Max
Abstract:Face videos accompanied by audio have become integral to our daily lives, while they often suffer from complex degradations. Most face video restoration methods neglect the intrinsic correlations between the visual and audio features, especially in mouth regions. A few audio-aided face video restoration methods have been proposed, but they only focus on compression artifact removal. In this paper, we propose a General Audio-assisted face Video restoration Network (GAVN) to address various types of streaming video distortions via identity and temporal complementary learning. Specifically, GAVN first captures inter-frame temporal features in the low-resolution space to restore frames coarsely and save computational cost. Then, GAVN extracts intra-frame identity features in the high-resolution space with the assistance of audio signals and face landmarks to restore more facial details. Finally, the reconstruction module integrates temporal features and identity features to generate high-quality face videos. Experimental results demonstrate that GAVN outperforms the existing state-of-the-art methods on face video compression artifact removal, deblurring, and super-resolution. Codes will be released upon publication.
Abstract:Video compression is a standard procedure applied to all videos to minimize storage and transmission demands while preserving visual quality as much as possible. Therefore, evaluating the visual quality of compressed videos is crucial for guiding the practical usage and further development of video compression algorithms. Although numerous compressed video quality assessment (VQA) methods have been proposed, they often lack the generalization capability needed to handle the increasing diversity of video types, particularly high dynamic range (HDR) content. In this paper, we introduce CompressedVQA-HDR, an effective VQA framework designed to address the challenges of HDR video quality assessment. Specifically, we adopt the Swin Transformer and SigLip 2 as the backbone networks for the proposed full-reference (FR) and no-reference (NR) VQA models, respectively. For the FR model, we compute deep structural and textural similarities between reference and distorted frames using intermediate-layer features extracted from the Swin Transformer as its quality-aware feature representation. For the NR model, we extract the global mean of the final-layer feature maps from SigLip 2 as its quality-aware representation. To mitigate the issue of limited HDR training data, we pre-train the FR model on a large-scale standard dynamic range (SDR) VQA dataset and fine-tune it on the HDRSDR-VQA dataset. For the NR model, we employ an iterative mixed-dataset training strategy across multiple compressed VQA datasets, followed by fine-tuning on the HDRSDR-VQA dataset. Experimental results show that our models achieve state-of-the-art performance compared to existing FR and NR VQA models. Moreover, CompressedVQA-HDR-FR won first place in the FR track of the Generalizable HDR & SDR Video Quality Measurement Grand Challenge at IEEE ICME 2025. The code is available at https://github.com/sunwei925/CompressedVQA-HDR.
Abstract:Hand-object pose estimation from monocular RGB images remains a significant challenge mainly due to the severe occlusions inherent in hand-object interactions. Existing methods do not sufficiently explore global structural perception and reasoning, which limits their effectiveness in handling occluded hand-object interactions. To address this challenge, we propose an occlusion-aware hand-object pose estimation method based on masked autoencoders, termed as HOMAE. Specifically, we propose a target-focused masking strategy that imposes structured occlusion on regions of hand-object interaction, encouraging the model to learn context-aware features and reason about the occluded structures. We further integrate multi-scale features extracted from the decoder to predict a signed distance field (SDF), capturing both global context and fine-grained geometry. To enhance geometric perception, we combine the implicit SDF with an explicit point cloud derived from the SDF, leveraging the complementary strengths of both representations. This fusion enables more robust handling of occluded regions by combining the global context from the SDF with the precise local geometry provided by the point cloud. Extensive experiments on challenging DexYCB and HO3Dv2 benchmarks demonstrate that HOMAE achieves state-of-the-art performance in hand-object pose estimation. We will release our code and model.
