Abstract:Diffusion models are the leading approach for tabular data synthesis and are increasingly used to share sensitive records. Whether they actually protect privacy has become a pressing question. Membership inference attacks are the standard tool for this purpose, yet existing attacks assume a single-table setting and ignore the multi-relational structure of real sensitive data. A core challenge in assessing privacy risks from membership inference attacks in multi-table settings is how to leverage auxiliary information from relations associated with the target table, such as its parent tables. Particularly, we study a practical setting in which such auxiliary information is available only when training the attack model. At inference time, the attacker observes only the attribute values of the target record from the target table. We propose FERMI (FEature-mapping for Relational Membership Inference), which resolves this gap by enriching single-table features with relational membership signal. Across three tabular diffusion architectures and three real-world relational datasets, FERMI consistently improves attack performance over single-table baselines, with TPR@$0.1$FPR rising by up to 53% over the single-table baseline in the white-box setting and 22% in the black-box setting.
Abstract:LLM/VLM-based digital agents have advanced rapidly thanks to scalable sandboxes for coding, web navigation, and computer use, which provide rich interactive training grounds. In contrast, embodied agents still lack abundant, diverse, and automatically generated 3D environments for interactive learning. Existing embodied simulators rely on manually crafted scenes or procedural templates, while recent LLM-based 3D generation systems mainly produce static scenes rather than deployable environments with verifiable tasks and standard learning interfaces. We introduce SimWorld Studio, an open-source platform built on Unreal Engine 5 for generating evolving embodied learning environments. At its core is SimCoder, a tool/skill-augmented coding agent that writes and executes engine-level code to construct physically grounded 3D worlds from language/image instructions. SimCoder self-evolves by using verifier feedback (e.g., compilation errors, physics checks, VLM critiques) to revise environments and autonomously add reusable tools and skills to its library. Generated worlds are exported as Gym-style environments for embodied agent learning. SimWorld Studio further enables co-evolution between environment generation and embodied learning: agent performance feedback guides SimCoder to generate adaptive curricula near the learner's capability frontier, so that environments become increasingly challenging as the embodied agent improves. Three case studies on embodied navigation show that self-evolution improves generation reliability, generated environments substantially improve embodied agent performance that generalizes to unseen benchmarks, and co-evolution yields an 18-point success-rate gain over fixed-environment learning and a 40-point gain over an untrained agent.
Abstract:Although natural language is the default medium for Large Language Models (LLMs), its limited expressive capacity creates a profound bottleneck for complex problem-solving. While recent advancements in AI have relied heavily on scaling, merely internalizing knowledge does not guarantee its effective application. Defining language representation as the linguistic and symbolic constructs used to map and model the real world, this paper argues that shaping schemas through advanced language representation is the next frontier for expanding LLM intelligence. We posit that an LLM's knowledge activation and organization -- its schema -- depends heavily on the structural and symbolic sophistication of the language used to represent a given task. This paper contributes both a formalization of this claim and the empirical evidence to support it. With a new formalization, we present multiple lines of evidence to support our position: Firstly, we review recent empirical practices and emerging methodologies that demonstrate the substantial performance gains achievable through deliberate language representation design, even without modifying model parameters or scale. Secondly, we conduct controlled experiments showing that LLM performance and its internal feature activations vary under different language representations of the same underlying task. Together, these findings highlight language representation design as a promising direction for future research.
Abstract:In vision-and-language navigation (VLN), self-improvement from policy-induced experience, using only standard VLN action supervision, critically depends on balancing behavioral diversity and learning stability, which governs whether the agent can extract a reliable learning signal for improvement. Increasing behavioral diversity is necessary to expose alternative action hypotheses but can destabilize policy-induced learning signals, whereas overly conservative stability constraints suppress exploration and induce early commitment, making reliable self-improvement difficult. To address this challenge, we propose Stability-Diversity Balance (SDB), a plug-and-play mechanism for balanced self-improvement in VLN. SDB expands each decision step into multiple latent behavioral hypotheses by applying controlled shifts in the instruction-conditioned hidden states, and then performs reliability-aware soft evaluation and aggregation to retain diverse yet instruction-consistent alternatives during learning. An explicit regularizer further constrains hypothesis interactions, preventing excessive drift or premature collapse of hypothesis diversity and stabilizing self-improvement without discarding training signals. Experiments on R2R, SOON, and REVERIE show consistent improvements; for example, on REVERIE val-unseen, SDB improves SPL from 33.73 to 35.93 and OSR from 51.07 to 54.25.
