Abstract:Positive-unlabeled (PU) learning addresses binary classification when only a set of labeled positives is available alongside a pool of unlabeled samples drawn from a mixture of positives and negatives. Existing PU methods typically require dataset-specific training or iterative optimization, which limits their applicability when many tasks must be solved quickly or with little tuning. We introduce PUICL, a pretrained transformer that solves PU classification entirely through in-context learning. PUICL is pretrained on synthetic PU datasets generated from randomly instantiated structural causal models, exposing it to a wide range of feature-label relationships and class-prior configurations. At inference time, PUICL receives the labeled positives and the unlabeled samples as a single input and returns class probabilities for the unlabeled rows in one forward pass, with no gradient updates or per-task fitting. On 20 semi-synthetic PU benchmarks derived from the UCI Machine Learning Repository, OpenML, and scikit-learn, PUICL outperforms four standard PU learning baselines in average AUC and accuracy, and is competitive on F1-score. These results show that the in-context learning paradigm extends naturally beyond fully supervised tabular prediction to the semi-supervised PU setting.
Abstract:Recently, end-to-end robotic manipulation models have gained significant attention for their generalizability and scalability. However, they often suffer from limited robustness to camera viewpoint changes when training with a fixed camera. In this paper, we propose VistaBot, a novel framework that integrates feed-forward geometric models with video diffusion models to achieve view-robust closed-loop manipulation without requiring camera calibration at test time. Our approach consists of three key components: 4D geometry estimation, view synthesis latent extraction, and latent action learning. VistaBot is integrated into both action-chunking (ACT) and diffusion-based ($π_0$) policies and evaluated across simulation and real-world tasks. We further introduce the View Generalization Score (VGS) as a new metric for comprehensive evaluation of cross-view generalization. Results show that VistaBot improves VGS by 2.79$\times$ and 2.63$\times$ over ACT and $π_0$, respectively, while also achieving high-quality novel view synthesis. Our contributions include a geometry-aware synthesis model, a latent action planner, a new benchmark metric, and extensive validation across diverse environments. The code and models will be made publicly available.
Abstract:Recent advances in Vision-Language-Action (VLA) models have opened new avenues for robot manipulation, yet existing methods exhibit limited efficiency and a lack of high-level knowledge and spatial awareness. To address these challenges, we propose PokeVLA, a lightweight yet powerful foundation model for embodied manipulation that effectively infuses vision-language understanding into action learning. Our framework introduces a two-stage training paradigm: first, we pre-train a compact vision-language model (PokeVLM) on a curated multimodal dataset of 2.4M samples encompassing spatial grounding, affordance, and embodied reasoning tasks; second, we inject manipulation-relevant representations into the action space through multi-view goal-aware semantics learning, geometry alignment, and a novel action expert. Extensive experiments demonstrate state-of-the-art performance on the LIBERO-Plus benchmark and in real-world deployment, outperforming comparable baselines in success rate and robustness under diverse perturbations. To foster reproducibility and community progress, we will open-source our code, model weights, and the scripts for the curated pre-training dataset. Project page: https://getterupper.github.io/PokeVLA
Abstract:Reinforcement learning (RL) paradigms have demonstrated strong performance on reasoning-intensive tasks such as code generation. However, limited trajectory diversity often leads to diminishing returns, which constrains the achievable performance ceiling. Search-enhanced RL alleviates this issue by introducing structured exploration, which remains constrained by the single-agent policy priors. Meanwhile, leveraging multiple interacting policies can acquire more diverse exploratory signals, but existing approaches are typically decoupled from structured search. We propose \textbf{MARS$^2$} (Multi-Agent Reinforced Tree-Search Scaling), a unified RL framework in which multiple independently-optimized agents collaborate within a shared tree-structured search environment. MARS$^2$ models the search tree as a learnable multi-agent interaction environment, enabling heterogeneous agents to collaboratively generate and refine candidate solutions within a shared search topology. To support effective learning, we introduce a path-level group advantage formulation based on tree-consistent reward shaping, which facilitates effective credit assignment across complex search trajectories. Experiments on code generation benchmarks show that MARS$^2$ consistently improves performance across diverse model combinations and training settings, demonstrating the effectiveness of coupling multi-agent collaboration with tree search for enhancing reinforcement learning. Our code is publicly available at https://github.com/TsinghuaC3I/MARTI.
