Department of Information Management, Peking University, Research Center for Digital Humanities, Peking University, Institute for Artificial Intelligence, Peking University
Abstract:Cross-domain recommendation is a core problem in content-to-e-commerce platforms. Its objective is to leverage user interactions with content to infer potential purchasing intent on the e-commerce side, thereby enhancing conversion rates and commercial value. However, in real industrial scenarios, cross-domain recommendation faces multiple challenges: significant semantic gaps exist between different domains, and user cross-domain behavior sequences are often massive in scale and rich in noise. Although large language models (LLMs) possess powerful semantic understanding and reasoning capabilities, their millisecond-level inference latency makes direct application in online recommendation systems difficult. To address these issues, this paper introduces AIR (Atomic Intent Reasoning), an LLM-driven cross-domain recommendation framework designed for industrial-grade deployment. By migrating LLM inference to the offline phase and dynamically constructing user intent representations through efficient retrieval and composition during online operations, it achieves approximately 400* inference acceleration while maintaining semantic consistency. Experimental results across multiple public datasets demonstrate that our method achieves state-of-the-art performance in cross-domain recommendation tasks. Furthermore, large-scale online A/B testing conducted in Kuaishou E-commerce's real-world business scenarios shows that our approach delivers stable and significant improvements across multiple core business metrics, including a +3.446% increase in GMV, fully validating its effectiveness and practical value in industrial-scale recommendation systems.
Abstract:This paper explores agentic 3D spatial understanding, i.e., MLLM agents performing 3D reasoning through tool use. Existing methods often misuse tools and exhibit biased tool preferences under 3D scenarios, leaving the agentic paradigm with only marginal gains over non-agentic strategies. We reveal that 3D spatial reasoning tasks are heterogeneous across scenes, while these agents apply a uniform tool-use strategy to all scenes rather than selecting tools according to the specific scene and task. To address this, we propose Skill-3D, a framework that learns self-evolving scene-aware skills. Specifically, Skill-3D identifies the task scene and records the agent's tool-use trajectory into a Scene Memory, where successful trajectories from similar scenes are aggregated and distilled into a reusable scene-aware skill, with failed ones attached to the skill as lessons. During training, once a similar scene recurs, the corresponding skill is injected to guide the agent, producing new trajectories whose successes and failures further refine the skill, forming a loop in which the memory and the skill library co-evolve. Experiments show that Skill-3D substantially improves tool utilization in 3D spatial reasoning (from 39% to 78% on VSI-Bench), driving the agent toward correct and sufficient tool use. For instance, it improves Gemini-3-Flash by 67% on MMSI-Bench. Furthermore, we conduct agentic post-training over skill-guided trajectories, which boosts Qwen3-VL-8B by 43% on VSI-Bench.
Abstract:The emergence of "Aha moments" in large language models, particularly DeepSeek-R1-0120, has raised the question of whether these systems genuinely reason or merely imitate the appearance of reasoning. We conduct a comprehensive empirical comparison between model and human reasoning across all 30 problems from AIME 2025, exhaustively annotating 10,247 reasoning steps into five functional categories: Analysis, Inference, Branch, Backtrace, and Reflection. We find a clear structural difference. Human solutions maintain a compact alternation between analysis and deduction, whereas DeepSeek-R1 frequently revisits intermediate results, performs shallow and often unnecessary verification, and loops through local checks without meaningful logical progress. We describe this as topological mimicry: reproducing the surface form of reasoning without its functional role. Despite this, we identify two signals of genuine reasoning. First, successful traces exhibit stable use of branching and backtracking, while failed traces either underuse or overuse exploratory actions. Second, reflection is only effective when placed within deductive inference; reflections trapped in analysis loops focus on local numerical details while missing global logical errors. These findings suggest that current long-CoT models may be rewarded more for the appearance of reasoning than for genuine deductive progress. We discuss directions for improving evaluation and training, including measuring cross-trace stability, penalising "spinning-wheel" traces, encouraging deeper logical correction, and reallocating inference-time compute toward deduction and backtracking. Overall, reasoning quality depends not simply on how much reflection occurs, but on whether reflection appears consistently and at the appropriate logical scale.
