Abstract:Audio reasoning requires multi-step, evidence-grounded inference over temporally dynamic and acoustically mixed signals, exceeding conventional perception tasks such as ASR or captioning. We present VISA, our submission to the Interspeech 2026 Audio Reasoning Challenge (Agent Track), evaluated via the MMAR Rubrics for correctness and reasoning quality. Under a "LALM as a Tool" paradigm, VISA strengthens large audio language models with auxiliary multi-modal evidence while avoiding heavy orchestration. The system integrates three components: multi-modal feature extraction for complementary audio and acoustic-visual clues, model-voting inference with consistency checking for stable predictions, and fine-grained category-aware routing to resolve disagreements and select rubric-aligned reasoning chains. On the official Agent Track leaderboard, VISA ranks 2nd overall with a 66.23% Rubrics score. It also achieves 77.40% Accuracy, the highest among all systems listed across both the Single Model and Agent tracks.
Abstract:Evaluating large language models (LLMs) for education requires measuring how models teach, not only what they know. Existing benchmarks emphasize domain-general correctness or depend on manually designed rubrics that scale poorly to long-tail pedagogical scenarios. We introduce Elmes*, an end-to-end framework for constructing, refining, and applying fine-grained scenario-specific rubrics. Elmes* combines a declarative multi-agent engine for teacher--student--judge interactions with SceneGen, a self-evolving module that co-optimizes evaluation criteria and test data from expert-defined pedagogical dimensions. Using Elmes*, we build Edu-330, covering 330 scenarios across 11 subjects, 3 grade bands, and 10 task types, with over 1{,}000 second-level indicators. Experiments on Edu-330 and four expert-authored gold-standard scenarios show that educational capability is multidimensional: top-tier LLMs differ mainly in creativity and values integration, knowledge-strong models may fail at Socratic scaffolding, and the education-specialized InnoSpark achieves the best human-evaluated average score. LLM judges preserve human-comparable rankings with much lower scoring variance, but exhibit judge-specific biases such as self-preference. Ablations show that expert-scored few-shot anchoring improves human--LLM alignment, while reasoning enforcement and greedy decoding are model-dependent. Elmes* thus provides scalable diagnostic infrastructure for pedagogically grounded LLM evaluation.
Abstract:Video-to-video (V2V) generation is difficult to evaluate because outputs must both follow editing instructions and preserve frame-level correspondence with the source video, which existing T2V and I2V metrics do not capture. We introduce V2V-Bench, a 11-dimension benchmark organized into five categories: temporal alignment, structural fidelity, transformation quality, video quality, and semantic alignment. V2V-Bench pairs diverse source videos with challenging editing tasks and evaluates two commercial models, Grok Imagine and Gemini Veo3, and one open-source model, Open Sora 2. Results show complementary model strengths: Grok performs better on editing fidelity, while Veo3 achieves stronger visual quality. On six V2V-specific dimensions, V2V-Bench reaches a Spearman correlation of 0.905 with human judgments.
Abstract:Multimodal Large Language Models (MLLMs) have advanced image and video understanding and can increasingly handle longer visual inputs. Long-horizon tasks such as autonomous driving and robotic navigation require more than recognizing the current view, as models must remember and retrieve previously observed spatial layouts, routes, viewpoint changes, and object states. To evaluate this capability, we introduce LongSpace-Bench, a room-tour video benchmark for long-horizon spatial memory, covering scene perception, spatial relations, and spatial memory. In this work, we further propose LongSpace, a memory framework for long-video spatial reasoning. LongSpace models long videos as sequential chunks, incorporates 3D structural cues into early decoder layers, and constructs layer-aware memory for question-guided retrieval. Experiments on multiple spatial reasoning benchmarks show that LongSpace improves long-video spatial understanding, further demonstrating explicit spatial memory as a key capability for long-horizon video MLLMs.
Abstract:End to end (E2E) autonomous driving trajectory prediction is often trained with camera frames sampled at the highest available temporal frequency, assuming that denser sampling improves performance. We question this assumption by treating temporal sampling frequency as an explicit training set design variable. Starting from high frequency E2E driving datasets, we construct frequency sweep training sets by temporally subsampling camera frames along each trajectory. For each model dataset pair, we train and evaluate the same model under a fixed protocol, so the frequency response reflects how prediction performance changes with sampling frequency. We analyze this response from a capacity aware perspective. Sparse sampling may miss driving relevant cues, while dense sampling may add redundant visual content and off manifold noise. For finite capacity models, this can create a driving irrelevant capacity burden. We evaluate three smaller E2E models and a larger VLA style AutoVLA model on Waymo, nuScenes, and PAVE. Results show model and dataset dependent frequency responses. Smaller E2E models often show non monotonic or near plateau trends and achieve their best 3 second ADE at lower or intermediate frequencies. In contrast, AutoVLA achieves its best 3 second ADE and FDE at the highest evaluated frequency on all three datasets. Iteration matched controls suggest that the advantage of lower or intermediate frequencies for smaller models is not explained only by unequal training update counts. These findings show that temporal sampling frequency should be reported and tuned, rather than fixed to the highest available value.
