Abstract:GUI agents are beginning to operate the web, mobile, and desktop as interactive worlds, where successful control depends on carrying forward visual, procedural, and task-level evidence beyond the fleeting present screen. Yet most agents still treat memory as an external, human-readable artifact: histories are summarized, categorized, retrieved, and reinserted as text or structured records before being encoded again by the policy. This creates a mismatch between the representational form in which experience is stored and the latent embedding sequence over which modern GUI policies actually act. We introduce Mem-W, a series of latent-memory-native GUI agents that treat memory as part of the agent's continuous context rather than as an auxiliary symbolic scaffold. Mem-W weaves both historical trajectories (as experiential memory) and in-session segments (as working memory) into compact memory tokens through a shared trajectory-to-latent compressor. These tokens are woven with the current GUI observation and local context into one continuous embedding sequence, allowing the agent to read successes, failures, and unfinished progress through the same machine-native interface. Mem-W is trained with self-distillation and outcome-aware supervision to preserve decision-relevant state while filtering memory toward evidence that truly supports task success. Across four web and mobile navigation benchmarks, Mem-W consistently improves diverse backbones and memory-enhanced baselines, with gains of up to $+30.0$, suggesting that latent-context-native memory can serve as a scalable foundation for long-horizon GUI agency.
Abstract:Proactivity is a core expectation for AGI. Prior work remains largely confined to laboratory settings, leaving a clear gap in real-world proactive agent: depth, complexity, ambiguity, precision and real-time constraints. We study this setting, where useful intervention requires inferring latent needs from ongoing context and grounding actions in evolving user memory under latency and long-horizon constraints. We first propose DD-MM-PAS (Demand Detection, Memory Modeling, Proactive Agent System) as a general paradigm for streaming proactive AI agent. We instantiate this paradigm in Pask, with streaming IntentFlow model for DD, a hybrid memory (workspace, user, global) for long-term MM, PAS infra framework and introduce how these components form a closed loop. We also introduce LatentNeeds-Bench, a real-world benchmark built from user-consented data and refined through thousands of rounds of human editing. Experiments show that IntentFlow matches leading Gemini3-Flash models under latency constraints, while identifying deeper user intent.
Abstract:Latent space is rapidly emerging as a native substrate for language-based models. While modern systems are still commonly understood through explicit token-level generation, an increasing body of work shows that many critical internal processes are more naturally carried out in continuous latent space than in human-readable verbal traces. This shift is driven by the structural limitations of explicit-space computation, including linguistic redundancy, discretization bottlenecks, sequential inefficiency, and semantic loss. This survey aims to provide a unified and up-to-date landscape of latent space in language-based models. We organize the survey into five sequential perspectives: Foundation, Evolution, Mechanism, Ability, and Outlook. We begin by delineating the scope of latent space, distinguishing it from explicit or verbal space and from the latent spaces commonly studied in generative visual models. We then trace the field's evolution from early exploratory efforts to the current large-scale expansion. To organize the technical landscape, we examine existing work through the complementary lenses of mechanism and ability. From the perspective of Mechanism, we identify four major lines of development: Architecture, Representation, Computation, and Optimization. From the perspective of Ability, we show how latent space supports a broad capability spectrum spanning Reasoning, Planning, Modeling, Perception, Memory, Collaboration, and Embodiment. Beyond consolidation, we discuss the key open challenges, and outline promising directions for future research. We hope this survey serves not only as a reference for existing work, but also as a foundation for understanding latent space as a general computational and systems paradigm for next-generation intelligence.
Abstract:Long-horizon planning is widely recognized as a core capability of autonomous LLM-based agents; however, current evaluation frameworks suffer from being largely episodic, domain-specific, or insufficiently grounded in persistent economic dynamics. We introduce EcoGym, a generalizable benchmark for continuous plan-and-execute decision making in interactive economies. EcoGym comprises three diverse environments: Vending, Freelance, and Operation, implemented in a unified decision-making process with standardized interfaces, and budgeted actions over an effectively unbounded horizon (1000+ steps if 365 day-loops for evaluation). The evaluation of EcoGym is based on business-relevant outcomes (e.g., net worth, income, and DAU), targeting long-term strategic coherence and robustness under partial observability and stochasticity. Experiments across eleven leading LLMs expose a systematic tension: no single model dominates across all three scenarios. Critically, we find that models exhibit significant suboptimality in either high-level strategies or efficient actions executions. EcoGym is released as an open, extensible testbed for transparent long-horizon agent evaluation and for studying controllability-utility trade-offs in realistic economic settings.
Abstract:Planning has become a central capability for contemporary agent systems in navigating complex, long-horizon tasks, yet existing approaches predominantly rely on fixed, hand-crafted planning structures that lack the flexibility to adapt to the structural diversity of open-ended problems. To address this limitation, we introduce TodoEvolve, a meta-planning paradigm that autonomously synthesizes and dynamically revises task-specific planning architectures. Specifically, we first construct PlanFactory, a modular design space that standardizes diverse planning paradigms within a unified codebase encompassing topology, initialization, adaptation, and navigation, thereby providing a common interface for heterogeneous planning patterns. Leveraging PlanFactory, we collect high-quality planning trajectories and train Todo-14B via \textit{Impedance-Guided Preference Optimization} (IGPO), a multi-objective reinforcement learning objective that encourages the generation of planning systems that are performant, stable, and token-efficient across arbitrary tasks and agent backbones. Empirical evaluations on five agentic benchmarks demonstrate that TodoEvolve consistently surpasses carefully engineered planning modules while maintaining economical API costs and runtime overhead.
