Singapore Management University
Abstract:Video generation models have demonstrated remarkable performance, yet their broader adoption remains constrained by slow inference speeds and substantial computational costs, primarily due to the iterative nature of the denoising process. Addressing this bottleneck is essential for democratizing advanced video synthesis technologies and enabling their integration into real-world applications. This work proposes EasyCache, a training-free acceleration framework for video diffusion models. EasyCache introduces a lightweight, runtime-adaptive caching mechanism that dynamically reuses previously computed transformation vectors, avoiding redundant computations during inference. Unlike prior approaches, EasyCache requires no offline profiling, pre-computation, or extensive parameter tuning. We conduct comprehensive studies on various large-scale video generation models, including OpenSora, Wan2.1, and HunyuanVideo. Our method achieves leading acceleration performance, reducing inference time by up to 2.1-3.3$\times$ compared to the original baselines while maintaining high visual fidelity with a significant up to 36% PSNR improvement compared to the previous SOTA method. This improvement makes our EasyCache a efficient and highly accessible solution for high-quality video generation in both research and practical applications. The code is available at https://github.com/H-EmbodVis/EasyCache.
Abstract:Generalizable algorithms for tactile sensing remain underexplored, primarily due to the diversity of sensor modalities. Recently, many methods for cross-sensor transfer between optical (vision-based) tactile sensors have been investigated, yet little work focus on non-optical tactile sensors. To address this gap, we propose an encoder-decoder architecture to unify tactile data across non-vision-based sensors. By leveraging sensor-specific encoders, the framework creates a latent space that is sensor-agnostic, enabling cross-sensor data transfer with low errors and direct use in downstream applications. We leverage this network to unify tactile data from two commercial tactile sensors: the Xela uSkin uSPa 46 and the Contactile PapillArray. Both were mounted on a UR5e robotic arm, performing force-controlled pressing sequences against distinct object shapes (circular, square, and hexagonal prisms) and two materials (rigid PLA and flexible TPU). Another more complex unseen object was also included to investigate the model's generalization capabilities. We show that alignment in latent space can be implicitly learned from joint autoencoder training with matching contacts collected via different sensors. We further demonstrate the practical utility of our approach through contact geometry estimation, where downstream models trained on one sensor's latent representation can be directly applied to another without retraining.
Abstract:Large Language Models (LLMs) and other automated techniques have been increasingly used to support software developers by generating software artifacts such as code snippets, patches, and comments. However, accurately assessing the correctness of these generated artifacts remains a significant challenge. On one hand, human evaluation provides high accuracy but is labor-intensive and lacks scalability. On the other hand, other existing automatic evaluation metrics are scalable and require minimal human effort, but they often fail to accurately reflect the actual correctness of generated software artifacts. In this paper, we present SWE-Judge, the first evaluation metric for LLM-as-Ensemble-Judge specifically designed to accurately assess the correctness of generated software artifacts. SWE-Judge first defines five distinct evaluation strategies, each implemented as an independent judge. A dynamic team selection mechanism then identifies the most appropriate subset of judges to produce a final correctness score through ensembling. We evaluate SWE-Judge across a diverse set of software engineering (SE) benchmarks, including CoNaLa, Card2Code, HumanEval-X, APPS, APR-Assess, and Summary-Assess. These benchmarks span three SE tasks: code generation, automated program repair, and code summarization. Experimental results demonstrate that SWE-Judge consistently achieves a higher correlation with human judgments, with improvements ranging from 5.9% to 183.8% over existing automatic metrics. Furthermore, SWE-Judge reaches agreement levels with human annotators that are comparable to inter-annotator agreement in code generation and program repair tasks. These findings underscore SWE-Judge's potential as a scalable and reliable alternative to human evaluation.
Abstract:Trustworthy evaluation methods for code snippets play a crucial role in neural code generation. Traditional methods, which either rely on reference solutions or require executable test cases, have inherent limitation in flexibility and scalability. The recent LLM-as-Judge methodology offers a promising alternative by directly evaluating functional consistency between the problem description and the generated code. To systematically understand the landscape of these LLM-as-Judge methods, we conduct a comprehensive empirical study across three diverse datasets. Our investigation reveals the pros and cons of two categories of LLM-as-Judge methods: the methods based on general foundation models can achieve good performance but require complex prompts and lack explainability, while the methods based on reasoning foundation models provide better explainability with simpler prompts but demand substantial computational resources due to their large parameter sizes. To address these limitations, we propose CODE-DITING, a novel code evaluation method that balances accuracy, efficiency and explainability. We develop a data distillation framework that effectively transfers reasoning capabilities from DeepSeek-R1671B to our CODE-DITING 1.5B and 7B models, significantly enhancing evaluation explainability and reducing the computational cost. With the majority vote strategy in the inference process, CODE-DITING 1.5B outperforms all models with the same magnitude of parameters and achieves performance which would normally exhibit in a model with 5 times of parameter scale. CODE-DITING 7B surpasses GPT-4o and DeepSeek-V3 671B, even though it only uses 1% of the parameter volume of these large models. Further experiments show that CODEDITING is robust to preference leakage and can serve as a promising alternative for code evaluation.
