School of Software Engineering, Xi'an Jiaotong University, China
Abstract:Text-to-vibration generation converts natural language into haptic feedback, enabling vibration-effect designers to get scenarios-fitted vibrations more efficiently, which shows great potentials in application fields such as metaverse, games, and film to enrich the user experience in interactive scenarios. The core challenge in this field is how to generate accurate, consistent, and complete vibrations according to textual semantics. Very recent autoregressive (AR) approaches (e.g., HapticGen) exhibit limited capacity in fully capturing global dependencies, owing to the inherent sequential nature of their modeling and prevailing data constraints. In this paper, we proposed HapticLDM, the first text-to-vibration generative model built upon Latent Diffusion Models (LDMs). Firstly, with respect to the data, we introduced a text-processing strategy that emphasizes dynamic characteristics to curate high-quality data pairs for fine-grained dynamic modeling. Secondly, HapticLDM incorporates a global denoising mechanism that regulates coherent and stable variations in the temporal envelope. Furthermore, we conduct extensive evaluations, including A/B testing against the state-of-the-art baseline and a user study involving 30 participants. The results demonstrate that our model enhances realism and semantic alignment. Qualitative feedback further indicates that HapticLDM simplifies the haptic design workflow while generating diverse, subtle, and physically precise vibrations.
Abstract:Light field (LF) image super-resolution benefits from Epipolar Plane Images (EPIs), whose line slopes explicitly encode disparity. However, existing Transformer-based LF SR methods mainly attend to horizontal and vertical EPIs, leaving diagonal epipolar geometry underexplored. We present GTF, an omnidirectional EPI Transformer that explicitly models horizontal, vertical, 45-degree, and 135-degree EPIs within a unified reconstruction framework. GTF combines directional EPI processing, MacPI-based prior injection, adaptive directional fusion, and a topology-preserving feed-forward network to better exploit LF geometry. For the NTIRE 2026 fidelity tracks, we use GTF as the main model, while a lightweight GTF-Tiny variant targets the efficiency track. On five standard LF SR benchmarks covering both real-captured and synthetic scenes, GTF reaches 32.78 dB without inference-time enhancement, and stronger inference settings with EPSW and test-time augmentation further improve performance. Under the NTIRE 2026 efficiency constraint, GTF-Tiny attains 32.57 dB with only 0.915M parameters and 19.81 GFLOPs. In the NTIRE 2026 Light Field Image Super-Resolution Challenge, our submissions rank 3rd on Track 1 and Track 3 and 4th on Track 2. Architecture-evolution, channel-width, and inference analyses further support the effectiveness of diagonal EPI modeling, directional fusion, and the lightweight design.
Abstract:Vision-language-action (VLA) models typically rely on large-scale real-world videos, whereas simulated data, despite being inexpensive and highly parallelizable to collect, often suffers from a substantial visual domain gap and limited environmental diversity, resulting in weak real-world generalization. We present an efficient video augmentation framework that converts simulated VLA videos into realistic training videos while preserving task semantics and action trajectories. Our pipeline extracts structured conditions from simulation via video semantic segmentation and video captioning, rewrites captions to diversify environments, and uses a conditional video transfer model to synthesize realistic videos. To make augmentation practical at scale, we introduce a diffusion feature-reuse mechanism that reuses video tokens across adjacent timesteps to accelerate generation, and a coreset sampling strategy that identifies a compact, non-redundant subset for augmentation under limited computation. Extensive experiments on Robotwin 2.0, LIBERO, LIBERO-Plus, and a real robotic platform demonstrate consistent improvements. For example, our method improves RDT-1B by 8% on Robotwin 2.0, and boosts $π_0$ by 5.1% on the more challenging LIBERO-Plus benchmark. Code is available at: https://github.com/nanfangxiansheng/Seeing-Realism-from-Simulation.
