Point-cloud generation is the process of generating 3D point clouds from images or depth maps.
We present Neural Memory Object (NeMO), a novel object-centric representation that can be used to detect, segment and estimate the 6DoF pose of objects unseen during training using RGB images. Our method consists of an encoder that requires only a few RGB template views depicting an object to generate a sparse object-like point cloud using a learned UDF containing semantic and geometric information. Next, a decoder takes the object encoding together with a query image to generate a variety of dense predictions. Through extensive experiments, we show that our method can be used for few-shot object perception without requiring any camera-specific parameters or retraining on target data. Our proposed concept of outsourcing object information in a NeMO and using a single network for multiple perception tasks enhances interaction with novel objects, improving scalability and efficiency by enabling quick object onboarding without retraining or extensive pre-processing. We report competitive and state-of-the-art results on various datasets and perception tasks of the BOP benchmark, demonstrating the versatility of our approach. https://github.com/DLR-RM/nemo
Accurate vehicle localization is a critical challenge in urban environments where GPS signals are often unreliable. This paper presents a cooperative multi-sensor and multi-modal localization approach to address this issue by fusing data from vehicle-to-vehicle (V2V) and vehicle-to-infrastructure (V2I) systems. Our approach integrates cooperative data with a point cloud registration-based simultaneous localization and mapping (SLAM) algorithm. The system processes point clouds generated from diverse sensor modalities, including vehicle-mounted LiDAR and stereo cameras, as well as sensors deployed at intersections. By leveraging shared data from infrastructure, our method significantly improves localization accuracy and robustness in complex, GPS-noisy urban scenarios.
Digital sovereignty has emerged as a central concern for modern software-intensive systems, driven by the dominance of non-sovereign cloud infrastructures, the rapid adoption of Generative AI, and increasingly stringent regulatory requirements. While existing initiatives address governance, compliance, and security in isolation, they provide limited guidance on how sovereignty can be operationalized at the architectural level. In this paper, we argue that sovereignty must be treated as a first-class architectural property rather than a purely regulatory objective. We introduce a Sovereign Reference Architecture that integrates self-sovereign identity, blockchain-based trust and auditability, sovereign data governance, and Generative AI deployed under explicit architectural control. The architecture explicitly captures the dual role of Generative AI as both a source of governance risk and an enabler of compliance, accountability, and continuous assurance when properly constrained. By framing sovereignty as an architectural quality attribute, our work bridges regulatory intent and concrete system design, offering a coherent foundation for building auditable, evolvable, and jurisdiction-aware AI-enabled systems. The proposed reference architecture provides a principled starting point for future research and practice at the intersection of software architecture, Generative AI, and digital sovereignty.
We introduce AffordanceGrasp-R1, a reasoning-driven affordance segmentation framework for robotic grasping that combines a chain-of-thought (CoT) cold-start strategy with reinforcement learning to enhance deduction and spatial grounding. In addition, we redesign the grasping pipeline to be more context-aware by generating grasp candidates from the global scene point cloud and subsequently filtering them using instruction-conditioned affordance masks. Extensive experiments demonstrate that AffordanceGrasp-R1 consistently outperforms state-of-the-art (SOTA) methods on benchmark datasets, and real-world robotic grasping evaluations further validate its robustness and generalization under complex language-conditioned manipulation scenarios.
Point clouds provide a compact and expressive representation of 3D objects, and have recently been integrated into multimodal large language models (MLLMs). However, existing methods primarily focus on static objects, while understanding dynamic point cloud sequences remains largely unexplored. This limitation is mainly caused by the lack of large-scale cross-modal datasets and the difficulty of modeling motions in spatio-temporal contexts. To bridge this gap, we present 4DPC$^2$hat, the first MLLM tailored for dynamic point cloud understanding. To this end, we construct a large-scale cross-modal dataset 4DPC$^2$hat-200K via a meticulous two-stage pipeline consisting of topology-consistent 4D point construction and two-level captioning. The dataset contains over 44K dynamic object sequences, 700K point cloud frames, and 200K curated question-answer (QA) pairs, supporting inquiries about counting, temporal relationship, action, spatial relationship, and appearance. At the core of the framework, we introduce a Mamba-enhanced temporal reasoning MLLM to capture long-range dependencies and dynamic patterns among a point cloud sequence. Furthermore, we propose a failure-aware bootstrapping learning strategy that iteratively identifies model deficiencies and generates targeted QA supervision to continuously strengthen corresponding reasoning capabilities. Extensive experiments demonstrate that our 4DPC$^2$hat significantly improves action understanding and temporal reasoning compared with existing models, establishing a strong foundation for 4D dynamic point cloud understanding.
