The local road network information is essential for autonomous navigation. This information is commonly obtained from offline HD-Maps in terms of lane graphs. However, the local road network at a given moment can be drastically different than the one given in the offline maps; due to construction works, accidents etc. Moreover, the autonomous vehicle might be at a location not covered in the offline HD-Map. Thus, online estimation of the lane graph is crucial for widespread and reliable autonomous navigation. In this work, we tackle online Bird's-Eye-View lane graph extraction from a single onboard camera image. We propose to use prior information to increase quality of the estimations. The prior is extracted from the dataset through a transformer based Wasserstein Autoencoder. The autoencoder is then used to enhance the initial lane graph estimates. This is done through optimization of the latent space vector. The optimization encourages the lane graph estimation to be logical by discouraging it to diverge from the prior distribution. We test the method on two benchmark datasets, NuScenes and Argoverse. The results show that the proposed method significantly improves the performance compared to state-of-the-art methods.
Autonomous driving requires accurate local scene understanding information. To this end, autonomous agents deploy object detection and online BEV lane graph extraction methods as a part of their perception stack. In this work, we propose an architecture and loss formulation to improve the accuracy of local lane graph estimates by using 3D object detection outputs. The proposed method learns to assign the objects to centerlines by considering the centerlines as cluster centers and the objects as data points to be assigned a probability distribution over the cluster centers. This training scheme ensures direct supervision on the relationship between lanes and objects, thus leading to better performance. The proposed method improves lane graph estimation substantially over state-of-the-art methods. The extensive ablations show that our method can achieve significant performance improvements by using the outputs of existing 3D object detection methods. Since our method uses the detection outputs rather than detection method intermediate representations, a single model of our method can use any detection method at test time.
Autonomous driving requires a structured understanding of the surrounding road network to navigate. One of the most common and useful representation of such an understanding is done in the form of BEV lane graphs. In this work, we use the video stream from an onboard camera for online extraction of the surrounding's lane graph. Using video, instead of a single image, as input poses both benefits and challenges in terms of combining the information from different timesteps. We study the emerged challenges using three different approaches. The first approach is a post-processing step that is capable of merging single frame lane graph estimates into a unified lane graph. The second approach uses the spatialtemporal embeddings in the transformer to enable the network to discover the best temporal aggregation strategy. Finally, the third, and the proposed method, is an early temporal aggregation through explicit BEV projection and alignment of framewise features. A single model of this proposed simple, yet effective, method can process any number of images, including one, to produce accurate lane graphs. The experiments on the Nuscenes and Argoverse datasets show the validity of all the approaches while highlighting the superiority of the proposed method. The code will be made public.
Pose-conditioned convolutional generative models struggle with high-quality 3D-consistent image generation from single-view datasets, due to their lack of sufficient 3D priors. Recently, the integration of Neural Radiance Fields (NeRFs) and generative models, such as Generative Adversarial Networks (GANs), has transformed 3D-aware generation from single-view images. NeRF-GANs exploit the strong inductive bias of 3D neural representations and volumetric rendering at the cost of higher computational complexity. This study aims at revisiting pose-conditioned 2D GANs for efficient 3D-aware generation at inference time by distilling 3D knowledge from pretrained NeRF-GANS. We propose a simple and effective method, based on re-using the well-disentangled latent space of a pre-trained NeRF-GAN in a pose-conditioned convolutional network to directly generate 3D-consistent images corresponding to the underlying 3D representations. Experiments on several datasets demonstrate that the proposed method obtains results comparable with volumetric rendering in terms of quality and 3D consistency while benefiting from the superior computational advantage of convolutional networks. The code will be available at: https://github.com/mshahbazi72/NeRF-GAN-Distillation
Depth cues are known to be useful for visual perception. However, direct measurement of depth is often impracticable. Fortunately, though, modern learning-based methods offer promising depth maps by inference in the wild. In this work, we adapt such depth inference models for object segmentation using the objects' ``pop-out'' prior in 3D. The ``pop-out'' is a simple composition prior that assumes objects reside on the background surface. Such compositional prior allows us to reason about objects in the 3D space. More specifically, we adapt the inferred depth maps such that objects can be localized using only 3D information. Such separation, however, requires knowledge about contact surface which we learn using the weak supervision of the segmentation mask. Our intermediate representation of contact surface, and thereby reasoning about objects purely in 3D, allows us to better transfer the depth knowledge into semantics. The proposed adaptation method uses only the depth model without needing the source data used for training, making the learning process efficient and practical. Our experiments on eight datasets of two challenging tasks, namely camouflaged object detection and salient object detection, consistently demonstrate the benefit of our method in terms of both performance and generalizability.