Abstract:Efficiently updating multilingual knowledge in large language models (LLMs), while preserving consistent factual representations across languages, remains a long-standing and unresolved challenge. While deploying separate editing systems for each language might seem viable, this approach incurs substantial costs due to the need to manage multiple models. A more efficient solution involves integrating knowledge updates across all languages into a unified model. However, performing sequential edits across languages often leads to destructive parameter interference, significantly degrading multilingual generalization and the accuracy of injected knowledge. To address this challenge, we propose LangEdit, a novel null-space constrained framework designed to precisely isolate language-specific knowledge updates. The core innovation of LangEdit lies in its ability to project parameter updates for each language onto the orthogonal complement of previous updated subspaces. This approach mathematically guarantees update independence while preserving multilingual generalization capabilities. We conduct a comprehensive evaluation across three model architectures, six languages, and four downstream tasks, demonstrating that LangEdit effectively mitigates parameter interference and outperforms existing state-of-the-art editing methods. Our results highlight its potential for enabling efficient and accurate multilingual knowledge updates in LLMs. The code is available at https://github.com/VRCMF/LangEdit.git.
Abstract:Recent advances have demonstrated that integrating reinforcement learning with rule-based rewards can significantly enhance the reasoning capabilities of large language models, even without supervised fine-tuning. However, prevalent reinforcement learning algorithms such as GRPO and its variants like DAPO, suffer from a coarse granularity issue when computing the advantage. Specifically, they compute rollout-level advantages that assign identical values to every token within a sequence, failing to capture token-specific contributions and hindering effective learning. To address this limitation, we propose Key-token Advantage Estimation (KTAE) - a novel algorithm that estimates fine-grained, token-level advantages without introducing additional models. KTAE leverages the correctness of sampled rollouts and applies statistical analysis to quantify the importance of individual tokens within a sequence to the final outcome. This quantified token-level importance is then combined with the rollout-level advantage to obtain a more fine-grained token-level advantage estimation. Empirical results show that models trained with GRPO+KTAE and DAPO+KTAE outperform baseline methods across five mathematical reasoning benchmarks. Notably, they achieve higher accuracy with shorter responses and even surpass R1-Distill-Qwen-1.5B using the same base model.
Abstract:This paper reports on the NTIRE 2025 challenge on Text to Image (T2I) generation model quality assessment, which will be held in conjunction with the New Trends in Image Restoration and Enhancement Workshop (NTIRE) at CVPR 2025. The aim of this challenge is to address the fine-grained quality assessment of text-to-image generation models. This challenge evaluates text-to-image models from two aspects: image-text alignment and image structural distortion detection, and is divided into the alignment track and the structural track. The alignment track uses the EvalMuse-40K, which contains around 40K AI-Generated Images (AIGIs) generated by 20 popular generative models. The alignment track has a total of 371 registered participants. A total of 1,883 submissions are received in the development phase, and 507 submissions are received in the test phase. Finally, 12 participating teams submitted their models and fact sheets. The structure track uses the EvalMuse-Structure, which contains 10,000 AI-Generated Images (AIGIs) with corresponding structural distortion mask. A total of 211 participants have registered in the structure track. A total of 1155 submissions are received in the development phase, and 487 submissions are received in the test phase. Finally, 8 participating teams submitted their models and fact sheets. Almost all methods have achieved better results than baseline methods, and the winning methods in both tracks have demonstrated superior prediction performance on T2I model quality assessment.
Abstract:LLM routing aims to select the most appropriate model for each query, balancing competing performance metrics such as accuracy and cost across a pool of language models. Prior approaches typically adopt a decoupled strategy, where the metrics are first predicted and the model is then selected based on these estimates. This setup is prone to compounding errors and often relies on full-feedback data, where each query is evaluated by all candidate models, which is costly to obtain and maintain in practice. In contrast, we learn from observational data, which records only the outcome of the model actually deployed. We propose a causal end-to-end framework that learns routing policies by minimizing decision-making regret from observational data. To enable efficient optimization, we introduce two theoretically grounded surrogate objectives: a classification-based upper bound, and a softmax-weighted regret approximation shown to recover the optimal policy at convergence. We further extend our framework to handle heterogeneous cost preferences via an interval-conditioned architecture. Experiments on public benchmarks show that our method outperforms existing baselines, achieving state-of-the-art performance across different embedding models.