Abstract:Current research on distributed multi-modal learning typically assumes that clients can access complete information across all modalities, which may not hold in practice. In this paper, we explore patchwork learning, in which the modalities available to different clients vary, and the objective is to impute the missing modalities for each client in an unsupervised manner. Existing methods are shown not to fully utilize the modality information as they tend to rely on only a subset of the observed modalities. To address this issue, we propose GraphPL, which combines graph neural networks with patchwork learning to flexibly integrate all observed modalities and remains robust with noisy inputs. Experimental results show that GraphPL achieves SOTA performance on benchmark datasets. Our results on real-world distributed electronic health record dataset show GraphPL learns strong downstream features and enables tasks like disease prediction via superior modality imputation.
Abstract:Tendon-Driven Continuum Robots (TDCRs) pose significant modeling and control challenges due to complex nonlinearities, such as frictional hysteresis and transmission compliance. This paper proposes a differentiable learning framework that integrates high-fidelity dynamics modeling with robust neural control. We develop a GRU-based dynamics model featuring bidirectional multi-channel connectivity and residual prediction to effectively suppress compounding errors during long-horizon auto-regressive prediction. By treating this model as a gradient bridge, an end-to-end neural control policy is optimized through backpropagation, allowing it to implicitly internalize compensation for intricate nonlinearities. Experimental validation on a physical three-section TDCR demonstrates that our framework achieves accurate tracking and superior robustness against unseen payloads, outperforming Jacobian-based methods by eliminating self-excited oscillations.
Abstract:Flow-based vision-language-action (VLA) policies offer strong expressivity for action generation, but suffer from a fundamental inefficiency: multi-step inference is required to recover action structure from uninformative Gaussian noise, leading to a poor efficiency-quality trade-off under real-time constraints. We address this issue by rethinking the role of the starting point in generative action modeling. Instead of shortening the sampling trajectory, we propose CF-VLA, a coarse-to-fine two-stage formulation that restructures action generation into a coarse initialization step that constructs an action-aware starting point, followed by a single-step local refinement that corrects residual errors. Concretely, the coarse stage learns a conditional posterior over endpoint velocity to transform Gaussian noise into a structured initialization, while the fine stage performs a fixed-time refinement from this initialization. To stabilize training, we introduce a stepwise strategy that first learns a controlled coarse predictor and then performs joint optimization. Experiments on CALVIN and LIBERO show that our method establishes a strong efficiency-performance frontier under low-NFE (Number of Function Evaluations) regimes: it consistently outperforms existing NFE=2 methods, matches or surpasses the NFE=10 $π_{0.5}$ baseline on several metrics, reduces action sampling latency by 75.4%, and achieves the best average real-robot success rate of 83.0%, outperforming MIP by 19.5 points and $π_{0.5}$ by 4.0 points. These results suggest that structured, coarse-to-fine generation enables both strong performance and efficient inference. Our code is available at https://github.com/EmbodiedAI-RoboTron/CF-VLA.
Abstract:Randomized neural networks (RaNNs) are attractive for partial differential equations (PDEs) because they replace expensive end-to-end training with a linear least-squares solve over randomized hidden features. Their practical performance, however, depends strongly on the sampling distribution of the hidden-layer parameters, which is usually chosen heuristically and problem by problem. This distribution sensitivity is a central bottleneck in randomized neural PDE solvers. In this work, we propose Adaptive-Distribution Randomized Neural Networks (AD-RaNN), a framework that promotes randomized feature generation from a fixed heuristic choice to a low-dimensional adaptive optimization problem. Instead of training all hidden weights and biases, AD-RaNN parameterizes the hidden-feature sampling distribution by a low-dimensional vector p and optimizes only p, thereby preserving the least-squares structure of RaNNs while reducing manual distribution tuning. The method uses a two-stage strategy: ridge-regularized reduced training for stable distribution-parameter optimization, followed by an unregularized least-squares refit for final solution recovery. We develop two adaptive mechanisms, PDE-Driven Adaptive Distribution (PDAD) and Data-Driven Adaptive Distribution (DDAD), and deploy them in space-time solvers, discrete-time solvers, and operator-learning models. We also incorporate an adaptive layer-growth enhancement for localized structures. For the reduced optimization problem, we establish well-posedness of the reduced objectives, consistency of ridge-regularized minimizers, an efficient gradient formula, and a practical lower-bound estimate for the ridge parameter. Numerical experiments on benchmark problems show that AD-RaNN provides an effective distribution-level adaptation mechanism, reduces reliance on hand-crafted hidden-feature distributions, and achieves strong empirical accuracy.
