Abstract:Digital crown design remains a labor-intensive bottleneck in restorative dentistry. We present \textbf{CrownGen}, a generative framework that automates patient-customized crown design using a denoising diffusion model on a novel tooth-level point cloud representation. The system employs two core components: a boundary prediction module to establish spatial priors and a diffusion-based generative module to synthesize high-fidelity morphology for multiple teeth in a single inference pass. We validated CrownGen through a quantitative benchmark on 496 external scans and a clinical study of 26 restoration cases. Results demonstrate that CrownGen surpasses state-of-the-art models in geometric fidelity and significantly reduces active design time. Clinical assessments by trained dentists confirmed that CrownGen-assisted crowns are statistically non-inferior in quality to those produced by expert technicians using manual workflows. By automating complex prosthetic modeling, CrownGen offers a scalable solution to lower costs, shorten turnaround times, and enhance patient access to high-quality dental care.
Abstract:The ability of critique is vital for models to self-improve and serve as reliable AI assistants. While extensively studied in language-only settings, multimodal critique of Large Multimodal Models (LMMs) remains underexplored despite their growing capabilities in tasks like captioning and visual reasoning. In this work, we introduce MM-CRITIC, a holistic benchmark for evaluating the critique ability of LMMs across multiple dimensions: basic, correction, and comparison. Covering 8 main task types and over 500 tasks, MM-CRITIC collects responses from various LMMs with different model sizes and is composed of 4471 samples. To enhance the evaluation reliability, we integrate expert-informed ground answers into scoring rubrics that guide GPT-4o in annotating responses and generating reference critiques, which serve as anchors for trustworthy judgments. Extensive experiments validate the effectiveness of MM-CRITIC and provide a comprehensive assessment of leading LMMs' critique capabilities under multiple dimensions. Further analysis reveals some key insights, including the correlation between response quality and critique, and varying critique difficulty across evaluation dimensions. Our code is available at https://github.com/MichealZeng0420/MM-Critic.
Abstract:Building reliable computer-use agents requires grounding: accurately connecting natural language instructions to the correct on-screen elements. While large datasets exist for web and mobile interactions, high-quality resources for desktop environments are limited. To address this gap, we introduce GroundCUA, a large-scale desktop grounding dataset built from expert human demonstrations. It covers 87 applications across 12 categories and includes 56K screenshots, with every on-screen element carefully annotated for a total of over 3.56M human-verified annotations. From these demonstrations, we generate diverse instructions that capture a wide range of real-world tasks, providing high-quality data for model training. Using GroundCUA, we develop the GroundNext family of models that map instructions to their target UI elements. At both 3B and 7B scales, GroundNext achieves state-of-the-art results across five benchmarks using supervised fine-tuning, while requiring less than one-tenth the training data of prior work. Reinforcement learning post-training further improves performance, and when evaluated in an agentic setting on the OSWorld benchmark using o3 as planner, GroundNext attains comparable or superior results to models trained with substantially more data,. These results demonstrate the critical role of high-quality, expert-driven datasets in advancing general-purpose computer-use agents.
Abstract:The proliferation of memes on social media necessitates the capabilities of multimodal Large Language Models (mLLMs) to effectively understand multimodal harmfulness. Existing evaluation approaches predominantly focus on mLLMs' detection accuracy for binary classification tasks, which often fail to reflect the in-depth interpretive nuance of harmfulness across diverse contexts. In this paper, we propose MemeArena, an agent-based arena-style evaluation framework that provides a context-aware and unbiased assessment for mLLMs' understanding of multimodal harmfulness. Specifically, MemeArena simulates diverse interpretive contexts to formulate evaluation tasks that elicit perspective-specific analyses from mLLMs. By integrating varied viewpoints and reaching consensus among evaluators, it enables fair and unbiased comparisons of mLLMs' abilities to interpret multimodal harmfulness. Extensive experiments demonstrate that our framework effectively reduces the evaluation biases of judge agents, with judgment results closely aligning with human preferences, offering valuable insights into reliable and comprehensive mLLM evaluations in multimodal harmfulness understanding. Our code and data are publicly available at https://github.com/Lbotirx/MemeArena.
Abstract:The proliferation of multimodal memes in the social media era demands that multimodal Large Language Models (mLLMs) effectively understand meme harmfulness. Existing benchmarks for assessing mLLMs on harmful meme understanding rely on accuracy-based, model-agnostic evaluations using static datasets. These benchmarks are limited in their ability to provide up-to-date and thorough assessments, as online memes evolve dynamically. To address this, we propose AdamMeme, a flexible, agent-based evaluation framework that adaptively probes the reasoning capabilities of mLLMs in deciphering meme harmfulness. Through multi-agent collaboration, AdamMeme provides comprehensive evaluations by iteratively updating the meme data with challenging samples, thereby exposing specific limitations in how mLLMs interpret harmfulness. Extensive experiments show that our framework systematically reveals the varying performance of different target mLLMs, offering in-depth, fine-grained analyses of model-specific weaknesses. Our code is available at https://github.com/Lbotirx/AdamMeme.




