Abstract:Large Language Models (LLMs) have advanced audio generation through discrete representation learning. However, most existing neural codecs focus on speech and emphasize reconstruction fidelity, overlooking unified low frame rate modeling across diverse audio domains, including speech, music, and general sound. Moreover, high reconstruction quality does not necessarily yield semantically informative representations, limiting effectiveness in downstream generation tasks. We propose OmniCodec, a universal neural audio codec tailored for low frame rate. It adopts a hierarchical multi-codebook design with semantic-acoustic decoupling by leveraging the audio encoder of the pre-trained understanding model, along with a self-guidance strategy to improve codebook utilization and reconstruction. Compared with the Mimi codec, experiments show that OmniCodec achieves outstanding performance at the same bitrate, delivering superior reconstruction quality while also providing more semantically informative representations that benefit downstream generation tasks. Our model and code will be open-sourced. Our demo page is available.
Abstract:Modern computer vision requires balancing predictive accuracy with real-time efficiency, yet the high inference cost of large vision models (LVMs) limits deployment on resource-constrained edge devices. Although Evolutionary Neural Architecture Search (ENAS) is well suited for multi-objective optimization, its practical use is hindered by two issues: expensive candidate evaluation and ranking inconsistency among subnetworks. To address them, we propose EvoNAS, an efficient distributed framework for multi-objective evolutionary architecture search. We build a hybrid supernet that integrates Vision State Space and Vision Transformer (VSS-ViT) modules, and optimize it with a Cross-Architecture Dual-Domain Knowledge Distillation (CA-DDKD) strategy. By coupling the computational efficiency of VSS blocks with the semantic expressiveness of ViT modules, CA-DDKD improves the representational capacity of the shared supernet and enhances ranking consistency, enabling reliable fitness estimation during evolution without extra fine-tuning. To reduce the cost of large-scale validation, we further introduce a Distributed Multi-Model Parallel Evaluation (DMMPE) framework based on GPU resource pooling and asynchronous scheduling. Compared with conventional data-parallel evaluation, DMMPE improves efficiency by over 70% through concurrent multi-GPU, multi-model execution. Experiments on COCO, ADE20K, KITTI, and NYU-Depth v2 show that the searched architectures, termed EvoNets, consistently achieve Pareto-optimal trade-offs between accuracy and efficiency. Compared with representative CNN-, ViT-, and Mamba-based models, EvoNets deliver lower inference latency and higher throughput under strict computational budgets while maintaining strong generalization on downstream tasks such as novel view synthesis. Code is available at https://github.com/EMI-Group/evonas
Abstract:Although text-to-image diffusion models exhibit remarkable generative power, concept erasure techniques are essential for their safe deployment to prevent the creation of harmful content. This has fostered a dynamic interplay between the development of erasure defenses and the adversarial probes designed to bypass them, and this co-evolution has progressively enhanced the efficacy of erasure methods. However, this adversarial co-evolution has converged on a narrow, text-centric paradigm that equates erasure with severing the text-to-image mapping, ignoring that the underlying visual knowledge related to undesired concepts still persist. To substantiate this claim, we investigate from a visual perspective, leveraging DDIM inversion to probe whether a generative pathway for the erased concept can still be found. However, identifying such a visual generative pathway is challenging because standard text-guided DDIM inversion is actively resisted by text-centric defenses within the erased model. To address this, we introduce TINA, a novel Text-free INversion Attack, which enforces this visual-only probe by operating under a null-text condition, thereby avoiding existing text-centric defenses. Moreover, TINA integrates an optimization procedure to overcome the accumulating approximation errors that arise when standard inversion operates without its usual textual guidance. Our experiments demonstrate that TINA regenerates erased concepts from models treated with state-of-the-art unlearning. The success of TINA proves that current methods merely obscure concepts, highlighting an urgent need for paradigms that operate directly on internal visual knowledge.
Abstract:Pansharpening aims to fuse high-resolution spatial details from panchromatic images with the rich spectral information of multispectral images. Existing deep neural networks for this task typically rely on static activation functions, which limit their ability to dynamically model the complex, non-linear mappings required for optimal spatial-spectral fusion. While the recently introduced Kolmogorov-Arnold Network (KAN) utilizes learnable activation functions, traditional KANs lack dynamic adaptability during inference. To address this limitation, we propose a Pixel Adaptive Kolmogorov-Arnold Network framework. Starting from KAN, we design two adaptive variants: a 2D Adaptive KAN that generates spline summation weights across spatial dimensions and a 1D Adaptive KAN that generates them across spectral channels. These two components are then assembled into PAKAN 2to1 for feature fusion and PAKAN 1to1 for feature refinement. Extensive experiments demonstrate that our proposed modules significantly enhance network performance, proving the effectiveness and superiority of pixel-adaptive activation in pansharpening tasks.
