University of Connecticut
Abstract:On-policy distillation (OPD) provides dense token-level supervision from a teacher, but its effectiveness can depend on teacher consistency, meaning that the model providing OPD supervision should also have generated the demonstrations used to train the supervised fine-tuning (SFT) reference. However, this condition is frequently violated in practice when SFT data have mixed or unknown provenance or when different models are preferred for SFT data generation and subsequent distillation. In such cross-teacher settings, even a stronger OPD teacher can yield little improvement over the SFT reference. We find that raw teacher--reference disagreement contains potentially useful context-specific teacher evidence as well as a recurring component associated with differences in wording, formatting, and reasoning cadence. We introduce Lightning OPD 2.0 with cross-fitted style residualization, which uses rollout-level cross-fitting to estimate this recurring component as an operational proxy for style-token bias and subtracts it before constructing the token-level OPD update. Across mathematical reasoning and code generation benchmarks, Lightning OPD 2.0 consistently outperforms Lightning OPD in cross-teacher settings. Starting from Klear-Reasoner-8B-SFT, Lightning OPD 2.0 reaches 82.4% on AIME 2024 and 63.0% on LiveCodeBench v5. Together, these results establish Lightning OPD 2.0 as a practical approach to cross-teacher OPD, relaxing teacher consistency as a prerequisite and allowing the SFT data generator and distillation teacher to be selected independently. Code will be released soon.
Abstract:Diffusion transformers are essential for high-fidelity video generation, but long token sequences make attention a dominant inference bottleneck. Training-free dynamic sparse attention alleviates this bottleneck by computing only selected key-value blocks, yet existing methods struggle to sparsify attention both efficiently and accurately for two reasons: (1) Rigid, unpredictable, and costly routing: selecting a fixed fraction of top-ranked blocks by proxy score imposes fixed budgets, whereas retaining blocks to reach a target cumulative proxy probability mass yields dynamic but potentially imbalanced budgets; both incur non-negligible overhead from computing and materializing proxy scores. (2) Lossy keep-or-drop sparsification: unselected blocks are discarded entirely, degrading accuracy under aggressive sparsity. These limitations motivate cheaper dynamic-budget routing while limiting accuracy degradation. In this paper, we introduce training-free Sol-Attn (Sparsifying online attention), which unifies dynamic routing, sparse computation, and approximation correction in a single online-softmax pass, achieving a better accuracy-efficiency trade-off in sparse attention. The core of Sol-Attn is on-the-fly block thresholding with proxy-score reuse, which selects critical blocks by comparing block proxy scores against a threshold during online softmax. This design enables dynamic yet controllable block budgets without materializing the proxy map, while directly reusing the proxy scores of unselected blocks to approximate their contribution. Experiments across image and video generation tasks show that Sol-Attn advances the quality-efficiency frontier of training-free sparse attention, delivering 2.1 times and 2.3 times end-to-end speedups for video generation and editing, respectively, while preserving visual quality.
Abstract:We introduce SANA-Video 2.0, a hybrid video diffusion transformer instantiated at 5B and 14B scales under a unified architecture. Designed to generate high-quality video up to 720p on a single GPU, SANA-Video 2.0 matches full-softmax video DiTs in quality while retaining the favorable long-sequence scaling of linear attention. To avoid quadratic attention throughout, Hybrid Linear-Softmax Attention combines gated linear attention for O(N)-dominated mixing with periodic gated-softmax anchors at a 3:1 ratio, restoring the full-rank token interactions that pure linear attention lacks. To propagate these refreshed representations across depth, Block Attention Residuals (AttnRes) route completed block summaries into later linear layers, enabling anchor-feature reuse and boosting deep-layer effective rank by ~12%. Through from-scratch training, SANA-Video 2.0 learns the complete hybrid directly rather than linearizing pretrained models, with reduced-resolution proxy studies establishing 25% softmax as the optimal quality-efficiency trade-off. With 40-step sampling, SANA-Video 2.0 achieves a VBench score of 84.30 in 13.2s at 480p on a single H100, remaining competitive with far larger softmax video DiTs at a fraction of the latency. Its compiled DiT forward pass is 3.2x faster than a matched full-softmax baseline at 720p/60s, a gap that expands with video duration. Furthermore, full-stack Sol-Engine optimization (kernel fusion, caching, and sparse attention) accelerates this hardware-friendly backbone by a further 3.58x, bringing the 5B pipeline to 13.06s at 720p/5s and making it 120x faster than Wan 2.2-A14B on one H100. Overall, our hybrid design recovers softmax-level expressiveness at substantially reduced cost, unlocking scalable long, high resolution video generation.
