Sequential recommendation (SR) has seen significant advancements with the help of Pre-trained Language Models (PLMs). Some PLM-based SR models directly use PLM to encode user historical behavior's text sequences to learn user representations, while there is seldom an in-depth exploration of the capability and suitability of PLM in behavior sequence modeling. In this work, we first conduct extensive model analyses between PLMs and PLM-based SR models, discovering great underutilization and parameter redundancy of PLMs in behavior sequence modeling. Inspired by this, we explore different lightweight usages of PLMs in SR, aiming to maximally stimulate the ability of PLMs for SR while satisfying the efficiency and usability demands of practical systems. We discover that adopting behavior-tuned PLMs for item initializations of conventional ID-based SR models is the most economical framework of PLM-based SR, which would not bring in any additional inference cost but could achieve a dramatic performance boost compared with the original version. Extensive experiments on five datasets show that our simple and universal framework leads to significant improvement compared to classical SR and SOTA PLM-based SR models without additional inference costs.
We introduce Eurus, a suite of large language models (LLMs) optimized for reasoning. Finetuned from Mistral-7B and CodeLlama-70B, Eurus models achieve state-of-the-art results among open-source models on a diverse set of benchmarks covering mathematics, code generation, and logical reasoning problems. Notably, Eurus-70B beats GPT-3.5 Turbo in reasoning through a comprehensive benchmarking across 12 tests covering five tasks, and achieves a 33.3% pass@1 accuracy on LeetCode and 32.6% on TheoremQA, two challenging benchmarks, substantially outperforming existing open-source models by margins more than 13.3%. The strong performance of Eurus can be primarily attributed to UltraInteract, our newly-curated large-scale, high-quality alignment dataset specifically designed for complex reasoning tasks. UltraInteract can be used in both supervised fine-tuning and preference learning. For each instruction, it includes a preference tree consisting of (1) reasoning chains with diverse planning strategies in a unified format, (2) multi-turn interaction trajectories with the environment and the critique, and (3) pairwise data to facilitate preference learning. UltraInteract allows us to conduct an in-depth exploration of preference learning for reasoning tasks. Our investigation reveals that some well-established preference learning algorithms may be less suitable for reasoning tasks compared to their effectiveness in general conversations. Inspired by this, we derive a novel reward modeling objective which, together with UltraInteract, leads to a strong reward model.
Generative recommendation has emerged as a promising paradigm aimed at augmenting recommender systems with recent advancements in generative artificial intelligence. This task has been formulated as a sequence-to-sequence generation process, wherein the input sequence encompasses data pertaining to the user's previously interacted items, and the output sequence denotes the generative identifier for the suggested item. However, existing generative recommendation approaches still encounter challenges in (i) effectively integrating user-item collaborative signals and item content information within a unified generative framework, and (ii) executing an efficient alignment between content information and collaborative signals. In this paper, we introduce content-based collaborative generation for recommender systems, denoted as ColaRec. To capture collaborative signals, the generative item identifiers are derived from a pretrained collaborative filtering model, while the user is represented through the aggregation of interacted items' content. Subsequently, the aggregated textual description of items is fed into a language model to encapsulate content information. This integration enables ColaRec to amalgamate collaborative signals and content information within an end-to-end framework. Regarding the alignment, we propose an item indexing task to facilitate the mapping between the content-based semantic space and the interaction-based collaborative space. Additionally, a contrastive loss is introduced to ensure that items with similar collaborative GIDs possess comparable content representations, thereby enhancing alignment. To validate the efficacy of ColaRec, we conduct experiments on three benchmark datasets. Empirical results substantiate the superior performance of ColaRec.
Underlying data distributions of natural language, programming code, and mathematical symbols vary vastly, presenting a complex challenge for large language models (LLMs) that strive to achieve high performance across all three domains simultaneously. Achieving a very high level of proficiency for an LLM within a specific domain often requires extensive training with relevant corpora, which is typically accompanied by a sacrifice in performance in other domains. In this paper, we propose to fuse models that are already highly-specialized directly. The proposed fusing framework, UltraFuser, consists of three distinct specialists that are already sufficiently trained on language, coding, and mathematics. A token-level gating mechanism is introduced to blend the specialists' outputs. A two-stage training strategy accompanied by balanced sampling is designed to ensure stability. To effectively train the fused model, we further construct a high-quality supervised instruction tuning dataset, UltraChat 2, which includes text, code, and mathematical content. This dataset comprises approximately 300,000 instructions and covers a wide range of topics in each domain. Experiments show that our model could simultaneously achieve mastery of the three crucial domains.