Abstract:Graphical User Interface (GUI) agents have made substantial strides in understanding and executing user instructions across diverse platforms. Yet, grounding these instructions to precise interface elements remains challenging, especially in complex, high-resolution, professional environments. Traditional supervised finetuning (SFT) methods often require large volumes of diverse data and exhibit weak generalization. To overcome these limitations, we introduce a reinforcement learning (RL) based framework that incorporates three core strategies: (1) seed data curation to ensure high quality training samples, (2) a dense policy gradient that provides continuous feedback based on prediction accuracy, and (3) a self evolutionary reinforcement finetuning mechanism that iteratively refines the model using attention maps. With only 3k training samples, our 7B-parameter model achieves state-of-the-art results among similarly sized models on three grounding benchmarks. Notably, it attains 47.3\% accuracy on the ScreenSpot-Pro dataset, outperforming much larger models, such as UI-TARS-72B, by a margin of 24.2\%. These findings underscore the effectiveness of RL-based approaches in enhancing GUI agent performance, particularly in high-resolution, complex environments.
Abstract:Fine-tuning large language models (LLMs) on task-specific data is essential for their effective deployment. As dataset sizes grow, efficiently selecting optimal subsets for training becomes crucial to balancing performance and computational costs. Traditional data selection methods often require fine-tuning a scoring model on the target dataset, which is time-consuming and resource-intensive, or rely on heuristics that fail to fully leverage the model's predictive capabilities. To address these challenges, we propose Data Whisperer, an efficient, training-free, attention-based method that leverages few-shot in-context learning with the model to be fine-tuned. Comprehensive evaluations were conducted on both raw and synthetic datasets across diverse tasks and models. Notably, Data Whisperer achieves superior performance compared to the full GSM8K dataset on the Llama-3-8B-Instruct model, using just 10% of the data, and outperforms existing methods with a 3.1-point improvement and a 7.4$\times$ speedup.
Abstract:The LLM-as-a-Judge paradigm shows promise for evaluating generative content but lacks reliability in reasoning-intensive scenarios, such as programming. Inspired by recent advances in reasoning models and shifts in scaling laws, we pioneer bringing test-time computation into LLM-as-a-Judge, proposing MCTS-Judge, a resource-efficient, System-2 thinking framework for code correctness evaluation. MCTS-Judge leverages Monte Carlo Tree Search (MCTS) to decompose problems into simpler, multi-perspective evaluations. Through a node-selection strategy that combines self-assessment based on historical actions in the current trajectory and the Upper Confidence Bound for Trees based on prior rollouts, MCTS-Judge balances global optimization and refinement of the current trajectory. We further designed a high-precision, unit-test-level reward mechanism to encourage the Large Language Model (LLM) to perform line-by-line analysis. Extensive experiments on three benchmarks and five LLMs demonstrate the effectiveness of MCTS-Judge, which improves the base model's accuracy from 41% to 80%, surpassing the o1-series models with 3x fewer tokens. Further evaluations validate the superiority of its reasoning trajectory in logic, analytics, thoroughness, and overall quality, while revealing the test-time scaling law of the LLM-as-a-Judge paradigm.
Abstract:In this paper, we introduce Robi Butler, a novel household robotic system that enables multimodal interactions with remote users. Building on the advanced communication interfaces, Robi Butler allows users to monitor the robot's status, send text or voice instructions, and select target objects by hand pointing. At the core of our system is a high-level behavior module, powered by Large Language Models (LLMs), that interprets multimodal instructions to generate action plans. These plans are composed of a set of open vocabulary primitives supported by Vision Language Models (VLMs) that handle both text and pointing queries. The integration of the above components allows Robi Butler to ground remote multimodal instructions in the real-world home environment in a zero-shot manner. We demonstrate the effectiveness and efficiency of this system using a variety of daily household tasks that involve remote users giving multimodal instructions. Additionally, we conducted a user study to analyze how multimodal interactions affect efficiency and user experience during remote human-robot interaction and discuss the potential improvements.
Abstract:Dataset Distillation (DD) aims to synthesize a small dataset capable of performing comparably to the original dataset. Despite the success of numerous DD methods, theoretical exploration of this area remains unaddressed. In this paper, we take an initial step towards understanding various matching-based DD methods from the perspective of sample difficulty. We begin by empirically examining sample difficulty, measured by gradient norm, and observe that different matching-based methods roughly correspond to specific difficulty tendencies. We then extend the neural scaling laws of data pruning to DD to theoretically explain these matching-based methods. Our findings suggest that prioritizing the synthesis of easier samples from the original dataset can enhance the quality of distilled datasets, especially in low IPC (image-per-class) settings. Based on our empirical observations and theoretical analysis, we introduce the Sample Difficulty Correction (SDC) approach, designed to predominantly generate easier samples to achieve higher dataset quality. Our SDC can be seamlessly integrated into existing methods as a plugin with minimal code adjustments. Experimental results demonstrate that adding SDC generates higher-quality distilled datasets across 7 distillation methods and 6 datasets.