Abstract:In many classification problems, the costs of misclassifying observations from different classes can be highly unequal. The Neyman-Pearson multiclass classification (NPMC) framework addresses this issue by minimizing a weighted misclassification risk while imposing upper bounds on class-specific error probabilities. Existing NPMC methods typically assume that training labels are correctly observed. In practice, however, labels are often corrupted due to measurement error or annotation, and the effect of such label noise on NPMC procedures remains largely unexplored. We study the NPMC problem when only noisy labels are available in the training data. We propose an empirical likelihood (EL)-based method that relates the distributions of noisy and true labels through an exponential tilting density ratio model. The resulting maximum EL estimators recover the class proportions and posterior probabilities of the clean labels required for error control. We establish consistency, asymptotic normality, and optimal convergence rates for these estimators. Under mild conditions, the resulting classifier satisfies NP oracle inequalities with respect to the true labels asymptotically. An expectation-maximization algorithm computes the maximum EL estimators. Simulations show that the proposed method performs comparably to the oracle classifier under clean labels and substantially improves over procedures that ignore label noise.
Abstract:Recent progress in reinforcement learning with verifiable rewards (RLVR) offers a practical path to self-improvement of language models, but existing methods face a key trade-off: endogenous self-play can drift over iterations, while corpus-grounded approaches rely on curated data environments. We present \textbf{WIST}, a \textbf{W}eb-grounded \textbf{I}terative \textbf{S}elf-play \textbf{T}ree framework for domain-targeted reasoning improvement that learns directly from the open web without requiring any pre-arranged domain corpus. WIST incrementally expands a domain tree for exploration, and retrieves and cleans path-consistent web corpus to construct a controllable training environment. It then performs Challenger--Solver self-play with verifiable rewards, and feeds learnability signals back to update node posteriors and guide subsequent exploration through an adaptive curriculum. Across four backbones, WIST consistently improves over the base models and typically outperforms both purely endogenous self-evolution and corpus-grounded self-play baselines, with the Overall gains reaching \textbf{+9.8} (\textit{Qwen3-4B-Base}) and \textbf{+9.7} (\textit{OctoThinker-8B}). WIST is also domain-steerable, improving \textit{Qwen3-8B-Base} by \textbf{+14.79} in medicine and \textit{Qwen3-4B-Base} by \textbf{+5.28} on PhyBench. Ablations further confirm the importance of WIST's key components for stable open-web learning. Our Code is available at https://github.com/lfy-123/WIST.
Abstract:The effectiveness upper bound of retrieval-augmented generation (RAG) is fundamentally constrained by the semantic integrity and information granularity of text chunks in its knowledge base. To address these challenges, this paper proposes QChunker, which restructures the RAG paradigm from retrieval-augmentation to understanding-retrieval-augmentation. Firstly, QChunker models the text chunking as a composite task of text segmentation and knowledge completion to ensure the logical coherence and integrity of text chunks. Drawing inspiration from Hal Gregersen's "Questions Are the Answer" theory, we design a multi-agent debate framework comprising four specialized components: a question outline generator, text segmenter, integrity reviewer, and knowledge completer. This framework operates on the principle that questions serve as catalysts for profound insights. Through this pipeline, we successfully construct a high-quality dataset of 45K entries and transfer this capability to small language models. Additionally, to handle long evaluation chains and low efficiency in existing chunking evaluation methods, which overly rely on downstream QA tasks, we introduce a novel direct evaluation metric, ChunkScore. Both theoretical and experimental validations demonstrate that ChunkScore can directly and efficiently discriminate the quality of text chunks. Furthermore, during the text segmentation phase, we utilize document outlines for multi-path sampling to generate multiple candidate chunks and select the optimal solution employing ChunkScore. Extensive experimental results across four heterogeneous domains exhibit that QChunker effectively resolves aforementioned issues by providing RAG with more logically coherent and information-rich text chunks.
