This paper reviews the NTIRE 2024 Challenge on Shortform UGC Video Quality Assessment (S-UGC VQA), where various excellent solutions are submitted and evaluated on the collected dataset KVQ from popular short-form video platform, i.e., Kuaishou/Kwai Platform. The KVQ database is divided into three parts, including 2926 videos for training, 420 videos for validation, and 854 videos for testing. The purpose is to build new benchmarks and advance the development of S-UGC VQA. The competition had 200 participants and 13 teams submitted valid solutions for the final testing phase. The proposed solutions achieved state-of-the-art performances for S-UGC VQA. The project can be found at https://github.com/lixinustc/KVQChallenge-CVPR-NTIRE2024.
In the digital era, QR codes serve as a linchpin connecting virtual and physical realms. Their pervasive integration across various applications highlights the demand for aesthetically pleasing codes without compromised scannability. However, prevailing methods grapple with the intrinsic challenge of balancing customization and scannability. Notably, stable-diffusion models have ushered in an epoch of high-quality, customizable content generation. This paper introduces Text2QR, a pioneering approach leveraging these advancements to address a fundamental challenge: concurrently achieving user-defined aesthetics and scanning robustness. To ensure stable generation of aesthetic QR codes, we introduce the QR Aesthetic Blueprint (QAB) module, generating a blueprint image exerting control over the entire generation process. Subsequently, the Scannability Enhancing Latent Refinement (SELR) process refines the output iteratively in the latent space, enhancing scanning robustness. This approach harnesses the potent generation capabilities of stable-diffusion models, navigating the trade-off between image aesthetics and QR code scannability. Our experiments demonstrate the seamless fusion of visual appeal with the practical utility of aesthetic QR codes, markedly outperforming prior methods. Codes are available at \url{https://github.com/mulns/Text2QR}
The quality of frames is significant for both research and application of video frame interpolation (VFI). In recent VFI studies, the methods of full-reference image quality assessment have generally been used to evaluate the quality of VFI frames. However, high frame rate reference videos, necessities for the full-reference methods, are difficult to obtain in most applications of VFI. To evaluate the quality of VFI frames without reference videos, a no-reference perceptual quality assessment method is proposed in this paper. This method is more compatible with VFI application and the evaluation scores from it are consistent with human subjective opinions. A new quality assessment dataset for VFI was constructed through subjective experiments firstly, to assess the opinion scores of interpolated frames. The dataset was created from triplets of frames extracted from high-quality videos using 9 state-of-the-art VFI algorithms. The proposed method evaluates the perceptual coherence of frames incorporating the original pair of VFI inputs. Specifically, the method applies a triplet network architecture, including three parallel feature pipelines, to extract the deep perceptual features of the interpolated frame as well as the original pair of frames. Coherence similarities of the two-way parallel features are jointly calculated and optimized as a perceptual metric. In the experiments, both full-reference and no-reference quality assessment methods were tested on the new quality dataset. The results show that the proposed method achieves the best performance among all compared quality assessment methods on the dataset.
The proliferation of Artificial Intelligence-Generated Images (AGIs) has greatly expanded the Image Naturalness Assessment (INA) problem. Different from early definitions that mainly focus on tone-mapped images with limited distortions (e.g., exposure, contrast, and color reproduction), INA on AI-generated images is especially challenging as it has more diverse contents and could be affected by factors from multiple perspectives, including low-level technical distortions and high-level rationality distortions. In this paper, we take the first step to benchmark and assess the visual naturalness of AI-generated images. First, we construct the AI-Generated Image Naturalness (AGIN) database by conducting a large-scale subjective study to collect human opinions on the overall naturalness as well as perceptions from technical and rationality perspectives. AGIN verifies that naturalness is universally and disparately affected by both technical and rationality distortions. Second, we propose the Joint Objective Image Naturalness evaluaTor (JOINT), to automatically learn the naturalness of AGIs that aligns human ratings. Specifically, JOINT imitates human reasoning in naturalness evaluation by jointly learning both technical and rationality perspectives. Experimental results show our proposed JOINT significantly surpasses baselines for providing more subjectively consistent results on naturalness assessment. Our database and code will be released in https://github.com/zijianchen98/AGIN.
Singing, as a common facial movement second only to talking, can be regarded as a universal language across ethnicities and cultures, plays an important role in emotional communication, art, and entertainment. However, it is often overlooked in the field of audio-driven facial animation due to the lack of singing head datasets and the domain gap between singing and talking in rhythm and amplitude. To this end, we collect a high-quality large-scale singing head dataset, SingingHead, which consists of more than 27 hours of synchronized singing video, 3D facial motion, singing audio, and background music from 76 individuals and 8 types of music. Along with the SingingHead dataset, we argue that 3D and 2D facial animation tasks can be solved together, and propose a unified singing facial animation framework named UniSinger to achieve both singing audio-driven 3D singing head animation and 2D singing portrait video synthesis. Extensive comparative experiments with both SOTA 3D facial animation and 2D portrait animation methods demonstrate the necessity of singing-specific datasets in singing head animation tasks and the promising performance of our unified facial animation framework.