Abstract:Agent systems increasingly use textual skills to encode reusable task procedures, but injecting these skills into the prompt at every step incurs substantial context overhead and exposes skill content as plaintext. We present LatentSkill, a framework that converts textual skills into plug-and-play LoRA adapters through a pretrained hypernetwork. LatentSkill stores skill knowledge in weight space rather than context space, removing per-step skill tokens while preserving modular loading, scaling, and composition. On ALFWorld and Search-QA, LatentSkill outperforms the corresponding in-context skill baseline while using substantially fewer prefill tokens: it improves ALFWorld success by 21.4 and 13.4 points on the seen and unseen splits with 64.1% fewer prefill tokens, and improves Search-QA exact match by 3.0 points with 72.2% lower skill-token overhead. Further analysis shows that generated skill LoRAs form a structured semantic geometry, can be precisely controlled via the LoRA scaling coefficient, and can be composed through parameter-space arithmetic when skill components are aligned. These findings suggest that weight-space skills provide an efficient, modular, and less exposed substrate for extending LLM agents.
Abstract:Tool-augmented vision-language agents can acquire external perceptual evidence through OCR, detection, segmentation, and other tools, but executing every proposed tool call is costly and sometimes unnecessary. We study the pre-call control problem: after a ReAct-style VLM agent proposes a perceptual tool call, should the call be executed, or skipped before its output enters the context? Across five benchmarks, we find that the baseline agent exhibits poor local selectivity: helpful and harmful calls occur at similar rates (11.8% vs. 9.9%), while most calls do not change the immediate forced-answer prediction. We introduce ToolGate, a lightweight external controller that predicts execute/skip decisions from trajectory text and simple structural features. Across two Qwen3-VL backbones, ToolGate reduces token cost to 64-69% of the unrestricted ReAct baseline while preserving average accuracy in cross-domain settings. With matched-domain trajectory training on Qwen3-VL-30B, it further improves average accuracy by 1.65 points. These results show that tool-augmented VLM agents benefit not only from better perceptual tools, but also from explicit control over when tool outputs are worth paying for.
Abstract:Safe human--robot collaboration requires more than visual description: a monitor must determine whether the robot body is safely separated, already colliding with the scene or a person, or about to collide. We call this capability collision grounding: binding visual observations to robot body geometry, camera viewpoint, scene layout, human proximity, and temporal motion in order to infer present and imminent contact. We introduce TouchSafeBench, a physics-grounded benchmark for evaluating collision grounding in vision-language models (VLMs). Built in Habitat~3.0, TouchSafeBench contains 2,940 simulated indoor co-presence episodes across social navigation and social rearrangement, with synchronized multi-view RGB-D observations, top-down trajectory maps, calibrated camera metadata, and simulator-derived contact labels. We study two deployment-facing tasks: classifying the current safety state and warning about imminent collision before contact. Across three frontier or robotics-oriented VLMs and nine visual representations, current models remain far from reliable: the best average Macro-F1 stays below 50\%, explicit depth is not automatically transformed into robot-body collision evidence, and robot--scene contact is consistently harder than human-contact risk. TouchSafeBench reveals a central limitation of embodied VLMs: visual fluency does not imply physical accountability. Reliable robot safety monitors will need representations that explicitly bind viewpoint, robot morphology, metric geometry, and future collision. We will release the benchmark upon acceptance.
Abstract:The shortage of legally compliant data for face recognition training has sparked growing interest in using synthetic data as an alternative. While recent diffusion-based methods enable the generation of photorealistic face images with strong identity adherence and data diversity, their downstream recognition performance still exhibits a significant synthetic-real gap. This paper identifies visual tendency as a previously underexplored limitation, whereby synthetic data exhibit an unrealistic prevalence of visual attributes and thus deviate from the real-data distribution. Visual tendency can be attributed to the generator's conditioning on identity embeddings, through which co-occurring residual visual cues are unintentionally absorbed into learned identity semantics. To discourage the generator from exploiting such visual cues, this paper proposes SteerFace, a simple and efficient training framework that perturbs identity embeddings by steering them toward random orthogonal directions on the embedding hypersphere. The perturbation serves as an identity-preserving regularizer that penalizes the generator's reliance on non-identity components, as supported by theoretical analysis. This paper further introduces an adaptive strategy that learns perturbation strengths with both sample-wise preference and favorable overall statistics. Extensive experiments show that SteerFace effectively mitigates visual tendency, outperforms prior methods in downstream face recognition, and generalizes well across different training datasets and generation pipelines.
