Diffusion models have made significant advances in generating high-quality images, but their application to video generation has remained challenging due to the complexity of temporal motion. Zero-shot video editing offers a solution by utilizing pre-trained image diffusion models to translate source videos into new ones. Nevertheless, existing methods struggle to maintain strict temporal consistency and efficient memory consumption. In this work, we propose a novel approach to enhance temporal consistency in generated videos by merging self-attention tokens across frames. By aligning and compressing temporally redundant tokens across frames, our method improves temporal coherence and reduces memory consumption in self-attention computations. The merging strategy matches and aligns tokens according to the temporal correspondence between frames, facilitating natural temporal consistency in generated video frames. To manage the complexity of video processing, we divide videos into chunks and develop intra-chunk local token merging and inter-chunk global token merging, ensuring both short-term video continuity and long-term content consistency. Our video editing approach seamlessly extends the advancements in image editing to video editing, rendering favorable results in temporal consistency over state-of-the-art methods.
In partial label learning (PLL), each instance is associated with a set of candidate labels among which only one is ground-truth. The majority of the existing works focuses on constructing robust classifiers to estimate the labeling confidence of candidate labels in order to identify the correct one. However, these methods usually struggle to rectify mislabeled samples. To help existing PLL methods identify and rectify mislabeled samples, in this paper, we introduce a novel partner classifier and propose a novel ``mutual supervision'' paradigm. Specifically, we instantiate the partner classifier predicated on the implicit fact that non-candidate labels of a sample should not be assigned to it, which is inherently accurate and has not been fully investigated in PLL. Furthermore, a novel collaborative term is formulated to link the base classifier and the partner one. During each stage of mutual supervision, both classifiers will blur each other's predictions through a blurring mechanism to prevent overconfidence in a specific label. Extensive experiments demonstrate that the performance and disambiguation ability of several well-established stand-alone and deep-learning based PLL approaches can be significantly improved by coupling with this learning paradigm.
Prompt learning has emerged as an effective and data-efficient technique in large Vision-Language Models (VLMs). However, when adapting VLMs to specialized domains such as remote sensing and medical imaging, domain prompt learning remains underexplored. While large-scale domain-specific foundation models can help tackle this challenge, their concentration on a single vision level makes it challenging to prompt both vision and language modalities. To overcome this, we propose to leverage domain-specific knowledge from domain-specific foundation models to transfer the robust recognition ability of VLMs from generalized to specialized domains, using quaternion networks. Specifically, the proposed method involves using domain-specific vision features from domain-specific foundation models to guide the transformation of generalized contextual embeddings from the language branch into a specialized space within the quaternion networks. Moreover, we present a hierarchical approach that generates vision prompt features by analyzing intermodal relationships between hierarchical language prompt features and domain-specific vision features. In this way, quaternion networks can effectively mine the intermodal relationships in the specific domain, facilitating domain-specific vision-language contrastive learning. Extensive experiments on domain-specific datasets show that our proposed method achieves new state-of-the-art results in prompt learning.
Existing scene text detection methods typically rely on extensive real data for training. Due to the lack of annotated real images, recent works have attempted to exploit large-scale labeled synthetic data (LSD) for pre-training text detectors. However, a synth-to-real domain gap emerges, further limiting the performance of text detectors. Differently, in this work, we propose \textbf{FreeReal}, a real-domain-aligned pre-training paradigm that enables the complementary strengths of both LSD and unlabeled real data (URD). Specifically, to bridge real and synthetic worlds for pre-training, a novel glyph-based mixing mechanism (GlyphMix) is tailored for text images. GlyphMix delineates the character structures of synthetic images and embeds them as graffiti-like units onto real images. Without introducing real domain drift, GlyphMix freely yields real-world images with annotations derived from synthetic labels. Furthermore, when given free fine-grained synthetic labels, GlyphMix can effectively bridge the linguistic domain gap stemming from English-dominated LSD to URD in various languages. Without bells and whistles, FreeReal achieves average gains of 4.56\%, 3.85\%, 3.90\%, and 1.97\% in improving the performance of DBNet, PANet, PSENet, and FCENet methods, respectively, consistently outperforming previous pre-training methods by a substantial margin across four public datasets. Code will be released soon.
3D whole-body human mesh recovery aims to reconstruct the 3D human body, face, and hands from a single image. Although powerful deep learning models have achieved accurate estimation in this task, they require enormous memory and computational resources. Consequently, these methods can hardly be deployed on resource-limited edge devices. In this work, we propose a Binarized Dual Residual Network (BiDRN), a novel quantization method to estimate the 3D human body, face, and hands parameters efficiently. Specifically, we design a basic unit Binarized Dual Residual Block (BiDRB) composed of Local Convolution Residual (LCR) and Block Residual (BR), which can preserve full-precision information as much as possible. For LCR, we generalize it to four kinds of convolutional modules so that full-precision information can be propagated even between mismatched dimensions. We also binarize the face and hands box-prediction network as Binaried BoxNet, which can further reduce the model redundancy. Comprehensive quantitative and qualitative experiments demonstrate the effectiveness of BiDRN, which has a significant improvement over state-of-the-art binarization algorithms. Moreover, our proposed BiDRN achieves comparable performance with full-precision method Hand4Whole while using just 22.1% parameters and 14.8% operations. We will release all the code and pretrained models.
