Jeff
Abstract:3D Asset insertion and novel view synthesis (NVS) are key components for autonomous driving simulation, enhancing the diversity of training data. With better training data that is diverse and covers a wide range of situations, including long-tailed driving scenarios, autonomous driving models can become more robust and safer. This motivates a unified simulation framework that can jointly handle realistic integration of inserted 3D assets and NVS. Recent 3D asset reconstruction methods enable reconstruction of dynamic actors from video, supporting their re-insertion into simulated driving scenes. While the overall structure and appearance can be accurate, it still struggles to capture the realism of 3D assets through lighting or shadows, particularly when inserted into scenes. In parallel, recent advances in NVS methods have demonstrated promising results in synthesizing viewpoints beyond the originally recorded trajectories. However, existing approaches largely treat asset insertion and NVS capabilities in isolation. To allow for interaction with the rest of the scene and to enable more diverse creation of new scenarios for training, realistic 3D asset insertion should be combined with NVS. To address this, we present SCPainter (Street Car Painter), a unified framework which integrates 3D Gaussian Splat (GS) car asset representations and 3D scene point clouds with diffusion-based generation to jointly enable realistic 3D asset insertion and NVS. The 3D GS assets and 3D scene point clouds are projected together into novel views, and these projections are used to condition a diffusion model to generate high quality images. Evaluation on the Waymo Open Dataset demonstrate the capability of our framework to enable 3D asset insertion and NVS, facilitating the creation of diverse and realistic driving data.
Abstract:Unmanned aerial vehicles (UAVs) have emerged as powerful embodied agents. One of the core abilities is autonomous navigation in large-scale three-dimensional environments. Existing navigation policies, however, are typically optimized for low-level objectives such as obstacle avoidance and trajectory smoothness, lacking the ability to incorporate high-level semantics into planning. To bridge this gap, we propose ANWM, an aerial navigation world model that predicts future visual observations conditioned on past frames and actions, thereby enabling agents to rank candidate trajectories by their semantic plausibility and navigational utility. ANWM is trained on 4-DoF UAV trajectories and introduces a physics-inspired module: Future Frame Projection (FFP), which projects past frames into future viewpoints to provide coarse geometric priors. This module mitigates representational uncertainty in long-distance visual generation and captures the mapping between 3D trajectories and egocentric observations. Empirical results demonstrate that ANWM significantly outperforms existing world models in long-distance visual forecasting and improves UAV navigation success rates in large-scale environments.
Abstract:Recent strides in video generation have paved the way for unified audio-visual generation. In this work, we present Seedance 1.5 pro, a foundational model engineered specifically for native, joint audio-video generation. Leveraging a dual-branch Diffusion Transformer architecture, the model integrates a cross-modal joint module with a specialized multi-stage data pipeline, achieving exceptional audio-visual synchronization and superior generation quality. To ensure practical utility, we implement meticulous post-training optimizations, including Supervised Fine-Tuning (SFT) on high-quality datasets and Reinforcement Learning from Human Feedback (RLHF) with multi-dimensional reward models. Furthermore, we introduce an acceleration framework that boosts inference speed by over 10X. Seedance 1.5 pro distinguishes itself through precise multilingual and dialect lip-syncing, dynamic cinematic camera control, and enhanced narrative coherence, positioning it as a robust engine for professional-grade content creation. Seedance 1.5 pro is now accessible on Volcano Engine at https://console.volcengine.com/ark/region:ark+cn-beijing/experience/vision?type=GenVideo.
Abstract:Large speech generation models are evolving from single-speaker, short sentence synthesis to multi-speaker, long conversation geneartion. Current long-form speech generation models are predominately constrained to dyadic, turn-based interactions. To address this, we introduce JoyVoice, a novel anthropomorphic foundation model designed for flexible, boundary-free synthesis of up to eight speakers. Unlike conventional cascaded systems, JoyVoice employs a unified E2E-Transformer-DiT architecture that utilizes autoregressive hidden representations directly for diffusion inputs, enabling holistic end-to-end optimization. We further propose a MM-Tokenizer operating at a low bitrate of 12.5 Hz, which integrates multitask semantic and MMSE losses to effectively model both semantic and acoustic information. Additionally, the model incorporates robust text front-end processing via large-scale data perturbation. Experiments show that JoyVoice achieves state-of-the-art results in multilingual generation (Chinese, English, Japanese, Korean) and zero-shot voice cloning. JoyVoice achieves top-tier results on both the Seed-TTS-Eval Benchmark and multi-speaker long-form conversational voice cloning tasks, demonstrating superior audio quality and generalization. It achieves significant improvements in prosodic continuity for long-form speech, rhythm richness in multi-speaker conversations, paralinguistic naturalness, besides superior intelligibility. We encourage readers to listen to the demo at https://jea-speech.github.io/JoyVoice
Abstract:IMPORTANCE: Current ultrasound AI remains fragmented into single-task tools, limiting clinical utility compared to versatile modern ultrasound systems. OBJECTIVE: To evaluate the diagnostic accuracy and efficiency of single general-purpose deep learning models for multi-organ classification and segmentation. DESIGN: The Universal UltraSound Image Challenge 2025 (UUSIC25) involved developing algorithms on 11,644 images (public/private). Evaluation used an independent, multi-center test set of 2,479 images, including data from a center completely unseen during training to assess generalization. OUTCOMES: Diagnostic performance (Dice Similarity Coefficient [DSC]; Area Under the Receiver Operating Characteristic Curve [AUC]) and computational efficiency (inference time, GPU memory). RESULTS: Of 15 valid algorithms, the top model (SMART) achieved a macro-averaged DSC of 0.854 across 5 segmentation tasks and AUC of 0.766 for binary classification. Models showed high capability in segmentation (e.g., fetal head DSC: 0.942) but variability in complex tasks subject to domain shift. Notably, in breast cancer molecular subtyping, the top model's performance dropped from AUC 0.571 (internal) to 0.508 (unseen external center), highlighting generalization challenges. CONCLUSIONS: General-purpose AI models achieve high accuracy and efficiency across multiple tasks using a single architecture. However, performance degradation on unseen data suggests domain generalization is critical for future clinical deployment.
