The surge in black-box AI models has prompted the need to explain the internal mechanism and justify their reliability, especially in high-stakes applications, such as healthcare and autonomous driving. Due to the lack of a rigorous definition of explainable AI (XAI), a plethora of research related to explainability, interpretability, and transparency has been developed to explain and analyze the model from various perspectives. Consequently, with an exhaustive list of papers, it becomes challenging to have a comprehensive overview of XAI research from all aspects. Considering the popularity of neural networks in AI research, we narrow our focus to a specific area of XAI research: gradient based explanations, which can be directly adopted for neural network models. In this review, we systematically explore gradient based explanation methods to date and introduce a novel taxonomy to categorize them into four distinct classes. Then, we present the essence of technique details in chronological order and underscore the evolution of algorithms. Next, we introduce both human and quantitative evaluations to measure algorithm performance. More importantly, we demonstrate the general challenges in XAI and specific challenges in gradient based explanations. We hope that this survey can help researchers understand state-of-the-art progress and their corresponding disadvantages, which could spark their interest in addressing these issues in future work.
Recent sequential recommendation models have combined pre-trained text embeddings of items with item ID embeddings to achieve superior recommendation performance. Despite their effectiveness, the expressive power of text features in these models remains largely unexplored. While most existing models emphasize the importance of ID embeddings in recommendations, our study takes a step further by studying sequential recommendation models that only rely on text features and do not necessitate ID embeddings. Upon examining pretrained text embeddings experimentally, we discover that they reside in an anisotropic semantic space, with an average cosine similarity of over 0.8 between items. We also demonstrate that this anisotropic nature hinders recommendation models from effectively differentiating between item representations and leads to degenerated performance. To address this issue, we propose to employ a pre-processing step known as whitening transformation, which transforms the anisotropic text feature distribution into an isotropic Gaussian distribution. Our experiments show that whitening pre-trained text embeddings in the sequential model can significantly improve recommendation performance. However, the full whitening operation might break the potential manifold of items with similar text semantics. To preserve the original semantics while benefiting from the isotropy of the whitened text features, we introduce WhitenRec+, an ensemble approach that leverages both fully whitened and relaxed whitened item representations for effective recommendations. We further discuss and analyze the benefits of our design through experiments and proofs. Experimental results on three public benchmark datasets demonstrate that WhitenRec+ outperforms state-of-the-art methods for sequential recommendation.
Large Language Models (LLMs) have shown prominent performance in various downstream tasks in which prompt engineering plays a pivotal role in optimizing LLMs' performance. This paper, not as an overview of current prompt engineering methods, aims to highlight the limitation of designing prompts while holding an anthropomorphic assumption that expects LLMs to think like humans. From our review of 35 representative studies, we demonstrate that a goal-oriented prompt formulation, which guides LLMs to follow established human logical thinking, significantly improves the performance of LLMs. Furthermore, We introduce a novel taxonomy that categorizes goal-oriented prompting methods into five interconnected stages and we demonstrate the broad applicability of our framework by summarizing ten applicable tasks. With four future directions proposed, we hope to further emphasize and promote goal-oriented prompt engineering.
Controllable 3D indoor scene synthesis stands at the forefront of technological progress, offering various applications like gaming, film, and augmented/virtual reality. The capability to stylize and de-couple objects within these scenarios is a crucial factor, providing an advanced level of control throughout the editing process. This control extends not just to manipulating geometric attributes like translation and scaling but also includes managing appearances, such as stylization. Current methods for scene stylization are limited to applying styles to the entire scene, without the ability to separate and customize individual objects. Addressing the intricacies of this challenge, we introduce a unique pipeline designed for synthesis 3D indoor scenes. Our approach involves strategically placing objects within the scene, utilizing information from professionally designed bounding boxes. Significantly, our pipeline prioritizes maintaining style consistency across multiple objects within the scene, ensuring a cohesive and visually appealing result aligned with the desired aesthetic. The core strength of our pipeline lies in its ability to generate 3D scenes that are not only visually impressive but also exhibit features like photorealism, multi-view consistency, and diversity. These scenes are crafted in response to various natural language prompts, demonstrating the versatility and adaptability of our model.
In code search, the Generation-Augmented Retrieval (GAR) framework, which generates exemplar code snippets to augment queries, has emerged as a promising strategy to address the principal challenge of modality misalignment between code snippets and natural language queries, particularly with the demonstrated code generation capabilities of Large Language Models (LLMs). Nevertheless, our preliminary investigations indicate that the improvements conferred by such an LLM-augmented framework are somewhat constrained. This limitation could potentially be ascribed to the fact that the generated codes, albeit functionally accurate, frequently display a pronounced stylistic deviation from the ground truth code in the codebase. In this paper, we extend the foundational GAR framework and propose a simple yet effective method that additionally Rewrites the Code (ReCo) within the codebase for style normalization. Experimental results demonstrate that ReCo significantly boosts retrieval accuracy across sparse (up to 35.7%), zero-shot dense (up to 27.6%), and fine-tuned dense (up to 23.6%) retrieval settings in diverse search scenarios. To further elucidate the advantages of ReCo and stimulate research in code style normalization, we introduce Code Style Similarity, the first metric tailored to quantify stylistic similarities in code. Notably, our empirical findings reveal the inadequacy of existing metrics in capturing stylistic nuances.
