, instead of naive rectangular coordinates. Thus, the insensitivity of CNN to positional change plays a negative role on audio spectrogram encoding. To address this issue, this paper proposes a new self-supervised learning mechanism, which enhances the audio representation by first generating adversarial samples (\textit{i.e.}, negative samples), then driving CNN to distinguish the embeddings of negative pairs in the latent space. Extensive experiments show that the proposed approach achieves best or competitive results on 9 downstream datasets compared with previous methods, which verifies its effectiveness on audio representation learning.
Semi-supervised few-shot learning consists in training a classifier to adapt to new tasks with limited labeled data and a fixed quantity of unlabeled data. Many sophisticated methods have been developed to address the challenges this problem comprises. In this paper, we propose a simple but quite effective approach to predict accurate negative pseudo-labels of unlabeled data from an indirect learning perspective, and then augment the extremely label-constrained support set in few-shot classification tasks. Our approach can be implemented in just few lines of code by only using off-the-shelf operations, yet it is able to outperform state-of-the-art methods on four benchmark datasets.