Abstract:Realizing interactive whole-body control for multi-humanoid systems is critical for unlocking complex collaborative capabilities in shared environments. Although recent advancements have significantly enhanced the agility of individual robots, bridging the gap to physically coupled multi-humanoid interaction remains challenging, primarily due to severe kinematic mismatches and complex contact dynamics. To address this, we introduce Rhythm, the first unified framework enabling real-world deployment of dual-humanoid systems for complex, physically plausible interactions. Our framework integrates three core components: (1) an Interaction-Aware Motion Retargeting (IAMR) module that generates feasible humanoid interaction references from human data; (2) an Interaction-Guided Reinforcement Learning (IGRL) policy that masters coupled dynamics via graph-based rewards; and (3) a real-world deployment system that enables robust transfer of dual-humanoid interaction. Extensive experiments on physical Unitree G1 robots demonstrate that our framework achieves robust interactive whole-body control, successfully transferring diverse behaviors such as hugging and dancing from simulation to reality.
Abstract:Text Image Machine Translation (TIMT) aims to translate text embedded in images in the source-language into target-language, requiring synergistic integration of visual perception and linguistic understanding. Existing TIMT methods, whether cascaded pipelines or end-to-end multimodal large language models (MLLMs),struggle with high-resolution text-rich images due to cluttered layouts, diverse fonts, and non-textual distractions, resulting in text omission, semantic drift, and contextual inconsistency. To address these challenges, we propose GLoTran, a global-local dual visual perception framework for MLLM-based TIMT. GLoTran integrates a low-resolution global image with multi-scale region-level text image slices under an instruction-guided alignment strategy, conditioning MLLMs to maintain scene-level contextual consistency while faithfully capturing fine-grained textual details. Moreover, to realize this dual-perception paradigm, we construct GLoD, a large-scale text-rich TIMT dataset comprising 510K high-resolution global-local image-text pairs covering diverse real-world scenarios. Extensive experiments demonstrate that GLoTran substantially improves translation completeness and accuracy over state-of-the-art MLLMs, offering a new paradigm for fine-grained TIMT under high-resolution and text-rich conditions.
Abstract:Generative models have shown great potential in trajectory planning. Recent studies demonstrate that anchor-guided generative models are effective in modeling the uncertainty of driving behaviors and improving overall performance. However, these methods rely on discrete anchor vocabularies that must sufficiently cover the trajectory distribution during testing to ensure robustness, inducing an inherent trade-off between vocabulary size and model performance. To overcome this limitation, we propose MeanFuser, an end-to-end autonomous driving method that enhances both efficiency and robustness through three key designs. (1) We introduce Gaussian Mixture Noise (GMN) to guide generative sampling, enabling a continuous representation of the trajectory space and eliminating the dependency on discrete anchor vocabularies. (2) We adapt ``MeanFlow Identity" to end-to-end planning, which models the mean velocity field between GMN and trajectory distribution instead of the instantaneous velocity field used in vanilla flow matching methods, effectively eliminating numerical errors from ODE solvers and significantly accelerating inference. (3) We design a lightweight Adaptive Reconstruction Module (ARM) that enables the model to implicitly select from all sampled proposals or reconstruct a new trajectory when none is satisfactory via attention weights. Experiments on the NAVSIM closed-loop benchmark demonstrate that MeanFuser achieves outstanding performance without the supervision of the PDM Score. and exceptional inference efficiency, offering a robust and efficient solution for end-to-end autonomous driving. Our code and model are available at https://github.com/wjl2244/MeanFuser.