Video compression is a process of reducing the size of an image or video file by exploiting spatial and temporal redundancies within an image or video frame and across multiple video frames. The ultimate goal of a successful Video Compression system is to reduce data volume while retaining the perceptual quality of the decompressed data.
Existing generative video compression methods use generative models only as post-hoc reconstruction modules atop conventional codecs. We propose \emph{Generative Video Codec} (GVC), a zero-shot framework that turns a pretrained video generative model into the codec itself: the transmitted bitstream directly specifies the generative decoding trajectory, with no retraining required. To enable this, we convert the deterministic rectified-flow ODE of modern video foundation models into an equivalent SDE at inference time, unlocking per-step stochastic injection points for codebook-driven compression. Building on this unified backbone, we instantiate three complementary conditioning strategies -- \emph{Image-to-Video} (I2V) with adaptive tail-frame atom allocation, \emph{Text-to-Video} (T2V) operating at near-zero side information as a pure generative prior, and \emph{First-Last-Frame-to-Video} (FLF2V) with boundary-sharing GOP chaining for dual-anchor temporal control. Together, these variants span a principled trade-off space between spatial fidelity, temporal coherence, and compression efficiency. Experiments on standard benchmarks show that GVC achieves high-quality reconstruction below 0.002\,bpp while supporting flexible bitrate control through a single hyperparameter.
Multimodal Large Language Models have demonstrated remarkable capabilities in video understanding, yet face prohibitive computational costs and performance degradation from ''context rot'' due to massive visual token redundancy. Existing compression strategies typically rely on heuristics or fixed transformations that are often decoupled from the downstream task objectives, limiting their adaptability and effectiveness. To address this, we propose SCORE (Surprise-augmented token COmpression via REinforcement learning), a unified framework that learns an adaptive token compression policy. SCORE introduces a lightweight policy network conditioned on a surprise-augmented state representation that incorporates inter-frame residuals to explicitly capture temporal dynamics and motion saliency. We optimize this policy using a group-wise reinforcement learning scheme with a split-advantage estimator, stabilized by a two-stage curriculum transferring from static pseudo-videos to real dynamic videos. Extensive experiments on diverse video understanding benchmarks demonstrate that SCORE significantly outperforms state-of-the-art baselines. Notably, SCORE achieves a 16x prefill speedup while preserving 99.5% of original performance at a 10% retention ratio, offering a scalable solution for efficient long-form video understanding.
In user-generated content (UGC) transcoding, source videos typically suffer various degradations due to prior compression, editing, or suboptimal capture conditions. Consequently, existing video compression paradigms that solely optimize for fidelity relative to the reference become suboptimal, as they force the codec to replicate the inherent artifacts of the non-pristine source. To address this, we propose a novel perceptually inspired loss function for learning-based UGC video transcoding that redefines the role of the reference video, shifting it from a ground-truth pixel anchor to an informative contextual guide. Specifically, we train a lightweight neural quality model based on a Selective Structured State-Space Model (Mamba) optimized using a weakly-supervised Siamese ranking strategy. The proposed model is then integrated into the rate-distortion optimization (RDO) process of two neural video codecs (DCVC and HiNeRV) as a loss function, aiming to generate reconstructed content with improved perceptual quality. Our experiments demonstrate that this framework achieves substantial coding gains over both autoencoder and implicit neural representation-based baselines, with 8.46% and 12.89% BD-rate savings, respectively.
Interactive video generation has significant potential for scene simulation and video creation. However, existing methods often struggle with maintaining scene consistency during long video generation under dynamic camera control due to limited contextual information. To address this challenge, we propose MemCam, a memory-augmented interactive video generation approach that treats previously generated frames as external memory and leverages them as contextual conditioning to achieve controllable camera viewpoints with high scene consistency. To enable longer and more relevant context, we design a context compression module that encodes memory frames into compact representations and employs co-visibility-based selection to dynamically retrieve the most relevant historical frames, thereby reducing computational overhead while enriching contextual information. Experiments on interactive video generation tasks show that MemCam significantly outperforms existing baseline methods as well as open-source state-of-the-art approaches in terms of scene consistency, particularly in long video scenarios with large camera rotations.
