Abstract:To fulfill user instructions, autonomous web agents must contend with the inherent complexity and volatile nature of real-world websites. Conventional paradigms predominantly rely on Supervised Fine-Tuning (SFT) or Offline Reinforcement Learning (RL) using static datasets. However, these methods suffer from severe distributional shifts, as offline trajectories fail to capture the stochastic state transitions and real-time feedback of unconstrained wide web environments. In this paper, we propose a robust Online Reinforcement Learning WebAgent, designed to optimize its policy through direct, iterative interactions with unconstrained wide websites. Our approach comprises three core innovations: 1) Hierarchical Multi-Task Fine-tuning: We curate a comprehensive mixture of datasets categorized by functional primitives -- Planning, Acting, and Grounding -- establishing a Vision-Language Model (VLM) with strong instruction-following capabilities for Web GUI tasks. 2) Online Agentic RL in the Wild: We develop an online interaction environment and fine-tune the VLM using a specialized RL pipeline. We introduce a Hybrid Reward Mechanism that combines a ground-truth-agnostic WebJudge for holistic outcome assessment with a Rule-based Decision Tree (RDT) for progress reward. This system effectively mitigates the credit assignment challenge in long-horizon navigation. Notably, our RL-enhanced model achieves a 38.1\% success rate (pass@5) on WebArena, outperforming all existing monolithic baselines. 3) Operator Agent: We introduce a modular agentic framework, namely \textbf{OpAgent}, orchestrating a Planner, Grounder, Reflector, and Summarizer. This synergy enables robust error recovery and self-correction, elevating the agent's performance to a new State-of-the-Art (SOTA) success rate of \textbf{71.6\%}.
Abstract:We study instruction-based image editing under professional workflows and identify three persistent challenges: (i) editors often over-edit, modifying content beyond the user's intent; (ii) existing models are largely single-turn, while multi-turn edits can alter object faithfulness; and (iii) evaluation at around 1K resolution is misaligned with real workflows that often operate on ultra high-definition images (e.g., 4K). We propose Agent Banana, a hierarchical agentic planner-executor framework for high-fidelity, object-aware, deliberative editing. Agent Banana introduces two key mechanisms: (1) Context Folding, which compresses long interaction histories into structured memory for stable long-horizon control; and (2) Image Layer Decomposition, which performs localized layer-based edits to preserve non-target regions while enabling native-resolution outputs. To support rigorous evaluation, we build HDD-Bench, a high-definition, dialogue-based benchmark featuring verifiable stepwise targets and native 4K images (11.8M pixels) for diagnosing long-horizon failures. On HDD-Bench, Agent Banana achieves the best multi-turn consistency and background fidelity (e.g., IC 0.871, SSIM-OM 0.84, LPIPS-OM 0.12) while remaining competitive on instruction following, and also attains strong performance on standard single-turn editing benchmarks. We hope this work advances reliable, professional-grade agentic image editing and its integration into real workflows.
Abstract:The increasing frequency and complexity of regulatory updates present a significant burden for multinational pharmaceutical companies. Compliance teams must interpret evolving rules across jurisdictions, formats, and agencies, often manually, at high cost and risk of error. We introduce RegGuard, an industrial-scale AI assistant designed to automate the interpretation of heterogeneous regulatory texts and align them with internal corporate policies. The system ingests heterogeneous document sources through a secure pipeline and enhances retrieval and generation quality with two novel components: HiSACC (Hierarchical Semantic Aggregation for Contextual Chunking) semantically segments long documents into coherent units while maintaining consistency across non-contiguous sections. ReLACE (Regulatory Listwise Adaptive Cross-Encoder for Reranking), a domain-adapted cross-encoder built on an open-source model, jointly models user queries and retrieved candidates to improve ranking relevance. Evaluations in enterprise settings demonstrate that RegGuard improves answer quality specifically in terms of relevance, groundedness, and contextual focus, while significantly mitigating hallucination risk. The system architecture is built for auditability and traceability, featuring provenance tracking, access control, and incremental indexing, making it highly responsive to evolving document sources and relevant for any domain with stringent compliance demands.