Abstract:Audio deepfakes have reached a level of realism that makes it increasingly difficult to distinguish between human and artificial voices, which poses risks such as identity theft or spread of disinformation. Despite these concerns, research on humans' ability to identify deepfakes is limited, with most studies focusing on English and very few exploring the reasons behind listeners' perceptual decisions. This study addresses this gap through a perceptual experiment in which 54 listeners (28 native Spanish speakers and 26 native Japanese speakers) classified voices as natural or synthetic, and justified their choices. The experiment included 80 stimuli (50% artificial), organized according to three variables: language (Spanish/Japanese), speech style (audiobooks/interviews), and familiarity with the voice (familiar/unfamiliar). The goal was to examine how these variables influence detection and to analyze qualitatively the reasoning behind listeners' perceptual decisions. Results indicate an average accuracy of 59.11%, with higher performance on authentic samples. Judgments of vocal naturalness rely on a combination of linguistic and non-linguistic cues. Comparing Japanese and Spanish listeners, our qualitative analysis further reveals both shared cues and notable cross-linguistic differences in how listeners conceptualize the "humanness" of speech. Overall, participants relied primarily on suprasegmental and higher-level or extralinguistic characteristics - such as intonation, rhythm, fluency, pauses, speed, breathing, and laughter - over segmental features. These findings underscore the complexity of human perceptual strategies in distinguishing natural from artificial speech and align partly with prior research emphasizing the importance of prosody and phenomena typical of spontaneous speech, such as disfluencies.
Abstract:Parkinson's disease (PD), a prevalent neurodegenerative disorder, significantly affects patients' daily functioning and social interactions. To facilitate a more efficient and accessible diagnostic approach for PD, we propose a dynamic facial expression analysis-based PD auxiliary diagnosis method. This method targets hypomimia, a characteristic clinical symptom of PD, by analyzing two manifestations: reduced facial expressivity and facial rigidity, thereby facilitating the diagnosis process. We develop a multimodal facial expression analysis network to extract expression intensity features during patients' performance of various facial expressions. This network leverages the CLIP architecture to integrate visual and textual features while preserving the temporal dynamics of facial expressions. Subsequently, the expression intensity features are processed and input into an LSTM-based classification network for PD diagnosis. Our method achieves an accuracy of 93.1%, outperforming other in-vitro PD diagnostic approaches. This technique offers a more convenient detection method for potential PD patients, improving their diagnostic experience.
Abstract:Product matching aims to identify identical or similar products sold on different platforms. By building knowledge graphs (KGs), the product matching problem can be converted to the Entity Alignment (EA) task, which aims to discover the equivalent entities from diverse KGs. The existing EA methods inadequately utilize both attribute triples and relation triples simultaneously, especially the interactions between them. This paper introduces a two-stage pipeline consisting of rough filter and fine filter to match products from eBay and Amazon. For fine filtering, a new framework for Entity Alignment, Relation-aware and Attribute-aware Graph Attention Networks for Entity Alignment (RAEA), is employed. RAEA focuses on the interactions between attribute triples and relation triples, where the entity representation aggregates the alignment signals from attributes and relations with Attribute-aware Entity Encoder and Relation-aware Graph Attention Networks. The experimental results indicate that the RAEA model achieves significant improvements over 12 baselines on EA task in the cross-lingual dataset DBP15K (6.59% on average Hits@1) and delivers competitive results in the monolingual dataset DWY100K. The source code for experiments on DBP15K and DWY100K is available at github (https://github.com/Mockingjay-liu/RAEA-model-for-Entity-Alignment).
Abstract:Strong reasoning capabilities can now be achieved by large-scale reinforcement learning (RL) without any supervised fine-tuning. Although post-training quantization (PTQ) and quantization-aware training (QAT) are well studied in the context of fine-tuning, how quantization impacts RL in large reasoning models (LRMs) remains an open question. To answer this question, we conducted systematic experiments and discovered a significant gap in reasoning performance on mathematical benchmarks between post-RL quantized models and their quantization-aware RL optimized counterparts. Our findings suggest that quantization-aware RL training negatively impacted the learning process, whereas PTQ and QLoRA led to greater performance.
Abstract:Lightweight building surface models are crucial for digital city, navigation, and fast geospatial analytics, yet conventional multi-view geometry pipelines remain cumbersome and quality-sensitive due to their reliance on dense reconstruction, meshing, and subsequent simplification. This work presents SF-Recon, a method that directly reconstructs lightweight building surfaces from multi-view images without post-hoc mesh simplification. We first train an initial 3D Gaussian Splatting (3DGS) field to obtain a view-consistent representation. Building structure is then distilled by a normal-gradient-guided Gaussian optimization that selects primitives aligned with roof and wall boundaries, followed by multi-view edge-consistency pruning to enhance structural sharpness and suppress non-structural artifacts without external supervision. Finally, a multi-view depth-constrained Delaunay triangulation converts the structured Gaussian field into a lightweight, structurally faithful building mesh. Based on a proposed SF dataset, the experimental results demonstrate that our SF-Recon can directly reconstruct lightweight building models from multi-view imagery, achieving substantially fewer faces and vertices while maintaining computational efficiency. Website:https://lzh282140127-cell.github.io/SF-Recon-project/