Department of Mechanical and Aerospace Engineering, Case Western Reserve University, Cleveland, OH 44106, USA
Abstract:Vision modeling has advanced rapidly with Transformers, whose attention mechanisms capture visual dependencies but lack a principled account of how semantic information propagates spatially. We revisit this problem from a wave-based perspective: feature maps are treated as spatial signals whose evolution over an internal propagation time (aligned with network depth) is governed by an underdamped wave equation. In this formulation, spatial frequency-from low-frequency global layout to high-frequency edges and textures-is modeled explicitly, and its interaction with propagation time is controlled rather than implicitly fixed. We derive a closed-form, frequency-time decoupled solution and implement it as the Wave Propagation Operator (WPO), a lightweight module that models global interactions in O(N log N) time-far lower than attention. Building on WPO, we propose a family of WaveFormer models as drop-in replacements for standard ViTs and CNNs, achieving competitive accuracy across image classification, object detection, and semantic segmentation, while delivering up to 1.6x higher throughput and 30% fewer FLOPs than attention-based alternatives. Furthermore, our results demonstrate that wave propagation introduces a complementary modeling bias to heat-based methods, effectively capturing both global coherence and high-frequency details essential for rich visual semantics. Codes are available at: https://github.com/ZishanShu/WaveFormer.
Abstract:VLA models have shown promising potential in embodied navigation by unifying perception and planning while inheriting the strong generalization abilities of large VLMs. However, most existing VLA models rely on reactive mappings directly from observations to actions, lacking the explicit reasoning capabilities and persistent memory required for complex, long-horizon navigation tasks. To address these challenges, we propose VLingNav, a VLA model for embodied navigation grounded in linguistic-driven cognition. First, inspired by the dual-process theory of human cognition, we introduce an adaptive chain-of-thought mechanism, which dynamically triggers explicit reasoning only when necessary, enabling the agent to fluidly switch between fast, intuitive execution and slow, deliberate planning. Second, to handle long-horizon spatial dependencies, we develop a visual-assisted linguistic memory module that constructs a persistent, cross-modal semantic memory, enabling the agent to recall past observations to prevent repetitive exploration and infer movement trends for dynamic environments. For the training recipe, we construct Nav-AdaCoT-2.9M, the largest embodied navigation dataset with reasoning annotations to date, enriched with adaptive CoT annotations that induce a reasoning paradigm capable of adjusting both when to think and what to think about. Moreover, we incorporate an online expert-guided reinforcement learning stage, enabling the model to surpass pure imitation learning and to acquire more robust, self-explored navigation behaviors. Extensive experiments demonstrate that VLingNav achieves state-of-the-art performance across a wide range of embodied navigation benchmarks. Notably, VLingNav transfers to real-world robotic platforms in a zero-shot manner, executing various navigation tasks and demonstrating strong cross-domain and cross-task generalization.
Abstract:Molecular graph learning benefits from positional signals that capture both local neighborhoods and global topology. Two widely used families are spectral encodings derived from Laplacian or diffusion operators and anchor-based distance encodings built from shortest-path information, yet their precise relationship is poorly understood. We interpret distance encodings as a low-rank surrogate of diffusion geometry and derive an explicit trilateration map that reconstructs truncated diffusion coordinates from transformed anchor distances and anchor spectral positions, with pointwise and Frobenius-gap guarantees on random regular graphs. On DrugBank molecular graphs using a shared GNP-based DDI prediction backbone, a distance-driven Nyström scheme closely recovers diffusion geometry, and both Laplacian and distance encodings substantially outperform a no-encoding baseline.
