Abstract:In this paper, we investigate the use of diffusion models which are pre-trained on large-scale image-caption pairs for open-vocabulary 3D semantic understanding. We propose a novel method, namely Diff2Scene, which leverages frozen representations from text-image generative models, along with salient-aware and geometric-aware masks, for open-vocabulary 3D semantic segmentation and visual grounding tasks. Diff2Scene gets rid of any labeled 3D data and effectively identifies objects, appearances, materials, locations and their compositions in 3D scenes. We show that it outperforms competitive baselines and achieves significant improvements over state-of-the-art methods. In particular, Diff2Scene improves the state-of-the-art method on ScanNet200 by 12%.
Abstract:Knowledge-intensive visual question answering requires models to effectively use external knowledge to help answer visual questions. A typical pipeline includes a knowledge retriever and an answer generator. However, a retriever that utilizes local information, such as an image patch, may not provide reliable question-candidate relevance scores. Besides, the two-tower architecture also limits the relevance score modeling of a retriever to select top candidates for answer generator reasoning. In this paper, we introduce an additional module, a multi-modal reranker, to improve the ranking quality of knowledge candidates for answer generation. Our reranking module takes multi-modal information from both candidates and questions and performs cross-item interaction for better relevance score modeling. Experiments on OK-VQA and A-OKVQA show that multi-modal reranker from distant supervision provides consistent improvements. We also find a training-testing discrepancy with reranking in answer generation, where performance improves if training knowledge candidates are similar to or noisier than those used in testing.
Abstract:Accurate emotion perception is crucial for various applications, including human-computer interaction, education, and counseling. However, traditional single-modality approaches often fail to capture the complexity of real-world emotional expressions, which are inherently multimodal. Moreover, existing Multimodal Large Language Models (MLLMs) face challenges in integrating audio and recognizing subtle facial micro-expressions. To address this, we introduce the MERR dataset, containing 28,618 coarse-grained and 4,487 fine-grained annotated samples across diverse emotional categories. This dataset enables models to learn from varied scenarios and generalize to real-world applications. Furthermore, we propose Emotion-LLaMA, a model that seamlessly integrates audio, visual, and textual inputs through emotion-specific encoders. By aligning features into a shared space and employing a modified LLaMA model with instruction tuning, Emotion-LLaMA significantly enhances both emotional recognition and reasoning capabilities. Extensive evaluations show Emotion-LLaMA outperforms other MLLMs, achieving top scores in Clue Overlap (7.83) and Label Overlap (6.25) on EMER, an F1 score of 0.9036 on MER2023 challenge, and the highest UAR (45.59) and WAR (59.37) in zero-shot evaluations on DFEW dataset.
Abstract:Learning representations that capture rich semantic relationships and accommodate propositional calculus poses a significant challenge. Existing approaches are either contrastive, lacking theoretical guarantees, or fall short in effectively representing the partial orders inherent to rich visual-semantic hierarchies. In this paper, we propose a novel approach for learning visual representations that not only conform to a specified semantic structure but also facilitate probabilistic propositional reasoning. Our approach is based on a new nuclear norm-based loss. We show that its minimum encodes the spectral geometry of the semantics in a subspace lattice, where logical propositions can be represented by projection operators.
Abstract:Preference modeling techniques, such as direct preference optimization (DPO), has shown effective in enhancing the generalization abilities of large language model (LLM). However, in tasks involving video instruction-following, providing informative feedback, especially for detecting hallucinations in generated responses, remains a significant challenge. Previous studies have explored using large large multimodal models (LMMs) as reward models to guide preference modeling, but their ability to accurately assess the factuality of generated responses compared to corresponding videos has not been conclusively established. This paper introduces a novel framework that utilizes detailed video captions as a proxy of video content, enabling language models to incorporate this information as supporting evidence for scoring video Question Answering (QA) predictions. Our approach demonstrates robust alignment with OpenAI GPT-4V model's reward mechanism, which directly takes video frames as input. Furthermore, we show that applying this tailored reward through DPO significantly improves the performance of video LMMs on video QA tasks.