Abstract:Automated detection of electron dense deposits (EDD) in glomerular disease is hindered by the scarcity of high-quality labeled data. While crowdsourcing reduces annotation cost, it introduces label noise. We propose an active label cleaning method to efficiently denoise crowdsourced datasets. Our approach uses active learning to select the most valuable noisy samples for expert re-annotation, building high-accuracy cleaning models. A Label Selection Module leverages discrepancies between crowdsourced labels and model predictions for both sample selection and instance-level noise grading. Experiments show our method achieves 67.18% AP\textsubscript{50} on a private dataset, an 18.83% improvement over training on noisy labels. This performance reaches 95.79% of that with full expert annotation while reducing annotation cost by 73.30%. The method provides a practical, cost-effective solution for developing reliable medical AI with limited expert resources.
Abstract:Large language model (LLM)-powered multi-agent systems (MAS) demonstrate remarkable collective intelligence, wherein multi-agent memory serves as a pivotal mechanism for continual adaptation. However, existing multi-agent memory designs remain constrained by two fundamental bottlenecks: (i) memory homogenization arising from the absence of role-aware customization, and (ii) information overload induced by excessively fine-grained memory entries. To address these limitations, we propose LatentMem, a learnable multi-agent memory framework designed to customize agent-specific memories in a token-efficient manner. Specifically, LatentMem comprises an experience bank that stores raw interaction trajectories in a lightweight form, and a memory composer that synthesizes compact latent memories conditioned on retrieved experience and agent-specific contexts. Further, we introduce Latent Memory Policy Optimization (LMPO), which propagates task-level optimization signals through latent memories to the composer, encouraging it to produce compact and high-utility representations. Extensive experiments across diverse benchmarks and mainstream MAS frameworks show that LatentMem achieves a performance gain of up to $19.36$% over vanilla settings and consistently outperforms existing memory architectures, without requiring any modifications to the underlying frameworks.
Abstract:Contemporary large language model (LLM)-based multi-agent systems exhibit systematic advantages in deep research tasks, which emphasize iterative, vertically structured information seeking. However, when confronted with wide search tasks characterized by large-scale, breadth-oriented retrieval, existing agentic frameworks, primarily designed around sequential, vertically structured reasoning, remain stuck in expansive search objectives and inefficient long-horizon execution. To bridge this gap, we propose A-MapReduce, a MapReduce paradigm-inspired multi-agent execution framework that recasts wide search as a horizontally structured retrieval problem. Concretely, A-MapReduce implements parallel processing of massive retrieval targets through task-adaptive decomposition and structured result aggregation. Meanwhile, it leverages experiential memory to drive the continual evolution of query-conditioned task allocation and recomposition, enabling progressive improvement in large-scale wide-search regimes. Extensive experiments on five agentic benchmarks demonstrate that A-MapReduce is (i) high-performing, achieving state-of-the-art performance on WideSearch and DeepWideSearch, and delivering 5.11% - 17.50% average Item F1 improvements compared with strong baselines with OpenAI o3 or Gemini 2.5 Pro backbones; (ii) cost-effective and efficient, delivering superior cost-performance trade-offs and reducing running time by 45.8\% compared to representative multi-agent baselines. The code is available at https://github.com/mingju-c/AMapReduce.
Abstract:Memory agents, which depart from predefined memory-processing pipelines by endogenously managing the processing, storage, and retrieval of memories, have garnered increasing attention for their autonomy and adaptability. However, existing training paradigms remain constrained: agents often traverse long-horizon sequences of memory operations before receiving sparse and delayed rewards, which hinders truly end-to-end optimization of memory management policies. To address this limitation, we introduce Mem-T, an autonomous memory agent that interfaces with a lightweight hierarchical memory database to perform dynamic updates and multi-turn retrieval over streaming inputs. To effectively train long-horizon memory management capabilities, we further propose MoT-GRPO, a tree-guided reinforcement learning framework that transforms sparse terminal feedback into dense, step-wise supervision via memory operation tree backpropagation and hindsight credit assignment, thereby enabling the joint optimization of memory construction and retrieval. Extensive experiments demonstrate that Mem-T is (1) high-performing, surpassing frameworks such as A-Mem and Mem0 by up to $14.92\%$, and (2) economical, operating on a favorable accuracy-efficiency Pareto frontier and reducing inference tokens per query by $\sim24.45\%$ relative to GAM without sacrificing performance.
Abstract:Existing GUI agent models relying on coordinate-based one-step visual grounding struggle with generalizing to varying input resolutions and aspect ratios. Alternatives introduce coordinate-free strategies yet suffer from learning under severe data scarcity. To address the limitations, we propose ToolTok, a novel paradigm of multi-step pathfinding for GUI agents, where operations are modeled as a sequence of progressive tool usage. Specifically, we devise tools aligned with human interaction habits and represent each tool using learnable token embeddings. To enable efficient embedding learning under limited supervision, ToolTok introduces a semantic anchoring mechanism that grounds each tool with semantically related concepts as natural inductive bias. To further enable a pre-trained large language model to progressively acquire tool semantics, we construct an easy-to-hard curriculum consisting of three tasks: token definition question-answering, pure text-guided tool selection, and simplified visual pathfinding. Extensive experiments on multiple benchmarks show that ToolTok achieves superior performance among models of comparable scale (4B) and remains competitive with a substantially larger model (235B). Notably, these results are obtained using less than 1% of the training data required by other post-training approaches. In addition, ToolTok demonstrates strong generalization across unseen scenarios. Our training & inference code is open-source at https://github.com/ZephinueCode/ToolTok.