Novel view synthesis and 3D modeling using implicit neural field representation are shown to be very effective for calibrated multi-view cameras. Such representations are known to benefit from additional geometric and semantic supervision. Most existing methods that exploit additional supervision require dense pixel-wise labels or localized scene priors. These methods cannot benefit from high-level vague scene priors provided in terms of scenes' descriptions. In this work, we aim to leverage the geometric prior of Manhattan scenes to improve the implicit neural radiance field representations. More precisely, we assume that only the knowledge of the scene (under investigation) being Manhattan is known - with no additional information whatsoever - with an unknown Manhattan coordinate frame. Such high-level prior is then used to self-supervise the surface normals derived explicitly in the implicit neural fields. Our modeling allows us to group the derived normals, followed by exploiting their orthogonality constraints for self-supervision. Our exhaustive experiments on datasets of diverse indoor scenes demonstrate the significant benefit of the proposed method over the established baselines.
We study the problem of estimating 3D shape and pose of an object in terms of keypoints, from a single 2D image. The shape and pose are learned directly from images collected by categories and their partial 2D keypoint annotations.. In this work, we first propose an end-to-end training framework for intermediate 2D keypoints extraction and final 3D shape and pose estimation. The proposed framework is then trained using only the weak supervision of the intermediate 2D keypoints. Additionally, we devise a semi-supervised training framework that benefits from both labeled and unlabeled data. To leverage the unlabeled data, we introduce and exploit the \emph{piece-wise planar hull} prior of the canonical object shape. These planar hulls are defined manually once per object category, with the help of the keypoints. On the one hand, the proposed method learns to segment these planar hulls from the labeled data. On the other hand, it simultaneously enforces the consistency between predicted keypoints and the segmented hulls on the unlabeled data. The enforced consistency allows us to efficiently use the unlabeled data for the task at hand. The proposed method achieves comparable results with fully supervised state-of-the-art methods by using only half of the annotations. Our source code will be made publicly available.
Efficiently exploiting multi-modal inputs for accurate RGB-D saliency detection is a topic of high interest. Most existing works leverage cross-modal interactions to fuse the two streams of RGB-D for intermediate features' enhancement. In this process, a practical aspect of the low quality of the available depths has not been fully considered yet. In this work, we aim for RGB-D saliency detection that is robust to the low-quality depths which primarily appear in two forms: inaccuracy due to noise and the misalignment to RGB. To this end, we propose a robust RGB-D fusion method that benefits from (1) layer-wise, and (2) trident spatial, attention mechanisms. On the one hand, layer-wise attention (LWA) learns the trade-off between early and late fusion of RGB and depth features, depending upon the depth accuracy. On the other hand, trident spatial attention (TSA) aggregates the features from a wider spatial context to address the depth misalignment problem. The proposed LWA and TSA mechanisms allow us to efficiently exploit the multi-modal inputs for saliency detection while being robust against low-quality depths. Our experiments on five benchmark datasets demonstrate that the proposed fusion method performs consistently better than the state-of-the-art fusion alternatives.
One popular group of defense techniques against adversarial attacks is based on injecting stochastic noise into the network. The main source of robustness of such stochastic defenses however is often due to the obfuscation of the gradients, offering a false sense of security. Since most of the popular adversarial attacks are optimization-based, obfuscated gradients reduce their attacking ability, while the model is still susceptible to stronger or specifically tailored adversarial attacks. Recently, five characteristics have been identified, which are commonly observed when the improvement in robustness is mainly caused by gradient obfuscation. It has since become a trend to use these five characteristics as a sufficient test, to determine whether or not gradient obfuscation is the main source of robustness. However, these characteristics do not perfectly characterize all existing cases of gradient obfuscation, and therefore can not serve as a basis for a conclusive test. In this work, we present a counterexample, showing this test is not sufficient for concluding that gradient obfuscation is not the main cause of improvements in robustness.
There have been emerging a number of benchmarks and techniques for the detection of deepfakes. However, very few works study the detection of incrementally appearing deepfakes in the real-world scenarios. To simulate the wild scenes, this paper suggests a continual deepfake detection benchmark (CDDB) over a new collection of deepfakes from both known and unknown generative models. The suggested CDDB designs multiple evaluations on the detection over easy, hard, and long sequence of deepfake tasks, with a set of appropriate measures. In addition, we exploit multiple approaches to adapt multiclass incremental learning methods, commonly used in the continual visual recognition, to the continual deepfake detection problem. We evaluate several methods, including the adapted ones, on the proposed CDDB. Within the proposed benchmark, we explore some commonly known essentials of standard continual learning. Our study provides new insights on these essentials in the context of continual deepfake detection. The suggested CDDB is clearly more challenging than the existing benchmarks, which thus offers a suitable evaluation avenue to the future research. Our benchmark dataset and the source code will be made publicly available.