Carnegie Mellon University
Abstract:The facial expression generation capability of humanoid social robots is critical for achieving natural and human-like interactions, playing a vital role in enhancing the fluidity of human-robot interactions and the accuracy of emotional expression. Currently, facial expression generation in humanoid social robots still relies on pre-programmed behavioral patterns, which are manually coded at high human and time costs. To enable humanoid robots to autonomously acquire generalized expressive capabilities, they need to develop the ability to learn human-like expressions through self-training. To address this challenge, we have designed a highly biomimetic robotic face with physical-electronic animated facial units and developed an end-to-end learning framework based on KAN (Kolmogorov-Arnold Network) and attention mechanisms. Unlike previous humanoid social robots, we have also meticulously designed an automated data collection system based on expert strategies of facial motion primitives to construct the dataset. Notably, to the best of our knowledge, this is the first open-source facial dataset for humanoid social robots. Comprehensive evaluations indicate that our approach achieves accurate and diverse facial mimicry across different test subjects.
Abstract:In recent years, there has been a growing interest in developing effective alignment pipelines to generate unified representations from different modalities for multi-modal fusion and generation. As an important component of Human-Centric applications, Human Pose representations are critical in many downstream tasks, such as Human Pose Estimation, Action Recognition, Human-Computer Interaction, Object tracking, etc. Human Pose representations or embeddings can be extracted from images, 2D keypoints, 3D skeletons, mesh models, and lots of other modalities. Yet, there are limited instances where the correlation among all of those representations has been clearly researched using a contrastive paradigm. In this paper, we propose UniHPR, a unified Human Pose Representation learning pipeline, which aligns Human Pose embeddings from images, 2D and 3D human poses. To align more than two data representations at the same time, we propose a novel singular value-based contrastive learning loss, which better aligns different modalities and further boosts performance. To evaluate the effectiveness of the aligned representation, we choose 2D and 3D Human Pose Estimation (HPE) as our evaluation tasks. In our evaluation, with a simple 3D human pose decoder, UniHPR achieves remarkable performance metrics: MPJPE 49.9mm on the Human3.6M dataset and PA-MPJPE 51.6mm on the 3DPW dataset with cross-domain evaluation. Meanwhile, we are able to achieve 2D and 3D pose retrieval with our unified human pose representations in Human3.6M dataset, where the retrieval error is 9.24mm in MPJPE.




Abstract:Existing 3D scene generation methods often struggle to model the complex logical dependencies and physical constraints between objects, limiting their ability to adapt to dynamic and realistic environments. We propose CausalStruct, a novel framework that embeds causal reasoning into 3D scene generation. Utilizing large language models (LLMs), We construct causal graphs where nodes represent objects and attributes, while edges encode causal dependencies and physical constraints. CausalStruct iteratively refines the scene layout by enforcing causal order to determine the placement order of objects and applies causal intervention to adjust the spatial configuration according to physics-driven constraints, ensuring consistency with textual descriptions and real-world dynamics. The refined scene causal graph informs subsequent optimization steps, employing a Proportional-Integral-Derivative(PID) controller to iteratively tune object scales and positions. Our method uses text or images to guide object placement and layout in 3D scenes, with 3D Gaussian Splatting and Score Distillation Sampling improving shape accuracy and rendering stability. Extensive experiments show that CausalStruct generates 3D scenes with enhanced logical coherence, realistic spatial interactions, and robust adaptability.




Abstract:Meta-learning is a powerful paradigm for tackling few-shot tasks. However, recent studies indicate that models trained with the whole-class training strategy can achieve comparable performance to those trained with meta-learning in few-shot classification tasks. To demonstrate the value of meta-learning, we establish an entropy-limited supervised setting for fair comparisons. Through both theoretical analysis and experimental validation, we establish that meta-learning has a tighter generalization bound compared to whole-class training. We unravel that meta-learning is more efficient with limited entropy and is more robust to label noise and heterogeneous tasks, making it well-suited for unsupervised tasks. Based on these insights, We propose MINO, a meta-learning framework designed to enhance unsupervised performance. MINO utilizes the adaptive clustering algorithm DBSCAN with a dynamic head for unsupervised task construction and a stability-based meta-scaler for robustness against label noise. Extensive experiments confirm its effectiveness in multiple unsupervised few-shot and zero-shot tasks.
Abstract:Medical image segmentation grapples with challenges including multi-scale lesion variability, ill-defined tissue boundaries, and computationally intensive processing demands. This paper proposes the DyGLNet, which achieves efficient and accurate segmentation by fusing global and local features with a dynamic upsampling mechanism. The model innovatively designs a hybrid feature extraction module (SHDCBlock), combining single-head self-attention and multi-scale dilated convolutions to model local details and global context collaboratively. We further introduce a dynamic adaptive upsampling module (DyFusionUp) to realize high-fidelity reconstruction of feature maps based on learnable offsets. Then, a lightweight design is adopted to reduce computational overhead. Experiments on seven public datasets demonstrate that DyGLNet outperforms existing methods, particularly excelling in boundary accuracy and small-object segmentation. Meanwhile, it exhibits lower computation complexity, enabling an efficient and reliable solution for clinical medical image analysis. The code will be made available soon.
Abstract:Deep functional maps have recently emerged as a powerful tool for solving non-rigid shape correspondence tasks. Methods that use this approach combine the power and flexibility of the functional map framework, with data-driven learning for improved accuracy and generality. However, most existing methods in this area restrict the learning aspect only to the feature functions and still rely on axiomatic modeling for formulating the training loss or for functional map regularization inside the networks. This limits both the accuracy and the applicability of the resulting approaches only to scenarios where assumptions of the axiomatic models hold. In this work, we show, for the first time, that both in-network regularization and functional map training can be replaced with data-driven methods. For this, we first train a generative model of functional maps in the spectral domain using score-based generative modeling, built from a large collection of high-quality maps. We then exploit the resulting model to promote the structural properties of ground truth functional maps on new shape collections. Remarkably, we demonstrate that the learned models are category-agnostic, and can fully replace commonly used strategies such as enforcing Laplacian commutativity or orthogonality of functional maps. Our key technical contribution is a novel distillation strategy from diffusion models in the spectral domain. Experiments demonstrate that our learned regularization leads to better results than axiomatic approaches for zero-shot non-rigid shape matching. Our code is available at: https://github.com/daidedou/diffumatch/
Abstract:Chain-of-Thought (CoT) prompting significantly enhances model reasoning, yet its internal mechanisms remain poorly understood. We analyze CoT's operational principles by reversely tracing information flow across decoding, projection, and activation phases. Our quantitative analysis suggests that CoT may serve as a decoding space pruner, leveraging answer templates to guide output generation, with higher template adherence strongly correlating with improved performance. Furthermore, we surprisingly find that CoT modulates neuron engagement in a task-dependent manner: reducing neuron activation in open-domain tasks, yet increasing it in closed-domain scenarios. These findings offer a novel mechanistic interpretability framework and critical insights for enabling targeted CoT interventions to design more efficient and robust prompts. We released our code and data at https://anonymous.4open.science/r/cot-D247.