The rapid growth of Large Language Models (LLMs) has driven the development of Large Vision-Language Models (LVLMs). The challenge of hallucination, prevalent in LLMs, also emerges in LVLMs. However, most existing efforts mainly focus on object hallucination in LVLM, ignoring diverse types of LVLM hallucinations. In this study, we delve into the Intrinsic Vision-Language Hallucination (IVL-Hallu) issue, thoroughly analyzing different types of IVL-Hallu on their causes and reflections. Specifically, we propose several novel IVL-Hallu tasks and categorize them into four types: (a) object hallucination, which arises from the misidentification of objects, (b) attribute hallucination, which is caused by the misidentification of attributes, (c) multi-modal conflicting hallucination, which derives from the contradictions between textual and visual information, and (d) counter-common-sense hallucination, which owes to the contradictions between the LVLM knowledge and actual images. Based on these taxonomies, we propose a more challenging benchmark named PhD to evaluate and explore IVL-Hallu. An automated pipeline is proposed for generating different types of IVL-Hallu data. Extensive experiments on five SOTA LVLMs reveal their inability to effectively tackle our proposed IVL-Hallu tasks, with detailed analyses and insights on the origins and possible solutions of these new challenging IVL-Hallu tasks, facilitating future researches on IVL-Hallu and LVLM. The benchmark can be accessed at https://github.com/jiazhen-code/IntrinsicHallu
Alignment in artificial intelligence pursues the consistency between model responses and human preferences as well as values. In practice, the multifaceted nature of human preferences inadvertently introduces what is known as the "alignment tax" -a compromise where enhancements in alignment within one objective (e.g.,harmlessness) can diminish performance in others (e.g.,helpfulness). However, existing alignment techniques are mostly unidirectional, leading to suboptimal trade-offs and poor flexibility over various objectives. To navigate this challenge, we argue the prominence of grounding LLMs with evident preferences. We introduce controllable preference optimization (CPO), which explicitly specifies preference scores for different objectives, thereby guiding the model to generate responses that meet the requirements. Our experimental analysis reveals that the aligned models can provide responses that match various preferences among the "3H" (helpfulness, honesty, harmlessness) desiderata. Furthermore, by introducing diverse data and alignment goals, we surpass baseline methods in aligning with single objectives, hence mitigating the impact of the alignment tax and achieving Pareto improvements in multi-objective alignment.
Natural language (NL) has long been the predominant format for human cognition and communication, and by extension, has been similarly pivotal in the development and application of Large Language Models (LLMs). Yet, besides NL, LLMs have seen various non-NL formats during pre-training, such as code and logical expression. NL's status as the optimal format for LLMs, particularly in single-LLM reasoning and multi-agent communication, has not been thoroughly examined. In this work, we challenge the default use of NL by exploring the utility of non-NL formats in these contexts. We show that allowing LLMs to autonomously select the most suitable format before reasoning or communicating leads to a 3.3 to 5.7\% improvement in reasoning efficiency for different LLMs, and up to a 72.7\% reduction in token usage in multi-agent communication, all while maintaining communicative effectiveness. Our comprehensive analysis further reveals that LLMs can devise a format from limited task instructions and that the devised format is effectively transferable across different LLMs. Intriguingly, the structured communication format decided by LLMs exhibits notable parallels with established agent communication languages, suggesting a natural evolution towards efficient, structured communication in agent communication. Our code is released at \url{https://github.com/thunlp/AutoForm}.
Pioneering efforts have verified the effectiveness of the diffusion models in exploring the informative uncertainty for recommendation. Considering the difference between recommendation and image synthesis tasks, existing methods have undertaken tailored refinements to the diffusion and reverse process. However, these approaches typically use the highest-score item in corpus for user interest prediction, leading to the ignorance of the user's generalized preference contained within other items, thereby remaining constrained by the data sparsity issue. To address this issue, this paper presents a novel Plug-in Diffusion Model for Recommendation (PDRec) framework, which employs the diffusion model as a flexible plugin to jointly take full advantage of the diffusion-generating user preferences on all items. Specifically, PDRec first infers the users' dynamic preferences on all items via a time-interval diffusion model and proposes a Historical Behavior Reweighting (HBR) mechanism to identify the high-quality behaviors and suppress noisy behaviors. In addition to the observed items, PDRec proposes a Diffusion-based Positive Augmentation (DPA) strategy to leverage the top-ranked unobserved items as the potential positive samples, bringing in informative and diverse soft signals to alleviate data sparsity. To alleviate the false negative sampling issue, PDRec employs Noise-free Negative Sampling (NNS) to select stable negative samples for ensuring effective model optimization. Extensive experiments and analyses on four datasets have verified the superiority of the proposed PDRec over the state-of-the-art baselines and showcased the universality of PDRec as a flexible plugin for commonly-used sequential encoders in different recommendation scenarios. The code is available in https://github.com/hulkima/PDRec.