Abstract:Molecular Vibe Coding, a paradigm where chemists interact with LLMs to generate executable programs for molecular tasks, has emerged as a flexible alternative to chemical agents with predefined tools, enabling chemists to express arbitrarily complex, customized workflows. Unlike general coding tasks, molecular coding imposes a distinctive challenge that LLMs should jointly equip programming, molecular understanding, and domain-specific reasoning capabilities. However, existing benchmarks remain disconnected. General code generation benchmarks such as HumanEval and SWE-bench require no chemistry knowledge, while chemistry-focused benchmarks such as S^2-Bench and ChemCoTBench evaluate knowledge recall or property prediction rather than executable code generation. To bridge this gap, we introduce MolViBench, the first benchmark tailored for Molecular Vibe Coding. MolViBench comprises 358 curated tasks across five cognitive levels, ranging from single-API recall to end-to-end virtual screening pipeline design, spanning 12 real-world drug discovery workflows. To rigorously assess generated code, we also propose a multi-layered evaluation framework that combines type-aware output comparison and AST-based API-semantic fallback analysis, which jointly measures executability and chemical correctness. We systematically evaluate 9 frontier coding LLMs and compare three real-world Molecular Vibe Coding paradigms, providing a practical and fine-grained testbed for diagnosing LLMs' coding capabilities in AI-accelerated molecular discovery.
Abstract:This paper presents the NTIRE 2026 Remote Sensing Infrared Image Super-Resolution (x4) Challenge, one of the associated challenges of NTIRE 2026. The challenge aims to recover high-resolution (HR) infrared images from low-resolution (LR) inputs generated through bicubic downsampling with a x4 scaling factor. The objective is to develop effective models or solutions that achieve state-of-the-art performance for infrared image SR in remote sensing scenarios. To reflect the characteristics of infrared data and practical application needs, the challenge adopts a single-track setting. A total of 115 participants registered for the competition, with 13 teams submitting valid entries. This report summarizes the challenge design, dataset, evaluation protocol, main results, and the representative methods of each team. The challenge serves as a benchmark to advance research in infrared image super-resolution and promote the development of effective solutions for real-world remote sensing applications.
Abstract:This paper presents the NTIRE 2026 image super-resolution ($\times$4) challenge, one of the associated competitions of the NTIRE 2026 Workshop at CVPR 2026. The challenge aims to reconstruct high-resolution (HR) images from low-resolution (LR) inputs generated through bicubic downsampling with a $\times$4 scaling factor. The objective is to develop effective super-resolution solutions and analyze recent advances in the field. To reflect the evolving objectives of image super-resolution, the challenge includes two tracks: (1) a restoration track, which emphasizes pixel-wise fidelity and ranks submissions based on PSNR; and (2) a perceptual track, which focuses on visual realism and evaluates results using a perceptual score. A total of 194 participants registered for the challenge, with 31 teams submitting valid entries. This report summarizes the challenge design, datasets, evaluation protocol, main results, and methods of participating teams. The challenge provides a unified benchmark and offers insights into current progress and future directions in image super-resolution.
Abstract:In this work, we study Human-Object Interaction Video Generation (HOIVG), which aims to synthesize high-quality human-object interaction videos conditioned on text, reference images, audio, and pose. This task holds significant practical value for automating content creation in real-world applications, such as e-commerce demonstrations, short video production, and interactive entertainment. However, existing approaches fail to accommodate all these requisite conditions. We present OmniShow, an end-to-end framework tailored for this practical yet challenging task, capable of harmonizing multimodal conditions and delivering industry-grade performance. To overcome the trade-off between controllability and quality, we introduce Unified Channel-wise Conditioning for efficient image and pose injection, and Gated Local-Context Attention to ensure precise audio-visual synchronization. To effectively address data scarcity, we develop a Decoupled-Then-Joint Training strategy that leverages a multi-stage training process with model merging to efficiently harness heterogeneous sub-task datasets. Furthermore, to fill the evaluation gap in this field, we establish HOIVG-Bench, a dedicated and comprehensive benchmark for HOIVG. Extensive experiments demonstrate that OmniShow achieves overall state-of-the-art performance across various multimodal conditioning settings, setting a solid standard for the emerging HOIVG task.
Abstract:This paper provides a review of the NTIRE 2026 challenge on real-world face restoration, highlighting the proposed solutions and the resulting outcomes. The challenge focuses on generating natural and realistic outputs while maintaining identity consistency. Its goal is to advance state-of-the-art solutions for perceptual quality and realism, without imposing constraints on computational resources or training data. Performance is evaluated using a weighted image quality assessment (IQA) score and employs the AdaFace model as an identity checker. The competition attracted 96 registrants, with 10 teams submitting valid models; ultimately, 9 teams achieved valid scores in the final ranking. This collaborative effort advances the performance of real-world face restoration while offering an in-depth overview of the latest trends in the field.
