Abstract:Bridging natural language and 3D geometry is a crucial step toward flexible, language-driven scene understanding. While recent advances in 3D Gaussian Splatting (3DGS) have enabled fast and high-quality scene reconstruction, research has also explored incorporating open-vocabulary understanding into 3DGS. However, most existing methods require iterative optimization over per-view 2D semantic feature maps, which not only results in inefficiencies but also leads to inconsistent 3D semantics across views. To address these limitations, we introduce a training-free framework that constructs a superpoint graph directly from Gaussian primitives. The superpoint graph partitions the scene into spatially compact and semantically coherent regions, forming view-consistent 3D entities and providing a structured foundation for open-vocabulary understanding. Based on the graph structure, we design an efficient reprojection strategy that lifts 2D semantic features onto the superpoints, avoiding costly multi-view iterative training. The resulting representation ensures strong 3D semantic coherence and naturally supports hierarchical understanding, enabling both coarse- and fine-grained open-vocabulary perception within a unified semantic field. Extensive experiments demonstrate that our method achieves state-of-the-art open-vocabulary segmentation performance, with semantic field reconstruction completed over $30\times$ faster. Our code will be available at https://github.com/Atrovast/THGS.
Abstract:The rise of AI-generated image editing tools has made localized forgeries increasingly realistic, posing challenges for visual content integrity. Although recent efforts have explored localized AIGC detection, existing datasets predominantly focus on object-level forgeries while overlooking broader scene edits in regions such as sky or ground. To address these limitations, we introduce \textbf{BR-Gen}, a large-scale dataset of 150,000 locally forged images with diverse scene-aware annotations, which are based on semantic calibration to ensure high-quality samples. BR-Gen is constructed through a fully automated Perception-Creation-Evaluation pipeline to ensure semantic coherence and visual realism. In addition, we further propose \textbf{NFA-ViT}, a Noise-guided Forgery Amplification Vision Transformer that enhances the detection of localized forgeries by amplifying forgery-related features across the entire image. NFA-ViT mines heterogeneous regions in images, \emph{i.e.}, potential edited areas, by noise fingerprints. Subsequently, attention mechanism is introduced to compel the interaction between normal and abnormal features, thereby propagating the generalization traces throughout the entire image, allowing subtle forgeries to influence a broader context and improving overall detection robustness. Extensive experiments demonstrate that BR-Gen constructs entirely new scenarios that are not covered by existing methods. Take a step further, NFA-ViT outperforms existing methods on BR-Gen and generalizes well across current benchmarks. All data and codes are available at https://github.com/clpbc/BR-Gen.
Abstract:Image restoration~(IR), as a fundamental multimedia data processing task, has a significant impact on downstream visual applications. In recent years, researchers have focused on developing general-purpose IR models capable of handling diverse degradation types, thereby reducing the cost and complexity of model development. Current mainstream approaches are based on three architectural paradigms: CNNs, Transformers, and Mambas. CNNs excel in efficient inference, whereas Transformers and Mamba excel at capturing long-range dependencies and modeling global contexts. While each architecture has demonstrated success in specialized, single-task settings, limited efforts have been made to effectively integrate heterogeneous architectures to jointly address diverse IR challenges. To bridge this gap, we propose RestorMixer, an efficient and general-purpose IR model based on mixed-architecture fusion. RestorMixer adopts a three-stage encoder-decoder structure, where each stage is tailored to the resolution and feature characteristics of the input. In the initial high-resolution stage, CNN-based blocks are employed to rapidly extract shallow local features. In the subsequent stages, we integrate a refined multi-directional scanning Mamba module with a multi-scale window-based self-attention mechanism. This hierarchical and adaptive design enables the model to leverage the strengths of CNNs in local feature extraction, Mamba in global context modeling, and attention mechanisms in dynamic feature refinement. Extensive experimental results demonstrate that RestorMixer achieves leading performance across multiple IR tasks while maintaining high inference efficiency. The official code can be accessed at https://github.com/ClimBin/RestorMixer.
