Object tracking (OT) aims to estimate the positions of target objects in a video sequence. Depending on whether the initial states of target objects are specified by provided annotations in the first frame or the categories, OT could be classified as instance tracking (e.g., SOT and VOS) and category tracking (e.g., MOT, MOTS, and VIS) tasks. Combing the advantages of the best practices developed in both communities, we propose a novel tracking-with-detection paradigm, where tracking supplements appearance priors for detection and detection provides tracking with candidate bounding boxes for association. Equipped with such a design, a unified tracking model, OmniTracker, is further presented to resolve all the tracking tasks with a fully shared network architecture, model weights, and inference pipeline. Extensive experiments on 7 tracking datasets, including LaSOT, TrackingNet, DAVIS16-17, MOT17, MOTS20, and YTVIS19, demonstrate that OmniTracker achieves on-par or even better results than both task-specific and unified tracking models.
Recently, both Contrastive Learning (CL) and Mask Image Modeling (MIM) demonstrate that self-supervision is powerful to learn good representations. However, naively combining them is far from success. In this paper, we start by making the empirical observation that a naive joint optimization of CL and MIM losses leads to conflicting gradient directions - more severe as the layers go deeper. This motivates us to shift the paradigm from combining loss at the end, to choosing the proper learning method per network layer. Inspired by experimental observations, we find that MIM and CL are suitable to lower and higher layers, respectively. We hence propose to combine them in a surprisingly simple, "sequential cascade" fashion: early layers are first trained under one MIM loss, on top of which latter layers continue to be trained under another CL loss. The proposed Layer Grafted Pre-training learns good visual representations that demonstrate superior label efficiency in downstream applications, in particular yielding strong few-shot performance besides linear evaluation. For instance, on ImageNet-1k, Layer Grafted Pre-training yields 65.5% Top-1 accuracy in terms of 1% few-shot learning with ViT-B/16, which improves MIM and CL baselines by 14.4% and 2.1% with no bells and whistles. The code is available at https://github.com/VITA-Group/layerGraftedPretraining_ICLR23.git.
We present X-Decoder, a generalized decoding model that can predict pixel-level segmentation and language tokens seamlessly. X-Decodert takes as input two types of queries: (i) generic non-semantic queries and (ii) semantic queries induced from text inputs, to decode different pixel-level and token-level outputs in the same semantic space. With such a novel design, X-Decoder is the first work that provides a unified way to support all types of image segmentation and a variety of vision-language (VL) tasks. Further, our design enables seamless interactions across tasks at different granularities and brings mutual benefits by learning a common and rich pixel-level visual-semantic understanding space, without any pseudo-labeling. After pretraining on a mixed set of a limited amount of segmentation data and millions of image-text pairs, X-Decoder exhibits strong transferability to a wide range of downstream tasks in both zero-shot and finetuning settings. Notably, it achieves (1) state-of-the-art results on open-vocabulary segmentation and referring segmentation on eight datasets; (2) better or competitive finetuned performance to other generalist and specialist models on segmentation and VL tasks; and (3) flexibility for efficient finetuning and novel task composition (e.g., referring captioning and image editing). Code, demo, video, and visualization are available at https://x-decoder-vl.github.io.
Exploring dense matching between the current frame and past frames for long-range context modeling, memory-based methods have demonstrated impressive results in video object segmentation (VOS) recently. Nevertheless, due to the lack of instance understanding ability, the above approaches are oftentimes brittle to large appearance variations or viewpoint changes resulted from the movement of objects and cameras. In this paper, we argue that instance understanding matters in VOS, and integrating it with memory-based matching can enjoy the synergy, which is intuitively sensible from the definition of VOS task, \ie, identifying and segmenting object instances within the video. Towards this goal, we present a two-branch network for VOS, where the query-based instance segmentation (IS) branch delves into the instance details of the current frame and the VOS branch performs spatial-temporal matching with the memory bank. We employ the well-learned object queries from IS branch to inject instance-specific information into the query key, with which the instance-augmented matching is further performed. In addition, we introduce a multi-path fusion block to effectively combine the memory readout with multi-scale features from the instance segmentation decoder, which incorporates high-resolution instance-aware features to produce final segmentation results. Our method achieves state-of-the-art performance on DAVIS 2016/2017 val (92.6% and 87.1%), DAVIS 2017 test-dev (82.8%), and YouTube-VOS 2018/2019 val (86.3% and 86.3%), outperforming alternative methods by clear margins.
Benefiting from masked visual modeling, self-supervised video representation learning has achieved remarkable progress. However, existing methods focus on learning representations from scratch through reconstructing low-level features like raw pixel RGB values. In this paper, we propose masked video distillation (MVD), a simple yet effective two-stage masked feature modeling framework for video representation learning: firstly we pretrain an image (or video) model by recovering low-level features of masked patches, then we use the resulting features as targets for masked feature modeling. For the choice of teacher models, we observe that students taught by video teachers perform better on temporally-heavy video tasks, while image teachers transfer stronger spatial representations for spatially-heavy video tasks. Visualization analysis also indicates different teachers produce different learned patterns for students. Motivated by this observation, to leverage the advantage of different teachers, we design a spatial-temporal co-teaching method for MVD. Specifically, we distill student models from both video teachers and image teachers by masked feature modeling. Extensive experimental results demonstrate that video transformers pretrained with spatial-temporal co-teaching outperform models distilled with a single teacher on a multitude of video datasets. Our MVD with vanilla ViT achieves state-of-the-art performance compared with previous supervised or self-supervised methods on several challenging video downstream tasks. For example, with the ViT-Large model, our MVD achieves 86.4% and 75.9% Top-1 accuracy on Kinetics-400 and Something-Something-v2, outperforming VideoMAE by 1.2% and 1.6% respectively. Code will be available at \url{https://github.com/ruiwang2021/mvd}.