Banding, also known as staircase-like contours, frequently occurs in flat areas of images/videos processed by the compression or quantization algorithms. As undesirable artifacts, banding destroys the original image structure, thus degrading users' quality of experience (QoE). In this paper, we systematically investigate the banding image quality assessment (IQA) problem, aiming to detect the image banding artifacts and evaluate their perceptual visual quality. Considering that the existing image banding databases only contain limited content sources and banding generation methods, and lack perceptual quality labels (i.e. mean opinion scores), we first build the largest banding IQA database so far, named Banding Artifact Noticeable Database (BAND-2k), which consists of 2,000 banding images generated by 15 compression and quantization schemes. A total of 23 workers participated in the subjective IQA experiment, yielding over 214,000 patch-level banding class labels and 44,371 reliable image-level quality ratings. Subsequently, we develop an effective no-reference (NR) banding evaluator for banding detection and quality assessment by leveraging frequency characteristics of banding artifacts. A dual convolutional neural network is employed to concurrently learn the feature representation from the high-frequency and low-frequency maps, thereby enhancing the ability to discern banding artifacts. The quality score of a banding image is generated by pooling the banding detection maps masked by the spatial frequency filters. Experiments demonstrate that our banding evaluator achieves a remarkably high accuracy in banding detection and also exhibits high SRCC and PLCC results with the perceptual quality labels. These findings unveil the strong correlations between the intensity of banding artifacts and the perceptual visual quality, thus validating the necessity of banding quality assessment.
Video shakiness is an unpleasant distortion of User Generated Content (UGC) videos, which is usually caused by the unstable hold of cameras. In recent years, many video stabilization algorithms have been proposed, yet no specific and accurate metric enables comprehensively evaluating the stability of videos. Indeed, most existing quality assessment models evaluate video quality as a whole without specifically taking the subjective experience of video stability into consideration. Therefore, these models cannot measure the video stability explicitly and precisely when severe shakes are present. In addition, there is no large-scale video database in public that includes various degrees of shaky videos with the corresponding subjective scores available, which hinders the development of Video Quality Assessment for Stability (VQA-S). To this end, we build a new database named StableDB that contains 1,952 diversely-shaky UGC videos, where each video has a Mean Opinion Score (MOS) on the degree of video stability rated by 34 subjects. Moreover, we elaborately design a novel VQA-S model named StableVQA, which consists of three feature extractors to acquire the optical flow, semantic, and blur features respectively, and a regression layer to predict the final stability score. Extensive experiments demonstrate that the StableVQA achieves a higher correlation with subjective opinions than the existing VQA-S models and generic VQA models. The database and codes are available at https://github.com/QMME/StableVQA.
Invisible image watermarking is essential for image copyright protection. Compared to RGB images, RAW format images use a higher dynamic range to capture the radiometric characteristics of the camera sensor, providing greater flexibility in post-processing and retouching. Similar to the master recording in the music industry, RAW images are considered the original format for distribution and image production, thus requiring copyright protection. Existing watermarking methods typically target RGB images, leaving a gap for RAW images. To address this issue, we propose the first deep learning-based RAW Image Watermarking (RAWIW) framework for copyright protection. Unlike RGB image watermarking, our method achieves cross-domain copyright protection. We directly embed copyright information into RAW images, which can be later extracted from the corresponding RGB images generated by different post-processing methods. To achieve end-to-end training of the framework, we integrate a neural network that simulates the ISP pipeline to handle the RAW-to-RGB conversion process. To further validate the generalization of our framework to traditional ISP pipelines and its robustness to transmission distortion, we adopt a distortion network. This network simulates various types of noises introduced during the traditional ISP pipeline and transmission. Furthermore, we employ a three-stage training strategy to strike a balance between robustness and concealment of watermarking. Our extensive experiments demonstrate that RAWIW successfully achieves cross-domain copyright protection for RAW images while maintaining their visual quality and robustness to ISP pipeline distortions.
Many search systems work with large amounts of natural language data, e.g., search queries, user profiles, and documents. Building a successful search system requires a thorough understanding of textual data semantics, where deep learning based natural language processing techniques (deep NLP) can be of great help. In this paper, we introduce a comprehensive study for applying deep NLP techniques to five representative tasks in search systems: query intent prediction (classification), query tagging (sequential tagging), document ranking (ranking), query auto completion (language modeling), and query suggestion (sequence to sequence). We also introduce BERT pre-training as a sixth task that can be applied to many of the other tasks. Through the model design and experiments of the six tasks, readers can find answers to four important questions: (1). When is deep NLP helpful/not helpful in search systems? (2). How to address latency challenges? (3). How to ensure model robustness? This work builds on existing efforts of LinkedIn search, and is tested at scale on LinkedIn's commercial search engines. We believe our experiences can provide useful insights for the industry and research communities.
Many search systems work with large amounts of natural language data, e.g., search queries, user profiles and documents, where deep learning based natural language processing techniques (deep NLP) can be of great help. In this paper, we introduce a comprehensive study of applying deep NLP techniques to five representative tasks in search engines. Through the model design and experiments of the five tasks, readers can find answers to three important questions: (1) When is deep NLP helpful/not helpful in search systems? (2) How to address latency challenges? (3) How to ensure model robustness? This work builds on existing efforts of LinkedIn search, and is tested at scale on a commercial search engine. We believe our experiences can provide useful insights for the industry and research communities.