Abstract:For robotic manipulation, existing robotics datasets and simulation benchmarks predominantly cater to robot-arm platforms. However, for humanoid robots equipped with dual arms and dexterous hands, simulation tasks and high-quality demonstrations are notably lacking. Bimanual dexterous manipulation is inherently more complex, as it requires coordinated arm movements and hand operations, making autonomous data collection challenging. This paper presents HumanoidGen, an automated task creation and demonstration collection framework that leverages atomic dexterous operations and LLM reasoning to generate relational constraints. Specifically, we provide spatial annotations for both assets and dexterous hands based on the atomic operations, and perform an LLM planner to generate a chain of actionable spatial constraints for arm movements based on object affordances and scenes. To further improve planning ability, we employ a variant of Monte Carlo tree search to enhance LLM reasoning for long-horizon tasks and insufficient annotation. In experiments, we create a novel benchmark with augmented scenarios to evaluate the quality of the collected data. The results show that the performance of the 2D and 3D diffusion policies can scale with the generated dataset. Project page is https://openhumanoidgen.github.io.
Abstract:Differential equations are involved in modeling many engineering problems. Many efforts have been devoted to solving differential equations. Due to the flexibility of neural networks, Physics Informed Neural Networks (PINNs) have recently been proposed to solve complex differential equations and have demonstrated superior performance in many applications. While the L2 loss function is usually a default choice in PINNs, it has been shown that the corresponding numerical solution is incorrect and unstable for some complex equations. In this work, we propose a new PINNs framework named Kernel Packet accelerated PINNs (KP-PINNs), which gives a new expression of the loss function using the reproducing kernel Hilbert space (RKHS) norm and uses the Kernel Packet (KP) method to accelerate the computation. Theoretical results show that KP-PINNs can be stable across various differential equations. Numerical experiments illustrate that KP-PINNs can solve differential equations effectively and efficiently. This framework provides a promising direction for improving the stability and accuracy of PINNs-based solvers in scientific computing.
Abstract:Most existing unlearnable strategies focus on preventing unauthorized users from training single-task learning (STL) models with personal data. Nevertheless, the paradigm has recently shifted towards multi-task data and multi-task learning (MTL), targeting generalist and foundation models that can handle multiple tasks simultaneously. Despite their growing importance, MTL data and models have been largely neglected while pursuing unlearnable strategies. This paper presents MTL-UE, the first unified framework for generating unlearnable examples for multi-task data and MTL models. Instead of optimizing perturbations for each sample, we design a generator-based structure that introduces label priors and class-wise feature embeddings which leads to much better attacking performance. In addition, MTL-UE incorporates intra-task and inter-task embedding regularization to increase inter-class separation and suppress intra-class variance which enhances the attack robustness greatly. Furthermore, MTL-UE is versatile with good supports for dense prediction tasks in MTL. It is also plug-and-play allowing integrating existing surrogate-dependent unlearnable methods with little adaptation. Extensive experiments show that MTL-UE achieves superior attacking performance consistently across 4 MTL datasets, 3 base UE methods, 5 model backbones, and 5 MTL task-weighting strategies.
Abstract:Action recognition in unmanned aerial vehicles (UAVs) poses unique challenges due to significant view variations along the vertical spatial axis. Unlike traditional ground-based settings, UAVs capture actions from a wide range of altitudes, resulting in considerable appearance discrepancies. We introduce a multi-view formulation tailored to varying UAV altitudes and empirically observe a partial order among views, where recognition accuracy consistently decreases as the altitude increases. This motivates a novel approach that explicitly models the hierarchical structure of UAV views to improve recognition performance across altitudes. To this end, we propose the Partial Order Guided Multi-View Network (POG-MVNet), designed to address drastic view variations by effectively leveraging view-dependent information across different altitude levels. The framework comprises three key components: a View Partition (VP) module, which uses the head-to-body ratio to group views by altitude; an Order-aware Feature Decoupling (OFD) module, which disentangles action-relevant and view-specific features under partial order guidance; and an Action Partial Order Guide (APOG), which leverages the partial order to transfer informative knowledge from easier views to support learning in more challenging ones. We conduct experiments on Drone-Action, MOD20, and UAV datasets, demonstrating that POG-MVNet significantly outperforms competing methods. For example, POG-MVNet achieves a 4.7% improvement on Drone-Action dataset and a 3.5% improvement on UAV dataset compared to state-of-the-art methods ASAT and FAR. The code for POG-MVNet will be made available soon.