Abstract:Human-product images, which showcase the integration of humans and products, play a vital role in advertising, e-commerce, and digital marketing. The essential challenge of generating such images lies in ensuring the high-fidelity preservation of product details. Among existing paradigms, reference-based inpainting offers a targeted solution by leveraging product reference images to guide the inpainting process. However, limitations remain in three key aspects: the lack of diverse large-scale training data, the struggle of current models to focus on product detail preservation, and the inability of coarse supervision for achieving precise guidance. To address these issues, we propose HiFi-Inpaint, a novel high-fidelity reference-based inpainting framework tailored for generating human-product images. HiFi-Inpaint introduces Shared Enhancement Attention (SEA) to refine fine-grained product features and Detail-Aware Loss (DAL) to enforce precise pixel-level supervision using high-frequency maps. Additionally, we construct a new dataset, HP-Image-40K, with samples curated from self-synthesis data and processed with automatic filtering. Experimental results show that HiFi-Inpaint achieves state-of-the-art performance, delivering detail-preserving human-product images.
Abstract:The rapid development of visual generative models raises the need for more scalable and human-aligned evaluation methods. While the crowdsourced Arena platforms offer human preference assessments by collecting human votes, they are costly and time-consuming, inherently limiting their scalability. Leveraging vision-language model (VLMs) as substitutes for manual judgments presents a promising solution. However, the inherent hallucinations and biases of VLMs hinder alignment with human preferences, thus compromising evaluation reliability. Additionally, the static evaluation approach lead to low efficiency. In this paper, we propose K-Sort Eval, a reliable and efficient VLM-based evaluation framework that integrates posterior correction and dynamic matching. Specifically, we curate a high-quality dataset from thousands of human votes in K-Sort Arena, with each instance containing the outputs and rankings of K models. When evaluating a new model, it undergoes (K+1)-wise free-for-all comparisons with existing models, and the VLM provide the rankings. To enhance alignment and reliability, we propose a posterior correction method, which adaptively corrects the posterior probability in Bayesian updating based on the consistency between the VLM prediction and human supervision. Moreover, we propose a dynamic matching strategy, which balances uncertainty and diversity to maximize the expected benefit of each comparison, thus ensuring more efficient evaluation. Extensive experiments show that K-Sort Eval delivers evaluation results consistent with K-Sort Arena, typically requiring fewer than 90 model runs, demonstrating both its efficiency and reliability.
Abstract:Eliciting reasoning has emerged as a powerful technique for improving the performance of large language models (LLMs) on complex tasks by inducing thinking. However, their effectiveness in realistic user-engaged agent scenarios remains unclear. In this paper, we conduct a comprehensive study on the effect of explicit thinking in user-engaged LLM agents. Our experiments span across seven models, three benchmarks, and two thinking instantiations, and we evaluate them through both a quantitative response taxonomy analysis and qualitative failure propagation case studies. Contrary to expectations, we find that mandatory thinking often backfires on agents in user-engaged settings, causing anomalous performance degradation across various LLMs. Our key finding reveals that thinking makes agents more ``introverted'' by shortening responses and reducing information disclosure to users, which weakens agent-user information exchange and leads to downstream task failures. Furthermore, we demonstrate that explicitly prompting for information disclosure reliably improves performance across diverse model families, suggesting that proactive transparency is a vital lever for agent optimization. Overall, our study suggests that information transparency awareness is a crucial yet underexplored perspective for the future design of reasoning agents in real-world scenarios. Our code is available at https://github.com/deeplearning-wisc/Thinking-Agent.
Abstract:Uncertainty quantification (UQ) for large language models (LLMs) is a key building block for safety guardrails of daily LLM applications. Yet, even as LLM agents are increasingly deployed in highly complex tasks, most UQ research still centers on single-turn question-answering. We argue that UQ research must shift to realistic settings with interactive agents, and that a new principled framework for agent UQ is needed. This paper presents the first general formulation of agent UQ that subsumes broad classes of existing UQ setups. Under this formulation, we show that prior works implicitly treat LLM UQ as an uncertainty accumulation process, a viewpoint that breaks down for interactive agents in an open world. In contrast, we propose a novel perspective, a conditional uncertainty reduction process, that explicitly models reducible uncertainty over an agent's trajectory by highlighting "interactivity" of actions. From this perspective, we outline a conceptual framework to provide actionable guidance for designing UQ in LLM agent setups. Finally, we conclude with practical implications of the agent UQ in frontier LLM development and domain-specific applications, as well as open remaining problems.
Abstract:Chain-of-thought (CoT) reasoning has become the standard paradigm for enabling Large Language Models (LLMs) to solve complex problems. However, recent studies reveal a sharp performance drop in reasoning hop generalization scenarios, where the required number of reasoning steps exceeds training distributions while the underlying algorithm remains unchanged. The internal mechanisms driving this failure remain poorly understood. In this work, we conduct a systematic study on tasks from multiple domains, and find that errors concentrate at token positions of a few critical error types, rather than being uniformly distributed. Closer inspection reveals that these token-level erroneous predictions stem from internal competition mechanisms: certain attention heads, termed erroneous processing heads (ep heads), tip the balance by amplifying incorrect reasoning trajectories while suppressing correct ones. Notably, removing individual ep heads during inference can often restore the correct predictions. Motivated by these insights, we propose test-time correction of reasoning, a lightweight intervention method that dynamically identifies and deactivates ep heads in the reasoning process. Extensive experiments across different tasks and LLMs show that it consistently improves reasoning hop generalization, highlighting both its effectiveness and potential.