Implicit neural representations (INRs) have emerged as a powerful framework for continuous image representation learning. In Functa-based approaches, each image is encoded as a latent modulation vector that conditions a shared INR, enabling strong reconstruction performance. However, the structure and interpretability of the corresponding latent spaces remain largely unexplored. In this work, we investigate the latent space of Functa-based models for ultrasound videos and propose Low-Rank-Modulated Functa (LRM-Functa), a novel architecture that enforces a low-rank adaptation of modulation vectors in the time-resolved latent space. When applied to cardiac ultrasound, the resulting latent space exhibits clearly structured periodic trajectories, facilitating visualization and interpretability of temporal patterns. The latent space can be traversed to sample novel frames, revealing smooth transitions along the cardiac cycle, and enabling direct readout of end-diastolic (ED) and end-systolic (ES) frames without additional model training. We show that LRM-Functa outperforms prior methods in unsupervised ED and ES frame detection, while compressing each video frame to as low as rank k=2 without sacrificing competitive downstream performance on ejection fraction prediction. Evaluations on out-of-distribution frame selection in a cardiac point-of-care dataset, as well as on lung ultrasound for B-line classification, demonstrate the generalizability of our approach. Overall, LRM-Functa provides a compact, interpretable, and generalizable framework for ultrasound video analysis. The code is available at https://github.com/JuliaWolleb/LRM_Functa.
Autoregressive video diffusion models have demonstrated remarkable progress, yet they remain bottlenecked by intractable linear KV-cache growth, temporal repetition, and compounding errors during long-video generation. To address these challenges, we present PackForcing, a unified framework that efficiently manages the generation history through a novel three-partition KV-cache strategy. Specifically, we categorize the historical context into three distinct types: (1) Sink tokens, which preserve early anchor frames at full resolution to maintain global semantics; (2) Mid tokens, which achieve a massive spatiotemporal compression (32x token reduction) via a dual-branch network fusing progressive 3D convolutions with low-resolution VAE re-encoding; and (3) Recent tokens, kept at full resolution to ensure local temporal coherence. To strictly bound the memory footprint without sacrificing quality, we introduce a dynamic top-$k$ context selection mechanism for the mid tokens, coupled with a continuous Temporal RoPE Adjustment that seamlessly re-aligns position gaps caused by dropped tokens with negligible overhead. Empowered by this principled hierarchical context compression, PackForcing can generate coherent 2-minute, 832x480 videos at 16 FPS on a single H200 GPU. It achieves a bounded KV cache of just 4 GB and enables a remarkable 24x temporal extrapolation (5s to 120s), operating effectively either zero-shot or trained on merely 5-second clips. Extensive results on VBench demonstrate state-of-the-art temporal consistency (26.07) and dynamic degree (56.25), proving that short-video supervision is sufficient for high-quality, long-video synthesis. https://github.com/ShandaAI/PackForcing
Recently, state space models have demonstrated efficient video segmentation through linear-complexity state space compression. However, Video Semantic Segmentation (VSS) requires pixel-level spatiotemporal modeling capabilities to maintain temporal consistency in segmentation of semantic objects. While state space models can preserve common semantic information during state space compression, the fixed-size state space inevitably forgets specific information, which limits the models' capability for pixel-level segmentation. To tackle the above issue, we proposed a Refining Specifics State Space Model approach (RS-SSM) for video semantic segmentation, which performs complementary refining of forgotten spatiotemporal specifics. Specifically, a Channel-wise Amplitude Perceptron (CwAP) is designed to extract and align the distribution characteristics of specific information in the state space. Besides, a Forgetting Gate Information Refiner (FGIR) is proposed to adaptively invert and refine the forgetting gate matrix in the state space model based on the specific information distribution. Consequently, our RS-SSM leverages the inverted forgetting gate to complementarily refine the specific information forgotten during state space compression, thereby enhancing the model's capability for spatiotemporal pixel-level segmentation. Extensive experiments on four VSS benchmarks demonstrate that our RS-SSM achieves state-of-the-art performance while maintaining high computational efficiency. The code is available at https://github.com/zhoujiahuan1991/CVPR2026-RS-SSM.