Abstract:Federated learning (FL) enables multiple clients to collaboratively train a global machine learning model without sharing their raw data. However, the decentralized nature of FL introduces vulnerabilities, particularly to poisoning attacks, where malicious clients manipulate their local models to disrupt the training process. While Byzantine-robust aggregation rules have been developed to mitigate such attacks, they remain inadequate against more advanced threats. In response, recent advancements have focused on FL detection techniques to identify potentially malicious participants. Unfortunately, these methods often misclassify numerous benign clients as threats or rely on unrealistic assumptions about the server's capabilities. In this paper, we propose a novel algorithm, SafeFL, specifically designed to accurately identify malicious clients in FL. The SafeFL approach involves the server collecting a series of global models to generate a synthetic dataset, which is then used to distinguish between malicious and benign models based on their behavior. Extensive testing demonstrates that SafeFL outperforms existing methods, offering superior efficiency and accuracy in detecting malicious clients.
Abstract:The rapid evolution of artificial intelligence (AI) has shifted from static, data-driven models to dynamic systems capable of perceiving and interacting with real-world environments. Despite advancements in pattern recognition and symbolic reasoning, current AI systems, such as large language models, remain disembodied, unable to physically engage with the world. This limitation has driven the rise of embodied AI, where autonomous agents, such as humanoid robots, must navigate and manipulate unstructured environments with human-like adaptability. At the core of this challenge lies the concept of Neural Brain, a central intelligence system designed to drive embodied agents with human-like adaptability. A Neural Brain must seamlessly integrate multimodal sensing and perception with cognitive capabilities. Achieving this also requires an adaptive memory system and energy-efficient hardware-software co-design, enabling real-time action in dynamic environments. This paper introduces a unified framework for the Neural Brain of embodied agents, addressing two fundamental challenges: (1) defining the core components of Neural Brain and (2) bridging the gap between static AI models and the dynamic adaptability required for real-world deployment. To this end, we propose a biologically inspired architecture that integrates multimodal active sensing, perception-cognition-action function, neuroplasticity-based memory storage and updating, and neuromorphic hardware/software optimization. Furthermore, we also review the latest research on embodied agents across these four aspects and analyze the gap between current AI systems and human intelligence. By synthesizing insights from neuroscience, we outline a roadmap towards the development of generalizable, autonomous agents capable of human-level intelligence in real-world scenarios.
Abstract:Video quality assessment (VQA) is essential for quantifying perceptual quality in various video processing workflows, spanning from camera capture systems to over-the-top streaming platforms. While recent supervised VQA models have made substantial progress, the reliance on manually annotated datasets -- a process that is labor-intensive, costly, and difficult to scale up -- has hindered further optimization of their generalization to unseen video content and distortions. To bridge this gap, we introduce a self-supervised learning framework for VQA to learn quality assessment capabilities from large-scale, unlabeled web videos. Our approach leverages a \textbf{learning-to-rank} paradigm to train a large multimodal model (LMM) on video pairs automatically labeled via two manners, including quality pseudo-labeling by existing VQA models and relative quality ranking based on synthetic distortion simulations. Furthermore, we introduce a novel \textbf{iterative self-improvement training strategy}, where the trained model acts an improved annotator to iteratively refine the annotation quality of training data. By training on a dataset $10\times$ larger than the existing VQA benchmarks, our model: (1) achieves zero-shot performance on in-domain VQA benchmarks that matches or surpasses supervised models; (2) demonstrates superior out-of-distribution (OOD) generalization across diverse video content and distortions; and (3) sets a new state-of-the-art when fine-tuned on human-labeled datasets. Extensive experimental results validate the effectiveness of our self-supervised approach in training generalized VQA models. The datasets and code will be publicly released to facilitate future research.