



Abstract:High-resolution video generation, while crucial for digital media and film, is computationally bottlenecked by the quadratic complexity of diffusion models, making practical inference infeasible. To address this, we introduce HiStream, an efficient autoregressive framework that systematically reduces redundancy across three axes: i) Spatial Compression: denoising at low resolution before refining at high resolution with cached features; ii) Temporal Compression: a chunk-by-chunk strategy with a fixed-size anchor cache, ensuring stable inference speed; and iii) Timestep Compression: applying fewer denoising steps to subsequent, cache-conditioned chunks. On 1080p benchmarks, our primary HiStream model (i+ii) achieves state-of-the-art visual quality while demonstrating up to 76.2x faster denoising compared to the Wan2.1 baseline and negligible quality loss. Our faster variant, HiStream+, applies all three optimizations (i+ii+iii), achieving a 107.5x acceleration over the baseline, offering a compelling trade-off between speed and quality, thereby making high-resolution video generation both practical and scalable.




Abstract:Storytelling in real-world videos often unfolds through multiple shots -- discontinuous yet semantically connected clips that together convey a coherent narrative. However, existing multi-shot video generation (MSV) methods struggle to effectively model long-range cross-shot context, as they rely on limited temporal windows or single keyframe conditioning, leading to degraded performance under complex narratives. In this work, we propose OneStory, enabling global yet compact cross-shot context modeling for consistent and scalable narrative generation. OneStory reformulates MSV as a next-shot generation task, enabling autoregressive shot synthesis while leveraging pretrained image-to-video (I2V) models for strong visual conditioning. We introduce two key modules: a Frame Selection module that constructs a semantically-relevant global memory based on informative frames from prior shots, and an Adaptive Conditioner that performs importance-guided patchification to generate compact context for direct conditioning. We further curate a high-quality multi-shot dataset with referential captions to mirror real-world storytelling patterns, and design effective training strategies under the next-shot paradigm. Finetuned from a pretrained I2V model on our curated 60K dataset, OneStory achieves state-of-the-art narrative coherence across diverse and complex scenes in both text- and image-conditioned settings, enabling controllable and immersive long-form video storytelling.
Abstract:Modern vision-language models (VLMs) often fail at cultural competency evaluations and benchmarks. Given the diversity of applications built upon VLMs, there is renewed interest in understanding how they encode cultural nuances. While individual aspects of this problem have been studied, we still lack a comprehensive framework for systematically identifying and annotating the nuanced cultural dimensions present in images for VLMs. This position paper argues that foundational methodologies from visual culture studies (cultural studies, semiotics, and visual studies) are necessary for cultural analysis of images. Building upon this review, we propose a set of five frameworks, corresponding to cultural dimensions, that must be considered for a more complete analysis of the cultural competencies of VLMs.




Abstract:Generalized few-shot 3D point cloud segmentation (GFS-PCS) adapts models to new classes with few support samples while retaining base class segmentation. Existing GFS-PCS methods enhance prototypes via interacting with support or query features but remain limited by sparse knowledge from few-shot samples. Meanwhile, 3D vision-language models (3D VLMs), generalizing across open-world novel classes, contain rich but noisy novel class knowledge. In this work, we introduce a GFS-PCS framework that synergizes dense but noisy pseudo-labels from 3D VLMs with precise yet sparse few-shot samples to maximize the strengths of both, named GFS-VL. Specifically, we present a prototype-guided pseudo-label selection to filter low-quality regions, followed by an adaptive infilling strategy that combines knowledge from pseudo-label contexts and few-shot samples to adaptively label the filtered, unlabeled areas. Additionally, we design a novel-base mix strategy to embed few-shot samples into training scenes, preserving essential context for improved novel class learning. Moreover, recognizing the limited diversity in current GFS-PCS benchmarks, we introduce two challenging benchmarks with diverse novel classes for comprehensive generalization evaluation. Experiments validate the effectiveness of our framework across models and datasets. Our approach and benchmarks provide a solid foundation for advancing GFS-PCS in the real world. The code is at https://github.com/ZhaochongAn/GFS-VL




Abstract:Few-shot 3D point cloud segmentation (FS-PCS) aims at generalizing models to segment novel categories with minimal annotated support samples. While existing FS-PCS methods have shown promise, they primarily focus on unimodal point cloud inputs, overlooking the potential benefits of leveraging multimodal information. In this paper, we address this gap by introducing a cost-free multimodal FS-PCS setup, utilizing textual labels and the potentially available 2D image modality. Under this easy-to-achieve setup, we present the MultiModal Few-Shot SegNet (MM-FSS), a model effectively harnessing complementary information from multiple modalities. MM-FSS employs a shared backbone with two heads to extract intermodal and unimodal visual features, and a pretrained text encoder to generate text embeddings. To fully exploit the multimodal information, we propose a Multimodal Correlation Fusion (MCF) module to generate multimodal correlations, and a Multimodal Semantic Fusion (MSF) module to refine the correlations using text-aware semantic guidance. Additionally, we propose a simple yet effective Test-time Adaptive Cross-modal Calibration (TACC) technique to mitigate training bias, further improving generalization. Experimental results on S3DIS and ScanNet datasets demonstrate significant performance improvements achieved by our method. The efficacy of our approach indicates the benefits of leveraging commonly-ignored free modalities for FS-PCS, providing valuable insights for future research. The code is available at https://github.com/ZhaochongAn/Multimodality-3D-Few-Shot .