Abstract:Vision-and-Language Navigation requires agents to follow natural-language instructions in visually changing environments. A central challenge is the dynamic entanglement between language and observations: the meaning of instruction shifts as the agent's field of view and spatial context evolve. However, many existing models encode the instruction as a static global representation, limiting their ability to adapt instruction meaning to the current visual context. We therefore model instruction understanding as an Instruction-as-State variable: a decision-relevant, token-level instruction state that evolves step by step conditioned on the agent's perceptual state, where the perceptual state denotes the observation-grounded navigation context at each step. To realize this principle, we introduce State-Entangled Environment-Guided Instruction Understanding (S-EGIU), a coarse-to-fine framework for state-conditioned segment activation and token-level semantic refinement. At the coarse level, S-EGIU activates the instruction segment whose semantics align with the current observation. At the fine level, it refines the activated segment through observation-guided token grounding and contextual modeling, sharpening its internal semantics under the current observation. Together, these stages maintain an instruction state that is continuously updated according to the agent's perceptual state during navigation. S-EGIU delivers strong performance on several key metrics, including a +2.68% SPL gain on REVERIE Test Unseen, and demonstrates consistent efficiency gains across multiple VLN benchmarks, underscoring the value of dynamic instruction--perception entanglement.
Abstract:When posed with prompts that permit a large number of valid answers, comprehensively generating them is the first step towards satisfying a wide range of users. In this paper, we study methods to elicit a comprehensive set of valid responses. To evaluate this, we introduce \textbf{diversity coverage}, a metric that measures the total quality scores assigned to each \textbf{unique} answer in the predicted answer set relative to the best possible answer set with the same number of answers. Using this metric, we evaluate 18 LLMs, finding no single model dominates at generating diverse responses to a wide range of open-ended prompts. Yet, per each prompt, there exists a model that outperforms all other models significantly at generating a diverse answer set. Motivated by this finding, we introduce a router that predicts the best model for each query. On NB-Wildchat, our trained router outperforms the single best model baseline (26.3% vs $23.8%). We further show generalization to an out-of-domain dataset (NB-Curated) as well as different answer-generation prompting strategies. Our work lays foundation for studying generating comprehensive answers when we have access to a suite of models.
Abstract:Over the past year, the vLLM Semantic Router project has released a series of work spanning: (1) core routing mechanisms -- signal-driven routing, context-length pool routing, router performance engineering, policy conflict detection, low-latency embedding models, category-aware semantic caching, user-feedback-driven routing adaptation, hallucination detection, and hierarchical content-safety classification for privacy and jailbreak protection; (2) fleet optimization -- fleet provisioning and energy-efficiency analysis; (3) agentic and multimodal routing -- multimodal agent routing, tool selection, CUA security, and multi-turn context memory and safety; (4) governance and standards -- inference routing protocols and multi-provider API extensions. Each paper tackled a specific problem in LLM inference, but the problems are not independent; for example, fleet provisioning depends on the routing policy, which depends on the workload mix, shifting as organizations adopt agentic and multimodal workloads. This paper distills those results into the Workload-Router-Pool (WRP) architecture, a three-dimensional framework for LLM inference optimization. Workload characterizes what the fleet serves (chat vs. agent, single-turn vs. multi-turn, warm vs. cold, prefill-heavy vs. decode-heavy). Router determines how each request is dispatched (static semantic rules, online bandit adaptation, RL-based model selection, quality-aware cascading). Pool defines where inference runs (homogeneous vs. heterogeneous GPU, disaggregated prefill/decode, KV-cache topology). We map our prior work onto a 3x3 WRP interaction matrix, identify which cells we have covered and which remain open, and propose twenty-one concrete research directions at the intersections, each grounded in our prior measurements, tiered by maturity from engineering-ready to open research.
