For saving cost, many deep neural networks (DNNs) are trained on third-party datasets downloaded from internet, which enables attacker to implant backdoor into DNNs. In 2D domain, inherent structures of different image formats are similar. Hence, backdoor attack designed for one image format will suite for others. However, when it comes to 3D world, there is a huge disparity among different 3D data structures. As a result, backdoor pattern designed for one certain 3D data structure will be disable for other data structures of the same 3D scene. Therefore, this paper designs a uniform backdoor pattern: NRBdoor (Noisy Rotation Backdoor) which is able to adapt for heterogeneous 3D data structures. Specifically, we start from the unit rotation and then search for the optimal pattern by noise generation and selection process. The proposed NRBdoor is natural and imperceptible, since rotation is a common operation which usually contains noise due to both the miss match between a pair of points and the sensor calibration error for real-world 3D scene. Extensive experiments on 3D mesh and point cloud show that the proposed NRBdoor achieves state-of-the-art performance, with negligible shape variation.
In deep neural networks (DNNs), there are a huge number of weights and multiply-and-accumulate (MAC) operations. Accordingly, it is challenging to apply DNNs on resource-constrained platforms, e.g., mobile phones. Quantization is a method to reduce the size and the computational complexity of DNNs. Existing quantization methods either require hardware overhead to achieve a non-uniform quantization or focus on model-wise and layer-wise uniform quantization, which are not as fine-grained as filter-wise quantization. In this paper, we propose a class-based quantization method to determine the minimum number of quantization bits for each filter or neuron in DNNs individually. In the proposed method, the importance score of each filter or neuron with respect to the number of classes in the dataset is first evaluated. The larger the score is, the more important the filter or neuron is and thus the larger the number of quantization bits should be. Afterwards, a search algorithm is adopted to exploit the different importance of filters and neurons to determine the number of quantization bits of each filter or neuron. Experimental results demonstrate that the proposed method can maintain the inference accuracy with low bit-width quantization. Given the same number of quantization bits, the proposed method can also achieve a better inference accuracy than the existing methods.
Deep neural networks (DNNs) have successfully been applied in many fields in the past decades. However, the increasing number of multiply-and-accumulate (MAC) operations in DNNs prevents their application in resource-constrained and resource-varying platforms, e.g., mobile phones and autonomous vehicles. In such platforms, neural networks need to provide acceptable results quickly and the accuracy of the results should be able to be enhanced dynamically according to the computational resources available in the computing system. To address these challenges, we propose a design framework called SteppingNet. SteppingNet constructs a series of subnets whose accuracy is incrementally enhanced as more MAC operations become available. Therefore, this design allows a trade-off between accuracy and latency. In addition, the larger subnets in SteppingNet are built upon smaller subnets, so that the results of the latter can directly be reused in the former without recomputation. This property allows SteppingNet to decide on-the-fly whether to enhance the inference accuracy by executing further MAC operations. Experimental results demonstrate that SteppingNet provides an effective incremental accuracy improvement and its inference accuracy consistently outperforms the state-of-the-art work under the same limit of computational resources.
The last decade has witnessed the breakthrough of deep neural networks (DNNs) in many fields. With the increasing depth of DNNs, hundreds of millions of multiply-and-accumulate (MAC) operations need to be executed. To accelerate such operations efficiently, analog in-memory computing platforms based on emerging devices, e.g., resistive RAM (RRAM), have been introduced. These acceleration platforms rely on analog properties of the devices and thus suffer from process variations and noise. Consequently, weights in neural networks configured into these platforms can deviate from the expected values, which may lead to feature errors and a significant degradation of inference accuracy. To address this issue, in this paper, we propose a framework to enhance the robustness of neural networks under variations and noise. First, a modified Lipschitz constant regularization is proposed during neural network training to suppress the amplification of errors propagated through network layers. Afterwards, error compensation is introduced at necessary locations determined by reinforcement learning to rescue the feature maps with remaining errors. Experimental results demonstrate that inference accuracy of neural networks can be recovered from as low as 1.69% under variations and noise back to more than 95% of their original accuracy, while the training and hardware cost are negligible.
Four-dimensional magnetic resonance imaging (4D-MRI) is an emerging technique for tumor motion management in image-guided radiation therapy (IGRT). However, current 4D-MRI suffers from low spatial resolution and strong motion artifacts owing to the long acquisition time and patients' respiratory variations; these limitations, if not managed properly, can adversely affect treatment planning and delivery in IGRT. Herein, we developed a novel deep learning framework called the coarse-super-resolution-fine network (CoSF-Net) to achieve simultaneous motion estimation and super-resolution in a unified model. We designed CoSF-Net by fully excavating the inherent properties of 4D-MRI, with consideration of limited and imperfectly matched training datasets. We conducted extensive experiments on multiple real patient datasets to verify the feasibility and robustness of the developed network. Compared with existing networks and three state-of-the-art conventional algorithms, CoSF-Net not only accurately estimated the deformable vector fields between the respiratory phases of 4D-MRI but also simultaneously improved the spatial resolution of 4D-MRI with enhanced anatomic features, yielding 4D-MR images with high spatiotemporal resolution.
