School of Information Science and Technology, ShanghaiTech University
Abstract:Performing striking aerobatic flight in complex environments demands manual designs of key maneuvers in advance, which is intricate and time-consuming as the horizon of the trajectory performed becomes long. This paper presents a novel framework that leverages diffusion models to automate and scale up aerobatic trajectory generation. Our key innovation is the decomposition of complex maneuvers into aerobatic primitives, which are short frame sequences that act as building blocks, featuring critical aerobatic behaviors for tractable trajectory synthesis. The model learns aerobatic primitives using historical trajectory observations as dynamic priors to ensure motion continuity, with additional conditional inputs (target waypoints and optional action constraints) integrated to enable user-editable trajectory generation. During model inference, classifier guidance is incorporated with batch sampling to achieve obstacle avoidance. Additionally, the generated outcomes are refined through post-processing with spatial-temporal trajectory optimization to ensure dynamical feasibility. Extensive simulations and real-world experiments have validated the key component designs of our method, demonstrating its feasibility for deploying on real drones to achieve long-horizon aerobatic flight.
Abstract:In this paper, we propose a novel system that integrates state-of-the-art, domain-specific large language models with advanced information retrieval techniques to deliver comprehensive and context-aware responses. Our approach facilitates seamless interaction among diverse components, enabling cross-validation of outputs to produce accurate, high-quality responses enriched with relevant data, images, tables, and other modalities. We demonstrate the system's capability to enhance response precision by leveraging a robust question-answering model, significantly improving the quality of dialogue generation. The system provides an accessible platform for real-time, high-fidelity interactions, allowing users to benefit from efficient human-computer interaction, precise retrieval, and simultaneous access to a wide range of literature and data. This dramatically improves the research efficiency of professionals in the biomedical and pharmaceutical domains and facilitates faster, more informed decision-making throughout the R\&D process. Furthermore, the system proposed in this paper is available at https://synapse-chat.patsnap.com.
Abstract:With the increasing integration of robots into human life, their role in architectural spaces where people spend most of their time has become more prominent. While motion capabilities and accurate localization for automated robots have rapidly developed, the challenge remains to generate efficient, smooth, comprehensive, and high-quality trajectories in these areas. In this paper, we propose a novel efficient planner for ground robots to autonomously navigate in large complex multi-layered architectural spaces. Considering that traversable regions typically include ground, slopes, and stairs, which are planar or nearly planar structures, we simplify the problem to navigation within and between complex intersecting planes. We first extract traversable planes from 3D point clouds through segmenting, merging, classifying, and connecting to build a plane-graph, which is lightweight but fully represents the traversable regions. We then build a trajectory optimization based on motion state trajectory and fully consider special constraints when crossing multi-layer planes to maximize the robot's maneuverability. We conduct experiments in simulated environments and test on a CubeTrack robot in real-world scenarios, validating the method's effectiveness and practicality.
Abstract:With the advancement of multi-robot technology, cooperative exploration tasks have garnered increasing attention. This paper presents a comprehensive review of multi-robot cooperative exploration systems. First, we review the evolution of robotic exploration and introduce a modular research framework tailored for multi-robot cooperative exploration. Based on this framework, we systematically categorize and summarize key system components. As a foundational module for multi-robot exploration, the localization and mapping module is primarily introduced by focusing on global and relative pose estimation, as well as multi-robot map merging techniques. The cooperative motion module is further divided into learning-based approaches and multi-stage planning, with the latter encompassing target generation, task allocation, and motion planning strategies. Given the communication constraints of real-world environments, we also analyze the communication module, emphasizing how robots exchange information within local communication ranges and under limited transmission capabilities. Finally, we discuss the challenges and future research directions for multi-robot cooperative exploration in light of real-world trends. This review aims to serve as a valuable reference for researchers and practitioners in the field.
Abstract:Terrain analysis is critical for the practical application of ground mobile robots in real-world tasks, especially in outdoor unstructured environments. In this paper, we propose a novel spatial-temporal traversability assessment method, which aims to enable autonomous robots to effectively navigate through complex terrains. Our approach utilizes sparse Gaussian processes (SGP) to extract geometric features (curvature, gradient, elevation, etc.) directly from point cloud scans. These features are then used to construct a high-resolution local traversability map. Then, we design a spatial-temporal Bayesian Gaussian kernel (BGK) inference method to dynamically evaluate traversability scores, integrating historical and real-time data while considering factors such as slope, flatness, gradient, and uncertainty metrics. GPU acceleration is applied in the feature extraction step, and the system achieves real-time performance. Extensive simulation experiments across diverse terrain scenarios demonstrate that our method outperforms SOTA approaches in both accuracy and computational efficiency. Additionally, we develop an autonomous navigation framework integrated with the traversability map and validate it with a differential driven vehicle in complex outdoor environments. Our code will be open-source for further research and development by the community, https://github.com/ZJU-FAST-Lab/FSGP_BGK.
Abstract:Autonomous navigation of car-like robots on uneven terrain poses unique challenges compared to flat terrain, particularly in traversability assessment and terrain-associated kinematic modelling for motion planning. This paper introduces SEB-Naver, a novel SE(2)-based local navigation framework designed to overcome these challenges. First, we propose an efficient traversability assessment method for SE(2) grids, leveraging GPU parallel computing to enable real-time updates and maintenance of local maps. Second, inspired by differential flatness, we present an optimization-based trajectory planning method that integrates terrain-associated kinematic models, significantly improving both planning efficiency and trajectory quality. Finally, we unify these components into SEB-Naver, achieving real-time terrain assessment and trajectory optimization. Extensive simulations and real-world experiments demonstrate the effectiveness and efficiency of our approach. The code is at https://github.com/ZJU-FAST-Lab/seb_naver.