Abstract:Monocular 4D human-object interaction (HOI) reconstruction - recovering a moving human and a manipulated object from a single RGB video - remains challenging due to depth ambiguity and frequent occlusions. Existing methods often rely on multi-stage pipelines or iterative optimization, leading to high inference latency, failing to meet real-time requirements, and susceptibility to error accumulation. To address these limitations, we propose THO, an end-to-end Spatial-Temporal Transformer that predicts human motion and coordinated object motion in a forward fashion from the given video and 3D template. THO achieves this by leveraging spatial-temporal HOI tuple priors. Spatial priors exploit contact-region proximity to infer occluded object features from human cues, while temporal priors capture cross-frame kinematic correlations to refine object representations and enforce physical coherence. Extensive experiments demonstrate that THO operates at an inference speed of 31.5 FPS on a single RTX 4090 GPU, achieving a >600x speedup over prior optimization-based methods while simultaneously improving reconstruction accuracy and temporal consistency. The project page is available at: https://nianheng.github.io/THO-project/
Abstract:Spatio-temporal kriging aims to infer signals at unobserved locations from observed sensors and is critical to applications such as transportation and environmental monitoring. In practice, however, observed sensors themselves often exhibit heterogeneous missingness, forcing inductive kriging models to rely on crudely imputed inputs. This setting brings three key challenges: (1) it is unclear whether an value is a true signal or a missingness-induced artifact; (2) missingness is highly heterogeneous across sensors and time; (3) missing observations distort the local spatio-temporal structure. To address these issues, we propose Uniform Inductive Spatio-Temporal Kriging (UniSTOK), a plug-and-play framework that enhances existing inductive kriging backbones under missing observation. Our framework forms a dual-branch input consisting of the original observations and a jigsaw-augmented counterpart that synthesizes proxy signals only at missing entries. The two branches are then processed in parallel by a shared spatio-temporal backbone with explicit missingness mask modulation. Their outputs are finally adaptively fused via dual-channel attention. Experiments on multiple real-world datasets under diverse missing patterns demonstrate consistent and significant improvements.
Abstract:Multi-agent reinforcement learning (MARL) provides a promising paradigm for coordinating multi-agent systems (MAS). However, most existing methods rely on restrictive assumptions, such as a fixed number of agents and fully synchronous action execution. These assumptions are often violated in urban systems, where the number of active agents varies over time, and actions may have heterogeneous durations, resulting in a semi-MARL setting. Moreover, while sharing policy parameters among agents is commonly adopted to improve learning efficiency, it can lead to highly homogeneous actions when a subset of agents make decisions concurrently under similar observations, potentially degrading coordination quality. To address these challenges, we propose Adaptive Value Decomposition (AVD), a cooperative MARL framework that adapts to a dynamically changing agent population. AVD further incorporates a lightweight mechanism to mitigate action homogenization induced by shared policies, thereby encouraging behavioral diversity and maintaining effective cooperation among agents. In addition, we design a training-execution strategy tailored to the semi-MARL setting that accommodates asynchronous decision-making when some agents act at different times. Experiments on real-world bike-sharing redistribution tasks in two major cities, London and Washington, D.C., demonstrate that AVD outperforms state-of-the-art baselines, confirming its effectiveness and generalizability.
Abstract:Omni-modal large language models (OLLMs) aim to unify multimodal understanding and generation, yet incorporating speech with 3D facial animation remains largely unexplored despite its importance for natural interaction. A key challenge arises from the representation mismatch between discrete, token-level semantic reasoning in LLMs and the dense, fine-grained temporal dynamics required for 3D facial motion, which makes direct modeling difficult to optimize under limited data. We propose Expressive Omni (Ex-Omni), an open-source omni-modal framework that augments OLLMs with speech-accompanied 3D facial animation. Ex-Omni reduces learning difficulty by decoupling semantic reasoning from temporal generation, leveraging speech units as temporal scaffolding and a unified token-as-query gated fusion (TQGF) mechanism for controlled semantic injection. We further introduce InstructEx, a dataset aims to facilitate augment OLLMs with speech-accompanied 3D facial animation. Extensive experiments demonstrate that Ex-Omni performs competitively against existing open-source OLLMs while enabling stable aligned speech and facial animation generation.
Abstract:Despite rapid progress in text-to-speech (TTS), open-source systems still lack truly instruction-following, fine-grained control over core speech attributes (e.g., pitch, speaking rate, age, emotion, and style). We present VoiceSculptor, an open-source unified system that bridges this gap by integrating instruction-based voice design and high-fidelity voice cloning in a single framework. It generates controllable speaker timbre directly from natural-language descriptions, supports iterative refinement via Retrieval-Augmented Generation (RAG), and provides attribute-level edits across multiple dimensions. The designed voice is then rendered into a prompt waveform and fed into a cloning model to enable high-fidelity timbre transfer for downstream speech synthesis. VoiceSculptor achieves open-source state-of-the-art (SOTA) on InstructTTSEval-Zh, and is fully open-sourced, including code and pretrained models, to advance reproducible instruction-controlled TTS research.
Abstract:Retargeting human motion to heterogeneous robots is a fundamental challenge in robotics, primarily due to the severe kinematic and dynamic discrepancies between varying embodiments. Existing solutions typically resort to training embodiment-specific models, which scales poorly and fails to exploit shared motion semantics. To address this, we present AdaMorph, a unified neural retargeting framework that enables a single model to adapt human motion to diverse robot morphologies. Our approach treats retargeting as a conditional generation task. We map human motion into a morphology-agnostic latent intent space and utilize a dual-purpose prompting mechanism to condition the generation. Instead of simple input concatenation, we leverage Adaptive Layer Normalization (AdaLN) to dynamically modulate the decoder's feature space based on embodiment constraints. Furthermore, we enforce physical plausibility through a curriculum-based training objective that ensures orientation and trajectory consistency via integration. Experimental results on 12 distinct humanoid robots demonstrate that AdaMorph effectively unifies control across heterogeneous topologies, exhibiting strong zero-shot generalization to unseen complex motions while preserving the dynamic essence of the source behaviors.