This paper presents a new perspective of self-supervised learning based on extending heat equation into high dimensional feature space. In particular, we remove time dependence by steady-state condition, and extend the remaining 2D Laplacian from x--y isotropic to linear correlated. Furthermore, we simplify it by splitting x and y axes as two first-order linear differential equations. Such simplification explicitly models the spatial invariance along horizontal and vertical directions separately, supporting prediction across image blocks. This introduces a very simple masked image modeling (MIM) method, named QB-Heat. QB-Heat leaves a single block with size of quarter image unmasked and extrapolates other three masked quarters linearly. It brings MIM to CNNs without bells and whistles, and even works well for pre-training light-weight networks that are suitable for both image classification and object detection without fine-tuning. Compared with MoCo-v2 on pre-training a Mobile-Former with 5.8M parameters and 285M FLOPs, QB-Heat is on par in linear probing on ImageNet, but clearly outperforms in non-linear probing that adds a transformer block before linear classifier (65.6% vs. 52.9%). When transferring to object detection with frozen backbone, QB-Heat outperforms MoCo-v2 and supervised pre-training on ImageNet by 7.9 and 4.5 AP respectively. This work provides an insightful hypothesis on the invariance within visual representation over different shapes and textures: the linear relationship between horizontal and vertical derivatives. The code will be publicly released.
Transformer-based models have achieved top performance on major video recognition benchmarks. Benefiting from the self-attention mechanism, these models show stronger ability of modeling long-range dependencies compared to CNN-based models. However, significant computation overheads, resulted from the quadratic complexity of self-attention on top of a tremendous number of tokens, limit the use of existing video transformers in applications with limited resources like mobile devices. In this paper, we extend Mobile-Former to Video Mobile-Former, which decouples the video architecture into a lightweight 3D-CNNs for local context modeling and a Transformer modules for global interaction modeling in a parallel fashion. To avoid significant computational cost incurred by computing self-attention between the large number of local patches in videos, we propose to use very few global tokens (e.g., 6) for a whole video in Transformers to exchange information with 3D-CNNs with a cross-attention mechanism. Through efficient global spatial-temporal modeling, Video Mobile-Former significantly improves the video recognition performance of alternative lightweight baselines, and outperforms other efficient CNN-based models at the low FLOP regime from 500M to 6G total FLOPs on various video recognition tasks. It is worth noting that Video Mobile-Former is the first Transformer-based video model which constrains the computational budget within 1G FLOPs.
The complexity-precision trade-off of an object detector is a critical problem for resource constrained vision tasks. Previous works have emphasized detectors implemented with efficient backbones. The impact on this trade-off of proposal processing by the detection head is investigated in this work. It is hypothesized that improved detection efficiency requires a paradigm shift, towards the unequal processing of proposals, assigning more computation to good proposals than poor ones. This results in better utilization of available computational budget, enabling higher accuracy for the same FLOPS. We formulate this as a learning problem where the goal is to assign operators to proposals, in the detection head, so that the total computational cost is constrained and the precision is maximized. The key finding is that such matching can be learned as a function that maps each proposal embedding into a one-hot code over operators. While this function induces a complex dynamic network routing mechanism, it can be implemented by a simple MLP and learned end-to-end with off-the-shelf object detectors. This 'dynamic proposal processing' (DPP) is shown to outperform state-of-the-art end-to-end object detectors (DETR, Sparse R-CNN) by a clear margin for a given computational complexity.
We present GLIPv2, a grounded VL understanding model, that serves both localization tasks (e.g., object detection, instance segmentation) and Vision-Language (VL) understanding tasks (e.g., VQA, image captioning). GLIPv2 elegantly unifies localization pre-training and Vision-Language Pre-training (VLP) with three pre-training tasks: phrase grounding as a VL reformulation of the detection task, region-word contrastive learning as a novel region-word level contrastive learning task, and the masked language modeling. This unification not only simplifies the previous multi-stage VLP procedure but also achieves mutual benefits between localization and understanding tasks. Experimental results show that a single GLIPv2 model (all model weights are shared) achieves near SoTA performance on various localization and understanding tasks. The model also shows (1) strong zero-shot and few-shot adaption performance on open-vocabulary object detection tasks and (2) superior grounding capability on VL understanding tasks. Code will be released at https://github.com/microsoft/GLIP.
Leveraging large-scale data can introduce performance gains on many computer vision tasks. Unfortunately, this does not happen in object detection when training a single model under multiple datasets together. We observe two main obstacles: taxonomy difference and bounding box annotation inconsistency, which introduces domain gaps in different datasets that prevents us from joint training. In this paper, we show that these two challenges can be effectively addressed by simply adapting object queries on language embedding of categories per dataset. We design a detection hub to dynamically adapt queries on category embedding based on the different distributions of datasets. Unlike previous methods attempted to learn a joint embedding for all datasets, our adaptation method can utilize the language embedding as semantic centers for common categories, while learning the semantic bias towards specific categories belonging to different datasets to handle annotation differences and make up the domain gaps. These novel improvements enable us to end-to-end train a single detector on multiple datasets simultaneously to fully take their advantages. Further experiments on joint training on multiple datasets demonstrate the significant performance gains over separate individual fine-tuned detectors.