Abstract:Recent Vision-Language Models (VLMs) have demonstrated significant potential in robotic planning. However, they typically function as semantic reasoners, lacking an intrinsic understanding of the specific robot's physical capabilities. This limitation is particularly critical in interactive navigation, where robots must actively modify cluttered environments to create traversable paths. Existing VLM-based navigators are predominantly confined to passive obstacle avoidance, failing to reason about when and how to interact with objects to clear blocked paths. To bridge this gap, we propose Counterfactual Interactive Navigation via Skill-aware VLM (CoINS), a hierarchical framework that integrates skill-aware reasoning and robust low-level execution. Specifically, we fine-tune a VLM, named InterNav-VLM, which incorporates skill affordance and concrete constraint parameters into the input context and grounds them into a metric-scale environmental representation. By internalizing the logic of counterfactual reasoning through fine-tuning on the proposed InterNav dataset, the model learns to implicitly evaluate the causal effects of object removal on navigation connectivity, thereby determining interaction necessity and target selection. To execute the generated high-level plans, we develop a comprehensive skill library through reinforcement learning, specifically introducing traversability-oriented strategies to manipulate diverse objects for path clearance. A systematic benchmark in Isaac Sim is proposed to evaluate both the reasoning and execution aspects of interactive navigation. Extensive simulations and real-world experiments demonstrate that CoINS significantly outperforms representative baselines, achieving a 17\% higher overall success rate and over 80\% improvement in complex long-horizon scenarios compared to the best-performing baseline
Abstract:Weakly-Supervised Camouflaged Object Detection (WSCOD) aims to locate and segment objects that are visually concealed within their surrounding scenes, relying solely on sparse supervision such as scribble annotations. Despite recent progress, existing WSCOD methods still lag far behind fully supervised ones due to two major limitations: (1) the pseudo masks generated by general-purpose segmentation models (e.g., SAM) and filtered via rules are often unreliable, as these models lack the task-specific semantic understanding required for effective pseudo labeling in COD; and (2) the neglect of inherent annotation bias in scribbles, which hinders the model from capturing the global structure of camouflaged objects. To overcome these challenges, we propose ${D}^{3}$ETOR, a two-stage WSCOD framework consisting of Debate-Enhanced Pseudo Labeling and Frequency-Aware Progressive Debiasing. In the first stage, we introduce an adaptive entropy-driven point sampling method and a multi-agent debate mechanism to enhance the capability of SAM for COD, improving the interpretability and precision of pseudo masks. In the second stage, we design FADeNet, which progressively fuses multi-level frequency-aware features to balance global semantic understanding with local detail modeling, while dynamically reweighting supervision strength across regions to alleviate scribble bias. By jointly exploiting the supervision signals from both the pseudo masks and scribble semantics, ${D}^{3}$ETOR significantly narrows the gap between weakly and fully supervised COD, achieving state-of-the-art performance on multiple benchmarks.
Abstract:Large-scale text-to-image (T2I) diffusion models excel at open-domain synthesis but still struggle with precise text rendering, especially for multi-line layouts, dense typography, and long-tailed scripts such as Chinese. Prior solutions typically require costly retraining or rigid external layout constraints, which can degrade aesthetics and limit flexibility. We propose \textbf{FreeText}, a training-free, plug-and-play framework that improves text rendering by exploiting intrinsic mechanisms of \emph{Diffusion Transformer (DiT)} models. \textbf{FreeText} decomposes the problem into \emph{where to write} and \emph{what to write}. For \emph{where to write}, we localize writing regions by reading token-wise spatial attribution from endogenous image-to-text attention, using sink-like tokens as stable spatial anchors and topology-aware refinement to produce high-confidence masks. For \emph{what to write}, we introduce Spectral-Modulated Glyph Injection (SGMI), which injects a noise-aligned glyph prior with frequency-domain band-pass modulation to strengthen glyph structure and suppress semantic leakage (rendering the concept instead of the word). Extensive experiments on Qwen-Image, FLUX.1-dev, and SD3 variants across longText-Benchmark, CVTG, and our CLT-Bench show consistent gains in text readability while largely preserving semantic alignment and aesthetic quality, with modest inference overhead.
Abstract:Target search and tracking (SAT) is a fundamental problem for various robotic applications such as search and rescue and environmental exploration. This paper proposes an informative trajectory planning approach, namely ReSPIRe, for SAT in unknown cluttered environments under considerably inaccurate prior target information and limited sensing field of view. We first develop a novel sigma point-based approximation approach to fast and accurately estimate mutual information reward under non-Gaussian belief distributions, utilizing informative sampling in state and observation spaces to mitigate the computational intractability of integral calculation. To tackle significant uncertainty associated with inadequate prior target information, we propose the hierarchical particle structure in ReSPIRe, which not only extracts critical particles for global route guidance, but also adjusts the particle number adaptively for planning efficiency. Building upon the hierarchical structure, we develop the reusable belief tree search approach to build a policy tree for online trajectory planning under uncertainty, which reuses rollout evaluation to improve planning efficiency. Extensive simulations and real-world experiments demonstrate that ReSPIRe outperforms representative benchmark methods with smaller MI approximation error, higher search efficiency, and more stable tracking performance, while maintaining outstanding computational efficiency.