Abstract:While 3D facial animation has made impressive progress, challenges still exist in realizing fine-grained stylized 3D facial expression manipulation due to the lack of appropriate datasets. In this paper, we introduce the AUBlendSet, a 3D facial dataset based on AU-Blendshape representation for fine-grained facial expression manipulation across identities. AUBlendSet is a blendshape data collection based on 32 standard facial action units (AUs) across 500 identities, along with an additional set of facial postures annotated with detailed AUs. Based on AUBlendSet, we propose AUBlendNet to learn AU-Blendshape basis vectors for different character styles. AUBlendNet predicts, in parallel, the AU-Blendshape basis vectors of the corresponding style for a given identity mesh, thereby achieving stylized 3D emotional facial manipulation. We comprehensively validate the effectiveness of AUBlendSet and AUBlendNet through tasks such as stylized facial expression manipulation, speech-driven emotional facial animation, and emotion recognition data augmentation. Through a series of qualitative and quantitative experiments, we demonstrate the potential and importance of AUBlendSet and AUBlendNet in 3D facial animation tasks. To the best of our knowledge, AUBlendSet is the first dataset, and AUBlendNet is the first network for continuous 3D facial expression manipulation for any identity through facial AUs. Our source code is available at https://github.com/wslh852/AUBlendNet.git.




Abstract:Myocardial infarction (MI) is a leading cause of death worldwide. Late gadolinium enhancement (LGE) and T2-weighted cardiac magnetic resonance (CMR) imaging can respectively identify scarring and edema areas, both of which are essential for MI risk stratification and prognosis assessment. Although combining complementary information from multi-sequence CMR is useful, acquiring these sequences can be time-consuming and prohibitive, e.g., due to the administration of contrast agents. Cine CMR is a rapid and contrast-free imaging technique that can visualize both motion and structural abnormalities of the myocardium induced by acute MI. Therefore, we present a new end-to-end deep neural network, referred to as CineMyoPS, to segment myocardial pathologies, \ie scars and edema, solely from cine CMR images. Specifically, CineMyoPS extracts both motion and anatomy features associated with MI. Given the interdependence between these features, we design a consistency loss (resembling the co-training strategy) to facilitate their joint learning. Furthermore, we propose a time-series aggregation strategy to integrate MI-related features across the cardiac cycle, thereby enhancing segmentation accuracy for myocardial pathologies. Experimental results on a multi-center dataset demonstrate that CineMyoPS achieves promising performance in myocardial pathology segmentation, motion estimation, and anatomy segmentation.
Abstract:This paper presents CMU's submission to the IWSLT 2025 Simultaneous Speech Translation (SST) task for translating unsegmented English speech into Chinese and German text in a streaming manner. Our end-to-end speech-to-text system integrates a chunkwise causal Wav2Vec 2.0 speech encoder, an adapter, and the Qwen2.5-7B-Instruct as the decoder. We use a two-stage simultaneous training procedure on robust speech segments curated from LibriSpeech, CommonVoice, and VoxPopuli datasets, utilizing standard cross-entropy loss. Our model supports adjustable latency through a configurable latency multiplier. Experimental results demonstrate that our system achieves 44.3 BLEU for English-to-Chinese and 25.1 BLEU for English-to-German translations on the ACL60/60 development set, with computation-aware latencies of 2.7 seconds and 2.3 seconds, and theoretical latencies of 2.2 and 1.7 seconds, respectively.