Abstract:LLM-based agents have demonstrated great potential in generating and managing code within complex codebases. In this paper, we introduce WebGen-Bench, a novel benchmark designed to measure an LLM-based agent's ability to create multi-file website codebases from scratch. It contains diverse instructions for website generation, created through the combined efforts of human annotators and GPT-4o. These instructions span three major categories and thirteen minor categories, encompassing nearly all important types of web applications. To assess the quality of the generated websites, we use GPT-4o to generate test cases targeting each functionality described in the instructions, and then manually filter, adjust, and organize them to ensure accuracy, resulting in 647 test cases. Each test case specifies an operation to be performed on the website and the expected result after the operation. To automate testing and improve reproducibility, we employ a powerful web-navigation agent to execute tests on the generated websites and determine whether the observed responses align with the expected results. We evaluate three high-performance code-agent frameworks, Bolt.diy, OpenHands, and Aider, using multiple proprietary and open-source LLMs as engines. The best-performing combination, Bolt.diy powered by DeepSeek-R1, achieves only 27.8\% accuracy on the test cases, highlighting the challenging nature of our benchmark. Additionally, we construct WebGen-Instruct, a training set consisting of 6,667 website-generation instructions. Training Qwen2.5-Coder-32B-Instruct on Bolt.diy trajectories generated from a subset of this training set achieves an accuracy of 38.2\%, surpassing the performance of the best proprietary model.
Abstract:Model editing aims to data-efficiently correct predictive errors of large pre-trained models while ensuring generalization to neighboring failures and locality to minimize unintended effects on unrelated examples. While significant progress has been made in editing Transformer-based large language models, effective strategies for editing vision Transformers (ViTs) in computer vision remain largely untapped. In this paper, we take initial steps towards correcting predictive errors of ViTs, particularly those arising from subpopulation shifts. Taking a locate-then-edit approach, we first address the where-to-edit challenge by meta-learning a hypernetwork on CutMix-augmented data generated for editing reliability. This trained hypernetwork produces generalizable binary masks that identify a sparse subset of structured model parameters, responsive to real-world failure samples. Afterward, we solve the how-to-edit problem by simply fine-tuning the identified parameters using a variant of gradient descent to achieve successful edits. To validate our method, we construct an editing benchmark that introduces subpopulation shifts towards natural underrepresented images and AI-generated images, thereby revealing the limitations of pre-trained ViTs for object recognition. Our approach not only achieves superior performance on the proposed benchmark but also allows for adjustable trade-offs between generalization and locality. Our code is available at https://github.com/hustyyq/Where-to-Edit.
Abstract:Conventional wisdom suggests parameter-efficient fine-tuning of foundation models as the state-of-the-art method for transfer learning in vision, replacing the rich literature of alternatives such as meta-learning. In trying to harness the best of both worlds, meta-tuning introduces a subsequent optimization stage of foundation models but has so far only shown limited success and crucially tends to underperform on out-of-domain (OOD) tasks. In this paper, we introduce Sparse MetA-Tuning (SMAT), a method inspired by sparse mixture-of-experts approaches and trained to isolate subsets of pre-trained parameters automatically for meta-tuning on each task. SMAT successfully overcomes OOD sensitivity and delivers on the promise of enhancing the transfer abilities of vision foundation models beyond parameter-efficient finetuning. We establish new state-of-the-art results on a challenging combination of Meta-Dataset augmented with additional OOD tasks in both zero-shot and gradient-based adaptation settings. In addition, we provide a thorough analysis of the superiority of learned over hand-designed sparsity patterns for sparse expert methods and the pivotal importance of the sparsity level in balancing between in-domain and out-of-domain generalization. Our code is publicly available.
Abstract:A multitude of prevalent pre-trained models mark a major milestone in the development of artificial intelligence, while fine-tuning has been a common practice that enables pretrained models to figure prominently in a wide array of target datasets. Our empirical results reveal that off-the-shelf finetuning techniques are far from adequate to mitigate negative transfer caused by two types of underperforming features in a pre-trained model, including rare features and spuriously correlated features. Rooted in structural causal models of predictions after fine-tuning, we propose a Concept-wise fine-tuning (Concept-Tuning) approach which refines feature representations in the level of patches with each patch encoding a concept. Concept-Tuning minimizes the negative impacts of rare features and spuriously correlated features by (1) maximizing the mutual information between examples in the same category with regard to a slice of rare features (a patch) and (2) applying front-door adjustment via attention neural networks in channels and feature slices (patches). The proposed Concept-Tuning consistently and significantly (by up to 4.76%) improves prior state-of-the-art fine-tuning methods on eleven datasets, diverse pre-training strategies (supervised and self-supervised ones), various network architectures, and sample sizes in a target dataset.
Abstract:Vertebral landmark localization is a crucial step for variant spine-related clinical applications, which requires detecting the corner points of 17 vertebrae. However, the neighbor landmarks often disturb each other for the homogeneous appearance of vertebrae, which makes vertebral landmark localization extremely difficult. In this paper, we propose multi-stage cascaded convolutional neural networks (CNNs) to split the single task into two sequential steps, i.e., center point localization to roughly locate 17 center points of vertebrae, and corner point localization to find 4 corner points for each vertebra without distracted by others. Landmarks in each step are located gradually from a set of initialized points by regressing offsets via cascaded CNNs. Principal Component Analysis (PCA) is employed to preserve a shape constraint in offset regression to resist the mutual attraction of vertebrae. We evaluate our method on the AASCE dataset that consists of 609 tight spinal anterior-posterior X-ray images and each image contains 17 vertebrae composed of the thoracic and lumbar spine for spinal shape characterization. Experimental results demonstrate our superior performance of vertebral landmark localization over other state-of-the-arts with the relative error decreasing from 3.2e-3 to 7.2e-4.