Abstract:Reducing the annotation cost of oriented object detection in remote sensing remains a major challenge. Recently, sparse annotation has gained attention for effectively reducing annotation redundancy in densely remote sensing scenes. However, (1) the sparse data reliance on class-dependent sampling, and (2) the lack of in-depth investigation into the characteristics of sparse samples hinders its further development. This paper proposes an active learning-based sparsely annotated oriented object detection (SAOOD) method, termed Active-SAOOD. Based on a model state observation module, Active-SAOOD actively selects the most valuable sparse samples at the instance level that are best suited to the current model state, by jointly considering orientation, classification, and localization uncertainty, as well as inter- and intra-class diversity. This design enables SAOOD to operate stably under completely randomly initialized sparse annotations and extends its applicability to broader real-world. Experiments on multiple datasets demonstrate that Active-SAOOD significantly improves both performance and stability of existing SAOOD methods under various random sparse annotation. In particular, with only 1\% annotated ratios, it achieves a 9\% performance gain over the baseline, further enhancing the practical value of SAOOD in remote sensing. The code will be public.
Abstract:Although person re-identification has made impressive progress, occlusion caused by obstacles remains an unsettled issue in real applications. The difficulty lies in the mismatch between incomplete occluded samples and holistic identity representations. Severe occlusion removes discriminative body cues and introduces interference from background clutter and occluders, making global metric learning unreliable. Existing methods mainly rely on extra pre-trained models to estimate visible parts for alignment or construct occluded samples via data augmentation, but still lack a unified framework that learns robust visibility-consistent matching under realistic occlusion patterns. In this paper, we propose DPM++, a Dynamic Masked Metric Learning framework for occluded person re-identification. DPM++ learns an input-adaptive masked metric that dynamically selects reliable identity subspaces for each occluded instance, enabling matching to emphasize visibility-consistent evidence while suppressing unreliable components. Built upon the classifier-prototype space, DPM++ introduces a CLIP-based two-stage supervision scheme, where ID-level semantic priors are learned from the text branch and transferred into the classifier-prototype space for dynamic masked matching. To strengthen the masked metric, we introduce a saliency-guided patch transfer strategy to synthesize controllable and photo-realistic occluded samples during training. Exploiting real scene priors, this strategy exposes the model to realistic partial observations and provides richer supervision than random erasing. In addition, occlusion-aware sample pairing and mask-guided optimization improve the stability and effectiveness of the framework. Experiments on occluded and holistic person re-identification benchmarks show that DPM++ consistently outperforms previous state-of-the-art methods in both holistic and occlusion scenarios.
Abstract:Multimodal Large Language Models (MLLMs) have shown transformative potential in medical applications, yet their performance is hindered by conventional data curation strategies that rely on coarse-grained partitioning by modality or department. Such fragmented approaches fail to capture the hierarchical and interconnected nature of clinical medical knowledge, limiting the models' ability to perform fine-grained recognition and complex reasoning. In this paper, we propose a novel Entity-Centric Medical Data Engineering framework. We automatically extract entities from authoritative medical literature to construct a Medical Entity Tree (MET), a hierarchical structure that systematically encodes diseases, anatomical structures, modalities, and symptoms into a unified knowledge repository. Building upon the MET, we propose an advanced data engine that includes: (1) node-guided retrieval to anchor raw data to specific medical concepts, (2) a two-stage hybrid filtering and alignment pipeline to ensure precise visual-semantic correspondence, and (3) knowledge-aware data synthesis to generate enriched captions and targeted reasoning VQA pairs, leveraging structural constraints. Extensive evaluations across six medical benchmarks demonstrate that our approach significantly enhances the medical capabilities of general-purpose MLLMs, improving their ability to handle complex clinical queries and achieve state-of-the-art performance in diverse medical contexts.