Abstract:Step distillation has become a leading technique for accelerating diffusion models, among which Distribution Matching Distillation (DMD) and Consistency Distillation are two representative paradigms. While consistency methods enforce self-consistency along the full PF-ODE trajectory to steer it toward the clean data manifold, vanilla DMD relies on sparse supervision at a few predefined discrete timesteps. This restricted discrete-time formulation and mode-seeking nature of the reverse KL divergence tends to exhibit visual artifacts and over-smoothed outputs, often necessitating complex auxiliary modules -- such as GANs or reward models -- to restore visual fidelity. In this work, we introduce Continuous-Time Distribution Matching (CDM), migrating the DMD framework from discrete anchoring to continuous optimization for the first time. CDM achieves this through two continuous-time designs. First, we replace the fixed discrete schedule with a dynamic continuous schedule of random length, so that distribution matching is enforced at arbitrary points along sampling trajectories rather than only at a few fixed anchors. Second, we propose a continuous-time alignment objective that performs active off-trajectory matching on latents extrapolated via the student's velocity field, improving generalization and preserving fine visual details. Extensive experiments on different architectures, including SD3-Medium and Longcat-Image, demonstrate that CDM provides highly competitive visual fidelity for few-step image generation without relying on complex auxiliary objectives. Code is available at https://github.com/byliutao/cdm.
Abstract:Bipeds have demonstrated high agility and mobility in unstructured environments such as sand. The yielding of such granular media brings significant sinkage and slip of the bipedal feet, leading to uncertainty and instability of walking locomotion. We present a new dynamics-modeling approach to capture and predict bipedal-walking locomotion on granular media. A dynamic foot-terrain interaction model is integrated to compute the ground reaction force (GRF). The proposed granular dynamic model has three additional degree-of-freedom (DoF) to estimate foot sinkage and slip that are critical to capturing robot-walking kinematics and kinetics such as cost of transport (CoT). Using the new model, we analyze bipedal kinetics, CoT, and foot-terrain rolling and intrusion affects. Experiments are conducted using a biped robotic walker on sand to validate the proposed dynamic model with robot-gait profiles, media-intrusion prediction, and GRF estimations. This new dynamics model can further serve as an enabling tool for locomotion control and optimization of bipedal robots to efficiently walk on granular terrains.
Abstract:Federated learning has become a popular paradigm for privacy protection and edge-based machine learning. However, defending against differential attacks and devising incentive strategies remain significant bottlenecks in this field. Despite recent works on privacy-aware incentive mechanism design for federated learning, few of them consider both data volume and noise level. In this paper, we propose a novel federated learning system called FEDBUD, which combines privacy and economic concerns together by considering the joint influence of data volume and noise level on incentive strategy determination. In this system, the cloud server controls monetary payments to edge nodes, while edge nodes control data volume and noise level that potentially impact the model performance of the cloud server. To determine the mutually optimal strategies for both sides, we model FEDBUD as a two-stage Stackelberg Game and derive the Nash Equilibrium using the mean-field estimator and virtual queue. Experimental results on real-world datasets demonstrate the outstanding performance of FEDBUD.
Abstract:Drone-view geo-localization (DVGL) aims to determine the location of drones in GPS-denied environments by retrieving the corresponding geotagged satellite tile from a reference gallery given UAV observations of a location. In many existing formulations, these observations are represented by a single oblique UAV image. In contrast, our satellite-free setting is designed for multi-view UAV sequences, which are used to construct a geometry-normalized UAV-side location representation before cross-view retrieval. Existing approaches rely on satellite imagery during training, either through paired supervision or unsupervised alignment, which limits practical deployment when satellite data are unavailable or restricted. In this paper, we propose a satellite-free training (SFT) framework that converts drone imagery into cross-view compatible representations through three main stages: drone-side 3D scene reconstruction, geometry-based pseudo-orthophoto generation, and satellite-free feature aggregation for retrieval. Specifically, we first reconstruct dense 3D scenes from multi-view drone images using 3D Gaussian splatting and project the reconstructed geometry into pseudo-orthophotos via PCA-guided orthographic projection. This rendering stage operates directly on reconstructed scene geometry without requiring camera parameters at rendering time. Next, we refine these orthophotos with lightweight geometry-guided inpainting to obtain texture-complete drone-side views. Finally, we extract DINOv3 patch features from the generated orthophotos, learn a Fisher vector aggregation model solely from drone data, and reuse it at test time to encode satellite tiles for cross-view retrieval. Experimental results on University-1652 and SUES-200 show that our SFT framework substantially outperforms satellite-free generalization baselines and narrows the gap to methods trained with satellite imagery.
Abstract:Federated Learning (FL), as a popular distributed learning paradigm, has shown outstanding performance in improving computational efficiency and protecting data privacy, and is widely applied in industrial image classification. However, due to its distributed nature, FL is vulnerable to threats from malicious clients, with poisoning attacks being a common threat. A major limitation of existing poisoning attack methods is their difficulty in bypassing model performance tests and defense mechanisms based on model anomaly detection. This often results in the detection and removal of poisoned models, which undermines their practical utility. To ensure both the performance of industrial image classification and attacks, we propose a targeted poisoning attack, PoiCGAN, based on feature-label collaborative perturbation. Our method modifies the inputs of the discriminator and generator in the Conditional Generative Adversarial Network (CGAN) to influence the training process, generating an ideal poison generator. This generator not only produces specific poisoned samples but also automatically performs label flipping. Experiments across various datasets show that our method achieves an attack success rate 83.97% higher than baseline methods, with a less than 8.87% reduction in the main task's accuracy. Moreover, the poisoned samples and malicious models exhibit high stealthiness.