The context window of large language models (LLMs) is rapidly increasing, leading to a huge variance in resource usage between different requests as well as between different phases of the same request. Restricted by static parallelism strategies, existing LLM serving systems cannot efficiently utilize the underlying resources to serve variable-length requests in different phases. To address this problem, we propose a new parallelism paradigm, elastic sequence parallelism (ESP), to elastically adapt to the variance between different requests and phases. Based on ESP, we design and build LoongServe, an LLM serving system that (1) improves computation efficiency by elastically adjusting the degree of parallelism in real-time, (2) improves communication efficiency by reducing key-value cache migration overhead and overlapping partial decoding communication with computation, and (3) improves GPU memory efficiency by reducing key-value cache fragmentation across instances. Our evaluation under diverse real-world datasets shows that LoongServe improves the maximum throughput by up to 3.85$\times$ compared to the chunked prefill and 5.81$\times$ compared to the prefill-decoding disaggregation.
Federated learning (FL) enables collaborative model training among multiple clients without raw data exposure. However, recent studies have shown that clients' private training data can be reconstructed from the gradients they share in FL, known as gradient inversion attacks (GIAs). While GIAs have demonstrated effectiveness under \emph{ideal settings and auxiliary assumptions}, their actual efficacy against \emph{practical FL systems} remains under-explored. To address this gap, we conduct a comprehensive study on GIAs in this work. We start with a survey of GIAs that establishes a milestone to trace their evolution and develops a systematization to uncover their inherent threats. Specifically, we categorize the auxiliary assumptions used by existing GIAs based on their practical accessibility to potential adversaries. To facilitate deeper analysis, we highlight the challenges that GIAs face in practical FL systems from three perspectives: \textit{local training}, \textit{model}, and \textit{post-processing}. We then perform extensive theoretical and empirical evaluations of state-of-the-art GIAs across diverse settings, utilizing eight datasets and thirteen models. Our findings indicate that GIAs have inherent limitations when reconstructing data under practical local training settings. Furthermore, their efficacy is sensitive to the trained model, and even simple post-processing measures applied to gradients can be effective defenses. Overall, our work provides crucial insights into the limited effectiveness of GIAs in practical FL systems. By rectifying prior misconceptions, we hope to inspire more accurate and realistic investigations on this topic.
The evolution of Large Language Models (LLMs) like ChatGPT and GPT-4 has sparked discussions on the advent of Artificial General Intelligence (AGI). However, replicating such advancements in open-source models has been challenging. This paper introduces InternLM2, an open-source LLM that outperforms its predecessors in comprehensive evaluations across 6 dimensions and 30 benchmarks, long-context modeling, and open-ended subjective evaluations through innovative pre-training and optimization techniques. The pre-training process of InternLM2 is meticulously detailed, highlighting the preparation of diverse data types including text, code, and long-context data. InternLM2 efficiently captures long-term dependencies, initially trained on 4k tokens before advancing to 32k tokens in pre-training and fine-tuning stages, exhibiting remarkable performance on the 200k ``Needle-in-a-Haystack" test. InternLM2 is further aligned using Supervised Fine-Tuning (SFT) and a novel Conditional Online Reinforcement Learning from Human Feedback (COOL RLHF) strategy that addresses conflicting human preferences and reward hacking. By releasing InternLM2 models in different training stages and model sizes, we provide the community with insights into the model's evolution.
Large Language Models (LLMs) have presented impressive performance across several transformative tasks. However, it is non-trivial to efficiently utilize large-scale cluster resources to develop LLMs, often riddled with numerous challenges such as frequent hardware failures, intricate parallelization strategies, and imbalanced resource utilization. In this paper, we present an in-depth characterization study of a six-month LLM development workload trace collected from our GPU datacenter Acme. Specifically, we investigate discrepancies between LLMs and prior task-specific Deep Learning (DL) workloads, explore resource utilization patterns, and identify the impact of various job failures. Our analysis summarizes hurdles we encountered and uncovers potential opportunities to optimize systems tailored for LLMs. Furthermore, we introduce our system efforts: (1) fault-tolerant pretraining, which enhances fault tolerance through LLM-involved failure diagnosis and automatic recovery. (2) decoupled scheduling for evaluation, which achieves timely performance feedback via trial decomposition and scheduling optimization.
Embedding watermarks into models has been widely used to protect model ownership in federated learning (FL). However, existing methods are inadequate for protecting the ownership of personalized models acquired by clients in personalized FL (PFL). This is due to the aggregation of the global model in PFL, resulting in conflicts over clients' private watermarks. Moreover, malicious clients may tamper with embedded watermarks to facilitate model leakage and evade accountability. This paper presents a robust watermark embedding scheme, named RobWE, to protect the ownership of personalized models in PFL. We first decouple the watermark embedding of personalized models into two parts: head layer embedding and representation layer embedding. The head layer belongs to clients' private part without participating in model aggregation, while the representation layer is the shared part for aggregation. For representation layer embedding, we employ a watermark slice embedding operation, which avoids watermark embedding conflicts. Furthermore, we design a malicious watermark detection scheme enabling the server to verify the correctness of watermarks before aggregating local models. We conduct an exhaustive experimental evaluation of RobWE. The results demonstrate that RobWE significantly outperforms the state-of-the-art watermark embedding schemes in FL in terms of fidelity, reliability, and robustness.