Abstract:Offline reinforcement learning (RL) aims to learn an optimal policy from pre-collected data. However, it faces challenges of distributional shift, where the learned policy may encounter unseen scenarios not covered in the offline data. Additionally, numerous applications suffer from a scarcity of labeled reward data. Relying on labeled data alone often leads to a narrow state-action distribution, further amplifying the distributional shift, and resulting in suboptimal policy learning. To address these issues, we first recognize that the volume of unlabeled data is typically substantially larger than that of labeled data. We then propose a semi-pessimistic RL method to effectively leverage abundant unlabeled data. Our approach offers several advantages. It considerably simplifies the learning process, as it seeks a lower bound of the reward function, rather than that of the Q-function or state transition function. It is highly flexible, and can be integrated with a range of model-free and model-based RL algorithms. It enjoys the guaranteed improvement when utilizing vast unlabeled data, but requires much less restrictive conditions. We compare our method with a number of alternative solutions, both analytically and numerically, and demonstrate its clear competitiveness. We further illustrate with an application to adaptive deep brain stimulation for Parkinson's disease.
Abstract:Probing techniques have shown promise in revealing how LLMs encode human-interpretable concepts, particularly when applied to curated datasets. However, the factors governing a dataset's suitability for effective probe training are not well-understood. This study hypothesizes that probe performance on such datasets reflects characteristics of both the LLM's generated responses and its internal feature space. Through quantitative analysis of probe performance and LLM response uncertainty across a series of tasks, we find a strong correlation: improved probe performance consistently corresponds to a reduction in response uncertainty, and vice versa. Subsequently, we delve deeper into this correlation through the lens of feature importance analysis. Our findings indicate that high LLM response variance is associated with a larger set of important features, which poses a greater challenge for probe models and often results in diminished performance. Moreover, leveraging the insights from response uncertainty analysis, we are able to identify concrete examples where LLM representations align with human knowledge across diverse domains, offering additional evidence of interpretable reasoning in LLMs.
Abstract:While multimodal data sources are increasingly available from real-world forecasting, most existing research remains on unimodal time series. In this work, we present MoTime, a suite of multimodal time series forecasting datasets that pair temporal signals with external modalities such as text, metadata, and images. Covering diverse domains, MoTime supports structured evaluation of modality utility under two scenarios: 1) the common forecasting task, where varying-length history is available, and 2) cold-start forecasting, where no historical data is available. Experiments show that external modalities can improve forecasting performance in both scenarios, with particularly strong benefits for short series in some datasets, though the impact varies depending on data characteristics. By making datasets and findings publicly available, we aim to support more comprehensive and realistic benchmarks in future multimodal time series forecasting research.
Abstract:The Large Visual-Language Models (LVLMs) have significantly advanced image understanding. Their comprehension and reasoning capabilities enable promising applications in autonomous driving scenarios. However, existing research typically focuses on front-view perspectives and partial objects within scenes, struggling to achieve comprehensive scene understanding. Meanwhile, existing LVLMs suffer from the lack of mapping relationship between 2D and 3D and insufficient integration of 3D object localization and instruction understanding. To tackle these limitations, we first introduce NuInteract, a large-scale dataset with over 1.5M multi-view image language pairs spanning dense scene captions and diverse interactive tasks. Furthermore, we propose DriveMonkey, a simple yet effective framework that seamlessly integrates LVLMs with a spatial processor using a series of learnable queries. The spatial processor, designed as a plug-and-play component, can be initialized with pre-trained 3D detectors to improve 3D perception. Our experiments show that DriveMonkey outperforms general LVLMs, especially achieving a 9.86% notable improvement on the 3D visual grounding task. The dataset and code will be released at https://github.com/zc-zhao/DriveMonkey.
Abstract:Conventional multimodal recommender systems predominantly leverage Bayesian Personalized Ranking (BPR) optimization to learn item representations by amalgamating item identity (ID) embeddings with multimodal features. Nevertheless, our empirical and theoretical findings unequivocally demonstrate a pronounced optimization gradient bias in favor of acquiring representations from multimodal features over item ID embeddings. As a consequence, item ID embeddings frequently exhibit suboptimal characteristics despite the convergence of multimodal feature parameters. Given the rich informational content inherent in multimodal features, in this paper, we propose a novel model (i.e., LIRDRec) that learns item representations directly from these features to augment recommendation performance. Recognizing that features derived from each modality may capture disparate yet correlated aspects of items, we propose a multimodal transformation mechanism, integrated with modality-specific encoders, to effectively fuse features from all modalities. Moreover, to differentiate the influence of diverse modality types, we devise a progressive weight copying fusion module within LIRDRec. This module incrementally learns the weight assigned to each modality in synthesizing the final user or item representations. Finally, we utilize the powerful visual understanding of Multimodal Large Language Models (MLLMs) to convert the item images into texts and extract semantics embeddings upon the texts via LLMs. Empirical evaluations conducted on five real-world datasets validate the superiority of our approach relative to competing baselines. It is worth noting the proposed model, equipped with embeddings extracted from MLLMs and LLMs, can further improve the recommendation accuracy of NDCG@20 by an average of 4.21% compared to the original embeddings.
Abstract:We envision the "virtual eye" as a next-generation, AI-powered platform that uses interconnected foundation models to simulate the eye's intricate structure and biological function across all scales. Advances in AI, imaging, and multiomics provide a fertile ground for constructing a universal, high-fidelity digital replica of the human eye. This perspective traces the evolution from early mechanistic and rule-based models to contemporary AI-driven approaches, integrating in a unified model with multimodal, multiscale, dynamic predictive capabilities and embedded feedback mechanisms. We propose a development roadmap emphasizing the roles of large-scale multimodal datasets, generative AI, foundation models, agent-based architectures, and interactive interfaces. Despite challenges in interpretability, ethics, data processing and evaluation, the virtual eye holds the potential to revolutionize personalized ophthalmic care and accelerate research into ocular health and disease.