Convolutional neural networks (CNN) have demonstrated remarkable performance when the training and testing data are from the same distribution. However, such trained CNN models often largely degrade on testing data which is unseen and Out-Of-the-Distribution (OOD). To address this issue, we propose a novel "Decoupled-Mixup" method to train CNN models for OOD visual recognition. Different from previous work combining pairs of images homogeneously, our method decouples each image into discriminative and noise-prone regions, and then heterogeneously combines these regions of image pairs to train CNN models. Since the observation is that noise-prone regions such as textural and clutter backgrounds are adverse to the generalization ability of CNN models during training, we enhance features from discriminative regions and suppress noise-prone ones when combining an image pair. To further improve the generalization ability of trained models, we propose to disentangle discriminative and noise-prone regions in frequency-based and context-based fashions. Experiment results show the high generalization performance of our method on testing data that are composed of unseen contexts, where our method achieves 85.76\% top-1 accuracy in Track-1 and 79.92\% in Track-2 in the NICO Challenge. The source code is available at https://github.com/HaozheLiu-ST/NICOChallenge-OOD-Classification.
Reconstruction-based methods are widely explored in industrial visual anomaly detection. Such methods commonly require the model to well reconstruct the normal patterns but fail in the anomalies, and thus the anomalies can be detected by evaluating the reconstruction errors. However, in practice, it's usually difficult to control the generalization boundary of the model. The model with an overly strong generalization capability can even well reconstruct the abnormal regions, making them less distinguishable, while the model with a poor generalization capability can not reconstruct those changeable high-frequency components in the normal regions, which ultimately leads to false positives. To tackle the above issue, we propose a new reconstruction network where we reconstruct the original RGB image from its gray value edges (EdgRec). Specifically, this is achieved by an UNet-type denoising autoencoder with skip connections. The input edge and skip connections can well preserve the high-frequency information in the original image. Meanwhile, the proposed restoration task can force the network to memorize the normal low-frequency and color information. Besides, the denoising design can prevent the model from directly copying the original high-frequent components. To evaluate the anomalies, we further propose a new interpretable hand-crafted evaluation function that considers both the color and gradient differences. Our method achieves competitive results on the challenging benchmark MVTec AD (97.8\% for detection and 97.7\% for localization, AUROC). In addition, we conduct experiments on the MVTec 3D-AD dataset and show convincing results using RGB images only. Our code will be available at https://github.com/liutongkun/EdgRec.
Recent state-of-the-art method FlexMatch firstly demonstrated that correctly estimating learning status is crucial for semi-supervised learning (SSL). However, the estimation method proposed by FlexMatch does not take into account imbalanced data, which is the common case for 3D semi-supervised learning. To address this problem, we practically demonstrate that unlabeled data class-level confidence can represent the learning status in the 3D imbalanced dataset. Based on this finding, we present a novel class-level confidence based 3D SSL method. Firstly, a dynamic thresholding strategy is proposed to utilize more unlabeled data, especially for low learning status classes. Then, a re-sampling strategy is designed to avoid biasing toward high learning status classes, which dynamically changes the sampling probability of each class. To show the effectiveness of our method in 3D SSL tasks, we conduct extensive experiments on 3D SSL classification and detection tasks. Our method significantly outperforms state-of-the-art counterparts for both 3D SSL classification and detection tasks in all datasets.
Knowledge Graph Completion (KGC) has been recently extended to multiple knowledge graph (KG) structures, initiating new research directions, e.g. static KGC, temporal KGC and few-shot KGC. Previous works often design KGC models closely coupled with specific graph structures, which inevitably results in two drawbacks: 1) structure-specific KGC models are mutually incompatible; 2) existing KGC methods are not adaptable to emerging KGs. In this paper, we propose KG-S2S, a Seq2Seq generative framework that could tackle different verbalizable graph structures by unifying the representation of KG facts into "flat" text, regardless of their original form. To remedy the KG structure information loss from the "flat" text, we further improve the input representations of entities and relations, and the inference algorithm in KG-S2S. Experiments on five benchmarks show that KG-S2S outperforms many competitive baselines, setting new state-of-the-art performance. Finally, we analyze KG-S2S's ability on the different relations and the Non-entity Generations.
In the next decade, social robots will be implemented in many public spaces to provide services to humans. We question the properties of these social robots to afford acceptance and spontaneous emotional interactions. More specifically, in the present study, we report the effects of idle motion frequency in a robot on emotional contagion in a face-to-face interactive task with a human participant. The robotic system Buddy was programmed to adopt a sad posture and facial expression while telling three sad stories and moving its head up/down at low, medium, and high frequency. Each participant (N=15 total) was invited to sit in front of Buddy and listen to the stories. Unconscious changes in posture in the human participant were recorded using a 3D motion capture system (Qualysis). Results show greater inclinations of the shoulder/torso towards the ground in low-frequency trials and more rigid postures in high-frequency trials. The quantity of spontaneous movement was also greater when Buddy moved at slow frequencies. These findings echo results reported in experimental psychology when two individuals are engaged in social interactions. The scores obtained in the Godspeed questionnaire further suggest that emotional contagion may occur when Buddy moves slowly because the robotic system is perceived as more natural and knowledgeable, e.g., at speed coherent with the expressed emotion. Our work explores the importance of body posture and frequency of idle motion in the conception of robotic systems. Such additions could provide social robots that afford emotional contagion in effortless robot-human collaborative tasks.