By formally defining the training processes of large language models (LLMs), which usually encompasses pre-training, supervised fine-tuning, and reinforcement learning with human feedback, within a single and unified machine learning paradigm, we can glean pivotal insights for advancing LLM technologies. This position paper delineates the parallels between the training methods of LLMs and the strategies employed for the development of agents in two-player games, as studied in game theory, reinforcement learning, and multi-agent systems. We propose a re-conceptualization of LLM learning processes in terms of agent learning in language-based games. This framework unveils innovative perspectives on the successes and challenges in LLM development, offering a fresh understanding of addressing alignment issues among other strategic considerations. Furthermore, our two-player game approach sheds light on novel data preparation and machine learning techniques for training LLMs.
In this paper, we propose R$^3$: Learning Reasoning through Reverse Curriculum Reinforcement Learning (RL), a novel method that employs only outcome supervision to achieve the benefits of process supervision for large language models. The core challenge in applying RL to complex reasoning is to identify a sequence of actions that result in positive rewards and provide appropriate supervision for optimization. Outcome supervision provides sparse rewards for final results without identifying error locations, whereas process supervision offers step-wise rewards but requires extensive manual annotation. R$^3$ overcomes these limitations by learning from correct demonstrations. Specifically, R$^3$ progressively slides the start state of reasoning from a demonstration's end to its beginning, facilitating easier model exploration at all stages. Thus, R$^3$ establishes a step-wise curriculum, allowing outcome supervision to offer step-level signals and precisely pinpoint errors. Using Llama2-7B, our method surpasses RL baseline on eight reasoning tasks by $4.1$ points on average. Notebaly, in program-based reasoning on GSM8K, it exceeds the baseline by $4.2$ points across three backbone models, and without any extra data, Codellama-7B + R$^3$ performs comparable to larger models or closed-source models.
This paper studies improving the detector performance which considers the activity state (AS) temporal correlation of the user equipments (UEs) in the time domain under the uplink grant-free non-orthogonal multiple access (GF-NOMA) system. The Bernoulli Gaussian-Markov chain (BG-MC) probability model is used for exploiting both the sparsity and slow change characteristic of the AS of the UE. The GAMP Bernoulli Gaussian-Markov chain (GAMP-BG-MC) algorithm is proposed to improve the detector performance, which can utilize the bidirectional message passing between the neighboring time slots to fully exploit the temporally-correlated AS of the UE. Furthermore, the parameters of the BG-MC model can be updated adaptively during the estimation procedure with unknown system statistics. Simulation results show that the proposed algorithm can improve the detection accuracy compared with the existing methods while keeping the same order complexity.
One way to enhance the reasoning capability of Large Language Models (LLMs) is to conduct Supervised Fine-Tuning (SFT) using Chain-of-Thought (CoT) annotations. This approach does not show sufficiently strong generalization ability, however, because the training only relies on the given CoT data. In math problem-solving, for example, there is usually only one annotated reasoning path for each question in the training data. Intuitively, it would be better for the algorithm to learn from multiple annotated reasoning paths given a question. To address this issue, we propose a simple yet effective approach called Reinforced Fine-Tuning (ReFT) to enhance the generalizability of learning LLMs for reasoning, with math problem-solving as an example. ReFT first warmups the model with SFT, and then employs on-line reinforcement learning, specifically the PPO algorithm in this paper, to further fine-tune the model, where an abundance of reasoning paths are automatically sampled given the question and the rewards are naturally derived from the ground-truth answers. Extensive experiments on GSM8K, MathQA, and SVAMP datasets show that ReFT significantly outperforms SFT, and the performance can be potentially further boosted by combining inference-time strategies such as majority voting and re-ranking. Note that ReFT obtains the improvement by learning from the same training questions as SFT, without relying on extra or augmented training questions. This indicates a superior generalization ability for ReFT.
Contemporary machine learning requires training large neural networks on massive datasets and thus faces the challenges of high computational demands. Dataset distillation, as a recent emerging strategy, aims to compress real-world datasets for efficient training. However, this line of research currently struggle with large-scale and high-resolution datasets, hindering its practicality and feasibility. To this end, we re-examine the existing dataset distillation methods and identify three properties required for large-scale real-world applications, namely, realism, diversity, and efficiency. As a remedy, we propose RDED, a novel computationally-efficient yet effective data distillation paradigm, to enable both diversity and realism of the distilled data. Extensive empirical results over various neural architectures and datasets demonstrate the advancement of RDED: we can distill the full ImageNet-1K to a small dataset comprising 10 images per class within 7 minutes, achieving a notable 42% top-1 accuracy with ResNet-18 on a single RTX-4090 GPU (while the SOTA only achieves 21% but requires 6 hours).