Abstract:Recent advances in generative video modeling have enabled diverse generation, reference-based synthesis, extension, and editing, but existing approaches often rely on fragmented task-specific models. A general model must distinguish heterogeneous target, source, and reference signals to determine what to generate, preserve, or use as guidance, while reducing interference among tasks. Joint audio-visual generation further increases this challenge by introducing diverse conditioning and output configurations across modalities. We present Vorch-Omni, a unified multi-task framework for audio-visual synthesis based on an arbitrary-condition-to-arbitrary-output formulation. It flexibly treats video and audio signals as either conditioning inputs or generation targets. Token-level conditioning masks and task identifiers distinguish targets, source content, and references, while position types separate temporal context from independent conditions. To capture semantic and structural information, Vorch-Omni employs complementary visual conditioning pathways: a vision-language model interprets sampled frames with text instructions, and a video VAE encodes conditions into latent tokens for direct guidance. We further build a distributed data pipeline to curate diverse temporally aligned audio-visual clips, generate structured captions and metadata, and balance heterogeneous task distributions. Built on a single flow-matching diffusion transformer without task-specific architectural changes, Vorch-Omni supports over 10 tasks, including text-to-video, text-to-audio-video, image- and reference-conditioned generation, temporal extension, audio-driven generation, video transformation, and audio-visual editing. This unified framework provides a scalable foundation for general-purpose audio-visual generation and manipulation.
Abstract:Self-supervised Continual Graph Learning (CGL) aims to successively learn from a graph sequence with different tasks without label supervision - a paradigm that has attracted widespread attention. Most existing self-supervised CGL methods rely on instance-level consistency objectives that enforce stability of individual node (or node-pair) embeddings. Due to optimizing nodes in isolation, these methods fail to maintain global relational structure, causing inter-node correspondences to progressively distort under continual learning. To this end, we propose a novel Structure-Aware Optimal Transport (SAOT) framework that explicitly captures and preserves relational structure within graph representations across sequential tasks. Specifically, SAOT leverages optimal transport theory to capture global inter-node correspondences, thereby facilitating and enhancing graph representation learning. Simultaneously, SAOT incorporates a cross-task knowledge distillation mechanism to preserve the previous structural knowledge. Extensive experiments on four CGL benchmark datasets demonstrate that SAOT outperforms existing self-supervised baselines. In particular, SAOT achieves significant performance gains, improving average accuracy by up to 5% on CoraFull-CL and over 15% on Products-CL compared with state-of-the-art methods in the Class-IL setting.
Abstract:We introduce StaminaBench, a benchmark that measures the stamina of coding agents: how many consecutive interaction turns (change requests) they can handle before failing. Unlike the prevailing fraction-of-tasks-solved metric, this matches real vibe-coding where sessions run dozens or hundreds of turns. In StaminaBench, agents implement a REST API server and modify it across a tunable number of procedurally generated follow-up change requests - 100 in our experiments, resulting in codebases of up to 6,000 lines. Tests are generated fully programmatically without LLM involvement, ensuring reproducibility and reliability; change sequences are drawn from either a hardcoded or LLM-driven sampler, both constrained to a structured action space to ensure changes are valid. The agent and the server run in an isolated environment and communicate with the benchmark through HTTP, making testing fully black-box and language-agnostic. We evaluate six agent harnesses paired with seven open-source LLMs across 20 scenarios of 100 turns each and find that: (1) all the tested models fail within 5-6 turns, confirming that vibe-coding-style programming without thorough testing produces bugs; (2) passing test feedback back to the agent and allowing it to retry improves passed turn count by up to 12x; and (3) a good harness is required for strong performance: stronger models exhibit up to a 6x gap between their best and worst harness, while weaker models fail with any harness. We release the benchmark and the generated tasks to enable further research into multi-turn coding agent behavior. Benchmark code and data: github.com/amazon-science/StaminaBench.