Analyzing and reconstructing visual stimuli from brain signals effectively advances understanding of the human visual system. However, the EEG signals are complex and contain a amount of noise. This leads to substantial limitations in existing works of visual stimuli reconstruction from EEG, such as difficulties in aligning EEG embeddings with the fine-grained semantic information and a heavy reliance on additional large self-collected dataset for training. To address these challenges, we propose a novel approach called BrainVis. Firstly, we divide the EEG signals into various units and apply a self-supervised approach on them to obtain EEG time-domain features, in an attempt to ease the training difficulty. Additionally, we also propose to utilize the frequency-domain features to enhance the EEG representations. Then, we simultaneously align EEG time-frequency embeddings with the interpolation of the coarse and fine-grained semantics in the CLIP space, to highlight the primary visual components and reduce the cross-modal alignment difficulty. Finally, we adopt the cascaded diffusion models to reconstruct images. Our proposed BrainVis outperforms state of the arts in both semantic fidelity reconstruction and generation quality. Notably, we reduce the training data scale to 10% of the previous work.
Teaching Visual Question Answering (VQA) models to refrain from answering unanswerable questions is necessary for building a trustworthy AI system. Existing studies, though have explored various aspects of VQA but somewhat ignored this particular attribute. This paper aims to bridge the research gap by contributing a comprehensive dataset, called UNK-VQA. The dataset is specifically designed to address the challenge of questions that models do not know. To this end, we first augment the existing data via deliberate perturbations on either the image or question. In specific, we carefully ensure that the question-image semantics remain close to the original unperturbed distribution. By this means, the identification of unanswerable questions becomes challenging, setting our dataset apart from others that involve mere image replacement. We then extensively evaluate the zero- and few-shot performance of several emerging multi-modal large models and discover their significant limitations when applied to our dataset. Additionally, we also propose a straightforward method to tackle these unanswerable questions. This dataset, we believe, will serve as a valuable benchmark for enhancing the abstention capability of VQA models, thereby leading to increased trustworthiness of AI systems. We have made the \href{https://github.com/guoyang9/UNK-VQA}{dataset} available to facilitate further exploration in this area.
Emotion Recognition in Conversation (ERC) has been widely studied due to its importance in developing emotion-aware empathetic machines. The rise of pre-trained language models (PLMs) has further pushed the limit of ERC performance. However, most recent works on ERC using PLMs are heavily data-driven, and requires fine-tuning the entire PLMs. To improve both sample and computational efficiency, we propose a derivative-free optimization method called Cross-Task Prompt Tuning (CTPT) for few-shot conversational emotion recognition. Unlike existing methods that learn independent knowledge from individual tasks, CTPT leverages sharable cross-task knowledge by exploiting external knowledge from other source tasks to improve learning performance under the few-shot setting. Moreover, CTPT only needs to optimize a vector under the low intrinsic dimensionality without gradient, which is highly parameter-efficient compared with existing approaches. Experiments on five different contextual conversation datasets demonstrate that our CTPT method has superior results on both few-shot scenarios and zero-shot transfers.
Teaching Visual Question Answering (VQA) models to abstain from unanswerable questions is indispensable for building a trustworthy AI system. Existing studies, though have explored various aspects of VQA, yet marginally ignored this particular attribute. This paper aims to bridge the research gap by contributing a comprehensive dataset, called UNK-VQA. The dataset is specifically designed to address the challenge of questions that can be unanswerable. To this end, we first augment the existing data via deliberate perturbations on either the image or question. In specific, we carefully ensure that the question-image semantics remain close to the original unperturbed distribution. By means of this, the identification of unanswerable questions becomes challenging, setting our dataset apart from others that involve mere image replacement. We then extensively evaluate the zero- and few-shot performance of several emerging multi-modal large models and discover significant limitations of them when applied to our dataset. Additionally, we also propose a straightforward method to tackle these unanswerable questions. This dataset, we believe, will serve as a valuable benchmark for enhancing the abstention capability of VQA models, thereby leading to increased trustworthiness of AI systems.
Image aesthetics assessment (IAA) aims to estimate the aesthetics of images. Depending on the content of an image, diverse criteria need to be selected to assess its aesthetics. Existing works utilize pre-trained vision backbones based on content knowledge to learn image aesthetics. However, training those backbones is time-consuming and suffers from attention dispersion. Inspired by learnable queries in vision-language alignment, we propose the Image Aesthetics Assessment via Learnable Queries (IAA-LQ) approach. It adapts learnable queries to extract aesthetic features from pre-trained image features obtained from a frozen image encoder. Extensive experiments on real-world data demonstrate the advantages of IAA-LQ, beating the best state-of-the-art method by 2.2% and 2.1% in terms of SRCC and PLCC, respectively.