Image super-resolution (SR) methods typically model degradation to improve reconstruction accuracy in complex and unknown degradation scenarios. However, extracting degradation information from low-resolution images is challenging, which limits the model performance. To boost image SR performance, one feasible approach is to introduce additional priors. Inspired by advancements in multi-modal methods and text prompt image processing, we introduce text prompts to image SR to provide degradation priors. Specifically, we first design a text-image generation pipeline to integrate text into SR dataset through the text degradation representation and degradation model. The text representation applies a discretization manner based on the binning method to describe the degradation abstractly. This representation method can also maintain the flexibility of language. Meanwhile, we propose the PromptSR to realize the text prompt SR. The PromptSR employs the diffusion model and the pre-trained language model (e.g., T5 and CLIP). We train the model on the generated text-image dataset. Extensive experiments indicate that introducing text prompts into image SR, yields excellent results on both synthetic and real-world images. Code: https://github.com/zhengchen1999/PromptSR.
Reconstructing real-world 3D objects has numerous applications in computer vision, such as virtual reality, video games, and animations. Ideally, 3D reconstruction methods should generate high-fidelity results with 3D consistency in real-time. Traditional methods match pixels between images using photo-consistency constraints or learned features, while differentiable rendering methods like Neural Radiance Fields (NeRF) use differentiable volume rendering or surface-based representation to generate high-fidelity scenes. However, these methods require excessive runtime for rendering, making them impractical for daily applications. To address these challenges, we present $\textbf{EvaSurf}$, an $\textbf{E}$fficient $\textbf{V}$iew-$\textbf{A}$ware implicit textured $\textbf{Surf}$ace reconstruction method on mobile devices. In our method, we first employ an efficient surface-based model with a multi-view supervision module to ensure accurate mesh reconstruction. To enable high-fidelity rendering, we learn an implicit texture embedded with a set of Gaussian lobes to capture view-dependent information. Furthermore, with the explicit geometry and the implicit texture, we can employ a lightweight neural shader to reduce the expense of computation and further support real-time rendering on common mobile devices. Extensive experiments demonstrate that our method can reconstruct high-quality appearance and accurate mesh on both synthetic and real-world datasets. Moreover, our method can be trained in just 1-2 hours using a single GPU and run on mobile devices at over 40 FPS (Frames Per Second), with a final package required for rendering taking up only 40-50 MB.
Person search is a challenging task that involves detecting and retrieving individuals from a large set of un-cropped scene images. Existing person search applications are mostly trained and deployed in the same-origin scenarios. However, collecting and annotating training samples for each scene is often difficult due to the limitation of resources and the labor cost. Moreover, large-scale intra-domain data for training are generally not legally available for common developers, due to the regulation of privacy and public security. Leveraging easily accessible large-scale User Generated Video Contents (\emph{i.e.} UGC videos) to train person search models can fit the open-world distribution, but still suffering a performance gap from the domain difference to surveillance scenes. In this work, we explore enhancing the out-of-domain generalization capabilities of person search models, and propose a generalizable framework on both feature-level and data-level generalization to facilitate downstream tasks in arbitrary scenarios. Specifically, we focus on learning domain-invariant representations for both detection and ReID by introducing a multi-task prototype-based domain-specific batch normalization, and a channel-wise ID-relevant feature decorrelation strategy. We also identify and address typical sources of noise in open-world training frames, including inaccurate bounding boxes, the omission of identity labels, and the absence of cross-camera data. Our framework achieves promising performance on two challenging person search benchmarks without using any human annotation or samples from the target domain.
Large pre-trained vision-language models, such as CLIP, have shown remarkable generalization capabilities across various tasks when appropriate text prompts are provided. However, adapting these models to specialized domains, like remote sensing images (RSIs), medical images, etc, remains unexplored and challenging. Existing prompt learning methods often lack domain-awareness or domain-transfer mechanisms, leading to suboptimal performance due to the misinterpretation of specialized images in natural image patterns. To tackle this dilemma, we proposed a Domain-Controlled Prompt Learning for the specialized domains. Specifically, the large-scale specialized domain foundation model (LSDM) is first introduced to provide essential specialized domain knowledge. Using lightweight neural networks, we transfer this knowledge into domain biases, which control both the visual and language branches to obtain domain-adaptive prompts in a directly incorporating manner. Simultaneously, to overcome the existing overfitting challenge, we propose a novel noisy-adding strategy, without extra trainable parameters, to help the model escape the suboptimal solution in a global domain oscillation manner. Experimental results show our method achieves state-of-the-art performance in specialized domain image recognition datasets. Our code is available at https://anonymous.4open.science/r/DCPL-8588.
Texture editing is a crucial task in 3D modeling that allows users to automatically manipulate the surface materials of 3D models. However, the inherent complexity of 3D models and the ambiguous text description lead to the challenge in this task. To address this challenge, we propose ITEM3D, an illumination-aware model for automatic 3D object editing according to the text prompts. Leveraging the diffusion models and the differentiable rendering, ITEM3D takes the rendered images as the bridge of text and 3D representation, and further optimizes the disentangled texture and environment map. Previous methods adopt the absolute editing direction namely score distillation sampling (SDS) as the optimization objective, which unfortunately results in the noisy appearance and text inconsistency. To solve the problem caused by the ambiguous text, we introduce a relative editing direction, an optimization objective defined by the noise difference between the source and target texts, to release the semantic ambiguity between the texts and images. Additionally, we gradually adjust the direction during optimization to further address the unexpected deviation in the texture domain. Qualitative and quantitative experiments show that our ITEM3D outperforms the state-of-the-art methods on various 3D objects. We also perform text-guided relighting to show explicit control over lighting.