Abstract:Although fully-supervised oriented object detection has made significant progress in multimodal remote sensing image understanding, it comes at the cost of labor-intensive annotation. Recent studies have explored weakly and semi-supervised learning to alleviate this burden. However, these methods overlook the difficulties posed by dense annotations in complex remote sensing scenes. In this paper, we introduce a novel setting called sparsely annotated oriented object detection (SAOOD), which only labels partial instances, and propose a solution to address its challenges. Specifically, we focus on two key issues in the setting: (1) sparse labeling leading to overfitting on limited foreground representations, and (2) unlabeled objects (false negatives) confusing feature learning. To this end, we propose the S$^2$Teacher, a novel method that progressively mines pseudo-labels for unlabeled objects, from easy to hard, to enhance foreground representations. Additionally, it reweights the loss of unlabeled objects to mitigate their impact during training. Extensive experiments demonstrate that S$^2$Teacher not only significantly improves detector performance across different sparse annotation levels but also achieves near-fully-supervised performance on the DOTA dataset with only 10% annotation instances, effectively balancing detection accuracy with annotation efficiency. The code will be public.
Abstract:While existing anomaly synthesis methods have made remarkable progress, achieving both realism and diversity in synthesis remains a major obstacle. To address this, we propose AnomalyPainter, a zero-shot framework that breaks the diversity-realism trade-off dilemma through synergizing Vision Language Large Model (VLLM), Latent Diffusion Model (LDM), and our newly introduced texture library Tex-9K. Tex-9K is a professional texture library containing 75 categories and 8,792 texture assets crafted for diverse anomaly synthesis. Leveraging VLLM's general knowledge, reasonable anomaly text descriptions are generated for each industrial object and matched with relevant diverse textures from Tex-9K. These textures then guide the LDM via ControlNet to paint on normal images. Furthermore, we introduce Texture-Aware Latent Init to stabilize the natural-image-trained ControlNet for industrial images. Extensive experiments show that AnomalyPainter outperforms existing methods in realism, diversity, and generalization, achieving superior downstream performance.
Abstract:Recent advances in interactive 3D segmentation from 2D images have demonstrated impressive performance. However, current models typically require extensive scene-specific training to accurately reconstruct and segment objects, which limits their applicability in real-time scenarios. In this paper, we introduce WildSeg3D, an efficient approach that enables the segmentation of arbitrary 3D objects across diverse environments using a feed-forward mechanism. A key challenge of this feed-forward approach lies in the accumulation of 3D alignment errors across multiple 2D views, which can lead to inaccurate 3D segmentation results. To address this issue, we propose Dynamic Global Aligning (DGA), a technique that improves the accuracy of global multi-view alignment by focusing on difficult-to-match 3D points across images, using a dynamic adjustment function. Additionally, for real-time interactive segmentation, we introduce Multi-view Group Mapping (MGM), a method that utilizes an object mask cache to integrate multi-view segmentations and respond rapidly to user prompts. WildSeg3D demonstrates robust generalization across arbitrary scenes, thereby eliminating the need for scene-specific training. Specifically, WildSeg3D not only attains the accuracy of state-of-the-art (SOTA) methods but also achieves a $40\times$ speedup compared to existing SOTA models. Our code will be publicly available.
Abstract:Existing camera motion-controlled video generation methods face computational bottlenecks in fine-tuning and inference. This paper proposes LightMotion, a light and tuning-free method for simulating camera motion in video generation. Operating in the latent space, it eliminates additional fine-tuning, inpainting, and depth estimation, making it more streamlined than existing methods. The endeavors of this paper comprise: (i) The latent space permutation operation effectively simulates various camera motions like panning, zooming, and rotation. (ii) The latent space resampling strategy combines background-aware sampling and cross-frame alignment to accurately fill new perspectives while maintaining coherence across frames. (iii) Our in-depth analysis shows that the permutation and resampling cause an SNR shift in latent space, leading to poor-quality generation. To address this, we propose latent space correction, which reintroduces noise during denoising to mitigate SNR shift and enhance video generation quality. Exhaustive experiments show that our LightMotion outperforms existing methods, both quantitatively and qualitatively.
