Abstract:Automatically generating photorealistic and self-consistent appearances for untextured 3D models is a critical challenge in digital content creation. The advancement of large-scale video generation models offers a natural approach: directly synthesizing 360-degree turntable videos (TTVs), which can serve not only as high-quality dynamic previews but also as an intermediate representation to drive texture synthesis and neural rendering. However, existing general-purpose video diffusion models struggle to maintain strict geometric consistency and appearance stability across the full range of views, making their outputs ill-suited for high-quality 3D reconstruction. To this end, we introduce TAPESTRY, a framework for generating high-fidelity TTVs conditioned on explicit 3D geometry. We reframe the 3D appearance generation task as a geometry-conditioned video diffusion problem: given a 3D mesh, we first render and encode multi-modal geometric features to constrain the video generation process with pixel-level precision, thereby enabling the creation of high-quality and consistent TTVs. Building upon this, we also design a method for downstream reconstruction tasks from the TTV input, featuring a multi-stage pipeline with 3D-Aware Inpainting. By rotating the model and performing a context-aware secondary generation, this pipeline effectively completes self-occluded regions to achieve full surface coverage. The videos generated by TAPESTRY are not only high-quality dynamic previews but also serve as a reliable, 3D-aware intermediate representation that can be seamlessly back-projected into UV textures or used to supervise neural rendering methods like 3DGS. This enables the automated creation of production-ready, complete 3D assets from untextured meshes. Experimental results demonstrate that our method outperforms existing approaches in both video consistency and final reconstruction quality.
Abstract:Learning in simulation provides a useful foundation for scaling robotic manipulation capabilities. However, this paradigm often suffers from a lack of data-generation-ready digital assets, in both scale and diversity. In this work, we present ManiTwin, an automated and efficient pipeline for generating data-generation-ready digital object twins. Our pipeline transforms a single image into simulation-ready and semantically annotated 3D asset, enabling large-scale robotic manipulation data generation. Using this pipeline, we construct ManiTwin-100K, a dataset containing 100K high-quality annotated 3D assets. Each asset is equipped with physical properties, language descriptions, functional annotations, and verified manipulation proposals. Experiments demonstrate that ManiTwin provides an efficient asset synthesis and annotation workflow, and that ManiTwin-100K offers high-quality and diverse assets for manipulation data generation, random scene synthesis, and VQA data generation, establishing a strong foundation for scalable simulation data synthesis and policy learning. Our webpage is available at https://manitwin.github.io/.
Abstract:Accurate energy time-series forecasting is crucial for ensuring grid stability and promoting the integration of renewable energy, yet it faces significant challenges from complex temporal dependencies and the heterogeneity of multi-source data. To address these issues, we propose DDT, a novel and robust deep learning framework for high-precision time-series forecasting. At its core, DDT introduces two key innovations. First, we design a dual-masking mechanism that synergistically combines a strict causal mask with a data-driven dynamic mask. This novel design ensures theoretical causal consistency while adaptively focusing on the most salient historical information, overcoming the rigidity of traditional masking techniques. Second, our architecture features a dual-expert system that decouples the modeling of temporal dynamics and cross-variable correlations into parallel, specialized pathways, which are then intelligently integrated through a dynamic gated fusion module. We conducted extensive experiments on 7 challenging energy benchmark datasets, including ETTh, Electricity, and Solar. The results demonstrate that DDT consistently outperforms strong state-of-the-art baselines across all prediction horizons, establishing a new benchmark for the task.
Abstract:The rapid advancement of large language models (LLMs) and multimodal foundation models has sparked growing interest in their potential for scientific research. However, scientific intelligence encompasses a broad spectrum of abilities ranging from understanding fundamental knowledge to conducting creative discovery, and existing benchmarks remain fragmented. Most focus on narrow tasks and fail to reflect the hierarchical and multi-disciplinary nature of real scientific inquiry. We introduce \textbf{HiSciBench}, a hierarchical benchmark designed to evaluate foundation models across five levels that mirror the complete scientific workflow: \textit{Scientific Literacy} (L1), \textit{Literature Parsing} (L2), \textit{Literature-based Question Answering} (L3), \textit{Literature Review Generation} (L4), and \textit{Scientific Discovery} (L5). HiSciBench contains 8,735 carefully curated instances spanning six major scientific disciplines, including mathematics, physics, chemistry, biology, geography, and astronomy, and supports multimodal inputs including text, equations, figures, and tables, as well as cross-lingual evaluation. Unlike prior benchmarks that assess isolated abilities, HiSciBench provides an integrated, dependency-aware framework that enables detailed diagnosis of model capabilities across different stages of scientific reasoning. Comprehensive evaluations of leading models, including GPT-5, DeepSeek-R1, and several multimodal systems, reveal substantial performance gaps: while models achieve up to 69\% accuracy on basic literacy tasks, performance declines sharply to 25\% on discovery-level challenges. HiSciBench establishes a new standard for evaluating scientific Intelligence and offers actionable insights for developing models that are not only more capable but also more reliable. The benchmark will be publicly released to facilitate future research.