Abstract:We present DreamBeast, a novel method based on score distillation sampling (SDS) for generating fantastical 3D animal assets composed of distinct parts. Existing SDS methods often struggle with this generation task due to a limited understanding of part-level semantics in text-to-image diffusion models. While recent diffusion models, such as Stable Diffusion 3, demonstrate a better part-level understanding, they are prohibitively slow and exhibit other common problems associated with single-view diffusion models. DreamBeast overcomes this limitation through a novel part-aware knowledge transfer mechanism. For each generated asset, we efficiently extract part-level knowledge from the Stable Diffusion 3 model into a 3D Part-Affinity implicit representation. This enables us to instantly generate Part-Affinity maps from arbitrary camera views, which we then use to modulate the guidance of a multi-view diffusion model during SDS to create 3D assets of fantastical animals. DreamBeast significantly enhances the quality of generated 3D creatures with user-specified part compositions while reducing computational overhead, as demonstrated by extensive quantitative and qualitative evaluations.




Abstract:Rapid advancements in continual segmentation have yet to bridge the gap of scaling to large continually expanding vocabularies under compute-constrained scenarios. We discover that traditional continual training leads to catastrophic forgetting under compute constraints, unable to outperform zero-shot segmentation methods. We introduce a novel strategy for semantic and panoptic segmentation with zero forgetting, capable of adapting to continually growing vocabularies without the need for retraining or large memory costs. Our training-free approach, kNN-CLIP, leverages a database of instance embeddings to enable open-vocabulary segmentation approaches to continually expand their vocabulary on any given domain with a single-pass through data, while only storing embeddings minimizing both compute and memory costs. This method achieves state-of-the-art mIoU performance across large-vocabulary semantic and panoptic segmentation datasets. We hope kNN-CLIP represents a step forward in enabling more efficient and adaptable continual segmentation, paving the way for advances in real-world large-vocabulary continual segmentation methods.




Abstract:This paper revisits few-shot 3D point cloud semantic segmentation (FS-PCS), with a focus on two significant issues in the state-of-the-art: foreground leakage and sparse point distribution. The former arises from non-uniform point sampling, allowing models to distinguish the density disparities between foreground and background for easier segmentation. The latter results from sampling only 2,048 points, limiting semantic information and deviating from the real-world practice. To address these issues, we introduce a standardized FS-PCS setting, upon which a new benchmark is built. Moreover, we propose a novel FS-PCS model. While previous methods are based on feature optimization by mainly refining support features to enhance prototypes, our method is based on correlation optimization, referred to as Correlation Optimization Segmentation (COSeg). Specifically, we compute Class-specific Multi-prototypical Correlation (CMC) for each query point, representing its correlations to category prototypes. Then, we propose the Hyper Correlation Augmentation (HCA) module to enhance CMC. Furthermore, tackling the inherent property of few-shot training to incur base susceptibility for models, we propose to learn non-parametric prototypes for the base classes during training. The learned base prototypes are used to calibrate correlations for the background class through a Base Prototypes Calibration (BPC) module. Experiments on popular datasets demonstrate the superiority of COSeg over existing methods. The code is available at: https://github.com/ZhaochongAn/COSeg




Abstract:Modern approaches have proved the huge potential of addressing semantic segmentation as a mask classification task which is widely used in instance-level segmentation. This paradigm trains models by assigning part of object queries to ground truths via conventional one-to-one matching. However, we observe that the popular video semantic segmentation (VSS) dataset has limited categories per video, meaning less than 10% of queries could be matched to receive meaningful gradient updates during VSS training. This inefficiency limits the full expressive potential of all queries.Thus, we present a novel solution THE-Mask for VSS, which introduces temporal-aware hierarchical object queries for the first time. Specifically, we propose to use a simple two-round matching mechanism to involve more queries matched with minimal cost during training while without any extra cost during inference. To support our more-to-one assignment, in terms of the matching results, we further design a hierarchical loss to train queries with their corresponding hierarchy of primary or secondary. Moreover, to effectively capture temporal information across frames, we propose a temporal aggregation decoder that fits seamlessly into the mask-classification paradigm for VSS. Utilizing temporal-sensitive multi-level queries, our method achieves state-of-the-art performance on the latest challenging VSS benchmark VSPW without bells and whistles.




Abstract:Multi-sensor clues have shown promise for object segmentation, but inherent noise in each sensor, as well as the calibration error in practice, may bias the segmentation accuracy. In this paper, we propose a novel approach by mining the Cross-Modal Semantics to guide the fusion and decoding of multimodal features, with the aim of controlling the modal contribution based on relative entropy. We explore semantics among the multimodal inputs in two aspects: the modality-shared consistency and the modality-specific variation. Specifically, we propose a novel network, termed XMSNet, consisting of (1) all-round attentive fusion (AF), (2) coarse-to-fine decoder (CFD), and (3) cross-layer self-supervision. On the one hand, the AF block explicitly dissociates the shared and specific representation and learns to weight the modal contribution by adjusting the proportion, region, and pattern, depending upon the quality. On the other hand, our CFD initially decodes the shared feature and then refines the output through specificity-aware querying. Further, we enforce semantic consistency across the decoding layers to enable interaction across network hierarchies, improving feature discriminability. Exhaustive comparison on eleven datasets with depth or thermal clues, and on two challenging tasks, namely salient and camouflage object segmentation, validate our effectiveness in terms of both performance and robustness.