Due to the great saving of computation and memory overhead, token compression has become a research hot-spot for MLLMs and achieved remarkable progress in image-language tasks. However, for the video, existing methods still fall short of high-ratio token compression. We attribute this shortcoming to the insufficient modeling of temporal and continual video content, and propose a novel and training-free token pruning method for video MLLMs, termed ForestPrune, which achieves effective and high-ratio pruning via Spatial-temporal Forest Modeling. In practice, ForestPrune construct token forests across video frames based on the semantic, spatial and temporal constraints, making an overall comprehension of videos. Afterwards, ForestPrune evaluates the importance of token trees and nodes based on tree depth and node roles, thereby obtaining a globally optimal pruning decision. To validate ForestPrune, we apply it to two representative video MLLMs, namely LLaVA-Video and LLaVA-OneVision, and conduct extensive experiments on a bunch of video benchmarks. The experimental results not only show the great effectiveness for video MLLMs, e.g., retaining 95.8% average accuracy while reducing 90% tokens for LLaVA-OneVision, but also show its superior performance and efficiency than the compared token compression methods, e.g., +10.1% accuracy on MLVU and -81.4% pruning time than FrameFusion on LLaVA-Video.
Video world models have shown immense potential in simulating the physical world, yet existing memory mechanisms primarily treat environments as static canvases. When dynamic subjects hide out of sight and later re-emerge, current methods often struggle, leading to frozen, distorted, or vanishing subjects. To address this, we introduce Hybrid Memory, a novel paradigm requiring models to simultaneously act as precise archivists for static backgrounds and vigilant trackers for dynamic subjects, ensuring motion continuity during out-of-view intervals. To facilitate research in this direction, we construct HM-World, the first large-scale video dataset dedicated to hybrid memory. It features 59K high-fidelity clips with decoupled camera and subject trajectories, encompassing 17 diverse scenes, 49 distinct subjects, and meticulously designed exit-entry events to rigorously evaluate hybrid coherence. Furthermore, we propose HyDRA, a specialized memory architecture that compresses memory into tokens and utilizes a spatiotemporal relevance-driven retrieval mechanism. By selectively attending to relevant motion cues, HyDRA effectively preserves the identity and motion of hidden subjects. Extensive experiments on HM-World demonstrate that our method significantly outperforms state-of-the-art approaches in both dynamic subject consistency and overall generation quality.
We introduce DreamerAD, the first latent world model framework that enables efficient reinforcement learning for autonomous driving by compressing diffusion sampling from 100 steps to 1 - achieving 80x speedup while maintaining visual interpretability. Training RL policies on real-world driving data incurs prohibitive costs and safety risks. While existing pixel-level diffusion world models enable safe imagination-based training, they suffer from multi-step diffusion inference latency (2s/frame) that prevents high-frequency RL interaction. Our approach leverages denoised latent features from video generation models through three key mechanisms: (1) shortcut forcing that reduces sampling complexity via recursive multi-resolution step compression, (2) an autoregressive dense reward model operating directly on latent representations for fine-grained credit assignment, and (3) Gaussian vocabulary sampling for GRPO that constrains exploration to physically plausible trajectories. DreamerAD achieves 87.7 EPDMS on NavSim v2, establishing state-of-the-art performance and demonstrating that latent-space RL is effective for autonomous driving.