Abstract:Short-form video platforms are major channels for news but also fertile ground for multimodal misinformation where each modality appears plausible alone yet cross-modal relationships are subtly inconsistent, like mismatched visuals and captions. On two benchmark datasets, FakeSV (Chinese) and FakeTT (English), we observe a clear asymmetry: real videos exhibit high text-visual but moderate text-audio consistency, while fake videos show the opposite pattern. Moreover, a single global consistency score forms an interpretable axis along which fake probability and prediction errors vary smoothly. Motivated by these observations, we present MAGIC3 (Modal-Adversarial Gated Interaction and Consistency-Centric Classifier), a detector that explicitly models and exposes cross-tri-modal consistency signals at multiple granularities. MAGIC3 combines explicit pairwise and global consistency modeling with token- and frame-level consistency signals derived from cross-modal attention, incorporates multi-style LLM rewrites to obtain style-robust text representations, and employs an uncertainty-aware classifier for selective VLM routing. Using pre-extracted features, MAGIC3 consistently outperforms the strongest non-VLM baselines on FakeSV and FakeTT. While matching VLM-level accuracy, the two-stage system achieves 18-27x higher throughput and 93% VRAM savings, offering a strong cost-performance tradeoff.
Abstract:Single object tracking in satellite videos is inherently challenged by small target, blurred background, large aspect ratio changes, and frequent visual occlusions. These constraints often cause appearance-based trackers to accumulate errors and lose targets irreversibly. To systematically mitigate both spatial ambiguities and temporal information loss, we propose SiamGM, a novel geometry-aware and motion-guided Siamese network. From a spatial perspective, we introduce an Inter-Frame Graph Attention (IFGA) module, closely integrated with an Aspect Ratio-Constrained Label Assignment (LA) method, establishing fine-grained topological correspondences and explicitly preventing surrounding background noise. From a temporal perspective, we introduce the Motion Vector-Guided Online Tracking Optimization method. By adopting the Normalized Peak-to-Sidelobe Ratio (nPSR) as a dynamic confidence indicator, we propose an Online Motion Model Refinement (OMMR) strategy to utilize historical trajectory information. Evaluations on two challenging SatSOT and SV248S benchmarks confirm that SiamGM outperforms most state-of-the-art trackers in both precision and success metrics. Notably, the proposed components of SiamGM introduce virtually no computational overhead, enabling real-time tracking at 130 frames per second (FPS). Codes and tracking results are available at https://github.com/wenzx18/SiamGM.
Abstract:We study high-dimensional mean estimation in a collaborative setting where data is contributed by $N$ users in batches of size $n$. In this environment, a learner seeks to recover the mean $μ$ of a true distribution $P$ from a collection of sources that are both statistically heterogeneous and potentially malicious. We formalize this challenge through a double corruption landscape: an $\varepsilon$-fraction of users are entirely adversarial, while the remaining ``good'' users provide data from distributions that are related to $P$, but deviate by a proximity parameter $α$. Unlike existing work on the untrusted batch model, which typically measures this deviation via total variation distance in discrete settings, we address the continuous, high-dimensional regime under two natural variants for deviation: (1) good batches are drawn from distributions with a mean-shift of $\sqrtα$, or (2) an $α$-fraction of samples within each good batch are adversarially corrupted. In particular, the second model presents significant new challenges: in high dimensions, unlike discrete settings, even a small fraction of sample-level corruption can shift empirical means and covariances arbitrarily. We provide two Sum-of-Squares (SoS) based algorithms to navigate this tiered corruption. Our algorithms achieve the minimax-optimal error rate $O(\sqrt{\varepsilon/n} + \sqrt{d/nN} + \sqrtα)$, demonstrating that while heterogeneity $α$ represents an inherent statistical difficulty, the influence of adversarial users is suppressed by a factor of $1/\sqrt{n}$ due to the internal averaging afforded by the batch structure.