Abstract:Existing methods achieve high-quality facial appearance capture under controllable lighting, which increases capture cost and limits usability. We propose WildCap, a novel method for high-quality facial appearance capture from a smartphone video recorded in the wild. To disentangle high-quality reflectance from complex lighting effects in in-the-wild captures, we propose a novel hybrid inverse rendering framework. Specifically, we first apply a data-driven method, i.e., SwitchLight, to convert the captured images into more constrained conditions and then adopt model-based inverse rendering. However, unavoidable local artifacts in network predictions, such as shadow-baking, are non-physical and thus hinder accurate inverse rendering of lighting and material. To address this, we propose a novel texel grid lighting model to explain non-physical effects as clean albedo illuminated by local physical lighting. During optimization, we jointly sample a diffusion prior for reflectance maps and optimize the lighting, effectively resolving scale ambiguity between local lights and albedo. Our method achieves significantly better results than prior arts in the same capture setup, closing the quality gap between in-the-wild and controllable recordings by a large margin. Our code will be released \href{https://yxuhan.github.io/WildCap/index.html}{\textcolor{magenta}{here}}.
Abstract:Vision Large Language Models (VLLMs) exhibit promising potential for multi-modal understanding, yet their application to video-based emotion recognition remains limited by insufficient spatial and contextual awareness. Traditional approaches, which prioritize isolated facial features, often neglect critical non-verbal cues such as body language, environmental context, and social interactions, leading to reduced robustness in real-world scenarios. To address this gap, we propose Set-of-Vision-Text Prompting (SoVTP), a novel framework that enhances zero-shot emotion recognition by integrating spatial annotations (e.g., bounding boxes, facial landmarks), physiological signals (facial action units), and contextual cues (body posture, scene dynamics, others' emotions) into a unified prompting strategy. SoVTP preserves holistic scene information while enabling fine-grained analysis of facial muscle movements and interpersonal dynamics. Extensive experiments show that SoVTP achieves substantial improvements over existing visual prompting methods, demonstrating its effectiveness in enhancing VLLMs' video emotion recognition capabilities.
Abstract:Human bodily movements convey critical insights into action intentions and cognitive processes, yet existing multimodal systems primarily focused on understanding human motion via language, vision, and audio, which struggle to capture the dynamic forces and torques inherent in 3D motion. Inertial measurement units (IMUs) present a promising alternative, offering lightweight, wearable, and privacy-conscious motion sensing. However, processing of streaming IMU data faces challenges such as wireless transmission instability, sensor noise, and drift, limiting their utility for long-term real-time motion capture (MoCap), and more importantly, online motion analysis. To address these challenges, we introduce Mojito, an intelligent motion agent that integrates inertial sensing with large language models (LLMs) for interactive motion capture and behavioral analysis.
Abstract:Recovering high-quality 3D scenes from a single RGB image is a challenging task in computer graphics. Current methods often struggle with domain-specific limitations or low-quality object generation. To address these, we propose CAST (Component-Aligned 3D Scene Reconstruction from a Single RGB Image), a novel method for 3D scene reconstruction and recovery. CAST starts by extracting object-level 2D segmentation and relative depth information from the input image, followed by using a GPT-based model to analyze inter-object spatial relationships. This enables the understanding of how objects relate to each other within the scene, ensuring more coherent reconstruction. CAST then employs an occlusion-aware large-scale 3D generation model to independently generate each object's full geometry, using MAE and point cloud conditioning to mitigate the effects of occlusions and partial object information, ensuring accurate alignment with the source image's geometry and texture. To align each object with the scene, the alignment generation model computes the necessary transformations, allowing the generated meshes to be accurately placed and integrated into the scene's point cloud. Finally, CAST incorporates a physics-aware correction step that leverages a fine-grained relation graph to generate a constraint graph. This graph guides the optimization of object poses, ensuring physical consistency and spatial coherence. By utilizing Signed Distance Fields (SDF), the model effectively addresses issues such as occlusions, object penetration, and floating objects, ensuring that the generated scene accurately reflects real-world physical interactions. CAST can be leveraged in robotics, enabling efficient real-to-simulation workflows and providing realistic, scalable simulation environments for robotic systems.




Abstract:Hairstyles are intricate and culturally significant with various geometries, textures, and structures. Existing text or image-guided generation methods fail to handle the richness and complexity of diverse styles. We present TANGLED, a novel approach for 3D hair strand generation that accommodates diverse image inputs across styles, viewpoints, and quantities of input views. TANGLED employs a three-step pipeline. First, our MultiHair Dataset provides 457 diverse hairstyles annotated with 74 attributes, emphasizing complex and culturally significant styles to improve model generalization. Second, we propose a diffusion framework conditioned on multi-view linearts that can capture topological cues (e.g., strand density and parting lines) while filtering out noise. By leveraging a latent diffusion model with cross-attention on lineart features, our method achieves flexible and robust 3D hair generation across diverse input conditions. Third, a parametric post-processing module enforces braid-specific constraints to maintain coherence in complex structures. This framework not only advances hairstyle realism and diversity but also enables culturally inclusive digital avatars and novel applications like sketch-based 3D strand editing for animation and augmented reality.
Abstract:Vision Large Language Models (VLLMs) are transforming the intersection of computer vision and natural language processing. Nonetheless, the potential of using visual prompts for emotion recognition in these models remains largely unexplored and untapped. Traditional methods in VLLMs struggle with spatial localization and often discard valuable global context. To address this problem, we propose a Set-of-Vision prompting (SoV) approach that enhances zero-shot emotion recognition by using spatial information, such as bounding boxes and facial landmarks, to mark targets precisely. SoV improves accuracy in face count and emotion categorization while preserving the enriched image context. Through a battery of experimentation and analysis of recent commercial or open-source VLLMs, we evaluate the SoV model's ability to comprehend facial expressions in natural environments. Our findings demonstrate the effectiveness of integrating spatial visual prompts into VLLMs for improving emotion recognition performance.