Abstract:The aesthetic quality assessment task is crucial for developing a human-aligned quantitative evaluation system for AIGC. However, its inherently complex nature, spanning visual perception, cognition, and emotion, poses fundamental challenges. Although aesthetic descriptions offer a viable representation of this complexity, two critical challenges persist: (1) data scarcity and imbalance: existing dataset overly focuses on visual perception and neglects deeper dimensions due to the expensive manual annotation; and (2) model fragmentation: current visual networks isolate aesthetic attributes with multi-branch encoder, while multimodal methods represented by contrastive learning struggle to effectively process long-form textual descriptions. To resolve challenge (1), we first present the Refined Aesthetic Description (RAD) dataset, a large-scale (70k), multi-dimensional structured dataset, generated via an iterative pipeline without heavy annotation costs and easy to scale. To address challenge (2), we propose ArtQuant, an aesthetics assessment framework for artistic images which not only couples isolated aesthetic dimensions through joint description generation, but also better models long-text semantics with the help of LLM decoders. Besides, theoretical analysis confirms this symbiosis: RAD's semantic adequacy (data) and generation paradigm (model) collectively minimize prediction entropy, providing mathematical grounding for the framework. Our approach achieves state-of-the-art performance on several datasets while requiring only 33% of conventional training epochs, narrowing the cognitive gap between artistic images and aesthetic judgment. We will release both code and dataset to support future research.
Abstract:Existing audio language models typically rely on task-specific fine-tuning to accomplish particular audio tasks. In contrast, humans are able to generalize to new audio tasks with only a few examples or simple instructions. GPT-3 has shown that scaling next-token prediction pretraining enables strong generalization capabilities in text, and we believe this paradigm is equally applicable to the audio domain. By scaling MiMo-Audio's pretraining data to over one hundred million of hours, we observe the emergence of few-shot learning capabilities across a diverse set of audio tasks. We develop a systematic evaluation of these capabilities and find that MiMo-Audio-7B-Base achieves SOTA performance on both speech intelligence and audio understanding benchmarks among open-source models. Beyond standard metrics, MiMo-Audio-7B-Base generalizes to tasks absent from its training data, such as voice conversion, style transfer, and speech editing. MiMo-Audio-7B-Base also demonstrates powerful speech continuation capabilities, capable of generating highly realistic talk shows, recitations, livestreaming and debates. At the post-training stage, we curate a diverse instruction-tuning corpus and introduce thinking mechanisms into both audio understanding and generation. MiMo-Audio-7B-Instruct achieves open-source SOTA on audio understanding benchmarks (MMSU, MMAU, MMAR, MMAU-Pro), spoken dialogue benchmarks (Big Bench Audio, MultiChallenge Audio) and instruct-TTS evaluations, approaching or surpassing closed-source models. Model checkpoints and full evaluation suite are available at https://github.com/XiaomiMiMo/MiMo-Audio.




Abstract:Reinforcement learning (RL), particularly GRPO, improves image generation quality significantly by comparing the relative performance of images generated within the same group. However, in the later stages of training, the model tends to produce homogenized outputs, lacking creativity and visual diversity, which restricts its application scenarios. This issue can be analyzed from both reward modeling and generation dynamics perspectives. First, traditional GRPO relies on single-sample quality as the reward signal, driving the model to converge toward a few high-reward generation modes while neglecting distribution-level diversity. Second, conventional GRPO regularization neglects the dominant role of early-stage denoising in preserving diversity, causing a misaligned regularization budget that limits the achievable quality--diversity trade-off. Motivated by these insights, we revisit the diversity degradation problem from both reward modeling and generation dynamics. At the reward level, we propose a distributional creativity bonus based on semantic grouping. Specifically, we construct a distribution-level representation via spectral clustering over samples generated from the same caption, and adaptively allocate exploratory rewards according to group sizes to encourage the discovery of novel visual modes. At the generation level, we introduce a structure-aware regularization, which enforces stronger early-stage constraints to preserve diversity without compromising reward optimization efficiency. Experiments demonstrate that our method achieves a 13\%--18\% improvement in semantic diversity under matched quality scores, establishing a new Pareto frontier between image quality and diversity for GRPO-based image generation.