Abstract:We present an autonomous exploration system for efficient coverage of unknown environments. First, a rapid environment preprocessing method is introduced to provide environmental information for subsequent exploration planning. Then, the whole exploration space is divided into multiple subregion cells, each with varying levels of detail. The subregion cells are capable of decomposition and updating online, effectively characterizing dynamic unknown regions with variable resolution. Finally, the hierarchical planning strategy treats subregions as basic planning units and computes an efficient global coverage path. Guided by the global path, the local path that sequentially visits the viewpoint set is refined to provide an executable path for the robot. This hierarchical planning from coarse to fine steps reduces the complexity of the planning scheme while improving exploration efficiency. The proposed method is compared with state-of-art methods in benchmark environments. Our approach demonstrates superior efficiency in completing exploration while using lower computational resources.
Abstract:Rapid sampling from the environment to acquire available frontier points and timely incorporating them into subsequent planning to reduce fragmented regions are critical to improve the efficiency of autonomous exploration. We propose HPHS, a fast and effective method for the autonomous exploration of unknown environments. In this work, we efficiently sample frontier points directly from the LiDAR data and the local map around the robot, while exploiting a hierarchical planning strategy to provide the robot with a global perspective. The hierarchical planning framework divides the updated environment into multiple subregions and arranges the order of access to them by considering the overall revenue of the global path. The combination of the hybrid frontier sampling method and hierarchical planning strategy reduces the complexity of the planning problem and mitigates the issue of region remnants during the exploration process. Detailed simulation and real-world experiments demonstrate the effectiveness and efficiency of our approach in various aspects. The source code will be released to benefit the further research.
Abstract:We introduce ChatGLM, an evolving family of large language models that we have been developing over time. This report primarily focuses on the GLM-4 language series, which includes GLM-4, GLM-4-Air, and GLM-4-9B. They represent our most capable models that are trained with all the insights and lessons gained from the preceding three generations of ChatGLM. To date, the GLM-4 models are pre-trained on ten trillions of tokens mostly in Chinese and English, along with a small set of corpus from 24 languages, and aligned primarily for Chinese and English usage. The high-quality alignment is achieved via a multi-stage post-training process, which involves supervised fine-tuning and learning from human feedback. Evaluations show that GLM-4 1) closely rivals or outperforms GPT-4 in terms of general metrics such as MMLU, GSM8K, MATH, BBH, GPQA, and HumanEval, 2) gets close to GPT-4-Turbo in instruction following as measured by IFEval, 3) matches GPT-4 Turbo (128K) and Claude 3 for long context tasks, and 4) outperforms GPT-4 in Chinese alignments as measured by AlignBench. The GLM-4 All Tools model is further aligned to understand user intent and autonomously decide when and which tool(s) touse -- including web browser, Python interpreter, text-to-image model, and user-defined functions -- to effectively complete complex tasks. In practical applications, it matches and even surpasses GPT-4 All Tools in tasks like accessing online information via web browsing and solving math problems using Python interpreter. Over the course, we have open-sourced a series of models, including ChatGLM-6B (three generations), GLM-4-9B (128K, 1M), GLM-4V-9B, WebGLM, and CodeGeeX, attracting over 10 million downloads on Hugging face in the year 2023 alone. The open models can be accessed through https://github.com/THUDM and https://huggingface.co/THUDM.
Abstract:Recent progress in multimodal large language models has markedly enhanced the understanding of short videos (typically under one minute), and several evaluation datasets have emerged accordingly. However, these advancements fall short of meeting the demands of real-world applications such as embodied intelligence for long-term decision-making, in-depth movie reviews and discussions, and live sports commentary, all of which require comprehension of long videos spanning several hours. To address this gap, we introduce LVBench, a benchmark specifically designed for long video understanding. Our dataset comprises publicly sourced videos and encompasses a diverse set of tasks aimed at long video comprehension and information extraction. LVBench is designed to challenge multimodal models to demonstrate long-term memory and extended comprehension capabilities. Our extensive evaluations reveal that current multimodal models still underperform on these demanding long video understanding tasks. Through LVBench, we aim to spur the development of more advanced models capable of tackling the complexities of long video comprehension. Our data and code are publicly available at: https://lvbench.github.io.
Abstract:Large language models (LLMs) usually fall short on information extraction (IE) tasks and struggle to follow the complex instructions of IE tasks. This primarily arises from LLMs not being aligned with humans, as mainstream alignment datasets typically do not include IE data. In this paper, we introduce ADELIE (Aligning large language moDELs on Information Extraction), an aligned LLM that effectively solves various IE tasks, including closed IE, open IE, and on-demand IE. We first collect and construct a high-quality alignment corpus IEInstruct for IE. Then we train ADELIE_SFT using instruction tuning on IEInstruct. We further train ADELIE_SFT with direct preference optimization (DPO) objective, resulting in ADELIE_DPO. Extensive experiments on various held-out IE datasets demonstrate that our models (ADELIE_SFT and ADELIE_DPO) achieve state-of-the-art (SoTA) performance among open-source models. We further explore the general capabilities of ADELIE, and experimental results reveal that their general capabilities do not exhibit a noticeable decline. We will release the code, data, and models to facilitate further research.