Abstract:Perception robustness under adverse weather remains a critical challenge for autonomous driving, with the core bottleneck being the scarcity of real-world video data in adverse weather. Existing weather generation approaches struggle to balance visual quality and annotation reusability. We present AutoAWG, a controllable Adverse Weather video Generation framework for Autonomous driving. Our method employs a semantics-guided adaptive fusion of multiple controls to balance strong weather stylization with high-fidelity preservation of safety-critical targets; leverages a vanishing point-anchored temporal synthesis strategy to construct training sequences from static images, thereby reducing reliance on synthetic data; and adopts masked training to enhance long-horizon generation stability. On the nuScenes validation set, AutoAWG significantly outperforms prior state-of-the-art methods: without first-frame conditioning, FID and FVD are relatively reduced by 50.0% and 16.1%; with first-frame conditioning, they are further reduced by 8.7% and 7.2%, respectively. Extensive qualitative and quantitative results demonstrate advantages in style fidelity, temporal consistency, and semantic--structural integrity, underscoring the practical value of AutoAWG for improving downstream perception in autonomous driving. Our code is available at: https://github.com/higherhu/AutoAWG
Abstract:Zeroth-Order optimization presents a promising memory-efficient paradigm for fine-tuning Large Language Models by relying solely on forward passes. However, its practical adoption is severely constrained by slow wall-clock convergence and high estimation variance. In this work, we dissect the runtime characteristics of ZO algorithms and identify a critical system bottleneck where the generation of perturbations and parameter updates accounts for over 40% of the training latency. We argue that the standard uniform exploration strategy is fundamentally flawed as it fails to account for the heterogeneous sensitivity of layers in deep networks, resulting in computationally wasteful blind searches. To address this structural mismatch, we propose AdaLeZO, an Adaptive Layer-wise ZO optimization framework. By formulating the layer selection process as a non-stationary Multi-Armed Bandit problem, AdaLeZO dynamically allocates the limited perturbation budget to the most sensitive parameters. We further introduce an Inverse Probability Weighting mechanism based on sampling with replacement, which guarantees unbiased gradient estimation while effectively acting as a temporal denoiser to reduce variance. Extensive experiments on LLaMA and OPT models ranging from 6.7B to 30B parameters demonstrate that AdaLeZO achieves 1.7x to 3.0x wall-clock acceleration compared to state-of-the-art methods. Crucially, AdaLeZO functions as a universal plug-and-play module that seamlessly enhances the efficiency of existing ZO optimizers without incurring additional memory overhead.
Abstract:We propose a compositional method for constructing a complete 3D head avatar from a single image. Prior one-shot holistic approaches frequently fail to produce realistic hair dynamics during animation, largely due to inadequate decoupling of hair from the facial region, resulting in entangled geometry and unnatural deformations. Our method explicitly decouples hair from the face, modeling these components using distinct deformation paradigms while integrating them into a unified rendering pipeline. Furthermore, by leveraging image-to-3D lifting techniques, we preserve fine-grained textures from the input image to the greatest extent possible, effectively mitigating the common issue of high-frequency information loss in generalized models. Specifically, given a frontal portrait image, we first perform hair removal to obtain a bald image. Both the original image and the bald image are then lifted to dense, detail-rich 3D Gaussian Splatting (3DGS) representations. For the bald 3DGS, we rig it to a FLAME mesh via non-rigid registration with a prior model, enabling natural deformation that follows the mesh triangles during animation. For the hair component, we employ semantic label supervision combined with a boundary-aware reassignment strategy to extract a clean and isolated set of hair Gaussians. To control hair deformation, we introduce a cage structure that supports Position-Based Dynamics (PBD) simulation, allowing realistic and physically plausible transformations of the hair Gaussian primitives under head motion, gravity, and inertial effects. Striking qualitative results, including dynamic animations under diverse head motions, gravity effects, and expressions, showcase substantially more realistic hair behavior alongside faithfully preserved facial details, outperforming state-of-the-art one-shot methods in perceptual realism.