Abstract:Despite the widespread adoption of MLLMs in embodied agents, their capabilities remain largely confined to reactive planning from immediate observations, consistently failing in spatial reasoning across extensive spatiotemporal scales. Cognitive science reveals that Biological Intelligence (BI) thrives on "mental navigation": the strategic construction of spatial representations from experience and the subsequent mental simulation of paths prior to action. To bridge the gap between AI and BI, we introduce Video2Mental, a pioneering benchmark for evaluating the mental navigation capabilities of MLLMs. The task requires constructing hierarchical cognitive maps from long egocentric videos and generating landmark-based path plans step by step, with planning accuracy verified through simulator-based physical interaction. Our benchmarking results reveal that mental navigation capability does not naturally emerge from standard pre-training. Frontier MLLMs struggle profoundly with zero-shot structured spatial representation, and their planning accuracy decays precipitously over extended horizons. To overcome this, we propose \textbf{NavMind}, a reasoning model that internalizes mental navigation using explicit, fine-grained cognitive maps as learnable intermediate representations. Through a difficulty-stratified progressive supervised fine-tuning paradigm, NavMind effectively bridges the gap between raw perception and structured planning. Experiments demonstrate that NavMind achieves superior mental navigation capabilities, significantly outperforming frontier commercial and spatial MLLMs.
Abstract:Vision-Language Models (VLMs) have demonstrated effective perception and reasoning capabilities on general-domain tasks, leading to growing interest in their application to Earth observation. However, a systematic benchmark for comprehensively evaluating remote sensing vision-language models (RSVLMs) remains lacking. To address this gap, we introduce OmniEarth, a benchmark for evaluating RSVLMs under realistic Earth observation scenarios. OmniEarth organizes tasks along three capability dimensions: perception, reasoning, and robustness. It defines 28 fine-grained tasks covering multi-source sensing data and diverse geospatial contexts. The benchmark supports two task formulations: multiple-choice VQA and open-ended VQA. The latter includes pure text outputs for captioning tasks, bounding box outputs for visual grounding tasks, and mask outputs for segmentation tasks. To reduce linguistic bias and examine whether model predictions rely on visual evidence, OmniEarth adopts a blind test protocol and a quintuple semantic consistency requirement. OmniEarth includes 9,275 carefully quality-controlled images, including proprietary satellite imagery from Jilin-1 (JL-1), along with 44,210 manually verified instructions. We conduct a systematic evaluation of contrastive learning-based models, general closed-source and open-source VLMs, as well as RSVLMs. Results show that existing VLMs still struggle with geospatially complex tasks, revealing clear gaps that need to be addressed for remote sensing applications. OmniEarth is publicly available at https://huggingface.co/datasets/sjeeudd/OmniEarth.
Abstract:Vision-language pretraining models have made significant progress in bridging remote sensing imagery with natural language. However, existing approaches often fail to effectively integrate multi-granular visual and textual information, relying primarily on global image-text alignment. This limitation hinders the model's ability to accurately capture fine-grained details in images, thus restricting its performance in complex, fine-grained tasks. To address this, we propose GeoAlignCLIP, a unified framework that achieves fine-grained alignment in remote sensing tasks by learning multi-granular semantic alignments and incorporating intra-modal consistency, enabling more precise visual-semantic alignment between image regions and text concepts. Additionally, we construct RSFG-100k, a fine-granular remote sensing dataset containing scene descriptions, region-level annotations, and challenging hard-negative samples, providing hierarchical supervision for model training. Extensive experiments conducted on multiple public remote-sensing benchmarks demonstrate that GeoAlignCLIP consistently outperforms existing RS-specific methods across diverse tasks, exhibiting more robust and accurate fine-grained vision-language alignment.