Abstract:Recent research in representation learning has shown that hierarchical data lends itself to low-dimensional and highly informative representations in hyperbolic space. However, even if hyperbolic embeddings have gathered attention in image recognition, their optimization is prone to numerical hurdles. Further, it remains unclear which applications stand to benefit the most from the implicit bias imposed by hyperbolicity, when compared to traditional Euclidean features. In this paper, we focus on prototypical hyperbolic neural networks. In particular, the tendency of hyperbolic embeddings to converge to the boundary of the Poincar\'e ball in high dimensions and the effect this has on few-shot classification. We show that the best few-shot results are attained for hyperbolic embeddings at a common hyperbolic radius. In contrast to prior benchmark results, we demonstrate that better performance can be achieved by a fixed-radius encoder equipped with the Euclidean metric, regardless of the embedding dimension.
Abstract:We study the problem of human action recognition using motion capture (MoCap) sequences. Unlike existing techniques that take multiple manual steps to derive standardized skeleton representations as model input, we propose a novel Spatial-Temporal Mesh Transformer (STMT) to directly model the mesh sequences. The model uses a hierarchical transformer with intra-frame off-set attention and inter-frame self-attention. The attention mechanism allows the model to freely attend between any two vertex patches to learn non-local relationships in the spatial-temporal domain. Masked vertex modeling and future frame prediction are used as two self-supervised tasks to fully activate the bi-directional and auto-regressive attention in our hierarchical transformer. The proposed method achieves state-of-the-art performance compared to skeleton-based and point-cloud-based models on common MoCap benchmarks. Code is available at https://github.com/zgzxy001/STMT.
Abstract:Grounded Situation Recognition (GSR) aims to generate structured semantic summaries of images for "human-like" event understanding. Specifically, GSR task not only detects the salient activity verb (e.g. buying), but also predicts all corresponding semantic roles (e.g. agent and goods). Inspired by object detection and image captioning tasks, existing methods typically employ a two-stage framework: 1) detect the activity verb, and then 2) predict semantic roles based on the detected verb. Obviously, this illogical framework constitutes a huge obstacle to semantic understanding. First, pre-detecting verbs solely without semantic roles inevitably fails to distinguish many similar daily activities (e.g., offering and giving, buying and selling). Second, predicting semantic roles in a closed auto-regressive manner can hardly exploit the semantic relations among the verb and roles. To this end, in this paper we propose a novel two-stage framework that focuses on utilizing such bidirectional relations within verbs and roles. In the first stage, instead of pre-detecting the verb, we postpone the detection step and assume a pseudo label, where an intermediate representation for each corresponding semantic role is learned from images. In the second stage, we exploit transformer layers to unearth the potential semantic relations within both verbs and semantic roles. With the help of a set of support images, an alternate learning scheme is designed to simultaneously optimize the results: update the verb using nouns corresponding to the image, and update nouns using verbs from support images. Extensive experimental results on challenging SWiG benchmarks show that our renovated framework outperforms other state-of-the-art methods under various metrics.
Abstract:This paper studies zero-shot cross-lingual transfer of vision-language models. Specifically, we focus on multilingual text-to-video search and propose a Transformer-based model that learns contextualized multilingual multimodal embeddings. Under a zero-shot setting, we empirically demonstrate that performance degrades significantly when we query the multilingual text-video model with non-English sentences. To address this problem, we introduce a multilingual multimodal pre-training strategy, and collect a new multilingual instructional video dataset (MultiHowTo100M) for pre-training. Experiments on VTT show that our method significantly improves video search in non-English languages without additional annotations. Furthermore, when multilingual annotations are available, our method outperforms recent baselines by a large margin in multilingual text-to-video search on VTT and VATEX; as well as in multilingual text-to-image search on Multi30K. Our model and Multi-HowTo100M is available at http://github.com/berniebear/Multi-HT100M.
Abstract:This paper studies how to introduce viewpoint-invariant feature representations that can help action recognition and detection. Although we have witnessed great progress of action recognition in the past decade, it remains challenging yet interesting how to efficiently model the geometric variations in large scale datasets. This paper proposes a novel Spatial-Temporal Alignment Network (STAN) that aims to learn geometric invariant representations for action recognition and action detection. The STAN model is very light-weighted and generic, which could be plugged into existing action recognition models like ResNet3D and the SlowFast with a very low extra computational cost. We test our STAN model extensively on AVA, Kinetics-400, AVA-Kinetics, Charades, and Charades-Ego datasets. The experimental results show that the STAN model can consistently improve the state of the arts in both action detection and action recognition tasks. We will release our data, models and code.