Abstract:Large language models (LLMs) have been increasingly explored for graph computation, where tasks require reasoning over structured relationships and algorithmic operations. Yet, it remains unclear when LLMs can reliably support such computation and how they should be incorporated into graph-solving pipelines. Existing surveys at the intersection of LLMs and graphs primarily focus on graph learning, text-attributed graphs, or graph-language modeling. To bridge this gap, we provide a comprehensive review of LLMs for graph computation through a role-based taxonomy. Specifically, we identify two major paradigms: i) LLMs as executors, where models directly solve graph tasks from graph descriptions and instructions; and ii) LLMs as planners, where models formulate problems, decompose reasoning steps, and invoke external tools or agents for execution. Based on this taxonomy, we analyze the strengths and limitations of current methods. Our review indicates that LLMs are promising for simple, small-scale tasks, but remain unreliable for large-scale and exactness-demanding tasks. Finally, we summarize available datasets and suggest four future directions.
Abstract:The emergence of generative models enables the creation of texts and images tailored to users' preferences. Existing personalized generative models have two critical limitations: lacking a dedicated paradigm for accurate preference modeling, and generating unimodal content despite real-world multimodal-driven user interactions. Therefore, we propose personalized multimodal generation, which captures modal-specific preferences via a dedicated preference model from multimodal interactions, and then feeds them into downstream generators for personalized multimodal content. However, this task presents two challenges: (1) Gap between continuous preferences from dedicated modeling and discrete token inputs intrinsic to generator architectures; (2) Potential inconsistency between generated images and texts. To tackle these, we present a two-stage framework called Discrete Preference learning for Personalized Multimodal Generation (DPPMG). In the first stage, to accurately learn discrete modal-specific preferences, we introduce a modal-specific graph neural network (a dedicated preference model) to learn users' modal-specific preferences, which preferences are then quantized into discrete preference tokens. In the second stage, the discrete modal-specific preference tokens are injected into downstream text and image generators. To further enhance cross-modal consistency while preserving personalization, we design a cross-modal consistent and personalized reward to fine-tune token-associated parameters. Extensive experiments on two real-world datasets demonstrate the effectiveness of our model in generating personalized and consistent multimodal content.
Abstract:Surgical scene understanding demands not only accurate predictions but also interpretable reasoning that surgeons can verify against clinical expertise. However, existing surgical vision-language models generate predictions without reasoning chains, and general-purpose reasoning models fail on compositional surgical tasks without domain-specific knowledge. We present Surg-R1, a surgical Vision-Language Model that addresses this gap through hierarchical reasoning trained via a four-stage pipeline. Our approach introduces three key contributions: (1) a three-level reasoning hierarchy decomposing surgical interpretation into perceptual grounding, relational understanding, and contextual reasoning; (2) the largest surgical chain-of-thought dataset with 320,000 reasoning pairs; and (3) a four-stage training pipeline progressing from supervised fine-tuning to group relative policy optimization and iterative self-improvement. Evaluation on SurgBench, comprising six public benchmarks and six multi-center external validation datasets from five institutions, demonstrates that Surg-R1 achieves the highest Arena Score (64.9%) on public benchmarks versus Gemini 3.0 Pro (46.1%) and GPT-5.1 (37.9%), outperforming both proprietary reasoning models and specialized surgical VLMs on the majority of tasks spanning instrument localization, triplet recognition, phase recognition, action recognition, and critical view of safety assessment, with a 15.2 percentage point improvement over the strongest surgical baseline on external validation.
Abstract:Scaling imitation learning is fundamentally constrained by the efficiency of data collection. While handheld interfaces have emerged as a scalable solution for in-the-wild data acquisition, they predominantly operate in an open-loop manner: operators blindly collect demonstrations without knowing the underlying policy's weaknesses, leading to inefficient coverage of critical state distributions. Conversely, interactive methods like DAgger effectively address covariate shift but rely on physical robot execution, which is costly and difficult to scale. To reconcile this trade-off, we introduce RoboPocket, a portable system that enables Robot-Free Instant Policy Iteration using single consumer smartphones. Its core innovation is a Remote Inference framework that visualizes the policy's predicted trajectory via Augmented Reality (AR) Visual Foresight. This immersive feedback allows collectors to proactively identify potential failures and focus data collection on the policy's weak regions without requiring a physical robot. Furthermore, we implement an asynchronous Online Finetuning pipeline that continuously updates the policy with incoming data, effectively closing the learning loop in minutes. Extensive experiments demonstrate that RoboPocket adheres to data scaling laws and doubles the data efficiency compared to offline scaling strategies, overcoming their long-standing efficiency bottleneck. Moreover, our instant iteration loop also boosts sample efficiency by up to 2$\times$ in distributed environments a small number of interactive corrections per person. Project page and videos: https://robo-pocket.github.io.