Abstract:Modern LLMs are increasingly deployed in long-context applications such as retrieval-augmented generation, repository-level coding, and agentic workflows whose accumulated reasoning and tool traces routinely push the input an order of magnitude past the pretraining window, making zero-shot context extension the dominant deployment path for open-weight checkpoints. Most existing zero-shot methods fix a single rescaling factor up front, so an aggressive factor sacrifices short-context fidelity while a conservative one breaks down at long contexts. We propose Jet-Long, a tuning-free zero-shot method that pairs a local RoPE-faithful window with a long-range window whose rescaling factor adapts dynamically to the current sequence length, recovering the base model exactly at short inputs while extrapolating cleanly at long ones. An inclusion-exclusion attention merge and an on-the-fly RoPE correction rotation make the bifocal construction essentially free at inference; fused into a single CuTe kernel, long-context prefill reaches up to $1.39\times$ FA2 throughput on H100 (approaching the Hopper-only FA4), and single-batch generation incurs $\le 4\%$ overhead at every length. On Qwen3-1.7B/4B/8B up to 128K context, Jet-Long leads RULER by $+4.79$/$+2.18$/$+2.03$~pp over the strongest baseline at 1.7B/4B/8B, achieves the best overall accuracy on HELMET-RAG (a benchmark identified by HELMET as the most efficient predictor of downstream long-context performance) and attains the lowest PG-19 perplexity. Jet-Long also generalizes to hybrid attention architectures such as Jet-Nemotron for further long-context improvement without retraining, and remains hyperparameter-resilient for ease of deployment.
Abstract:We introduce Nemotron-Labs-Diffusion, a tri-mode language model (LM) that unifies AR, diffusion, and self-speculation decoding within a single architecture. Trained with a joint AR-diffusion objective, Nemotron-Labs-Diffusion can switch modes to sustain high throughput across deployment settings and concurrency levels. Our study shows that (1) AR and diffusion objectives are complementary: diffusion improves lookahead planning, while AR provides left-to-right linguistic priors. (2) In self-speculation mode, diffusion drafts while AR verifies, outperforming multi-token prediction (MTP) methods in both acceptance rate and real-device efficiency. (3) A speed-of-light analysis further demonstrates diffusion's long-term potential, with up to 76.5% more tokens per forward pass than self-speculation under an optimal sampler. Scaling to 3B, 8B, and 14B parameters, our Nemotron-Labs-Diffusion family, including base, instruct, and vision-language models, consistently outperforms state-of-the-art open-source AR and diffusion LMs in both accuracy and speed. For example, Nemotron-Labs-Diffusion-8B decodes 6x more tokens per forward than Qwen3-8B with comparable accuracy, translating to 4x higher throughput on SPEED-Bench with SGLang on a GB200 GPU.
Abstract:Diffusion models have become a dominant paradigm for high-quality generative modeling, while post-training is essential for adapting them to diverse downstream applications. However, post-training of large diffusion models is still challenging due to the prohibitive memory footprints and slow training speed, which existing parameter-efficient fine-tuning methods only partially address. To overcome these limitations, we propose FourTune, an efficient post-training framework for diffusion models based on an end-to-end W4A4G4 paradigm. FourTune introduces a triple-branch hybrid pipeline that augments the standard LoRA architecture with a frozen numerical stabilizer to isolate quantization-sensitive outliers, enabling stable training under native 4-bit computation. In addition, FourTune employs hardware-efficient block-wise quantization and customized fused kernels to support efficient quantized backpropagation and reduce memory bandwidth overhead. Across customization, reinforcement learning, and distillation tasks, FourTune matches the quality of full-precision fine-tuning. On FLUX.1-dev (12B), FourTune reduces memory overhead by 2.25$\times$ and increases end-to-end training throughput by 2.27$\times$ compared to BF16 LoRA.
Abstract:Modern video diffusion models achieve higher generation quality through scaling, but this also increases inference cost. Although many acceleration methods have been proposed, a central challenge is that the most effective acceleration strategy is highly instance-specific: a recipe that works well for one combination of model, hardware, and inference configuration often does not transfer to another. Different models vary in architecture, numerical sensitivity, and attention concentration patterns. Inference settings differ in spatial and temporal resolution and video duration, while hardware platforms differ in memory hierarchy, supported numerical formats, and kernel throughput. These factors create a large tuning space, making manual performance engineering costly. We present Sol Video Inference Engine, an agentic, native, training-free acceleration framework for video diffusion models. It organizes five broadly applicable techniques, cache, sparse attention, token pruning, quantization, and kernel fusion, into an agentic acceleration stack for instance-specific optimization. For a concrete deployment target defined by a model, hardware platform, and serving configuration, parallel skill agents optimize the implementation of each technique, an agent integrator composes them into a global acceleration stack, and a human validator provides feedback on generation quality. We instantiate this workflow on three video models with different sizes and architectures: 64B Cosmos3-Super, 22B LTX-2.3, and 2B SANA-Video. With little human effort, the full stack achieves more than 2x end-to-end acceleration while maintaining near-lossless VBench quality, demonstrating the effectiveness of the agent framework for video diffusion acceleration.