Abstract:Recent advancements in 3D scene editing have been propelled by the rapid development of generative models. Existing methods typically utilize generative models to perform text-guided editing on 3D representations, such as 3D Gaussian Splatting (3DGS). However, these methods are often limited to texture modifications and fail when addressing geometric changes, such as editing a character's head to turn around. Moreover, such methods lack accurate control over the spatial position of editing results, as language struggles to precisely describe the extent of edits. To overcome these limitations, we introduce DYG, an effective 3D drag-based editing method for 3D Gaussian Splatting. It enables users to conveniently specify the desired editing region and the desired dragging direction through the input of 3D masks and pairs of control points, thereby enabling precise control over the extent of editing. DYG integrates the strengths of the implicit triplane representation to establish the geometric scaffold of the editing results, effectively overcoming suboptimal editing outcomes caused by the sparsity of 3DGS in the desired editing regions. Additionally, we incorporate a drag-based Latent Diffusion Model into our method through the proposed Drag-SDS loss function, enabling flexible, multi-view consistent, and fine-grained editing. Extensive experiments demonstrate that DYG conducts effective drag-based editing guided by control point prompts, surpassing other baselines in terms of editing effect and quality, both qualitatively and quantitatively. Visit our project page at https://quyans.github.io/Drag-Your-Gaussian.
Abstract:In the realm of Text-Based Person Search (TBPS), mainstream methods aim to explore more efficient interaction frameworks between text descriptions and visual data. However, recent approaches encounter two principal challenges. Firstly, the widely used random-based Masked Language Modeling (MLM) considers all the words in the text equally during training. However, massive semantically vacuous words ('with', 'the', etc.) be masked fail to contribute efficient interaction in the cross-modal MLM and hampers the representation alignment. Secondly, manual descriptions in TBPS datasets are tedious and inevitably contain several inaccuracies. To address these issues, we introduce an Attention-Guided Alignment (AGA) framework featuring two innovative components: Attention-Guided Mask (AGM) Modeling and Text Enrichment Module (TEM). AGM dynamically masks semantically meaningful words by aggregating the attention weight derived from the text encoding process, thereby cross-modal MLM can capture information related to the masked word from text context and images and align their representations. Meanwhile, TEM alleviates low-quality representations caused by repetitive and erroneous text descriptions by replacing those semantically meaningful words with MLM's prediction. It not only enriches text descriptions but also prevents overfitting. Extensive experiments across three challenging benchmarks demonstrate the effectiveness of our AGA, achieving new state-of-the-art results with Rank-1 accuracy reaching 78.36%, 67.31%, and 67.4% on CUHK-PEDES, ICFG-PEDES, and RSTPReid, respectively.
Abstract:Due to the scarcity and unpredictable nature of defect samples, industrial anomaly detection (IAD) predominantly employs unsupervised learning. However, all unsupervised IAD methods face a common challenge: the inherent bias in normal samples, which causes models to focus on variable regions while overlooking potential defects in invariant areas. To effectively overcome this, it is essential to decompose and recalibrate attention, guiding the model to suppress irrelevant variations and concentrate on subtle, defect-susceptible areas. In this paper, we propose Recalibrating Attention of Industrial Anomaly Detection (RAAD), a framework that systematically decomposes and recalibrates attention maps. RAAD employs a two-stage process: first, it reduces attention bias through quantization, and second, it fine-tunes defect-prone regions for improved sensitivity. Central to this framework is Hierarchical Quantization Scoring (HQS), which dynamically allocates bit-widths across layers based on their anomaly detection contributions. HQS dynamically adjusts bit-widths based on the hierarchical nature of attention maps, compressing lower layers that produce coarse and noisy attention while preserving deeper layers with sharper, defect-focused attention. This approach optimizes both computational efficiency and the model' s sensitivity to anomalies. We validate the effectiveness of RAAD on 32 datasets using a single 3090ti. Experiments demonstrate that RAAD, balances the complexity and expressive power of the model, enhancing its anomaly detection capability.