Abstract:Reinforcement learning (RL) post-training has recently driven major gains in long chain-of-thought reasoning large language models (LLMs), but the high inference cost of such models motivates distillation into smaller students. Most existing knowledge distillation (KD) methods are designed for supervised fine-tuning (SFT), relying on fixed teacher traces or teacher-student Kullback-Leibler (KL) divergence-based regularization. When combined with RL, these approaches often suffer from distribution mismatch and objective interference: teacher supervision may not align with the student's evolving rollout distribution, and the KL regularizer can compete with reward maximization and require careful loss balancing. To address these issues, we propose RL-aware distillation (RLAD), which performs selective imitation during RL -- guiding the student toward the teacher only when it improves the current policy update. Our core component, Trust Region Ratio Distillation (TRRD), replaces the teacher-student KL regularizer with a PPO/GRPO-style likelihood-ratio objective anchored to a teacher--old-policy mixture, yielding advantage-aware, trust-region-bounded distillation on student rollouts and naturally balancing exploration, exploitation, and imitation. Across diverse logic reasoning and math benchmarks, RLAD consistently outperforms offline distillation, standard GRPO, and KL-based on-policy teacher-student knowledge distillation.
Abstract:Large language model (LLM)-based multi-agent systems (MAS) show strong promise for complex reasoning, planning, and tool-augmented tasks, but designing effective MAS architectures remains labor-intensive, brittle, and hard to generalize. Existing automatic MAS generation methods either rely on code generation, which often leads to executability and robustness failures, or impose rigid architectural templates that limit expressiveness and adaptability. We propose Evolutionary Generation of Multi-Agent Systems (EvoMAS), which formulates MAS generation as structured configuration generation. EvoMAS performs evolutionary generation in configuration space. Specifically, EvoMAS selects initial configurations from a pool, applies feedback-conditioned mutation and crossover guided by execution traces, and iteratively refines both the candidate pool and an experience memory. We evaluate EvoMAS on diverse benchmarks, including BBEH, SWE-Bench, and WorkBench, covering reasoning, software engineering, and tool-use tasks. EvoMAS consistently improves task performance over both human-designed MAS and prior automatic MAS generation methods, while producing generated systems with higher executability and runtime robustness. EvoMAS outperforms the agent evolution method EvoAgent by +10.5 points on BBEH reasoning and +7.1 points on WorkBench. With Claude-4.5-Sonnet, EvoMAS also reaches 79.1% on SWE-Bench-Verified, matching the top of the leaderboard.
Abstract:LLMs have garnered substantial attention in recommendation systems. Yet they fall short of traditional recommenders when capturing complex preference patterns. Recent works have tried integrating traditional recommendation embeddings into LLMs to resolve this issue, yet a core gap persists between their continuous embedding and discrete semantic spaces. Intuitively, textual attributes derived from interactions can serve as critical preference rationales for LLMs' recommendation logic. However, directly inputting such attribute knowledge presents two core challenges: (1) Deficiency of sparse interactions in reflecting preference hints for unseen items; (2) Substantial noise introduction from treating all attributes as hints. To this end, we propose a preference hint discovery model based on the interaction-integrated knowledge graph, enhancing LLM-based recommendation. It utilizes traditional recommendation principles to selectively extract crucial attributes as hints. Specifically, we design a collaborative preference hint extraction schema, which utilizes semantic knowledge from similar users' explicit interactions as hints for unseen items. Furthermore, we develop an instance-wise dual-attention mechanism to quantify the preference credibility of candidate attributes, identifying hints specific to each unseen item. Using these item- and user-based hints, we adopt a flattened hint organization method to shorten input length and feed the textual hint information to the LLM for commonsense reasoning. Extensive experiments on both pair-wise and list-wise recommendation tasks verify the effectiveness of our proposed framework, indicating an average relative improvement of over 3.02% against baselines.