Automatic 3D generation has recently attracted widespread attention. Recent methods have greatly accelerated the generation speed, but usually produce less-detailed objects due to limited model capacity or 3D data. Motivated by recent advancements in video diffusion models, we introduce V3D, which leverages the world simulation capacity of pre-trained video diffusion models to facilitate 3D generation. To fully unleash the potential of video diffusion to perceive the 3D world, we further introduce geometrical consistency prior and extend the video diffusion model to a multi-view consistent 3D generator. Benefiting from this, the state-of-the-art video diffusion model could be fine-tuned to generate 360degree orbit frames surrounding an object given a single image. With our tailored reconstruction pipelines, we can generate high-quality meshes or 3D Gaussians within 3 minutes. Furthermore, our method can be extended to scene-level novel view synthesis, achieving precise control over the camera path with sparse input views. Extensive experiments demonstrate the superior performance of the proposed approach, especially in terms of generation quality and multi-view consistency. Our code is available at https://github.com/heheyas/V3D
3D editing plays a crucial role in many areas such as gaming and virtual reality. Traditional 3D editing methods, which rely on representations like meshes and point clouds, often fall short in realistically depicting complex scenes. On the other hand, methods based on implicit 3D representations, like Neural Radiance Field (NeRF), render complex scenes effectively but suffer from slow processing speeds and limited control over specific scene areas. In response to these challenges, our paper presents GaussianEditor, an innovative and efficient 3D editing algorithm based on Gaussian Splatting (GS), a novel 3D representation. GaussianEditor enhances precision and control in editing through our proposed Gaussian semantic tracing, which traces the editing target throughout the training process. Additionally, we propose Hierarchical Gaussian splatting (HGS) to achieve stabilized and fine results under stochastic generative guidance from 2D diffusion models. We also develop editing strategies for efficient object removal and integration, a challenging task for existing methods. Our comprehensive experiments demonstrate GaussianEditor's superior control, efficacy, and rapid performance, marking a significant advancement in 3D editing. Project Page: https://buaacyw.github.io/gaussian-editor/
In this paper, we propose the Masked Space-Time Hash encoding (MSTH), a novel method for efficiently reconstructing dynamic 3D scenes from multi-view or monocular videos. Based on the observation that dynamic scenes often contain substantial static areas that result in redundancy in storage and computations, MSTH represents a dynamic scene as a weighted combination of a 3D hash encoding and a 4D hash encoding. The weights for the two components are represented by a learnable mask which is guided by an uncertainty-based objective to reflect the spatial and temporal importance of each 3D position. With this design, our method can reduce the hash collision rate by avoiding redundant queries and modifications on static areas, making it feasible to represent a large number of space-time voxels by hash tables with small size.Besides, without the requirements to fit the large numbers of temporally redundant features independently, our method is easier to optimize and converge rapidly with only twenty minutes of training for a 300-frame dynamic scene.As a result, MSTH obtains consistently better results than previous methods with only 20 minutes of training time and 130 MB of memory storage. Code is available at https://github.com/masked-spacetime-hashing/msth
In this paper, we present Gaussian Splatting based text-to-3D generation (GSGEN), a novel approach for generating high-quality 3D objects. Previous methods suffer from inaccurate geometry and limited fidelity due to the absence of 3D prior and proper representation. We leverage 3D Gaussian Splatting, a recent state-of-the-art representation, to address existing shortcomings by exploiting the explicit nature that enables the incorporation of 3D prior. Specifically, our method adopts a progressive optimization strategy, which includes a geometry optimization stage and an appearance refinement stage. In geometry optimization, a coarse representation is established under a 3D geometry prior along with the ordinary 2D SDS loss, ensuring a sensible and 3D-consistent rough shape. Subsequently, the obtained Gaussians undergo an iterative refinement to enrich details. In this stage, we increase the number of Gaussians by compactness-based densification to enhance continuity and improve fidelity. With these designs, our approach can generate 3D content with delicate details and more accurate geometry. Extensive evaluations demonstrate the effectiveness of our method, especially for capturing high-frequency components. Video results are provided at https://gsgen3d.github.io. Our code is available at https://github.com/gsgen3d/gsgen
Modeling the ideological perspectives of political actors is an essential task in computational political science with applications in many downstream tasks. Existing approaches are generally limited to textual data and voting records, while they neglect the rich social context and valuable expert knowledge for holistic ideological analysis. In this paper, we propose \textbf{PAR}, a \textbf{P}olitical \textbf{A}ctor \textbf{R}epresentation learning framework that jointly leverages social context and expert knowledge. Specifically, we retrieve and extract factual statements about legislators to leverage social context information. We then construct a heterogeneous information network to incorporate social context and use relational graph neural networks to learn legislator representations. Finally, we train PAR with three objectives to align representation learning with expert knowledge, model ideological stance consistency, and simulate the echo chamber phenomenon. Extensive experiments demonstrate that PAR is better at augmenting political text understanding and successfully advances the state-of-the-art in political perspective detection and roll call vote prediction. Further analysis proves that PAR learns representations that reflect the political reality and provide new insights into political behavior.
