Abstract:Recent progress in speech dialogue systems requires Text-to-Speech (TTS) models to be faster and more responsive. Modern speech dialogue systems impose two primary requirements on TTS models: low latency and support for streaming inputs and outputs. However, most existing single-codebook LLM-based TTS methods rely on multi-stage pipelines that lack native streaming capabilities. These systems typically suffer from high end-to-end latency due to slow autoregressive prediction and multi-step flow matching. To address these limitations, we propose FlashTTS, an open-source and low-latency streaming TTS framework. FlashTTS introduces a lagged multi-track architecture that natively processes streaming text and speech inputs, thereby eliminating the need for sentence-level buffering. To accelerate acoustic generation, we integrate parallel Multi-Token Prediction (MTP) with an X-pred mean flow matching decoder. This configuration achieves high-fidelity token-to-mel generation in exactly two function evaluations (2-NFE). By jointly optimizing input processing and decoding efficiency, FlashTTS offers a practical foundation for real-time speech dialogue systems. Experiments show that FlashTTS substantially reduces First-Packet Latency to 325ms compared to robust streaming baselines, all while preserving strong zero-shot voice cloning and cross-lingual intelligibility. Speech samples are available. The model code and checkpoints will be released as open source.
Abstract:Streaming zero-shot voice conversion (VC) has become increasingly popular due to its potential for real-time applications. The recently proposed MeanVC achieves lightweight streaming zero-shot VC, but it has several limitations: its chunk-wise autoregressive denoising doubles the effective training sequence length, conversion quality degrades under small-chunk settings, and its timbre encoder directly relies on reference mel-spectrograms, making it sensitive to reference audio quality. To address these limitations we propose MeanVC 2. We introduce future-receptive chunking (FRC), which explicitly schedules past and future receptive fields across diffusion transformer decoder layers and removes clean-chunk teacher forcing. By incorporating bounded future context, FRC enables stable conversion with a 40 ms chunk size. We further introduce a universal timbre token encoder, which constructs a timbre representation from a global speaker embedding and retrieves fine-grained timbre cues via cross-attention, improving robustness to low-quality references and enhancing zero-shot speaker similarity. Experimental results show that MeanVC 2 significantly outperforms MeanVC, while reducing latency from 211 ms to 110 ms. Audio samples are publicly available. The source code will be publicly released.
Abstract:Instruction-following text-to-speech (TTS) has emerged as an important capability for controllable and expressive speech generation, yet its evaluation remains underdeveloped due to limited benchmark coverage, weak diagnostic granularity, and insufficient multilingual support. We present \textbf{MINT-Bench}, a comprehensive multilingual benchmark for instruction-following TTS. MINT-Bench is built upon a hierarchical multi-axis taxonomy, a scalable multi-stage data construction pipeline, and a hierarchical hybrid evaluation protocol that jointly assesses content consistency, instruction following, and perceptual quality. Experiments across ten languages show that current systems remain far from solved: frontier commercial systems lead overall, while leading open-source models become highly competitive and can even outperform commercial counterparts in localized settings such as Chinese. The benchmark further reveals that harder compositional and paralinguistic controls remain major bottlenecks for current systems. We release MINT-Bench together with the data construction and evaluation toolkit to support future research on controllable, multilingual, and diagnostically grounded TTS evaluation. The leaderboard and demo are available at https://longwaytog0.github.io/MINT-Bench/
Abstract:Large Language Models (LLMs) have advanced audio generation through discrete representation learning. However, most existing neural codecs focus on speech and emphasize reconstruction fidelity, overlooking unified low frame rate modeling across diverse audio domains, including speech, music, and general sound. Moreover, high reconstruction quality does not necessarily yield semantically informative representations, limiting effectiveness in downstream generation tasks. We propose OmniCodec, a universal neural audio codec tailored for low frame rate. It adopts a hierarchical multi-codebook design with semantic-acoustic decoupling by leveraging the audio encoder of the pre-trained understanding model, along with a self-guidance strategy to improve codebook utilization and reconstruction. Compared with the Mimi codec, experiments show that OmniCodec achieves outstanding performance at the same bitrate, delivering superior reconstruction quality while also providing more semantically informative representations that benefit downstream generation tasks. Our model and code will be open-sourced. Our demo page is available.
Abstract:In this report, we present the Qwen3-TTS series, a family of advanced multilingual, controllable, robust, and streaming text-to-speech models. Qwen3-TTS supports state-of-the-art 3-second voice cloning and description-based control, allowing both the creation of entirely novel voices and fine-grained manipulation over the output speech. Trained on over 5 million hours of speech data spanning 10 languages, Qwen3-TTS adopts a dual-track LM architecture for real-time synthesis, coupled with two speech tokenizers: 1) Qwen-TTS-Tokenizer-25Hz is a single-codebook codec emphasizing semantic content, which offers seamlessly integration with Qwen-Audio and enables streaming waveform reconstruction via a block-wise DiT. 2) Qwen-TTS-Tokenizer-12Hz achieves extreme bitrate reduction and ultra-low-latency streaming, enabling immediate first-packet emission ($97\,\mathrm{ms}$) through its 12.5 Hz, 16-layer multi-codebook design and a lightweight causal ConvNet. Extensive experiments indicate state-of-the-art performance across diverse objective and subjective benchmark (e.g., TTS multilingual test set, InstructTTSEval, and our long speech test set). To facilitate community research and development, we release both tokenizers and models under the Apache 2.0 license.