Abstract:We introduce Helios, the first 14B video generation model that runs at 19.5 FPS on a single NVIDIA H100 GPU and supports minute-scale generation while matching the quality of a strong baseline. We make breakthroughs along three key dimensions: (1) robustness to long-video drifting without commonly used anti-drifting heuristics such as self-forcing, error-banks, or keyframe sampling; (2) real-time generation without standard acceleration techniques such as KV-cache, sparse/linear attention, or quantization; and (3) training without parallelism or sharding frameworks, enabling image-diffusion-scale batch sizes while fitting up to four 14B models within 80 GB of GPU memory. Specifically, Helios is a 14B autoregressive diffusion model with a unified input representation that natively supports T2V, I2V, and V2V tasks. To mitigate drifting in long-video generation, we characterize typical failure modes and propose simple yet effective training strategies that explicitly simulate drifting during training, while eliminating repetitive motion at its source. For efficiency, we heavily compress the historical and noisy context and reduce the number of sampling steps, yielding computational costs comparable to -- or lower than -- those of 1.3B video generative models. Moreover, we introduce infrastructure-level optimizations that accelerate both inference and training while reducing memory consumption. Extensive experiments demonstrate that Helios consistently outperforms prior methods on both short- and long-video generation. We plan to release the code, base model, and distilled model to support further development by the community.
Abstract:LLM-based agents for machine learning engineering (MLE) predominantly rely on tree search, a form of gradient-free optimization that uses scalar validation scores to rank candidates. As LLM reasoning capabilities improve, exhaustive enumeration becomes increasingly inefficient compared to directed updates, analogous to how accurate gradients enable efficient descent over random search. We introduce \textsc{Gome}, an MLE agent that operationalizes gradient-based optimization. \textsc{Gome} maps structured diagnostic reasoning to gradient computation, success memory to momentum, and multi-trace execution to distributed optimization. Under a closed-world protocol that isolates architectural effects from external knowledge, \textsc{Gome} achieves a state-of-the-art 35.1\% any-medal rate on MLE-Bench with a restricted 12-hour budget on a single V100 GPU. Scaling experiments across 10 models reveal a critical crossover: with weaker models, tree search retains advantages by compensating for unreliable reasoning through exhaustive exploration; as reasoning capability strengthens, gradient-based optimization progressively outperforms, with the gap widening at frontier-tier models. Given the rapid advancement of reasoning-oriented LLMs, this positions gradient-based optimization as an increasingly favorable paradigm. We release our codebase and GPT-5 traces.
Abstract:Video-LLMs are increasingly deployed in safety-critical applications but are vulnerable to Energy-Latency Attacks (ELAs) that exhaust computational resources. Current image-centric methods fail because temporal aggregation mechanisms dilute individual frame perturbations. Additionally, real-time demands make instance-wise optimization impractical for continuous video streams. We introduce VidDoS, which is the first universal ELA framework tailored for Video-LLMs. Our method leverages universal optimization to create instance-agnostic triggers that require no inference-time gradient calculation. We achieve this through $\textit{masked teacher forcing}$ to steer models toward expensive target sequences, combined with a $\textit{refusal penalty}$ and $\textit{early-termination suppression}$ to override conciseness priors. Testing across three mainstream Video-LLMs and three video datasets, which include video question answering and autonomous driving scenarios, shows extreme degradation. VidDoS induces a token expansion of more than 205$\times$ and inflates the inference latency by more than 15$\times$ relative to clean baselines. Simulations of real-time autonomous driving streams further reveal that this induced latency leads to critical safety violations. We urge the community to recognize and mitigate these high-hazard ELA in Video-LLMs.
Abstract:Fine-tuning large language models for vertical domains remains a labor-intensive and expensive process, requiring domain experts to curate data, configure training, and iteratively diagnose model behavior. Despite growing interest in autonomous machine learning, no prior work has tackled end-to-end LLM fine-tuning with agents. Can LLM-based agents automate this complete process? We frame this as a substantially open problem: agents must navigate an open-ended search space spanning data curation from diverse data sources, processing with complex tools, building a training pipeline, and iteratively refining their approach based on evaluation outcomes in rapidly growing logs--an overall scenario far more intricate than existing benchmarks. To study this question, we introduce FT-Dojo, an interactive environment comprising 13 tasks across 5 domains. We further develop FT-Agent, an autonomous system that mirrors human experts by leveraging evaluation-driven feedback to iteratively diagnose failures and refine fine-tuning strategies. Experiments on FT-Dojo demonstrate that purpose-built fine-tuning agents significantly outperform general-purpose alternatives, with FT-Agent achieving the best performance on 10 out of 13 tasks across all five domains. Ablations show that the approach generalizes effectively to 3B models, with additional insights on data scaling trade-offs and backbone sensitivity. Case analyses reveal that agents can recover from failures through cumulative learning from historical experience, while also exposing fundamental limitations in causal reasoning--highlighting both the promise and current boundaries of autonomous LLM fine-tuning.