Twitter bot detection is an important and meaningful task. Existing text-based methods can deeply analyze user tweet content, achieving high performance. However, novel Twitter bots evade these detections by stealing genuine users' tweets and diluting malicious content with benign tweets. These novel bots are proposed to be characterized by semantic inconsistency. In addition, methods leveraging Twitter graph structure are recently emerging, showing great competitiveness. However, hardly a method has made text and graph modality deeply fused and interacted to leverage both advantages and learn the relative importance of the two modalities. In this paper, we propose a novel model named BIC that makes the text and graph modalities deeply interactive and detects tweet semantic inconsistency. Specifically, BIC contains a text propagation module, a graph propagation module to conduct bot detection respectively on text and graph structure, and a proven effective text-graph interactive module to make the two interact. Besides, BIC contains a semantic consistency detection module to learn semantic consistency information from tweets. Extensive experiments demonstrate that our framework outperforms competitive baselines on a comprehensive Twitter bot benchmark. We also prove the effectiveness of the proposed interaction and semantic consistency detection.
Knowledge Graph Embeddings (KGE) aim to map entities and relations to low dimensional spaces and have become the \textit{de-facto} standard for knowledge graph completion. Most existing KGE methods suffer from the sparsity challenge, where it is harder to predict entities that appear less frequently in knowledge graphs. In this work, we propose a novel framework KRACL to alleviate the widespread sparsity in KGs with graph context and contrastive learning. Firstly, we propose the Knowledge Relational Attention Network (KRAT) to leverage the graph context by simultaneously projecting neighboring triples to different latent spaces and jointly aggregating messages with the attention mechanism. KRAT is capable of capturing the subtle semantic information and importance of different context triples as well as leveraging multi-hop information in knowledge graphs. Secondly, we propose the knowledge contrastive loss by combining the contrastive loss with cross entropy loss, which introduces more negative samples and thus enriches the feedback to sparse entities. Our experiments demonstrate that KRACL achieves superior results across various standard knowledge graph benchmarks, especially on WN18RR and NELL-995 which have large numbers of low in-degree entities. Extensive experiments also bear out KRACL's effectiveness in handling sparse knowledge graphs and robustness against noisy triples.
Twitter bot detection has become an increasingly important task to combat misinformation, facilitate social media moderation, and preserve the integrity of the online discourse. State-of-the-art bot detection methods generally leverage the graph structure of the Twitter network, and they exhibit promising performance when confronting novel Twitter bots that traditional methods fail to detect. However, very few of the existing Twitter bot detection datasets are graph-based, and even these few graph-based datasets suffer from limited dataset scale, incomplete graph structure, as well as low annotation quality. In fact, the lack of a large-scale graph-based Twitter bot detection benchmark that addresses these issues has seriously hindered the development and evaluation of novel graph-based bot detection approaches. In this paper, we propose TwiBot-22, a comprehensive graph-based Twitter bot detection benchmark that presents the largest dataset to date, provides diversified entities and relations on the Twitter network, and has considerably better annotation quality than existing datasets. In addition, we re-implement 35 representative Twitter bot detection baselines and evaluate them on 9 datasets, including TwiBot-22, to promote a fair comparison of model performance and a holistic understanding of research progress. To facilitate further research, we consolidate all implemented codes and datasets into the TwiBot-22 evaluation framework, where researchers could consistently evaluate new models and datasets. The TwiBot-22 Twitter bot detection benchmark and evaluation framework are publicly available at https://twibot22.github.io/