Abstract:Spatial VLMs have made substantial progress in geometric perception, yet complex spatial reasoning requiring multi-step inference over depth, distance, and scene relations remains challenging. Moreover, different spatial queries call for fundamentally different strategies: some are best addressed through purely linguistic, step-by-step deduction, while others require explicit 3D grounding before quantitative inference. We present Dual-Path Spatial Reasoning via Reinforcement Learning for Spatial VLMs (SR-REAL), a unified framework that equips a spatial VLM with two complementary reasoning paths: Language-Only Reasoning (LOR), which performs step-by-step linguistic deduction, and Detect-Then-Reason (DTR), which detects 3D geometric cues (e.g., centers or bounding boxes) via region tokens before explicit geometric inference. SR-REAL begins with a cold-start supervised fine-tuning stage that constructs LOR and DTR chain-of-thought supervision and exposes a region-to-3D interface, followed by RL that optimizes the policy model with accuracy and format rewards; for DTR, a discrete center-based detection reward further refines geometric alignment. Across diverse spatial benchmarks, SR-REAL significantly outperforms spatial VLM baselines: (i) a single RL-trained model supports both reasoning paths, with DTR excelling in region-aware tasks through precise 3D localization and LOR enhancing general spatial reasoning; (ii) jointly training both paths fosters mutual reinforcement; (iii) high-quality, blended cold-start data is crucial for stable RL optimization; and (iv) the model generalizes across datasets and domains without per-task tuning, demonstrating positive transfer between LOR and DTR.
Abstract:Sparse attention reduces compute and memory bandwidth for long-context LLM inference. However, two key challenges remain: (1) KV cache capacity still grows with sequence length, and offloading to CPU memory introduces a PCIe transfer bottleneck; (2) the sparse selection step itself retains $O(T^2)$ complexity and can dominate attention cost at long contexts. We propose SparDA, a decoupled sparse attention architecture that introduces a fourth per-layer projection, the Forecast, alongside Query, Key, and Value. The Forecast predicts the KV blocks needed by the next layer, enabling lookahead selection that overlaps CPU-to-GPU prefetch with current-layer execution. Because Forecast is decoupled from the attention query, our GQA implementation uses one Forecast head per GQA group, reducing selection overhead versus the original multi-head selector. SparDA adds $<$0.5% parameters and trains only the Forecast projections by matching the original selector's attention distribution. On two sparse-pretrained 8B models, SparDA matches or slightly improves accuracy and delivers up to 1.25$\times$ prefill speedup and 1.7$\times$ decode speedup over the sparse-attention offload baseline. By enabling larger feasible batch sizes on a single GPU, SparDA further reaches up to 5.3$\times$ higher decode throughput than the non-offload sparse baseline. Our source code is available at https://github.com/NVlabs/SparDA.
Abstract:We introduce Cosmos 3, a family of omnimodal world models designed to jointly process and generate language, image, video, audio, and action sequences within a unified mixture-of-transformers architecture. By supporting highly flexible input-output configurations, Cosmos 3 seamlessly unifies critical modalities for Physical AI -- effectively subsuming vision-language models, video generators, world simulators, and world-action models into a single framework. Our evaluation demonstrates that Cosmos 3 establishes a new state-of-the-art across a diverse suite of understanding and generation tasks, demonstrating omnimodal world models as scalable, general-purpose backbones for embodied agents. Our post-trained Cosmos 3 models were ranked as the best open-source Text-to-Image and Image-to-Video models by Artificial Analysis, and the best policy model by RoboArena at the time the technical report was written. To accelerate open research and deployment in Physical AI, we make our code, model checkpoints, curated synthetic datasets, and evaluation benchmark available under the Linux Foundation's OpenMDW-1.1 https://openmdw.ai/license/1-1/ License at https://github.com/nvidia/cosmos}{github.com/nvidia/cosmos and https://huggingface.co/collections/nvidia/cosmos3 . The project website is available at https://research.nvidia.com/labs/cosmos-lab/cosmos3 .