Abstract:We present UniRef-Image-Edit, a high-performance multi-modal generation system that unifies single-image editing and multi-image composition within a single framework. Existing diffusion-based editing methods often struggle to maintain consistency across multiple conditions due to limited interaction between reference inputs. To address this, we introduce Sequence-Extended Latent Fusion (SELF), a unified input representation that dynamically serializes multiple reference images into a coherent latent sequence. During a dedicated training stage, all reference images are jointly constrained to fit within a fixed-length sequence under a global pixel-budget constraint. Building upon SELF, we propose a two-stage training framework comprising supervised fine-tuning (SFT) and reinforcement learning (RL). In the SFT stage, we jointly train on single-image editing and multi-image composition tasks to establish a robust generative prior. We adopt a progressive sequence length training strategy, in which all input images are initially resized to a total pixel budget of $1024^2$, and are then gradually increased to $1536^2$ and $2048^2$ to improve visual fidelity and cross-reference consistency. This gradual relaxation of compression enables the model to incrementally capture finer visual details while maintaining stable alignment across references. For the RL stage, we introduce Multi-Source GRPO (MSGRPO), to our knowledge the first reinforcement learning framework tailored for multi-reference image generation. MSGRPO optimizes the model to reconcile conflicting visual constraints, significantly enhancing compositional consistency. We will open-source the code, models, training data, and reward data for community research purposes.
Abstract:Predictive world models that simulate future observations under explicit camera control are fundamental to interactive AI. Despite rapid advances, current systems lack spatial persistence: they fail to maintain stable scene structures over long trajectories, frequently hallucinating details when cameras revisit previously observed locations. We identify that this geometric drift stems from reliance on screen-space positional embeddings, which conflict with the projective geometry required for 3D consistency. We introduce \textbf{ViewRope}, a geometry-aware encoding that injects camera-ray directions directly into video transformer self-attention layers. By parameterizing attention with relative ray geometry rather than pixel locality, ViewRope provides a model-native inductive bias for retrieving 3D-consistent content across temporal gaps. We further propose \textbf{Geometry-Aware Frame-Sparse Attention}, which exploits these geometric cues to selectively attend to relevant historical frames, improving efficiency without sacrificing memory consistency. We also present \textbf{ViewBench}, a diagnostic suite measuring loop-closure fidelity and geometric drift. Our results demonstrate that ViewRope substantially improves long-term consistency while reducing computational costs.
Abstract:Recent video generation models largely rely on video autoencoders that compress pixel-space videos into latent representations. However, existing video autoencoders suffer from three major limitations: (1) fixed-rate compression that wastes tokens on simple videos, (2) inflexible CNN architectures that prevent variable-length latent modeling, and (3) deterministic decoders that struggle to recover appropriate details from compressed latents. To address these issues, we propose One-Dimensional Diffusion Video Autoencoder (One-DVA), a transformer-based framework for adaptive 1D encoding and diffusion-based decoding. The encoder employs query-based vision transformers to extract spatiotemporal features and produce latent representations, while a variable-length dropout mechanism dynamically adjusts the latent length. The decoder is a pixel-space diffusion transformer that reconstructs videos with the latents as input conditions. With a two-stage training strategy, One-DVA achieves performance comparable to 3D-CNN VAEs on reconstruction metrics at identical compression ratios. More importantly, it supports adaptive compression and thus can achieve higher compression ratios. To better support downstream latent generation, we further regularize the One-DVA latent distribution for generative modeling and fine-tune its decoder to mitigate artifacts caused by the generation process.