Real-time multi-view point cloud reconstruction is a core problem in 3D vision and immersive perception, with wide applications in VR, AR, robotic navigation, digital twins, and computer interaction. Despite advances in multi-camera systems and high-resolution depth sensors, fusing large-scale multi-view depth observations into high-quality point clouds under strict real-time constraints remains challenging. Existing methods relying on voxel-based fusion, temporal accumulation, or global optimization suffer from high computational complexity, excessive memory usage, and limited scalability, failing to simultaneously achieve real-time performance, reconstruction quality, and multi-camera extensibility. We propose FUSE-Flow, a frame-wise, stateless, and linearly scalable point cloud streaming reconstruction framework. Each frame independently generates point cloud fragments, fused via two weights, measurement confidence and 3D distance consistency to suppress noise while preserving geometric details. For large-scale multi-camera efficiency, we introduce an adaptive spatial hashing-based weighted aggregation method: 3D space is adaptively partitioned by local point cloud density, representative points are selected per cell, and weighted fusion is performed to handle both sparse and dense regions. With GPU parallelization, FUSE-Flow achieves high-throughput, low-latency point cloud generation and fusion with linear complexity. Experiments demonstrate that the framework improves reconstruction stability and geometric fidelity in overlapping, depth-discontinuous, and dynamic scenes, while maintaining real-time frame rates on modern GPUs, verifying its effectiveness, robustness, and scalability.
Reconstructing 3D scenes from sparse images remains a challenging task due to the difficulty of recovering accurate geometry and texture without optimization. Recent approaches leverage generalizable models to generate 3D scenes using 3D Gaussian Splatting (3DGS) primitive. However, they often fail to produce continuous surfaces and instead yield discrete, color-biased point clouds that appear plausible at normal resolution but reveal severe artifacts under close-up views. To address this issue, we present SurfSplat, a feedforward framework based on 2D Gaussian Splatting (2DGS) primitive, which provides stronger anisotropy and higher geometric precision. By incorporating a surface continuity prior and a forced alpha blending strategy, SurfSplat reconstructs coherent geometry together with faithful textures. Furthermore, we introduce High-Resolution Rendering Consistency (HRRC), a new evaluation metric designed to evaluate high-resolution reconstruction quality. Extensive experiments on RealEstate10K, DL3DV, and ScanNet demonstrate that SurfSplat consistently outperforms prior methods on both standard metrics and HRRC, establishing a robust solution for high-fidelity 3D reconstruction from sparse inputs. Project page: https://hebing-sjtu.github.io/SurfSplat-website/
The reliable detection of unauthorized individuals in safety-critical industrial indoor spaces is crucial to avoid plant shutdowns, property damage, and personal hazards. Conventional vision-based methods that use deep-learning approaches for person recognition provide image information but are sensitive to lighting and visibility conditions and often violate privacy regulations, such as the General Data Protection Regulation (GDPR) in the European Union. Typically, detection systems based on deep learning require annotated data for training. Collecting and annotating such data, however, is highly time-consuming and due to manual treatments not necessarily error free. Therefore, this paper presents a privacy-compliant approach based on Micro-Electro-Mechanical Systems LiDAR (MEMS-LiDAR), which exclusively captures anonymized 3D point clouds and avoids personal identification features. To compensate for the large amount of time required to record real LiDAR data and for post-processing and annotation, real recordings are augmented with synthetically generated scenes from the CARLA simulation framework. The results demonstrate that the hybrid data improves the average precision by 44 percentage points compared to a model trained exclusively with real data while reducing the manual annotation effort by 50 %. Thus, the proposed approach provides a scalable, cost-efficient alternative to purely real-data-based methods and systematically shows how synthetic LiDAR data can combine high performance in person detection with GDPR compliance in an industrial environment.
We introduce the Quartet of Diffusions, a structure-aware point cloud generation framework that explicitly models part composition and symmetry. Unlike prior methods that treat shape generation as a holistic process or only support part composition, our approach leverages four coordinated diffusion models to learn distributions of global shape latents, symmetries, semantic parts, and their spatial assembly. This structured pipeline ensures guaranteed symmetry, coherent part placement, and diverse, high-quality outputs. By disentangling the generative process into interpretable components, our method supports fine-grained control over shape attributes, enabling targeted manipulation of individual parts while preserving global consistency. A central global latent further reinforces structural coherence across assembled parts. Our experiments show that the Quartet achieves state-of-the-art performance. To our best knowledge, this is the first 3D point cloud generation framework that fully integrates and enforces both symmetry and part priors throughout the generative process.
Accurate sensor-to-vehicle calibration is essential for safe autonomous driving. Angular misalignments of LiDAR sensors can lead to safety-critical issues during autonomous operation. However, current methods primarily focus on correcting sensor-to-sensor errors without considering the miscalibration of individual sensors that cause these errors in the first place. We introduce FlowCalib, the first framework that detects LiDAR-to-vehicle miscalibration using motion cues from the scene flow of static objects. Our approach leverages the systematic bias induced by rotational misalignment in the flow field generated from sequential 3D point clouds, eliminating the need for additional sensors. The architecture integrates a neural scene flow prior for flow estimation and incorporates a dual-branch detection network that fuses learned global flow features with handcrafted geometric descriptors. These combined representations allow the system to perform two complementary binary classification tasks: a global binary decision indicating whether misalignment is present and separate, axis-specific binary decisions indicating whether each rotational axis is misaligned. Experiments on the nuScenes dataset demonstrate FlowCalib's ability to robustly detect miscalibration, establishing a benchmark for sensor-to-vehicle miscalibration detection.