Abstract:Despite rapid progress in text-to-speech (TTS), open-source systems still lack truly instruction-following, fine-grained control over core speech attributes (e.g., pitch, speaking rate, age, emotion, and style). We present VoiceSculptor, an open-source unified system that bridges this gap by integrating instruction-based voice design and high-fidelity voice cloning in a single framework. It generates controllable speaker timbre directly from natural-language descriptions, supports iterative refinement via Retrieval-Augmented Generation (RAG), and provides attribute-level edits across multiple dimensions. The designed voice is then rendered into a prompt waveform and fed into a cloning model to enable high-fidelity timbre transfer for downstream speech synthesis. VoiceSculptor achieves open-source state-of-the-art (SOTA) on InstructTTSEval-Zh, and is fully open-sourced, including code and pretrained models, to advance reproducible instruction-controlled TTS research.
Abstract:Current speech generation research can be categorized into two primary classes: non-autoregressive and autoregressive. The fundamental distinction between these approaches lies in the duration prediction strategy employed for predictable-length sequences. The NAR methods ensure stability in speech generation by explicitly and independently modeling the duration of each phonetic unit. Conversely, AR methods employ an autoregressive paradigm to predict the compressed speech token by implicitly modeling duration with Markov properties. Although this approach improves prosody, it does not provide the structural guarantees necessary for stability. To simultaneously address the issues of stability and naturalness in speech generation, we propose FlexSpeech, a stable, controllable, and expressive TTS model. The motivation behind FlexSpeech is to incorporate Markov dependencies and preference optimization directly on the duration predictor to boost its naturalness while maintaining explicit modeling of the phonetic units to ensure stability. Specifically, we decompose the speech generation task into two components: an AR duration predictor and a NAR acoustic model. The acoustic model is trained on a substantial amount of data to learn to render audio more stably, given reference audio prosody and phone durations. The duration predictor is optimized in a lightweight manner for different stylistic variations, thereby enabling rapid style transfer while maintaining a decoupled relationship with the specified speaker timbre. Experimental results demonstrate that our approach achieves SOTA stability and naturalness in zero-shot TTS. More importantly, when transferring to a specific stylistic domain, we can accomplish lightweight optimization of the duration module solely with about 100 data samples, without the need to adjust the acoustic model, thereby enabling rapid and stable style transfer.
Abstract:This paper presents the NPU-HWC system submitted to the ISCSLP 2024 Inspirational and Convincing Audio Generation Challenge 2024 (ICAGC). Our system consists of two modules: a speech generator for Track 1 and a background audio generator for Track 2. In Track 1, we employ Single-Codec to tokenize the speech into discrete tokens and use a language-model-based approach to achieve zero-shot speaking style cloning. The Single-Codec effectively decouples timbre and speaking style at the token level, reducing the acoustic modeling burden on the autoregressive language model. Additionally, we use DSPGAN to upsample 16 kHz mel-spectrograms to high-fidelity 48 kHz waveforms. In Track 2, we propose a background audio generator based on large language models (LLMs). This system produces scene-appropriate accompaniment descriptions, synthesizes background audio with Tango 2, and integrates it with the speech generated by our Track 1 system. Our submission achieves the second place and the first place in Track 1 and Track 2 respectively.




Abstract:The ISCSLP 2024 Conversational Voice Clone (CoVoC) Challenge aims to benchmark and advance zero-shot spontaneous style voice cloning, particularly focusing on generating spontaneous behaviors in conversational speech. The challenge comprises two tracks: an unconstrained track without limitation on data and model usage, and a constrained track only allowing the use of constrained open-source datasets. A 100-hour high-quality conversational speech dataset is also made available with the challenge. This paper details the data, tracks, submitted systems, evaluation results, and findings.


Abstract:Speaker anonymization is an effective privacy protection solution that conceals the speaker's identity while preserving the linguistic content and paralinguistic information of the original speech. To establish a fair benchmark and facilitate comparison of speaker anonymization systems, the VoicePrivacy Challenge (VPC) was held in 2020 and 2022, with a new edition planned for 2024. In this paper, we describe our proposed speaker anonymization system for VPC 2024. Our system employs a disentangled neural codec architecture and a serial disentanglement strategy to gradually disentangle the global speaker identity and time-variant linguistic content and paralinguistic information. We introduce multiple distillation methods to disentangle linguistic content, speaker identity, and emotion. These methods include semantic distillation, supervised speaker distillation, and frame-level emotion distillation. Based on these distillations, we anonymize the original speaker identity using a weighted sum of a set of candidate speaker identities and a randomly generated speaker identity. Our system achieves the best trade-off of privacy protection and emotion preservation in VPC 2024.