Abstract:Video Large Language Models (VideoLLMs) have demonstrated impressive capabilities in video understanding, yet the massive number of input video tokens incurs a significant computational burden for deployment. Existing methods mainly prune video tokens at input level while neglecting the inherent information structure embedded in videos and large language models (LLMs). To address this, we propose HieraVid, a hierarchical pruning framework that progressively and dynamically reduces visual redundancy. Based on two observations that videos possess the segment-frame structure and LLMs internally propagate multi-modal information unidirectionally, we decompose pruning into three levels: 1) segment-level, where video tokens are first temporally segmented and spatially merged; 2) frame-level, where similar frames within the same segment are jointly pruned to preserve diversity; 3) layer-level, redundancy gradually shrinks as LLM layer increases w/o compromising performance. We conduct extensive experiments on four widely used video understanding benchmarks to comprehensively evaluate the effectiveness of HieraVid. Remarkably, with only 30% of tokens retained, HieraVid achieves new state-of-the-art performance, while maintaining over 98% and 99% of the performance of LLaVA-Video-7B and LLaVA-OneVision-7B, respectively.
Abstract:Driven by the advancement of 3D devices, stereo vision tasks including stereo matching and stereo conversion have emerged as a critical research frontier. Contemporary stereo vision backbones typically rely on either monocular depth estimation (MDE) models or visual foundation models (VFMs). Crucially, these models are predominantly pretrained without explicit supervision of camera poses. Given that such geometric knowledge is indispensable for stereo vision, the absence of explicit spatial constraints constitutes a significant performance bottleneck for existing architectures. Recognizing that the Visual Geometry Grounded Transformer (VGGT) operates as a foundation model pretrained on extensive 3D priors, including camera poses, we investigate its potential as a robust backbone for stereo vision tasks. Nevertheless, empirical results indicate that its direct application to stereo vision yields suboptimal performance. We observe that VGGT suffers from a more significant degradation of geometric details during feature extraction. Such characteristics conflict with the requirements of binocular stereo vision, thereby constraining its efficacy for relative tasks. To bridge this gap, we propose StereoVGGT, a feature backbone specifically tailored for stereo vision. By leveraging the frozen VGGT and introducing a training-free feature adjustment pipeline, we mitigate geometric degradation and harness the latent camera calibration knowledge embedded within the model. StereoVGGT-based stereo matching network achieved the $1^{st}$ rank among all published methods on the KITTI benchmark, validating that StereoVGGT serves as a highly effective backbone for stereo vision.
Abstract:The creation of high-fidelity, customizable 3D indoor scene textures remains a significant challenge. While text-driven methods offer flexibility, they lack the precision for fine-grained, instance-level control, and often produce textures with insufficient quality, artifacts, and baked-in shading. To overcome these limitations, we introduce CustomTex, a novel framework for instance-level, high-fidelity scene texturing driven by reference images. CustomTex takes an untextured 3D scene and a set of reference images specifying the desired appearance for each object instance, and generates a unified, high-resolution texture map. The core of our method is a dual-distillation approach that separates semantic control from pixel-level enhancement. We employ semantic-level distillation, equipped with an instance cross-attention, to ensure semantic plausibility and ``reference-instance'' alignment, and pixel-level distillation to enforce high visual fidelity. Both are unified within a Variational Score Distillation (VSD) optimization framework. Experiments demonstrate that CustomTex achieves precise instance-level consistency with reference images and produces textures with superior sharpness, reduced artifacts, and minimal baked-in shading compared to state-of-the-art methods. Our work establishes a more direct and user-friendly path to high-quality, customizable 3D scene appearance editing.