Abstract:The tractor-trailer vehicle (robot) consists of a drivable tractor and one or more non-drivable trailers connected via hitches. Compared to typical car-like robots, the addition of trailers provides greater transportation capability. However, this also complicates motion planning due to the robot's complex kinematics, high-dimensional state space, and deformable structure. To efficiently plan safe, time-optimal trajectories that adhere to the kinematic constraints of the robot and address the challenges posed by its unique features, this paper introduces a lightweight, compact, and high-order smooth trajectory representation for tractor-trailer robots. Based on it, we design an efficiently solvable spatio-temporal trajectory optimization problem. To deal with deformable structures, which leads to difficulties in collision avoidance, we fully leverage the collision-free regions of the environment, directly applying deformations to trajectories in continuous space. This approach not requires constructing safe regions from the environment using convex approximations through collision-free seed points before each optimization, avoiding the loss of the solution space, thus reducing the dependency of the optimization on initial values. Moreover, a multi-terminal fast path search algorithm is proposed to generate the initial values for optimization. Extensive simulation experiments demonstrate that our approach achieves several-fold improvements in efficiency compared to existing algorithms, while also ensuring lower curvature and trajectory duration. Real-world experiments involving the transportation, loading and unloading of goods in both indoor and outdoor scenarios further validate the effectiveness of our method. The source code is accessible at https://github.com/ZJU-FAST-Lab/tracailer/.
Abstract:Achieving large-scale aerial swarms is challenging due to the inherent contradictions in balancing computational efficiency and scalability. This paper introduces Primitive-Swarm, an ultra-lightweight and scalable planner designed specifically for large-scale autonomous aerial swarms. The proposed approach adopts a decentralized and asynchronous replanning strategy. Within it is a novel motion primitive library consisting of time-optimal and dynamically feasible trajectories. They are generated utlizing a novel time-optimial path parameterization algorithm based on reachability analysis (TOPP-RA). Then, a rapid collision checking mechanism is developed by associating the motion primitives with the discrete surrounding space according to conflicts. By considering both spatial and temporal conflicts, the mechanism handles robot-obstacle and robot-robot collisions simultaneously. Then, during a replanning process, each robot selects the safe and minimum cost trajectory from the library based on user-defined requirements. Both the time-optimal motion primitive library and the occupancy information are computed offline, turning a time-consuming optimization problem into a linear-complexity selection problem. This enables the planner to comprehensively explore the non-convex, discontinuous 3-D safe space filled with numerous obstacles and robots, effectively identifying the best hidden path. Benchmark comparisons demonstrate that our method achieves the shortest flight time and traveled distance with a computation time of less than 1 ms in dense environments. Super large-scale swarm simulations, involving up to 1000 robots, running in real-time, verify the scalability of our method. Real-world experiments validate the feasibility and robustness of our approach. The code will be released to foster community collaboration.
Abstract:It is a significant requirement for a quadrotor trajectory planner to simultaneously guarantee trajectory quality and system lightweight. Many researchers focus on this problem, but there's still a gap between their performance and our common wish. In this paper, we propose an ultra lightweight quadrotor planner with time-optimal primitives. Firstly, a novel motion primitive library is proposed to generate time-optimal and dynamical feasible trajectories offline. Secondly, we propose a fast collision checking method with a deterministic time consumption, independent of the sampling resolution of the primitives. Finally, we select the minimum cost trajectory to execute among the safe primitives based on user-defined requirements. The propsed transformation relation between the local trajectories ensures the smoothness of the global trajectory. The planner reduces unnecessary online computing power consumption as much as possible, while ensuring a high-quality trajectory. Benchmark comparisons show that our method can generate the shortest flight time and distance of trajectory with the lowest computation overload. Challenging real-world experiments validate the robustness of our method.
Abstract:End-to-end autonomous driving, which directly maps raw sensor inputs to low-level vehicle controls, is an important part of Embodied AI. Despite successes in applying Multimodal Large Language Models (MLLMs) for high-level traffic scene semantic understanding, it remains challenging to effectively translate these conceptual semantics understandings into low-level motion control commands and achieve generalization and consensus in cross-scene driving. We introduce Sce2DriveX, a human-like driving chain-of-thought (CoT) reasoning MLLM framework. Sce2DriveX utilizes multimodal joint learning from local scene videos and global BEV maps to deeply understand long-range spatiotemporal relationships and road topology, enhancing its comprehensive perception and reasoning capabilities in 3D dynamic/static scenes and achieving driving generalization across scenes. Building on this, it reconstructs the implicit cognitive chain inherent in human driving, covering scene understanding, meta-action reasoning, behavior interpretation analysis, motion planning and control, thereby further bridging the gap between autonomous driving and human thought processes. To elevate model performance, we have developed the first extensive Visual Question Answering (VQA) driving instruction dataset tailored for 3D spatial understanding and long-axis task reasoning. Extensive experiments demonstrate that Sce2DriveX achieves state-of-the-art performance from scene understanding to end-to-end driving, as well as robust generalization on the CARLA Bench2Drive benchmark.