Abstract:Negative sampling has swiftly risen to prominence as a focal point of research, with wide-ranging applications spanning machine learning, computer vision, natural language processing, data mining, and recommender systems. This growing interest raises several critical questions: Does negative sampling really matter? Is there a general framework that can incorporate all existing negative sampling methods? In what fields is it applied? Addressing these questions, we propose a general framework that leverages negative sampling. Delving into the history of negative sampling, we trace the development of negative sampling through five evolutionary paths. We dissect and categorize the strategies used to select negative sample candidates, detailing global, local, mini-batch, hop, and memory-based approaches. Our review categorizes current negative sampling methods into five types: static, hard, GAN-based, Auxiliary-based, and In-batch methods, providing a clear structure for understanding negative sampling. Beyond detailed categorization, we highlight the application of negative sampling in various areas, offering insights into its practical benefits. Finally, we briefly discuss open problems and future directions for negative sampling.
Abstract:Vision-Language Models (VLMs) have demonstrated their widespread viability thanks to extensive training in aligning visual instructions to answers. However, this conclusive alignment leads models to ignore critical visual reasoning, and further result in failures on meticulous visual problems and unfaithful responses. In this paper, we propose Chain of Manipulations, a mechanism that enables VLMs to solve problems with a series of manipulations, where each manipulation refers to an operation on the visual input, either from intrinsic abilities (e.g., grounding) acquired through prior training or from imitating human-like behaviors (e.g., zoom in). This mechanism encourages VLMs to generate faithful responses with evidential visual reasoning, and permits users to trace error causes in the interpretable paths. We thus train CogCoM, a general 17B VLM with a memory-based compatible architecture endowed this reasoning mechanism. Experiments show that our model achieves the state-of-the-art performance across 8 benchmarks from 3 categories, and a limited number of training steps with the data swiftly gains a competitive performance. The code and data are publicly available at https://github.com/THUDM/CogCoM.
Abstract:People are spending an enormous amount of time on digital devices through graphical user interfaces (GUIs), e.g., computer or smartphone screens. Large language models (LLMs) such as ChatGPT can assist people in tasks like writing emails, but struggle to understand and interact with GUIs, thus limiting their potential to increase automation levels. In this paper, we introduce CogAgent, an 18-billion-parameter visual language model (VLM) specializing in GUI understanding and navigation. By utilizing both low-resolution and high-resolution image encoders, CogAgent supports input at a resolution of 1120*1120, enabling it to recognize tiny page elements and text. As a generalist visual language model, CogAgent achieves the state of the art on five text-rich and four general VQA benchmarks, including VQAv2, OK-VQA, Text-VQA, ST-VQA, ChartQA, infoVQA, DocVQA, MM-Vet, and POPE. CogAgent, using only screenshots as input, outperforms LLM-based methods that consume extracted HTML text on both PC and Android GUI navigation tasks -- Mind2Web and AITW, advancing the state of the art. The model and codes are available at https://github.com/THUDM/CogVLM .
Abstract:In-context learning (ICL) has become the default method for using large language models (LLMs), making the exploration of its limitations and understanding the underlying causes crucial. In this paper, we find that ICL falls short of handling specification-heavy tasks, which are tasks with complicated and extensive task specifications, requiring several hours for ordinary humans to master, such as traditional information extraction tasks. The performance of ICL on these tasks mostly cannot reach half of the state-of-the-art results. To explore the reasons behind this failure, we conduct comprehensive experiments on 18 specification-heavy tasks with various LLMs and identify three primary reasons: inability to specifically understand context, misalignment in task schema comprehension with humans, and inadequate long-text understanding ability. Furthermore, we demonstrate that through fine-tuning, LLMs can achieve decent performance on these tasks, indicating that the failure of ICL is not an inherent flaw of LLMs, but rather a drawback of existing alignment methods that renders LLMs incapable of handling complicated specification-heavy tasks via ICL. To substantiate this, we perform dedicated instruction tuning on LLMs for these tasks and observe a notable improvement. We hope the analyses in this paper could facilitate advancements in alignment methods enabling LLMs to meet more sophisticated human demands.
Abstract:We introduce CogVLM, a powerful open-source visual language foundation model. Different from the popular shallow alignment method which maps image features into the input space of language model, CogVLM bridges the gap between the frozen pretrained language model and image encoder by a trainable visual expert module in the attention and FFN layers. As a result, CogVLM enables deep fusion of vision language features without sacrificing any performance on NLP tasks. CogVLM-17B achieves state-of-the-art performance on 10 classic cross-modal benchmarks, including NoCaps, Flicker30k captioning, RefCOCO, RefCOCO+, RefCOCOg, Visual7W, GQA, ScienceQA, VizWiz VQA and TDIUC, and ranks the 2nd on VQAv2, OKVQA, TextVQA, COCO captioning, etc., surpassing or matching PaLI-X 55B. Codes and checkpoints are available at https://github.com/THUDM/CogVLM.