Abstract:Multilingual document and scene text understanding plays an important role in applications such as search, finance, and public services. However, most existing benchmarks focus on high-resource languages and fail to evaluate models in realistic multilingual environments. In Southeast Asia, the diversity of languages, complex writing systems, and highly varied document types make this challenge even greater. We introduce SEA-Vision, a benchmark that jointly evaluates Document Parsing and Text-Centric Visual Question Answering (TEC-VQA) across 11 Southeast Asian languages. SEA-Vision contains 15,234 document parsing pages from nine representative document types, annotated with hierarchical page-, block-, and line-level labels. It also provides 7,496 TEC-VQA question-answer pairs that probe text recognition, numerical calculation, comparative analysis, logical reasoning, and spatial understanding. To make such multilingual, multi-task annotation feasible, we design a hybrid pipeline for Document Parsing and TEC-VQA. It combines automated filtering and scoring with MLLM-assisted labeling and lightweight native-speaker verification, greatly reducing manual labeling while maintaining high quality. We evaluate several leading multimodal models and observe pronounced performance degradation on low-resource Southeast Asian languages, highlighting substantial remaining gaps in multilingual document and scene text understanding. We believe SEA-Vision will help drive global progress in document and scene text understanding.
Abstract:Current 3D visual grounding tasks only process sentence level detection or segmentation, which critically fails to leverage the rich compositional contextual reasonings within natural language expressions. To address this challenge, we introduce Detailed 3D Referring Expression Segmentation (3D-DRES), a new task that provides a phrase to 3D instance mapping, aiming at enhancing fine-grained 3D vision language understanding. To support 3D-DRES, we present DetailRefer, a new dataset comprising 54,432 descriptions spanning 11,054 distinct objects. Unlike previous datasets, DetailRefer implements a pioneering phrase-instance annotation paradigm where each referenced noun phrase is explicitly mapped to its corresponding 3D elements. Additionally, we introduce DetailBase, a purposefully streamlined yet effective baseline architecture that supports dual-mode segmentation at both sentence and phrase levels. Our experimental results demonstrate that models trained on DetailRefer not only excel at phrase-level segmentation but also show surprising improvements on traditional 3D-RES benchmarks.
Abstract:Unified Multimodal Large Language Models (U-MLLMs) integrate understanding and generation within a single architecture. However, existing evaluations typically assess these capabilities separately, overlooking semantic equivalence, i.e., the ability to manifest consistent reasoning results regardless of the output modality. In this work, we investigate whether current U-MLLMs satisfy this premise. We observe that while models demonstrate robust textual reasoning, they fail to maintain semantic equivalence when required to render the same results in the image modality. To rigorously diagnose this discrepancy, we introduce VGUBench, a framework to decouple reasoning logic from generation fidelity. VGUBench comprises three diagnostic tasks: (1)Textual Generative Understanding, establishing a baseline for reasoning accuracy in textual response; (2)Visual Generative Understanding, evaluating the ability to generate visual responses that represent the correct answer; and (3)a Visual Rendering control task, which assesses the ability to directly render explicit visual descriptions into images without complex reasoning. Our evaluation reveals a significant disparity: despite strong performance in textual understanding and visual rendering, U-MLLMs exhibit a marked performance collapse when required to generate visual answers to questions. Furthermore, we find a negligible correlation between visual answering performance and basic rendering quality. These results suggest that the failure stems not from insufficient generation fidelity, but from a breakdown in cross-modal semantic alignment. We provide diagnostic insights to address this challenge in future Unified Generation and Understanding Models.
Abstract:We propose ControlMLLM++, a novel test-time adaptation framework that injects learnable visual prompts into frozen multimodal large language models (MLLMs) to enable fine-grained region-based visual reasoning without any model retraining or fine-tuning. Leveraging the insight that cross-modal attention maps intrinsically encode semantic correspondences between textual tokens and visual regions, ControlMLLM++ optimizes a latent visual token modifier during inference via a task-specific energy function to steer model attention towards user-specified areas. To enhance optimization stability and mitigate language prompt biases, ControlMLLM++ incorporates an improved optimization strategy (Optim++) and a prompt debiasing mechanism (PromptDebias). Supporting diverse visual prompt types including bounding boxes, masks, scribbles, and points, our method demonstrates strong out-of-domain generalization and interpretability. The code is available at https://github.com/mrwu-mac/ControlMLLM.