Abstract:Few-Shot Class-Incremental Learning (FSCIL) aims to continuously learn new classes from a limited set of training samples without forgetting knowledge of previously learned classes. Conventional FSCIL methods typically build a robust feature extractor during the base training session with abundant training samples and subsequently freeze this extractor, only fine-tuning the classifier in subsequent incremental phases. However, current strategies primarily focus on preventing catastrophic forgetting, considering only the relationship between novel and base classes, without paying attention to the specific decision spaces of each class. To address this challenge, we propose a plug-and-play Adaptive Decision Boundary Strategy (ADBS), which is compatible with most FSCIL methods. Specifically, we assign a specific decision boundary to each class and adaptively adjust these boundaries during training to optimally refine the decision spaces for the classes in each session. Furthermore, to amplify the distinctiveness between classes, we employ a novel inter-class constraint loss that optimizes the decision boundaries and prototypes for each class. Extensive experiments on three benchmarks, namely CIFAR100, miniImageNet, and CUB200, demonstrate that incorporating our ADBS method with existing FSCIL techniques significantly improves performance, achieving overall state-of-the-art results.




Abstract:This paper explores the promising interplay between spiking neural networks (SNNs) and event-based cameras for privacy-preserving human action recognition (HAR). The unique feature of event cameras in capturing only the outlines of motion, combined with SNNs' proficiency in processing spatiotemporal data through spikes, establishes a highly synergistic compatibility for event-based HAR. Previous studies, however, have been limited by SNNs' ability to process long-term temporal information, essential for precise HAR. In this paper, we introduce two novel frameworks to address this: temporal segment-based SNN (\textit{TS-SNN}) and 3D convolutional SNN (\textit{3D-SNN}). The \textit{TS-SNN} extracts long-term temporal information by dividing actions into shorter segments, while the \textit{3D-SNN} replaces 2D spatial elements with 3D components to facilitate the transmission of temporal information. To promote further research in event-based HAR, we create a dataset, \textit{FallingDetection-CeleX}, collected using the high-resolution CeleX-V event camera $(1280 \times 800)$, comprising 7 distinct actions. Extensive experimental results show that our proposed frameworks surpass state-of-the-art SNN methods on our newly collected dataset and three other neuromorphic datasets, showcasing their effectiveness in handling long-range temporal information for event-based HAR.
Abstract:With the continuous advancement of human exploration into deep space, intelligent perception and high-precision segmentation technology for on-orbit multi-spacecraft targets have become critical factors for ensuring the success of modern space missions. However, the complex deep space environment, diverse imaging conditions, and high variability in spacecraft morphology pose significant challenges to traditional segmentation methods. This paper proposes SpaceSeg, an innovative vision foundation model-based segmentation framework with four core technical innovations: First, the Multi-Scale Hierarchical Attention Refinement Decoder (MSHARD) achieves high-precision feature decoding through cross-resolution feature fusion via hierarchical attention. Second, the Multi-spacecraft Connected Component Analysis (MS-CCA) effectively resolves topological structure confusion in dense targets. Third, the Spatial Domain Adaptation Transform framework (SDAT) eliminates cross-domain disparities and resist spatial sensor perturbations through composite enhancement strategies. Finally, a custom Multi-Spacecraft Segmentation Task Loss Function is created to significantly improve segmentation robustness in deep space scenarios. To support algorithm validation, we construct the first multi-scale on-orbit multi-spacecraft semantic segmentation dataset SpaceES, which covers four types of spatial backgrounds and 17 typical spacecraft targets. In testing, SpaceSeg achieves state-of-the-art performance with 89.87$\%$ mIoU and 99.98$\%$ mAcc, surpassing existing best methods by 5.71 percentage points. The dataset and code are open-sourced at https://github.com/Akibaru/SpaceSeg to provide critical technical support for next-generation space situational awareness systems.