Abstract:LLM-based research agents have advanced rapidly in science and engineering, where research is organized around executable experiments, code, and quantitative signals. Humanities scholarship, however, requires a different mode of reasoning: interpretive, evidence-grounded argument over primary sources, where scholarly value depends on faithful quotation, verifiable provenance, and close reading. Existing research agents remain largely optimized for execution and retrieval, not evidence-grounded interpretive reasoning. To address this gap, we introduce SPIRE (Scholarly-Primitives-Inspired Research Engine), a multi-agent framework for evidence-grounded humanities scholarship. Drawing on Scholarly Primitives theory, SPIRE casts recurring humanities operations as cooperating agent roles (source discovery, evidence annotation, comparison, provenance checking, sampling, citation binding, and argumentative synthesis) over a multi-scale close-reading substrate of passages, intra-context graph communities, and cross-context semantic clusters. On a peer-reviewed-paper benchmark over classical Chinese and Greco-Roman Latin scholarship, SPIRE recovers cited primary-source evidence more reliably than Naive LLM, Text RAG, and GraphRAG, and receives higher blind-judge scores on answer accuracy, depth, coverage, and evidence quality. Ablations show that both the scholarly-operation agents and close-reading retrieval contribute to evidence-grounded essays. Code, data catalogues, and reproduction scripts are released at https://github.com/YatingPan/SPIRE.
Abstract:Accurately forecasting the impact of salient financial events on markets is critical for investors and policymakers. However, existing multimodal time-series models typically fuse text and prices symmetrically, without an explicit way to decide when event text is truly predictive, and thus struggle to exploit the directional event-to-price structure and the heterogeneous roles of textual and price signals. In this work, we propose GS-Fuse, a multimodal event-based forecasting framework that employs (i) a Granger-supervised, causal-aware gated fusion module, which learns to open toward event text only when it provides incremental predictive value beyond historical prices, and (ii) a multi-granularity alignment mechanism that jointly aligns high-level event representations and fine-grained textual cues with future market trajectories. Built as a flexible, plug-and-play adapter on top of off-the-shelf large language models and time-series foundation models, GS-Fuse can be instantiated across diverse backbones and market settings. Extensive experiments on real-world financial datasets show that GS-Fuse consistently outperforms state-of-the-art time-series and multimodal baselines across multiple assets and forecasting horizons.
Abstract:The pinching-antenna systems (PASS), which dynamically activate and relocate the pinching-antennas (PAs) along the dielectric waveguide, offer unprecedented potential for integrated positioning and communication. The multi-waveguide-based uplink positioning approaches for indoor environments are first proposed in this paper, and the downlink communication performance is analyzed. Two possible scenarios, multi-waveguide single-PA (MWSP) and multi-waveguide multi-PA (MWMP), are considered under the assumptions of line-of-sight channels and a single, stationary user. For the MWSP scenario, the received signal strength indication (RSSI)-based ranging method and the MWSP-based least square (LS) positioning algorithm are developed. To gain deeper insights, a comprehensive error analysis of the LS positioning algorithm is conducted. Subsequently, for the MWMP scenario, the closed-form expression of the superposed signal is derived. According to the signal power, the MWMP-based grid search algorithm is proposed and the estimation error of proposed algorithm is analyzed. Then, based on the user's positioning result, the PAs are relocated to provide downlink communication service, and the achievable data rate of MWSP and MWMP scenarios are analyzed. Numerical results validate the correctness of our analysis, which show that: i) For the MWSP scenario, a smaller geometric dilution of precision (GDoP) leads to a lower average positioning error. Furthermore, even when the GDoP is large, the regions where the distances to PAs are nearly equal achieve the best accuracy. ii) For the MWMP scenario, non-parallel waveguide deployment improves positioning accuracy, although errors increase with the number of PAs. iii) The noise has a serious double-impact on data rate. There is a trade-off between positioning accuracy and communication performance.